HomeSort by relevance Sort by last modified time
    Searched refs:colors (Results 1 - 25 of 764) sorted by null

1 2 3 4 5 6 7 8 91011>>

  /external/chromium_org/third_party/skia/src/opts/
SkBitmapProcState_opts_SSSE3.h 15 int count, uint32_t* colors);
18 int count, uint32_t* colors);
21 int count, uint32_t* colors);
24 int count, uint32_t* colors);
SkBitmapProcState_opts_arm.cpp 23 uint16_t* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1;
27 int count, uint16_t* SK_RESTRICT colors) {
28 SkASSERT(count > 0 && colors != NULL);
46 sk_memset16(colors, dstValue, count);
94 "stmia %[colors]!, {r5, r6, r8, r10} \n\t" // store last 8 pixels
97 : [xx] "+r" (xx), [count8] "+r" (count8), [colors] "+r" (colors)
103 src = srcAddr[*xx++]; *colors++ = table[src];
114 SkPMColor* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1;
118 int count, SkPMColor* SK_RESTRICT colors) {
    [all...]
SkBitmapProcState_opts_SSE2.h 15 int count, uint32_t* colors);
18 int count, uint32_t* colors);
31 int count, uint16_t* colors);
  /external/skia/src/opts/
SkBitmapProcState_opts_SSSE3.h 15 int count, uint32_t* colors);
18 int count, uint32_t* colors);
21 int count, uint32_t* colors);
24 int count, uint32_t* colors);
SkBitmapProcState_opts_arm.cpp 23 uint16_t* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1;
27 int count, uint16_t* SK_RESTRICT colors) {
28 SkASSERT(count > 0 && colors != NULL);
46 sk_memset16(colors, dstValue, count);
94 "stmia %[colors]!, {r5, r6, r8, r10} \n\t" // store last 8 pixels
97 : [xx] "+r" (xx), [count8] "+r" (count8), [colors] "+r" (colors)
103 src = srcAddr[*xx++]; *colors++ = table[src];
114 SkPMColor* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1;
118 int count, SkPMColor* SK_RESTRICT colors) {
    [all...]
SkBitmapProcState_opts_SSE2.h 15 int count, uint32_t* colors);
18 int count, uint32_t* colors);
31 int count, uint16_t* colors);
  /external/chromium_org/third_party/skia/gm/
verylargebitmap.cpp 13 static void make_bm(SkBitmap* bm, int width, int height, SkColor colors[2]) {
18 SkShader* shader = SkGradientShader::CreateRadial(center, radius, colors, NULL, 2,
27 static void show_bm(SkCanvas* canvas, int width, int height, SkColor colors[2]) {
29 make_bm(&bm, width, height, colors);
77 SkColor colors[2]; variable
80 colors[0] = SK_ColorRED;
81 colors[1] = SK_ColorGREEN;
82 show_bm(canvas, small, small, colors);
85 colors[0] = SK_ColorBLUE;
86 colors[1] = SK_ColorMAGENTA
    [all...]
shallowgradient.cpp 13 static SkShader* shader_linear(const SkColor colors[], int count, const SkSize& size) {
15 return SkGradientShader::CreateLinear(pts, colors, NULL, count,
19 static SkShader* shader_radial(const SkColor colors[], int count, const SkSize& size) {
21 return SkGradientShader::CreateRadial(center, size.width()/2, colors, NULL, count,
25 static SkShader* shader_conical(const SkColor colors[], int count, const SkSize& size) {
29 colors, NULL, count,
33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& size) {
35 colors, NULL, count);
61 const SkColor colors[] = { 0xFF555555, 0xFF444444 }; variable
62 const int colorCount = SK_ARRAY_COUNT(colors);
    [all...]
  /external/skia/gm/
verylargebitmap.cpp 13 static void make_bm(SkBitmap* bm, int width, int height, SkColor colors[2]) {
18 SkShader* shader = SkGradientShader::CreateRadial(center, radius, colors, NULL, 2,
27 static void show_bm(SkCanvas* canvas, int width, int height, SkColor colors[2]) {
29 make_bm(&bm, width, height, colors);
77 SkColor colors[2]; variable
80 colors[0] = SK_ColorRED;
81 colors[1] = SK_ColorGREEN;
82 show_bm(canvas, small, small, colors);
85 colors[0] = SK_ColorBLUE;
86 colors[1] = SK_ColorMAGENTA
    [all...]
shallowgradient.cpp 13 static SkShader* shader_linear(const SkColor colors[], int count, const SkSize& size) {
15 return SkGradientShader::CreateLinear(pts, colors, NULL, count,
19 static SkShader* shader_radial(const SkColor colors[], int count, const SkSize& size) {
21 return SkGradientShader::CreateRadial(center, size.width()/2, colors, NULL, count,
25 static SkShader* shader_conical(const SkColor colors[], int count, const SkSize& size) {
29 colors, NULL, count,
33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& size) {
35 colors, NULL, count);
61 const SkColor colors[] = { 0xFF555555, 0xFF444444 }; variable
62 const int colorCount = SK_ARRAY_COUNT(colors);
    [all...]
  /external/chromium_org/third_party/skia/include/effects/
SkGradientShader.h 23 /** By default gradients will interpolate their colors in unpremul space
25 * gradients will premultiply their colors first, and then interpolate
38 @param colors The array[count] of colors, to be distributed between the two points
40 each corresponding color in the colors array. If this is NULL,
41 the the colors are distributed evenly between the start and end point.
44 @param count Must be >=2. The number of colors (and pos if not NULL) entries.
48 const SkColor colors[], const SkScalar pos[], int count,
53 const SkColor colors[], const SkScalar pos[], int count,
55 return CreateLinear(pts, colors, pos, count, mode, 0, NULL)
    [all...]
  /external/skia/include/effects/
SkGradientShader.h 23 /** By default gradients will interpolate their colors in unpremul space
25 * gradients will premultiply their colors first, and then interpolate
38 @param colors The array[count] of colors, to be distributed between the two points
40 each corresponding color in the colors array. If this is NULL,
41 the the colors are distributed evenly between the start and end point.
44 @param count Must be >=2. The number of colors (and pos if not NULL) entries.
48 const SkColor colors[], const SkScalar pos[], int count,
53 const SkColor colors[], const SkScalar pos[], int count,
55 return CreateLinear(pts, colors, pos, count, mode, 0, NULL)
    [all...]
  /frameworks/base/libs/hwui/
GradientCache.h 36 colors = NULL;
40 GradientCacheEntry(uint32_t* colors, float* positions, uint32_t count) {
41 copy(colors, positions, count);
45 copy(entry.colors, entry.positions, entry.count);
49 delete[] colors;
55 delete[] colors;
58 copy(entry.colors, entry.positions, entry.count);
76 uint32_t* colors; member in struct:android::uirenderer::GradientCacheEntry
81 void copy(uint32_t* colors, float* positions, uint32_t count) {
83 this->colors = new uint32_t[count]
    [all...]
  /frameworks/base/graphics/java/android/graphics/
SweepGradient.java 42 * @param colors The colors to be distributed between around the center.
43 * There must be at least 2 colors in the array.
45 * each corresponding color in the colors array, beginning
48 * If positions is NULL, then the colors are automatically
52 int colors[], float positions[]) {
53 if (colors.length < 2) {
54 throw new IllegalArgumentException("needs >= 2 number of colors");
56 if (positions != null && colors.length != positions.length) {
63 mColors = colors;
    [all...]
LinearGradient.java 46 @param colors The colors to be distributed along the gradient line
48 each corresponding color in the colors array. If this is null,
49 the the colors are distributed evenly along the gradient line.
52 public LinearGradient(float x0, float y0, float x1, float y1, int colors[], float positions[],
54 if (colors.length < 2) {
55 throw new IllegalArgumentException("needs >= 2 number of colors");
57 if (positions != null && colors.length != positions.length) {
65 mColors = colors;
68 init(nativeCreate1(x0, y0, x1, y1, colors, positions, tile.nativeInt))
    [all...]
RadialGradient.java 47 @param colors The colors to be distributed between the center and edge of the circle
50 the colors array. If <code>null</code>, colors are distributed evenly
55 @NonNull int colors[], @Nullable float stops[], @NonNull TileMode tileMode) {
59 if (colors.length < 2) {
60 throw new IllegalArgumentException("needs >= 2 number of colors");
62 if (stops != null && colors.length != stops.length) {
69 mColors = colors;
72 init(nativeCreate1(centerX, centerY, radius, colors, stops, tileMode.nativeInt))
    [all...]
  /packages/apps/Settings/src/com/android/settings/applications/
LinearColorPreference.java 67 LinearColorBar colors = (LinearColorBar)view.findViewById( local
69 colors.setShowIndicator(false);
70 colors.setColors(mRedColor, mYellowColor, mGreenColor);
71 colors.setRatios(mRedRatio, mYellowRatio, mGreenRatio);
72 colors.setColoredRegions(mColoredRegions);
73 colors.setOnRegionTappedListener(mOnRegionTappedListener);
  /cts/tests/tests/graphics/src/android/graphics/cts/
SweepGradientTest.java 53 final int[] colors = new int[] { Color.GREEN, Color.RED }; local
55 Shader shader = new SweepGradient(CENTER, CENTER, colors[0], colors[1]);
58 checkColors(colors, positions, TOLERANCE);
62 final int[] colors = new int[] { Color.GREEN, Color.RED, Color.BLUE }; local
64 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions);
68 checkColors(colors, positions, TOLERANCE);
72 final int[] colors = new int[] { Color.GREEN, Color.RED, Color.BLUE, Color.GREEN }; local
75 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions);
79 checkColors(colors, positions, TOLERANCE)
    [all...]
  /frameworks/base/graphics/tests/graphicstests/src/android/graphics/
BitmapTest.java 81 int[] colors = new int[100]; local
83 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
86 Bitmap bm = Bitmap.createBitmap(colors, 10, 10,
98 assertEquals("getPixel", p, colors[i]);
107 int[] colors = new int[100]; local
109 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
112 Bitmap bm = Bitmap.createBitmap(colors, 10, 10, Bitmap.Config.RGB_565);
124 int[] colors = new int[100]; local
126 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
130 Bitmap bm1 = Bitmap.createBitmap(colors, 10, 10, config)
150 int[] colors = new int[100]; local
180 int[] colors = new int[256]; local
    [all...]
  /external/chromium_org/third_party/skia/tests/
ShaderOpacityTest.cpp 59 SkColor colors[2]; local
65 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
66 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0);
67 SkShader* grad = SkGradientShader::CreateLinear(pts, colors, pos, count,
74 colors[0] = SkColorSetARGB(0, 0, 0, 0);
75 colors[1] = SkColorSetARGB(0, 0, 0, 0);
76 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode);
82 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
83 colors[1] = SkColorSetARGB(0x40, 0, 0, 0);
84 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode)
    [all...]
  /external/skia/tests/
ShaderOpacityTest.cpp 59 SkColor colors[2]; local
65 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
66 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0);
67 SkShader* grad = SkGradientShader::CreateLinear(pts, colors, pos, count,
74 colors[0] = SkColorSetARGB(0, 0, 0, 0);
75 colors[1] = SkColorSetARGB(0, 0, 0, 0);
76 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode);
82 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
83 colors[1] = SkColorSetARGB(0x40, 0, 0, 0);
84 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode)
    [all...]
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GradientStopsActivity.java 45 int[] colors = new int[] { 0xffff0000, 0xff0000ff }; local
48 colors, positions, Shader.TileMode.CLAMP);
55 colors = new int[] { 0xffff0000, 0xff0000ff, 0xff00ff00 };
58 colors, positions, Shader.TileMode.CLAMP);
65 colors = new int[] { 0xffff0000, 0xff0000ff, 0xff00ff00 };
68 colors, positions, Shader.TileMode.CLAMP);
75 colors = new int[] { 0xff000000, 0xffffffff };
77 colors, null, Shader.TileMode.CLAMP);
85 colors, null, Shader.TileMode.REPEAT);
93 colors, null, Shader.TileMode.MIRROR)
    [all...]
  /external/chromium_org/third_party/skia/src/core/
SkBitmapProcState_sample.h 30 int count, DSTTYPE* SK_RESTRICT colors);
33 int count, DSTTYPE* SK_RESTRICT colors);
36 int count, DSTTYPE* SK_RESTRICT colors);
39 int count, DSTTYPE* SK_RESTRICT colors);
43 int count, DSTTYPE* SK_RESTRICT colors) {
44 SkASSERT(count > 0 && colors != NULL);
62 *colors++ = RETURNDST(src);
68 *colors++ = RETURNDST(src);
75 *colors++ = RETURNDST(src);
85 int count, DSTTYPE* SK_RESTRICT colors) {
    [all...]
  /external/skia/src/core/
SkBitmapProcState_sample.h 30 int count, DSTTYPE* SK_RESTRICT colors);
33 int count, DSTTYPE* SK_RESTRICT colors);
36 int count, DSTTYPE* SK_RESTRICT colors);
39 int count, DSTTYPE* SK_RESTRICT colors);
43 int count, DSTTYPE* SK_RESTRICT colors) {
44 SkASSERT(count > 0 && colors != NULL);
62 *colors++ = RETURNDST(src);
68 *colors++ = RETURNDST(src);
75 *colors++ = RETURNDST(src);
85 int count, DSTTYPE* SK_RESTRICT colors) {
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_pixels.c 133 (format->palette)->colors = (SDL_Color *)SDL_malloc(
135 if ( (format->palette)->colors == NULL ) {
190 format->palette->colors[i].r=r;
194 format->palette->colors[i].g=g;
198 format->palette->colors[i].b=b;
203 format->palette->colors[i].unused=a;
205 format->palette->colors[i].unused=0;
210 format->palette->colors[0].r = 0xFF;
211 format->palette->colors[0].g = 0xFF;
212 format->palette->colors[0].b = 0xFF
493 SDL_Color colors[256]; local
    [all...]

Completed in 1923 milliseconds

1 2 3 4 5 6 7 8 91011>>