Home | History | Annotate | Download | only in gm
      1 /*
      2  * Copyright 2012 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "gm.h"
      9 #include "SkCanvas.h"
     10 #include "SkGradientShader.h"
     11 #include "SkPath.h"
     12 
     13 static void make_bm(SkBitmap* bm, int width, int height, SkColor colors[2]) {
     14     bm->allocN32Pixels(width, height);
     15     SkCanvas canvas(*bm);
     16     SkPoint center = {SkIntToScalar(width)/2, SkIntToScalar(height)/2};
     17     SkScalar radius = 40;
     18     SkShader* shader = SkGradientShader::CreateRadial(center, radius, colors, NULL, 2,
     19                                                       SkShader::kMirror_TileMode);
     20     SkPaint paint;
     21     paint.setShader(shader)->unref();
     22     paint.setXfermodeMode(SkXfermode::kSrc_Mode);
     23     canvas.drawPaint(paint);
     24     bm->setImmutable();
     25 }
     26 
     27 static void show_bm(SkCanvas* canvas, int width, int height, SkColor colors[2]) {
     28     SkBitmap bm;
     29     make_bm(&bm, width, height, colors);
     30 
     31     SkPaint paint;
     32     SkRect r;
     33     SkIRect ir;
     34 
     35     paint.setStyle(SkPaint::kStroke_Style);
     36 
     37     ir.set(0, 0, 128, 128);
     38     r.set(ir);
     39 
     40     canvas->save();
     41     canvas->clipRect(r);
     42     canvas->drawBitmap(bm, 0, 0, NULL);
     43     canvas->restore();
     44     canvas->drawRect(r, paint);
     45 
     46     r.offset(SkIntToScalar(150), 0);
     47     // exercises extract bitmap, but not shader
     48     canvas->drawBitmapRect(bm, &ir, r, NULL);
     49     canvas->drawRect(r, paint);
     50 
     51     r.offset(SkIntToScalar(150), 0);
     52     // exercises bitmapshader
     53     canvas->drawBitmapRect(bm, NULL, r, NULL);
     54     canvas->drawRect(r, paint);
     55 }
     56 
     57 class VeryLargeBitmapGM : public skiagm::GM {
     58 public:
     59     VeryLargeBitmapGM() {}
     60 
     61 protected:
     62     virtual SkString onShortName() SK_OVERRIDE {
     63         return SkString("verylargebitmap");
     64     }
     65 
     66     virtual SkISize onISize() SK_OVERRIDE {
     67         return SkISize::Make(500, 600);
     68     }
     69 
     70     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
     71         int veryBig = 65*1024; // 64K < size
     72         int big = 33*1024;     // 32K < size < 64K
     73         // smaller than many max texture sizes, but large enough to gpu-tile for memory reasons.
     74         int medium = 5*1024;
     75         int small = 150;
     76 
     77         SkColor colors[2];
     78 
     79         canvas->translate(SkIntToScalar(10), SkIntToScalar(10));
     80         colors[0] = SK_ColorRED;
     81         colors[1] = SK_ColorGREEN;
     82         show_bm(canvas, small, small, colors);
     83         canvas->translate(0, SkIntToScalar(150));
     84 
     85         colors[0] = SK_ColorBLUE;
     86         colors[1] = SK_ColorMAGENTA;
     87         show_bm(canvas, big, small, colors);
     88         canvas->translate(0, SkIntToScalar(150));
     89 
     90         colors[0] = SK_ColorMAGENTA;
     91         colors[1] = SK_ColorYELLOW;
     92         show_bm(canvas, medium, medium, colors);
     93         canvas->translate(0, SkIntToScalar(150));
     94 
     95         colors[0] = SK_ColorGREEN;
     96         colors[1] = SK_ColorYELLOW;
     97         // as of this writing, the raster code will fail to draw the scaled version
     98         // since it has a 64K limit on x,y coordinates... (but gpu should succeed)
     99         show_bm(canvas, veryBig, small, colors);
    100     }
    101 
    102     virtual uint32_t onGetFlags() const {
    103 #ifdef SK_BUILD_FOR_WIN32
    104         // The Windows bot runs out of memory in replay modes on this test in 32bit builds:
    105         // http://skbug.com/1756
    106         return kSkipPicture_Flag            |
    107                kSkipPipe_Flag               |
    108                kSkipPipeCrossProcess_Flag   |
    109                kSkipTiled_Flag              |
    110                kSkipScaledReplay_Flag;
    111 #else
    112         return kSkipTiled_Flag;
    113 #endif
    114     }
    115 
    116 private:
    117     typedef skiagm::GM INHERITED;
    118 };
    119 
    120 //////////////////////////////////////////////////////////////////////////////
    121 
    122 static skiagm::GM* MyFactory(void*) { return new VeryLargeBitmapGM; }
    123 static skiagm::GMRegistry reg(MyFactory);
    124