/external/ppp/pppd/ |
fsm.h | 2 * fsm.h - {Link, IP} Control Protocol Finite State Machine definitions. 42 * $Id: fsm.h,v 1.10 2004/11/13 02:28:15 paulus Exp $ 64 * Each FSM is described by an fsm structure and fsm callbacks. 66 typedef struct fsm { struct 84 } fsm; typedef in typeref:struct:fsm 89 __P((fsm *)); 91 __P((fsm *)); 93 __P((fsm *, u_char *, int *)) [all...] |
ecp.h | 39 extern fsm ecp_fsm[];
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ccp.h | 46 extern fsm ccp_fsm[];
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ipv6cp.h | 165 extern fsm ipv6cp_fsm[];
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fsm.c | 2 * fsm.c - {Link, IP} Control Protocol Finite State Machine. 43 #define RCSID "$Id: fsm.c,v 1.23 2004/11/13 02:28:15 paulus Exp $" 47 * Randomize fsm id on link/init. 56 #include "fsm.h" 61 static void fsm_rconfreq __P((fsm *, int, u_char *, int)); 62 static void fsm_rconfack __P((fsm *, int, u_char *, int)); 63 static void fsm_rconfnakrej __P((fsm *, int, int, u_char *, int)); 64 static void fsm_rtermreq __P((fsm *, int, u_char *, int)); 65 static void fsm_rtermack __P((fsm *)); 66 static void fsm_rcoderej __P((fsm *, u_char *, int)) [all...] |
ipcp.h | 88 extern fsm ipcp_fsm[];
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ipxcp.h | 88 extern fsm ipxcp_fsm[];
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Android.mk | 7 fsm.c \
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ecp.c | 67 #include "fsm.h" 118 fsm ecp_fsm[NUM_PPP]; 149 fsm *f = &ecp_fsm[unit];
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lcp.c | 54 #include "fsm.h" 66 /* steal a bit in fsm flags word */ 190 fsm lcp_fsm[NUM_PPP]; /* LCP fsm structure (global)*/ 203 * Callbacks for fsm code. (CI = Configuration Information) 205 static void lcp_resetci __P((fsm *)); /* Reset our CI */ 206 static int lcp_cilen __P((fsm *)); /* Return length of our CI */ 207 static void lcp_addci __P((fsm *, u_char *, int *)); /* Add our CI to pkt */ 208 static int lcp_ackci __P((fsm *, u_char *, int)); /* Peer ack'd our CI */ 209 static int lcp_nakci __P((fsm *, u_char *, int, int)); /* Peer nak'd our CI * [all...] |
lcp.h | 99 extern fsm lcp_fsm[];
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ipxcp.c | 60 #include "fsm.h" 79 * Callbacks for fsm code. (CI = Configuration Information) 81 static void ipxcp_resetci __P((fsm *)); /* Reset our CI */ 82 static int ipxcp_cilen __P((fsm *)); /* Return length of our CI */ 83 static void ipxcp_addci __P((fsm *, u_char *, int *)); /* Add our CI */ 84 static int ipxcp_ackci __P((fsm *, u_char *, int)); /* Peer ack'd our CI */ 85 static int ipxcp_nakci __P((fsm *, u_char *, int, int));/* Peer nak'd our CI */ 86 static int ipxcp_rejci __P((fsm *, u_char *, int)); /* Peer rej'd our CI */ 87 static int ipxcp_reqci __P((fsm *, u_char *, int *, int)); /* Rcv CI */ 88 static void ipxcp_up __P((fsm *)); /* We're UP * [all...] |
ipv6cp.c | 164 #include "fsm.h" 183 * Callbacks for fsm code. (CI = Configuration Information) 185 static void ipv6cp_resetci __P((fsm *)); /* Reset our CI */ 186 static int ipv6cp_cilen __P((fsm *)); /* Return length of our CI */ 187 static void ipv6cp_addci __P((fsm *, u_char *, int *)); /* Add our CI */ 188 static int ipv6cp_ackci __P((fsm *, u_char *, int)); /* Peer ack'd our CI */ 189 static int ipv6cp_nakci __P((fsm *, u_char *, int, int));/* Peer nak'd our CI */ 190 static int ipv6cp_rejci __P((fsm *, u_char *, int)); /* Peer rej'd our CI */ 191 static int ipv6cp_reqci __P((fsm *, u_char *, int *, int)); /* Rcv CI */ 192 static void ipv6cp_up __P((fsm *)); /* We're UP * [all...] |
ccp.c | 37 #include "fsm.h" 199 fsm ccp_fsm[NUM_PPP]; 206 * Callbacks for fsm code. 208 static void ccp_resetci __P((fsm *)); 209 static int ccp_cilen __P((fsm *)); 210 static void ccp_addci __P((fsm *, u_char *, int *)); 211 static int ccp_ackci __P((fsm *, u_char *, int)); 212 static int ccp_nakci __P((fsm *, u_char *, int, int)); 213 static int ccp_rejci __P((fsm *, u_char *, int)); 214 static int ccp_reqci __P((fsm *, u_char *, int *, int)) [all...] |
Makefile.sol2 | 11 OBJS = main.o magic.o fsm.o lcp.o ipcp.o upap.o chap-new.o eap.o md5.o \
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ipcp.c | 60 #include "fsm.h" 100 * Callbacks for fsm code. (CI = Configuration Information) 102 static void ipcp_resetci __P((fsm *)); /* Reset our CI */ 103 static int ipcp_cilen __P((fsm *)); /* Return length of our CI */ 104 static void ipcp_addci __P((fsm *, u_char *, int *)); /* Add our CI */ 105 static int ipcp_ackci __P((fsm *, u_char *, int)); /* Peer ack'd our CI */ 106 static int ipcp_nakci __P((fsm *, u_char *, int, int));/* Peer nak'd our CI */ 107 static int ipcp_rejci __P((fsm *, u_char *, int)); /* Peer rej'd our CI */ 108 static int ipcp_reqci __P((fsm *, u_char *, int *, int)); /* Rcv CI */ 109 static void ipcp_up __P((fsm *)); /* We're UP * [all...] |
Makefile.linux | 14 PPPDSRCS = main.c magic.c fsm.c lcp.c ipcp.c upap.c chap-new.c md5.c ccp.c \ 18 HEADERS = ccp.h chap-new.h ecp.h fsm.h ipcp.h \ 23 PPPDOBJS = main.o magic.o fsm.o lcp.o ipcp.o upap.o chap-new.o md5.o ccp.o \
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/external/lldb/test/pexpect-2.4/ |
ANSI.py | 12 import FSM 16 def Emit (fsm): 18 screen = fsm.memory[0] 19 screen.write_ch(fsm.input_symbol) 21 def StartNumber (fsm): 23 fsm.memory.append (fsm.input_symbol) 25 def BuildNumber (fsm): 27 ns = fsm.memory.pop() 28 ns = ns + fsm.input_symbo [all...] |
FSM.py | 3 """This module implements a Finite State Machine (FSM). In addition to state 4 this FSM also maintains a user defined "memory". So this FSM can be used as a 5 Push-down Automata (PDA) since a PDA is a FSM + memory. 7 The following describes how the FSM works, but you will probably also need to 8 see the example function to understand how the FSM is used in practice. 10 You define an FSM by building tables of transitions. For a given input symbol 12 the next state will be. The FSM has a table of transitions that associate: 18 to the transition table. The FSM also has a table of transitions that 24 FSM also has one default transition that is not associated with any specifi [all...] |
/external/chromium_org/third_party/pexpect/ |
ANSI.py | 30 import FSM 37 def DoEmit (fsm): 39 screen = fsm.memory[0] 40 screen.write_ch(fsm.input_symbol) 42 def DoStartNumber (fsm): 44 fsm.memory.append (fsm.input_symbol) 46 def DoBuildNumber (fsm): 48 ns = fsm.memory.pop() 49 ns = ns + fsm.input_symbo [all...] |
FSM.py | 3 """This module implements a Finite State Machine (FSM). In addition to state 4 this FSM also maintains a user defined "memory". So this FSM can be used as a 5 Push-down Automata (PDA) since a PDA is a FSM + memory. 7 The following describes how the FSM works, but you will probably also need to 8 see the example function to understand how the FSM is used in practice. 10 You define an FSM by building tables of transitions. For a given input symbol 12 the next state will be. The FSM has a table of transitions that associate: 18 to the transition table. The FSM also has a table of transitions that 24 FSM also has one default transition that is not associated with any specifi [all...] |
/external/valgrind/main/coregrind/m_debuginfo/ |
readmacho.c | 711 vg_assert(di->fsm.have_rx_map); 712 vg_assert(di->fsm.have_rw_map); 714 for (i = 0; i < VG_(sizeXA)(di->fsm.maps); i++) { 715 struct _DebugInfoMapping* map = VG_(indexXA)(di->fsm.maps, i); 728 "%s (rx at %#lx, rw at %#lx)\n", di->fsm.filename, 733 msli = map_image_aboard( di, di->fsm.filename ); [all...] |
debuginfo.c | 182 di->fsm.filename = ML_(dinfo_strdup)("di.debuginfo.aDI.2", filename); 183 di->fsm.maps = VG_(newXA)( 212 if (di->fsm.maps) VG_(deleteXA)(di->fsm.maps); 213 if (di->fsm.filename) ML_(dinfo_free)(di->fsm.filename); 317 curr->fsm.filename ? curr->fsm.filename 400 for (i = 0; i < VG_(sizeXA)(di1->fsm.maps); i++) { 401 struct _DebugInfoMapping* map1 = VG_(indexXA)(di1->fsm.maps, i) [all...] |
readelf.c | 645 vg_assert(di->fsm.have_rx_map); [all...] |
/external/chromium_org/third_party/codesighs/ |
msmap2tsv.c | 1128 MSMap_ReadState fsm; local [all...] |