1 //===-- Symtab.cpp ----------------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include <map> 11 12 #include "lldb/Core/Module.h" 13 #include "lldb/Core/RegularExpression.h" 14 #include "lldb/Core/Section.h" 15 #include "lldb/Core/Timer.h" 16 #include "lldb/Symbol/ObjectFile.h" 17 #include "lldb/Symbol/SymbolContext.h" 18 #include "lldb/Symbol/Symtab.h" 19 #include "lldb/Target/CPPLanguageRuntime.h" 20 #include "lldb/Target/ObjCLanguageRuntime.h" 21 22 using namespace lldb; 23 using namespace lldb_private; 24 25 26 27 Symtab::Symtab(ObjectFile *objfile) : 28 m_objfile (objfile), 29 m_symbols (), 30 m_file_addr_to_index (), 31 m_name_to_index (), 32 m_mutex (Mutex::eMutexTypeRecursive), 33 m_file_addr_to_index_computed (false), 34 m_name_indexes_computed (false) 35 { 36 } 37 38 Symtab::~Symtab() 39 { 40 } 41 42 void 43 Symtab::Reserve(size_t count) 44 { 45 // Clients should grab the mutex from this symbol table and lock it manually 46 // when calling this function to avoid performance issues. 47 m_symbols.reserve (count); 48 } 49 50 Symbol * 51 Symtab::Resize(size_t count) 52 { 53 // Clients should grab the mutex from this symbol table and lock it manually 54 // when calling this function to avoid performance issues. 55 m_symbols.resize (count); 56 return &m_symbols[0]; 57 } 58 59 uint32_t 60 Symtab::AddSymbol(const Symbol& symbol) 61 { 62 // Clients should grab the mutex from this symbol table and lock it manually 63 // when calling this function to avoid performance issues. 64 uint32_t symbol_idx = m_symbols.size(); 65 m_name_to_index.Clear(); 66 m_file_addr_to_index.Clear(); 67 m_symbols.push_back(symbol); 68 m_file_addr_to_index_computed = false; 69 m_name_indexes_computed = false; 70 return symbol_idx; 71 } 72 73 size_t 74 Symtab::GetNumSymbols() const 75 { 76 Mutex::Locker locker (m_mutex); 77 return m_symbols.size(); 78 } 79 80 void 81 Symtab::Dump (Stream *s, Target *target, SortOrder sort_order) 82 { 83 Mutex::Locker locker (m_mutex); 84 85 // s->Printf("%.*p: ", (int)sizeof(void*) * 2, this); 86 s->Indent(); 87 const FileSpec &file_spec = m_objfile->GetFileSpec(); 88 const char * object_name = NULL; 89 if (m_objfile->GetModule()) 90 object_name = m_objfile->GetModule()->GetObjectName().GetCString(); 91 92 if (file_spec) 93 s->Printf("Symtab, file = %s%s%s%s, num_symbols = %lu", 94 file_spec.GetPath().c_str(), 95 object_name ? "(" : "", 96 object_name ? object_name : "", 97 object_name ? ")" : "", 98 m_symbols.size()); 99 else 100 s->Printf("Symtab, num_symbols = %lu", m_symbols.size()); 101 102 if (!m_symbols.empty()) 103 { 104 switch (sort_order) 105 { 106 case eSortOrderNone: 107 { 108 s->PutCString (":\n"); 109 DumpSymbolHeader (s); 110 const_iterator begin = m_symbols.begin(); 111 const_iterator end = m_symbols.end(); 112 for (const_iterator pos = m_symbols.begin(); pos != end; ++pos) 113 { 114 s->Indent(); 115 pos->Dump(s, target, std::distance(begin, pos)); 116 } 117 } 118 break; 119 120 case eSortOrderByName: 121 { 122 // Although we maintain a lookup by exact name map, the table 123 // isn't sorted by name. So we must make the ordered symbol list 124 // up ourselves. 125 s->PutCString (" (sorted by name):\n"); 126 DumpSymbolHeader (s); 127 typedef std::multimap<const char*, const Symbol *, CStringCompareFunctionObject> CStringToSymbol; 128 CStringToSymbol name_map; 129 for (const_iterator pos = m_symbols.begin(), end = m_symbols.end(); pos != end; ++pos) 130 { 131 const char *name = pos->GetMangled().GetName(Mangled::ePreferDemangled).AsCString(); 132 if (name && name[0]) 133 name_map.insert (std::make_pair(name, &(*pos))); 134 } 135 136 for (CStringToSymbol::const_iterator pos = name_map.begin(), end = name_map.end(); pos != end; ++pos) 137 { 138 s->Indent(); 139 pos->second->Dump (s, target, pos->second - &m_symbols[0]); 140 } 141 } 142 break; 143 144 case eSortOrderByAddress: 145 s->PutCString (" (sorted by address):\n"); 146 DumpSymbolHeader (s); 147 if (!m_file_addr_to_index_computed) 148 InitAddressIndexes(); 149 const size_t num_entries = m_file_addr_to_index.GetSize(); 150 for (size_t i=0; i<num_entries; ++i) 151 { 152 s->Indent(); 153 const uint32_t symbol_idx = m_file_addr_to_index.GetEntryRef(i).data; 154 m_symbols[symbol_idx].Dump(s, target, symbol_idx); 155 } 156 break; 157 } 158 } 159 } 160 161 void 162 Symtab::Dump(Stream *s, Target *target, std::vector<uint32_t>& indexes) const 163 { 164 Mutex::Locker locker (m_mutex); 165 166 const size_t num_symbols = GetNumSymbols(); 167 //s->Printf("%.*p: ", (int)sizeof(void*) * 2, this); 168 s->Indent(); 169 s->Printf("Symtab %lu symbol indexes (%lu symbols total):\n", indexes.size(), m_symbols.size()); 170 s->IndentMore(); 171 172 if (!indexes.empty()) 173 { 174 std::vector<uint32_t>::const_iterator pos; 175 std::vector<uint32_t>::const_iterator end = indexes.end(); 176 DumpSymbolHeader (s); 177 for (pos = indexes.begin(); pos != end; ++pos) 178 { 179 size_t idx = *pos; 180 if (idx < num_symbols) 181 { 182 s->Indent(); 183 m_symbols[idx].Dump(s, target, idx); 184 } 185 } 186 } 187 s->IndentLess (); 188 } 189 190 void 191 Symtab::DumpSymbolHeader (Stream *s) 192 { 193 s->Indent(" Debug symbol\n"); 194 s->Indent(" |Synthetic symbol\n"); 195 s->Indent(" ||Externally Visible\n"); 196 s->Indent(" |||\n"); 197 s->Indent("Index UserID DSX Type File Address/Value Load Address Size Flags Name\n"); 198 s->Indent("------- ------ --- ------------ ------------------ ------------------ ------------------ ---------- ----------------------------------\n"); 199 } 200 201 202 static int 203 CompareSymbolID (const void *key, const void *p) 204 { 205 const user_id_t match_uid = *(user_id_t*) key; 206 const user_id_t symbol_uid = ((Symbol *)p)->GetID(); 207 if (match_uid < symbol_uid) 208 return -1; 209 if (match_uid > symbol_uid) 210 return 1; 211 return 0; 212 } 213 214 Symbol * 215 Symtab::FindSymbolByID (lldb::user_id_t symbol_uid) const 216 { 217 Mutex::Locker locker (m_mutex); 218 219 Symbol *symbol = (Symbol*)::bsearch (&symbol_uid, 220 &m_symbols[0], 221 m_symbols.size(), 222 (uint8_t *)&m_symbols[1] - (uint8_t *)&m_symbols[0], 223 CompareSymbolID); 224 return symbol; 225 } 226 227 228 Symbol * 229 Symtab::SymbolAtIndex(size_t idx) 230 { 231 // Clients should grab the mutex from this symbol table and lock it manually 232 // when calling this function to avoid performance issues. 233 if (idx < m_symbols.size()) 234 return &m_symbols[idx]; 235 return NULL; 236 } 237 238 239 const Symbol * 240 Symtab::SymbolAtIndex(size_t idx) const 241 { 242 // Clients should grab the mutex from this symbol table and lock it manually 243 // when calling this function to avoid performance issues. 244 if (idx < m_symbols.size()) 245 return &m_symbols[idx]; 246 return NULL; 247 } 248 249 //---------------------------------------------------------------------- 250 // InitNameIndexes 251 //---------------------------------------------------------------------- 252 void 253 Symtab::InitNameIndexes() 254 { 255 // Protected function, no need to lock mutex... 256 if (!m_name_indexes_computed) 257 { 258 m_name_indexes_computed = true; 259 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 260 // Create the name index vector to be able to quickly search by name 261 const size_t num_symbols = m_symbols.size(); 262 #if 1 263 m_name_to_index.Reserve (num_symbols); 264 #else 265 // TODO: benchmark this to see if we save any memory. Otherwise we 266 // will always keep the memory reserved in the vector unless we pull 267 // some STL swap magic and then recopy... 268 uint32_t actual_count = 0; 269 for (const_iterator pos = m_symbols.begin(), end = m_symbols.end(); 270 pos != end; 271 ++pos) 272 { 273 const Mangled &mangled = pos->GetMangled(); 274 if (mangled.GetMangledName()) 275 ++actual_count; 276 277 if (mangled.GetDemangledName()) 278 ++actual_count; 279 } 280 281 m_name_to_index.Reserve (actual_count); 282 #endif 283 284 NameToIndexMap::Entry entry; 285 286 // The "const char *" in "class_contexts" must come from a ConstString::GetCString() 287 std::set<const char *> class_contexts; 288 UniqueCStringMap<uint32_t> mangled_name_to_index; 289 std::vector<const char *> symbol_contexts(num_symbols, NULL); 290 291 for (entry.value = 0; entry.value<num_symbols; ++entry.value) 292 { 293 const Symbol *symbol = &m_symbols[entry.value]; 294 295 // Don't let trampolines get into the lookup by name map 296 // If we ever need the trampoline symbols to be searchable by name 297 // we can remove this and then possibly add a new bool to any of the 298 // Symtab functions that lookup symbols by name to indicate if they 299 // want trampolines. 300 if (symbol->IsTrampoline()) 301 continue; 302 303 const Mangled &mangled = symbol->GetMangled(); 304 entry.cstring = mangled.GetMangledName().GetCString(); 305 if (entry.cstring && entry.cstring[0]) 306 { 307 m_name_to_index.Append (entry); 308 309 const SymbolType symbol_type = symbol->GetType(); 310 if (symbol_type == eSymbolTypeCode || symbol_type == eSymbolTypeResolver) 311 { 312 if (entry.cstring[0] == '_' && entry.cstring[1] == 'Z' && 313 (entry.cstring[2] != 'T' && // avoid virtual table, VTT structure, typeinfo structure, and typeinfo name 314 entry.cstring[2] != 'G' && // avoid guard variables 315 entry.cstring[2] != 'Z')) // named local entities (if we eventually handle eSymbolTypeData, we will want this back) 316 { 317 CPPLanguageRuntime::MethodName cxx_method (mangled.GetDemangledName()); 318 entry.cstring = ConstString(cxx_method.GetBasename()).GetCString(); 319 if (entry.cstring && entry.cstring[0]) 320 { 321 // ConstString objects permanently store the string in the pool so calling 322 // GetCString() on the value gets us a const char * that will never go away 323 const char *const_context = ConstString(cxx_method.GetContext()).GetCString(); 324 325 if (entry.cstring[0] == '~' || !cxx_method.GetQualifiers().empty()) 326 { 327 // The first character of the demangled basename is '~' which 328 // means we have a class destructor. We can use this information 329 // to help us know what is a class and what isn't. 330 if (class_contexts.find(const_context) == class_contexts.end()) 331 class_contexts.insert(const_context); 332 m_method_to_index.Append (entry); 333 } 334 else 335 { 336 if (const_context && const_context[0]) 337 { 338 if (class_contexts.find(const_context) != class_contexts.end()) 339 { 340 // The current decl context is in our "class_contexts" which means 341 // this is a method on a class 342 m_method_to_index.Append (entry); 343 } 344 else 345 { 346 // We don't know if this is a function basename or a method, 347 // so put it into a temporary collection so once we are done 348 // we can look in class_contexts to see if each entry is a class 349 // or just a function and will put any remaining items into 350 // m_method_to_index or m_basename_to_index as needed 351 mangled_name_to_index.Append (entry); 352 symbol_contexts[entry.value] = const_context; 353 } 354 } 355 else 356 { 357 // No context for this function so this has to be a basename 358 m_basename_to_index.Append(entry); 359 } 360 } 361 } 362 } 363 } 364 } 365 366 entry.cstring = mangled.GetDemangledName().GetCString(); 367 if (entry.cstring && entry.cstring[0]) 368 m_name_to_index.Append (entry); 369 370 // If the demangled name turns out to be an ObjC name, and 371 // is a category name, add the version without categories to the index too. 372 ObjCLanguageRuntime::MethodName objc_method (entry.cstring, true); 373 if (objc_method.IsValid(true)) 374 { 375 entry.cstring = objc_method.GetSelector().GetCString(); 376 m_selector_to_index.Append (entry); 377 378 ConstString objc_method_no_category (objc_method.GetFullNameWithoutCategory(true)); 379 if (objc_method_no_category) 380 { 381 entry.cstring = objc_method_no_category.GetCString(); 382 m_name_to_index.Append (entry); 383 } 384 } 385 386 } 387 388 size_t count; 389 if (!mangled_name_to_index.IsEmpty()) 390 { 391 count = mangled_name_to_index.GetSize(); 392 for (size_t i=0; i<count; ++i) 393 { 394 if (mangled_name_to_index.GetValueAtIndex(i, entry.value)) 395 { 396 entry.cstring = mangled_name_to_index.GetCStringAtIndex(i); 397 if (symbol_contexts[entry.value] && class_contexts.find(symbol_contexts[entry.value]) != class_contexts.end()) 398 { 399 m_method_to_index.Append (entry); 400 } 401 else 402 { 403 // If we got here, we have something that had a context (was inside a namespace or class) 404 // yet we don't know if the entry 405 m_method_to_index.Append (entry); 406 m_basename_to_index.Append (entry); 407 } 408 } 409 } 410 } 411 m_name_to_index.Sort(); 412 m_name_to_index.SizeToFit(); 413 m_selector_to_index.Sort(); 414 m_selector_to_index.SizeToFit(); 415 m_basename_to_index.Sort(); 416 m_basename_to_index.SizeToFit(); 417 m_method_to_index.Sort(); 418 m_method_to_index.SizeToFit(); 419 420 // static StreamFile a ("/tmp/a.txt"); 421 // 422 // count = m_basename_to_index.GetSize(); 423 // if (count) 424 // { 425 // for (size_t i=0; i<count; ++i) 426 // { 427 // if (m_basename_to_index.GetValueAtIndex(i, entry.value)) 428 // a.Printf ("%s BASENAME\n", m_symbols[entry.value].GetMangled().GetName().GetCString()); 429 // } 430 // } 431 // count = m_method_to_index.GetSize(); 432 // if (count) 433 // { 434 // for (size_t i=0; i<count; ++i) 435 // { 436 // if (m_method_to_index.GetValueAtIndex(i, entry.value)) 437 // a.Printf ("%s METHOD\n", m_symbols[entry.value].GetMangled().GetName().GetCString()); 438 // } 439 // } 440 } 441 } 442 443 void 444 Symtab::AppendSymbolNamesToMap (const IndexCollection &indexes, 445 bool add_demangled, 446 bool add_mangled, 447 NameToIndexMap &name_to_index_map) const 448 { 449 if (add_demangled || add_mangled) 450 { 451 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 452 Mutex::Locker locker (m_mutex); 453 454 // Create the name index vector to be able to quickly search by name 455 NameToIndexMap::Entry entry; 456 const size_t num_indexes = indexes.size(); 457 for (size_t i=0; i<num_indexes; ++i) 458 { 459 entry.value = indexes[i]; 460 assert (i < m_symbols.size()); 461 const Symbol *symbol = &m_symbols[entry.value]; 462 463 const Mangled &mangled = symbol->GetMangled(); 464 if (add_demangled) 465 { 466 entry.cstring = mangled.GetDemangledName().GetCString(); 467 if (entry.cstring && entry.cstring[0]) 468 name_to_index_map.Append (entry); 469 } 470 471 if (add_mangled) 472 { 473 entry.cstring = mangled.GetMangledName().GetCString(); 474 if (entry.cstring && entry.cstring[0]) 475 name_to_index_map.Append (entry); 476 } 477 } 478 } 479 } 480 481 uint32_t 482 Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const 483 { 484 Mutex::Locker locker (m_mutex); 485 486 uint32_t prev_size = indexes.size(); 487 488 const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index); 489 490 for (uint32_t i = start_idx; i < count; ++i) 491 { 492 if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) 493 indexes.push_back(i); 494 } 495 496 return indexes.size() - prev_size; 497 } 498 499 uint32_t 500 Symtab::AppendSymbolIndexesWithTypeAndFlagsValue (SymbolType symbol_type, uint32_t flags_value, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const 501 { 502 Mutex::Locker locker (m_mutex); 503 504 uint32_t prev_size = indexes.size(); 505 506 const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index); 507 508 for (uint32_t i = start_idx; i < count; ++i) 509 { 510 if ((symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) && m_symbols[i].GetFlags() == flags_value) 511 indexes.push_back(i); 512 } 513 514 return indexes.size() - prev_size; 515 } 516 517 uint32_t 518 Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const 519 { 520 Mutex::Locker locker (m_mutex); 521 522 uint32_t prev_size = indexes.size(); 523 524 const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index); 525 526 for (uint32_t i = start_idx; i < count; ++i) 527 { 528 if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) 529 { 530 if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility)) 531 indexes.push_back(i); 532 } 533 } 534 535 return indexes.size() - prev_size; 536 } 537 538 539 uint32_t 540 Symtab::GetIndexForSymbol (const Symbol *symbol) const 541 { 542 const Symbol *first_symbol = &m_symbols[0]; 543 if (symbol >= first_symbol && symbol < first_symbol + m_symbols.size()) 544 return symbol - first_symbol; 545 return UINT32_MAX; 546 } 547 548 struct SymbolSortInfo 549 { 550 const bool sort_by_load_addr; 551 const Symbol *symbols; 552 }; 553 554 namespace { 555 struct SymbolIndexComparator { 556 const std::vector<Symbol>& symbols; 557 std::vector<lldb::addr_t> &addr_cache; 558 559 // Getting from the symbol to the Address to the File Address involves some work. 560 // Since there are potentially many symbols here, and we're using this for sorting so 561 // we're going to be computing the address many times, cache that in addr_cache. 562 // The array passed in has to be the same size as the symbols array passed into the 563 // member variable symbols, and should be initialized with LLDB_INVALID_ADDRESS. 564 // NOTE: You have to make addr_cache externally and pass it in because std::stable_sort 565 // makes copies of the comparator it is initially passed in, and you end up spending 566 // huge amounts of time copying this array... 567 568 SymbolIndexComparator(const std::vector<Symbol>& s, std::vector<lldb::addr_t> &a) : symbols(s), addr_cache(a) { 569 assert (symbols.size() == addr_cache.size()); 570 } 571 bool operator()(uint32_t index_a, uint32_t index_b) { 572 addr_t value_a = addr_cache[index_a]; 573 if (value_a == LLDB_INVALID_ADDRESS) 574 { 575 value_a = symbols[index_a].GetAddress().GetFileAddress(); 576 addr_cache[index_a] = value_a; 577 } 578 579 addr_t value_b = addr_cache[index_b]; 580 if (value_b == LLDB_INVALID_ADDRESS) 581 { 582 value_b = symbols[index_b].GetAddress().GetFileAddress(); 583 addr_cache[index_b] = value_b; 584 } 585 586 587 if (value_a == value_b) { 588 // The if the values are equal, use the original symbol user ID 589 lldb::user_id_t uid_a = symbols[index_a].GetID(); 590 lldb::user_id_t uid_b = symbols[index_b].GetID(); 591 if (uid_a < uid_b) 592 return true; 593 if (uid_a > uid_b) 594 return false; 595 return false; 596 } else if (value_a < value_b) 597 return true; 598 599 return false; 600 } 601 }; 602 } 603 604 void 605 Symtab::SortSymbolIndexesByValue (std::vector<uint32_t>& indexes, bool remove_duplicates) const 606 { 607 Mutex::Locker locker (m_mutex); 608 609 Timer scoped_timer (__PRETTY_FUNCTION__,__PRETTY_FUNCTION__); 610 // No need to sort if we have zero or one items... 611 if (indexes.size() <= 1) 612 return; 613 614 // Sort the indexes in place using std::stable_sort. 615 // NOTE: The use of std::stable_sort instead of std::sort here is strictly for performance, 616 // not correctness. The indexes vector tends to be "close" to sorted, which the 617 // stable sort handles better. 618 619 std::vector<lldb::addr_t> addr_cache(m_symbols.size(), LLDB_INVALID_ADDRESS); 620 621 SymbolIndexComparator comparator(m_symbols, addr_cache); 622 std::stable_sort(indexes.begin(), indexes.end(), comparator); 623 624 // Remove any duplicates if requested 625 if (remove_duplicates) 626 std::unique(indexes.begin(), indexes.end()); 627 } 628 629 uint32_t 630 Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, std::vector<uint32_t>& indexes) 631 { 632 Mutex::Locker locker (m_mutex); 633 634 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 635 if (symbol_name) 636 { 637 const char *symbol_cstr = symbol_name.GetCString(); 638 if (!m_name_indexes_computed) 639 InitNameIndexes(); 640 641 return m_name_to_index.GetValues (symbol_cstr, indexes); 642 } 643 return 0; 644 } 645 646 uint32_t 647 Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes) 648 { 649 Mutex::Locker locker (m_mutex); 650 651 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 652 if (symbol_name) 653 { 654 const size_t old_size = indexes.size(); 655 if (!m_name_indexes_computed) 656 InitNameIndexes(); 657 658 const char *symbol_cstr = symbol_name.GetCString(); 659 660 std::vector<uint32_t> all_name_indexes; 661 const size_t name_match_count = m_name_to_index.GetValues (symbol_cstr, all_name_indexes); 662 for (size_t i=0; i<name_match_count; ++i) 663 { 664 if (CheckSymbolAtIndex(all_name_indexes[i], symbol_debug_type, symbol_visibility)) 665 indexes.push_back (all_name_indexes[i]); 666 } 667 return indexes.size() - old_size; 668 } 669 return 0; 670 } 671 672 uint32_t 673 Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, std::vector<uint32_t>& indexes) 674 { 675 Mutex::Locker locker (m_mutex); 676 677 if (AppendSymbolIndexesWithName(symbol_name, indexes) > 0) 678 { 679 std::vector<uint32_t>::iterator pos = indexes.begin(); 680 while (pos != indexes.end()) 681 { 682 if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type) 683 ++pos; 684 else 685 indexes.erase(pos); 686 } 687 } 688 return indexes.size(); 689 } 690 691 uint32_t 692 Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes) 693 { 694 Mutex::Locker locker (m_mutex); 695 696 if (AppendSymbolIndexesWithName(symbol_name, symbol_debug_type, symbol_visibility, indexes) > 0) 697 { 698 std::vector<uint32_t>::iterator pos = indexes.begin(); 699 while (pos != indexes.end()) 700 { 701 if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type) 702 ++pos; 703 else 704 indexes.erase(pos); 705 } 706 } 707 return indexes.size(); 708 } 709 710 711 uint32_t 712 Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression ®exp, SymbolType symbol_type, std::vector<uint32_t>& indexes) 713 { 714 Mutex::Locker locker (m_mutex); 715 716 uint32_t prev_size = indexes.size(); 717 uint32_t sym_end = m_symbols.size(); 718 719 for (uint32_t i = 0; i < sym_end; i++) 720 { 721 if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) 722 { 723 const char *name = m_symbols[i].GetMangled().GetName().AsCString(); 724 if (name) 725 { 726 if (regexp.Execute (name)) 727 indexes.push_back(i); 728 } 729 } 730 } 731 return indexes.size() - prev_size; 732 733 } 734 735 uint32_t 736 Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression ®exp, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes) 737 { 738 Mutex::Locker locker (m_mutex); 739 740 uint32_t prev_size = indexes.size(); 741 uint32_t sym_end = m_symbols.size(); 742 743 for (uint32_t i = 0; i < sym_end; i++) 744 { 745 if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) 746 { 747 if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility) == false) 748 continue; 749 750 const char *name = m_symbols[i].GetMangled().GetName().AsCString(); 751 if (name) 752 { 753 if (regexp.Execute (name)) 754 indexes.push_back(i); 755 } 756 } 757 } 758 return indexes.size() - prev_size; 759 760 } 761 762 Symbol * 763 Symtab::FindSymbolWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, uint32_t& start_idx) 764 { 765 Mutex::Locker locker (m_mutex); 766 767 const size_t count = m_symbols.size(); 768 for (size_t idx = start_idx; idx < count; ++idx) 769 { 770 if (symbol_type == eSymbolTypeAny || m_symbols[idx].GetType() == symbol_type) 771 { 772 if (CheckSymbolAtIndex(idx, symbol_debug_type, symbol_visibility)) 773 { 774 start_idx = idx; 775 return &m_symbols[idx]; 776 } 777 } 778 } 779 return NULL; 780 } 781 782 size_t 783 Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, std::vector<uint32_t>& symbol_indexes) 784 { 785 Mutex::Locker locker (m_mutex); 786 787 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 788 // Initialize all of the lookup by name indexes before converting NAME 789 // to a uniqued string NAME_STR below. 790 if (!m_name_indexes_computed) 791 InitNameIndexes(); 792 793 if (name) 794 { 795 // The string table did have a string that matched, but we need 796 // to check the symbols and match the symbol_type if any was given. 797 AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_indexes); 798 } 799 return symbol_indexes.size(); 800 } 801 802 size_t 803 Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes) 804 { 805 Mutex::Locker locker (m_mutex); 806 807 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 808 // Initialize all of the lookup by name indexes before converting NAME 809 // to a uniqued string NAME_STR below. 810 if (!m_name_indexes_computed) 811 InitNameIndexes(); 812 813 if (name) 814 { 815 // The string table did have a string that matched, but we need 816 // to check the symbols and match the symbol_type if any was given. 817 AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes); 818 } 819 return symbol_indexes.size(); 820 } 821 822 size_t 823 Symtab::FindAllSymbolsMatchingRexExAndType (const RegularExpression ®ex, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes) 824 { 825 Mutex::Locker locker (m_mutex); 826 827 AppendSymbolIndexesMatchingRegExAndType(regex, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes); 828 return symbol_indexes.size(); 829 } 830 831 Symbol * 832 Symtab::FindFirstSymbolWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility) 833 { 834 Mutex::Locker locker (m_mutex); 835 836 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 837 if (!m_name_indexes_computed) 838 InitNameIndexes(); 839 840 if (name) 841 { 842 std::vector<uint32_t> matching_indexes; 843 // The string table did have a string that matched, but we need 844 // to check the symbols and match the symbol_type if any was given. 845 if (AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, matching_indexes)) 846 { 847 std::vector<uint32_t>::const_iterator pos, end = matching_indexes.end(); 848 for (pos = matching_indexes.begin(); pos != end; ++pos) 849 { 850 Symbol *symbol = SymbolAtIndex(*pos); 851 852 if (symbol->Compare(name, symbol_type)) 853 return symbol; 854 } 855 } 856 } 857 return NULL; 858 } 859 860 typedef struct 861 { 862 const Symtab *symtab; 863 const addr_t file_addr; 864 Symbol *match_symbol; 865 const uint32_t *match_index_ptr; 866 addr_t match_offset; 867 } SymbolSearchInfo; 868 869 static int 870 SymbolWithFileAddress (SymbolSearchInfo *info, const uint32_t *index_ptr) 871 { 872 const Symbol *curr_symbol = info->symtab->SymbolAtIndex (index_ptr[0]); 873 if (curr_symbol == NULL) 874 return -1; 875 876 const addr_t info_file_addr = info->file_addr; 877 878 // lldb::Symbol::GetAddressRangePtr() will only return a non NULL address 879 // range if the symbol has a section! 880 if (curr_symbol->ValueIsAddress()) 881 { 882 const addr_t curr_file_addr = curr_symbol->GetAddress().GetFileAddress(); 883 if (info_file_addr < curr_file_addr) 884 return -1; 885 if (info_file_addr > curr_file_addr) 886 return +1; 887 info->match_symbol = const_cast<Symbol *>(curr_symbol); 888 info->match_index_ptr = index_ptr; 889 return 0; 890 } 891 892 return -1; 893 } 894 895 static int 896 SymbolWithClosestFileAddress (SymbolSearchInfo *info, const uint32_t *index_ptr) 897 { 898 const Symbol *symbol = info->symtab->SymbolAtIndex (index_ptr[0]); 899 if (symbol == NULL) 900 return -1; 901 902 const addr_t info_file_addr = info->file_addr; 903 if (symbol->ValueIsAddress()) 904 { 905 const addr_t curr_file_addr = symbol->GetAddress().GetFileAddress(); 906 if (info_file_addr < curr_file_addr) 907 return -1; 908 909 // Since we are finding the closest symbol that is greater than or equal 910 // to 'info->file_addr' we set the symbol here. This will get set 911 // multiple times, but after the search is done it will contain the best 912 // symbol match 913 info->match_symbol = const_cast<Symbol *>(symbol); 914 info->match_index_ptr = index_ptr; 915 info->match_offset = info_file_addr - curr_file_addr; 916 917 if (info_file_addr > curr_file_addr) 918 return +1; 919 return 0; 920 } 921 return -1; 922 } 923 924 static SymbolSearchInfo 925 FindIndexPtrForSymbolContainingAddress(Symtab* symtab, addr_t file_addr, const uint32_t* indexes, uint32_t num_indexes) 926 { 927 SymbolSearchInfo info = { symtab, file_addr, NULL, NULL, 0 }; 928 ::bsearch (&info, 929 indexes, 930 num_indexes, 931 sizeof(uint32_t), 932 (ComparisonFunction)SymbolWithClosestFileAddress); 933 return info; 934 } 935 936 937 void 938 Symtab::InitAddressIndexes() 939 { 940 // Protected function, no need to lock mutex... 941 if (!m_file_addr_to_index_computed && !m_symbols.empty()) 942 { 943 m_file_addr_to_index_computed = true; 944 945 FileRangeToIndexMap::Entry entry; 946 const_iterator begin = m_symbols.begin(); 947 const_iterator end = m_symbols.end(); 948 for (const_iterator pos = m_symbols.begin(); pos != end; ++pos) 949 { 950 if (pos->ValueIsAddress()) 951 { 952 entry.SetRangeBase(pos->GetAddress().GetFileAddress()); 953 entry.SetByteSize(pos->GetByteSize()); 954 entry.data = std::distance(begin, pos); 955 m_file_addr_to_index.Append(entry); 956 } 957 } 958 const size_t num_entries = m_file_addr_to_index.GetSize(); 959 if (num_entries > 0) 960 { 961 m_file_addr_to_index.Sort(); 962 m_file_addr_to_index.CalculateSizesOfZeroByteSizeRanges(); 963 964 // Now our last symbols might not have had sizes because there 965 // was no subsequent symbol to calculate the size from. If this is 966 // the case, then calculate the size by capping it at the end of the 967 // section in which the symbol resides 968 for (int i = num_entries - 1; i >= 0; --i) 969 { 970 const FileRangeToIndexMap::Entry &entry = m_file_addr_to_index.GetEntryRef(i); 971 // As we iterate backwards, as soon as we find a symbol with a valid 972 // byte size, we are done 973 if (entry.GetByteSize() > 0) 974 break; 975 976 // Cap the size to the end of the section in which the symbol resides 977 SectionSP section_sp (m_objfile->GetSectionList()->FindSectionContainingFileAddress (entry.GetRangeBase())); 978 if (section_sp) 979 { 980 const lldb::addr_t end_section_file_addr = section_sp->GetFileAddress() + section_sp->GetByteSize(); 981 const lldb::addr_t symbol_file_addr = entry.GetRangeBase(); 982 if (end_section_file_addr > symbol_file_addr) 983 { 984 Symbol &symbol = m_symbols[entry.data]; 985 986 symbol.SetByteSize(end_section_file_addr - symbol_file_addr); 987 symbol.SetSizeIsSynthesized(true); 988 } 989 } 990 } 991 // Sort again in case the range size changes the ordering 992 m_file_addr_to_index.Sort(); 993 } 994 } 995 } 996 997 void 998 Symtab::CalculateSymbolSizes () 999 { 1000 Mutex::Locker locker (m_mutex); 1001 1002 if (!m_symbols.empty()) 1003 { 1004 if (!m_file_addr_to_index_computed) 1005 InitAddressIndexes(); 1006 1007 const size_t num_entries = m_file_addr_to_index.GetSize(); 1008 1009 for (size_t i = 0; i < num_entries; ++i) 1010 { 1011 // The entries in the m_file_addr_to_index have calculated the sizes already 1012 // so we will use this size if we need to. 1013 const FileRangeToIndexMap::Entry &entry = m_file_addr_to_index.GetEntryRef(i); 1014 1015 Symbol &symbol = m_symbols[entry.data]; 1016 1017 // If the symbol size is already valid, no need to do anything 1018 if (symbol.GetByteSizeIsValid()) 1019 continue; 1020 1021 const addr_t range_size = entry.GetByteSize(); 1022 if (range_size > 0) 1023 { 1024 symbol.SetByteSize(range_size); 1025 symbol.SetSizeIsSynthesized(true); 1026 } 1027 } 1028 } 1029 } 1030 1031 Symbol * 1032 Symtab::FindSymbolContainingFileAddress (addr_t file_addr, const uint32_t* indexes, uint32_t num_indexes) 1033 { 1034 Mutex::Locker locker (m_mutex); 1035 1036 1037 SymbolSearchInfo info = { this, file_addr, NULL, NULL, 0 }; 1038 1039 ::bsearch (&info, 1040 indexes, 1041 num_indexes, 1042 sizeof(uint32_t), 1043 (ComparisonFunction)SymbolWithClosestFileAddress); 1044 1045 if (info.match_symbol) 1046 { 1047 if (info.match_offset == 0) 1048 { 1049 // We found an exact match! 1050 return info.match_symbol; 1051 } 1052 1053 const size_t symbol_byte_size = info.match_symbol->GetByteSize(); 1054 1055 if (symbol_byte_size == 0) 1056 { 1057 // We weren't able to find the size of the symbol so lets just go 1058 // with that match we found in our search... 1059 return info.match_symbol; 1060 } 1061 1062 // We were able to figure out a symbol size so lets make sure our 1063 // offset puts "file_addr" in the symbol's address range. 1064 if (info.match_offset < symbol_byte_size) 1065 return info.match_symbol; 1066 } 1067 return NULL; 1068 } 1069 1070 Symbol * 1071 Symtab::FindSymbolContainingFileAddress (addr_t file_addr) 1072 { 1073 Mutex::Locker locker (m_mutex); 1074 1075 if (!m_file_addr_to_index_computed) 1076 InitAddressIndexes(); 1077 1078 const FileRangeToIndexMap::Entry *entry = m_file_addr_to_index.FindEntryThatContains(file_addr); 1079 if (entry) 1080 return SymbolAtIndex(entry->data); 1081 return NULL; 1082 } 1083 1084 void 1085 Symtab::SymbolIndicesToSymbolContextList (std::vector<uint32_t> &symbol_indexes, SymbolContextList &sc_list) 1086 { 1087 // No need to protect this call using m_mutex all other method calls are 1088 // already thread safe. 1089 1090 const bool merge_symbol_into_function = true; 1091 size_t num_indices = symbol_indexes.size(); 1092 if (num_indices > 0) 1093 { 1094 SymbolContext sc; 1095 sc.module_sp = m_objfile->GetModule(); 1096 for (size_t i = 0; i < num_indices; i++) 1097 { 1098 sc.symbol = SymbolAtIndex (symbol_indexes[i]); 1099 if (sc.symbol) 1100 sc_list.AppendIfUnique(sc, merge_symbol_into_function); 1101 } 1102 } 1103 } 1104 1105 1106 size_t 1107 Symtab::FindFunctionSymbols (const ConstString &name, 1108 uint32_t name_type_mask, 1109 SymbolContextList& sc_list) 1110 { 1111 size_t count = 0; 1112 std::vector<uint32_t> symbol_indexes; 1113 1114 const char *name_cstr = name.GetCString(); 1115 1116 // eFunctionNameTypeAuto should be pre-resolved by a call to Module::PrepareForFunctionNameLookup() 1117 assert ((name_type_mask & eFunctionNameTypeAuto) == 0); 1118 1119 if (name_type_mask & (eFunctionNameTypeBase | eFunctionNameTypeFull)) 1120 { 1121 std::vector<uint32_t> temp_symbol_indexes; 1122 FindAllSymbolsWithNameAndType (name, eSymbolTypeAny, temp_symbol_indexes); 1123 1124 unsigned temp_symbol_indexes_size = temp_symbol_indexes.size(); 1125 if (temp_symbol_indexes_size > 0) 1126 { 1127 Mutex::Locker locker (m_mutex); 1128 for (unsigned i = 0; i < temp_symbol_indexes_size; i++) 1129 { 1130 SymbolContext sym_ctx; 1131 sym_ctx.symbol = SymbolAtIndex (temp_symbol_indexes[i]); 1132 if (sym_ctx.symbol) 1133 { 1134 switch (sym_ctx.symbol->GetType()) 1135 { 1136 case eSymbolTypeCode: 1137 case eSymbolTypeResolver: 1138 symbol_indexes.push_back(temp_symbol_indexes[i]); 1139 break; 1140 default: 1141 break; 1142 } 1143 } 1144 } 1145 } 1146 } 1147 1148 if (name_type_mask & eFunctionNameTypeBase) 1149 { 1150 // From mangled names we can't tell what is a basename and what 1151 // is a method name, so we just treat them the same 1152 if (!m_name_indexes_computed) 1153 InitNameIndexes(); 1154 1155 if (!m_basename_to_index.IsEmpty()) 1156 { 1157 const UniqueCStringMap<uint32_t>::Entry *match; 1158 for (match = m_basename_to_index.FindFirstValueForName(name_cstr); 1159 match != NULL; 1160 match = m_basename_to_index.FindNextValueForName(match)) 1161 { 1162 symbol_indexes.push_back(match->value); 1163 } 1164 } 1165 } 1166 1167 if (name_type_mask & eFunctionNameTypeMethod) 1168 { 1169 if (!m_name_indexes_computed) 1170 InitNameIndexes(); 1171 1172 if (!m_method_to_index.IsEmpty()) 1173 { 1174 const UniqueCStringMap<uint32_t>::Entry *match; 1175 for (match = m_method_to_index.FindFirstValueForName(name_cstr); 1176 match != NULL; 1177 match = m_method_to_index.FindNextValueForName(match)) 1178 { 1179 symbol_indexes.push_back(match->value); 1180 } 1181 } 1182 } 1183 1184 if (name_type_mask & eFunctionNameTypeSelector) 1185 { 1186 if (!m_name_indexes_computed) 1187 InitNameIndexes(); 1188 1189 if (!m_selector_to_index.IsEmpty()) 1190 { 1191 const UniqueCStringMap<uint32_t>::Entry *match; 1192 for (match = m_selector_to_index.FindFirstValueForName(name_cstr); 1193 match != NULL; 1194 match = m_selector_to_index.FindNextValueForName(match)) 1195 { 1196 symbol_indexes.push_back(match->value); 1197 } 1198 } 1199 } 1200 1201 if (!symbol_indexes.empty()) 1202 { 1203 std::sort(symbol_indexes.begin(), symbol_indexes.end()); 1204 symbol_indexes.erase(std::unique(symbol_indexes.begin(), symbol_indexes.end()), symbol_indexes.end()); 1205 count = symbol_indexes.size(); 1206 SymbolIndicesToSymbolContextList (symbol_indexes, sc_list); 1207 } 1208 1209 return count; 1210 } 1211 1212