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  /external/deqp/modules/gles3/functional/
es3fLifetimeTests.cpp 136 gl.bindVertexArray(vao);
152 gl.bindVertexArray(0);
160 gl.bindVertexArray(vao);
164 gl.bindVertexArray(0);
281 gl().bindVertexArray(varr);
283 gl().bindVertexArray(0);
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLVertexArray.cpp 96 GPUGL->bindVertexArray(fID);
GrGpuGL.h 87 void bindVertexArray(GrGLuint id) {
358 GR_GL_CALL(gpu->glInterface(), BindVertexArray(arrayID));
  /external/skia/src/gpu/gl/
GrGLVertexArray.cpp 96 GPUGL->bindVertexArray(fID);
GrGpuGL.h 87 void bindVertexArray(GrGLuint id) {
358 GR_GL_CALL(gpu->glInterface(), BindVertexArray(arrayID));
  /external/deqp/framework/opengl/
gluES3PlusWrapperContext.cpp 86 gl.bindVertexArray(defaultVAO);
228 static GLW_APICALL void GLW_APIENTRY bindVertexArray (deUint32 array)
234 context->gl.bindVertexArray(array == 0 ? context->defaultVAO : array);
420 dst->bindVertexArray = bindVertexArray;
gluDrawUtil.cpp 585 gl.bindVertexArray(*vao);
587 gl.bindVertexArray(0);
gluES3PlusWrapperFuncs.inl 174 dst->bindVertexArray = src.bindVertexArray;
gluStateReset.cpp 57 gl.bindVertexArray (0);
497 gl.bindVertexArray (0);
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrContextUtil.cpp 70 ctx.bindVertexArray(vaoID);
sglrContext.hpp 142 virtual void bindVertexArray (deUint32 array) = DE_NULL;
sglrGLContext.hpp 154 virtual void bindVertexArray (deUint32 array);
  /external/deqp/modules/gles31/functional/
es31fFboNoAttachmentTests.cpp 126 gl.bindVertexArray(vertexArray);
161 gl.bindVertexArray(0);
226 gl.bindVertexArray(vertexArray);
241 gl.bindVertexArray(0);
es31fMultisampleShaderRenderCase.cpp 477 gl.bindVertexArray(m_renderVao);
499 gl.bindVertexArray(0);
566 gl.bindVertexArray(m_resolveVao);
583 gl.bindVertexArray(0);
623 gl.bindVertexArray(m_resolveVao);
650 gl.bindVertexArray(0);
es31fTessellationGeometryInteractionTests.cpp 266 gl.bindVertexArray(*vao);
560 gl.bindVertexArray(*vao);
    [all...]
es31fTextureMultisampleTests.cpp 218 gl.bindVertexArray (m_vaoID);
219 GLU_EXPECT_NO_ERROR (gl.getError(), "bindVertexArray");
356 gl.bindVertexArray (m_vaoID);
478 gl.bindVertexArray (m_vaoID);
902 gl.bindVertexArray (m_vaoID);
    [all...]
  /external/deqp/modules/gles3/performance/
es3pDepthTests.cpp 127 gl.bindVertexArray(*m_vao);
130 gl.bindVertexArray(0);
704 gl.bindVertexArray(*data.m_vao);
706 gl.bindVertexArray(0);
715 gl.bindVertexArray(*data.m_vao);
717 gl.bindVertexArray(0);
    [all...]
es3pStateChangeCallTests.cpp 565 bindVertexArray,
  /external/deqp/modules/gles31/stress/
es31sTessellationGeometryInteractionTests.cpp 345 gl.bindVertexArray(*vao);
  /external/deqp/modules/glshared/
glsShaderPerformanceMeasurer.cpp 151 gl.bindVertexArray(m_vao);
glsTextureBufferCase.cpp 588 gl.bindVertexArray(*vao);
652 gl.bindVertexArray(0);
    [all...]
  /external/deqp/framework/opengl/wrapper/
glwInitES30Direct.inl 174 gl->bindVertexArray = &glBindVertexArray;
glwFunctions.inl 288 glBindVertexArrayFunc bindVertexArray;
glwInitES30.inl 174 gl->bindVertexArray = (glBindVertexArrayFunc) loader->get("glBindVertexArray");
  /external/chromium_org/third_party/angle/src/libGLESv2/
Context.h 295 void bindVertexArray(GLuint vertexArray);

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