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  /external/chromium_org/third_party/mesa/src/src/gallium/include/state_tracker/
xlib_sw_winsys.h 17 Visual *visual; member in struct:xlib_drawable
  /external/mesa3d/src/gallium/include/state_tracker/
xlib_sw_winsys.h 17 Visual *visual; member in struct:xlib_drawable
  /external/chromium_org/third_party/npapi/bindings/
npapi_x11.h 55 Visual* visual; member in struct:_NPSetWindowCallbackStruct
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
framebuffer.c 55 if (fb->Visual.depthBits == 0) {
62 else if (fb->Visual.depthBits < 32) {
63 fb->_DepthMax = (1 << fb->Visual.depthBits) - 1;
85 _mesa_create_framebuffer(const struct gl_config *visual)
88 assert(visual);
90 _mesa_initialize_window_framebuffer(fb, visual);
124 const struct gl_config *visual)
127 assert(visual);
135 /* save the visual */
136 fb->Visual = *visual
    [all...]
buffers.c 49 * we look at the framebuffer's visual. But for user-create framebuffers we
72 if (fb->Visual.stereoMode) {
74 if (fb->Visual.doubleBufferMode) {
78 else if (fb->Visual.doubleBufferMode) {
82 for (i = 0; i < fb->Visual.numAuxBuffers; i++) {
  /external/mesa3d/src/mesa/main/
framebuffer.c 55 if (fb->Visual.depthBits == 0) {
62 else if (fb->Visual.depthBits < 32) {
63 fb->_DepthMax = (1 << fb->Visual.depthBits) - 1;
85 _mesa_create_framebuffer(const struct gl_config *visual)
88 assert(visual);
90 _mesa_initialize_window_framebuffer(fb, visual);
124 const struct gl_config *visual)
127 assert(visual);
135 /* save the visual */
136 fb->Visual = *visual
    [all...]
buffers.c 49 * we look at the framebuffer's visual. But for user-create framebuffers we
72 if (fb->Visual.stereoMode) {
74 if (fb->Visual.doubleBufferMode) {
78 else if (fb->Visual.doubleBufferMode) {
82 for (i = 0; i < fb->Visual.numAuxBuffers; i++) {
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_renderbuffer.c 491 GLboolean backLeft = fb->Visual.doubleBufferMode;
492 GLboolean frontRight = fb->Visual.stereoMode;
493 GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode;
496 assert(fb->Visual.redBits == fb->Visual.greenBits);
497 assert(fb->Visual.redBits == fb->Visual.blueBits);
499 fb->Visual.redBits,
500 fb->Visual.alphaBits
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_renderbuffer.c 491 GLboolean backLeft = fb->Visual.doubleBufferMode;
492 GLboolean frontRight = fb->Visual.stereoMode;
493 GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode;
496 assert(fb->Visual.redBits == fb->Visual.greenBits);
497 assert(fb->Visual.redBits == fb->Visual.blueBits);
499 fb->Visual.redBits,
500 fb->Visual.alphaBits
    [all...]
  /external/chromium_org/third_party/skia/
make.bat 7 rem Launches make.py on Windows, after setting Visual Studio environment variables.
21 rem Visual Studio environment variables aren't set yet, so run vcvars32.bat
34 echo Are you sure Visual Studio 2010 or 2012 is installed?
  /external/skia/
make.bat 7 rem Launches make.py on Windows, after setting Visual Studio environment variables.
21 rem Visual Studio environment variables aren't set yet, so run vcvars32.bat
34 echo Are you sure Visual Studio 2010 or 2012 is installed?
  /external/deqp/framework/platform/X11/
tcuX11.hpp 68 ::Visual* getVisual (VisualID visualID);
86 ::Visual* visual);
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm11_asm/
win_asm.bat 3 set ASM="D:\Program Files\Microsoft Visual Studio 8\VC\ce\bin\x86_arm\armasm"
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/include/X11/extensions/
XShm.h 115 Visual* /* visual */,
multibuf.h 111 VisualID visualid; /* visual usuable at this depth */
112 int max_buffers; /* most buffers for this visual */
197 Visual* /* visual */,
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/X11/extensions/
XShm.h 115 Visual* /* visual */,
multibuf.h 111 VisualID visualid; /* visual usuable at this depth */
112 int max_buffers; /* most buffers for this visual */
197 Visual* /* visual */,
  /external/qemu/distrib/sdl-1.2.15/src/video/x11/
SDL_x11video.h 60 Visual *SDL_Visual; /* The visual used by our window */
105 Visual *visual; member in struct:SDL_PrivateVideoData::__anon33328
111 Visual *vis; /* current visual in use */
112 int depth; /* current visual depth (not bpp) */
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
gen6_multisample_state.c 146 unsigned num_samples = ctx->DrawBuffer->Visual.samples;
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen6_multisample_state.c 146 unsigned num_samples = ctx->DrawBuffer->Visual.samples;
  /external/stlport/
configure.bat 109 echo msvc6 Microsoft Visual C++ 6.0
110 echo msvc7 Microsoft Visual C++ .NET 2002
111 echo msvc71 Microsoft Visual C++ .NET 2003
112 echo msvc8 Microsoft Visual C++ 2005
113 echo msvc9 Microsoft Visual C++ 2008
115 echo evc3 Microsoft eMbedded Visual C++ 3 (*)
116 echo evc4 Microsoft eMbedded Visual C++ .NET (*)
117 echo evc8 Microsoft Visual C++ 2005 compiling for CE
118 echo evc9 Microsoft Visual C++ 2008 compiling for CE
170 echo processor. For Visual C++ .Net 2003, to activate pentium 3 optim you will use
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_depth.c 105 if (ctx->Depth.Test && ctx->DrawBuffer->Visual.depthBits > 0) {
111 if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) {
  /external/chromium_org/ui/gfx/x/
x11_types.cc 33 void* visual, int depth,
38 visual, depth,
65 void* visual, int depth,
96 Visual* vis = static_cast<Visual*>(visual);
163 LOG(FATAL) << "Sorry, we don't support your visual depth without "
  /external/mesa3d/src/mesa/state_tracker/
st_atom_depth.c 105 if (ctx->Depth.Test && ctx->DrawBuffer->Visual.depthBits > 0) {
111 if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) {
  /hardware/intel/common/libva/va/x11/
va_dri.h 91 Bool VA_DRICreateContext( Display *dpy, int screen, Visual *visual,

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