/external/chromium_org/third_party/angle/tests/angle_tests/ |
ClearTest.cpp | 64 glDepthFunc(GL_LEQUAL);
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/external/deqp/modules/gles3/functional/ |
es3fFboDepthbufferTests.cpp | 201 glDepthFunc(GL_ALWAYS); 208 glDepthFunc(GL_LESS); // (1 < depth) ? 213 glDepthFunc(GL_GREATER); // (0 > depth) ? 287 glDepthFunc(GL_ALWAYS); 293 glDepthFunc(GL_EQUAL);
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es3fFboMultisampleTests.cpp | 144 glDepthFunc(GL_ALWAYS); 184 glDepthFunc(GL_LESS);
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es3fNegativeFragmentApiTests.cpp | 63 ES3F_ADD_API_CASE(depth_func, "Invalid glDepthFunc() usage", 66 glDepthFunc(-1);
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es3fFboInvalidateTests.cpp | 180 glDepthFunc(GL_ALWAYS); 272 glDepthFunc(GL_ALWAYS); 529 glDepthFunc(GL_ALWAYS); 783 glDepthFunc(GL_ALWAYS); [all...] |
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 45 {"glDepthFunc", (void*)glDepthFunc},
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gl2_client_context.h | 45 glDepthFunc_client_proc_t glDepthFunc; 254 virtual glDepthFunc_client_proc_t set_glDepthFunc(glDepthFunc_client_proc_t f) { glDepthFunc_client_proc_t retval = glDepthFunc; glDepthFunc = f; return retval;} [all...] |
/device/generic/goldfish/opengl/system/GLESv1_enc/ |
gl_ftable.h | 72 {"glDepthFunc", (void*)glDepthFunc},
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
gles_ftable.h | 82 {"glDepthFunc", (void *)glDepthFunc},
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/external/deqp/modules/gles2/functional/ |
es2fDepthRangeTests.cpp | 195 glDepthFunc(GL_ALWAYS); 217 glDepthFunc(m_compareFunc); 337 glDepthFunc(GL_ALWAYS); 347 glDepthFunc(GL_LEQUAL);
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es2fNegativeFragmentApiTests.cpp | 63 ES2F_ADD_API_CASE(depth_func, "Invalid glDepthFunc() usage", 66 glDepthFunc(-1);
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/frameworks/rs/driver/ |
rsdProgramStore.cpp | 175 RSD_CALL_GL(glDepthFunc, drv->depthFunc);
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLDispatch.cpp | 85 LOAD_GL_FUNC(glDepthFunc);
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/external/deqp/framework/egl/ |
egluStaticES20Library.inl | 38 { "glDepthFunc", (deFunctionPtr)glDepthFunc },
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/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 38 gl->depthFunc = &glDepthFunc;
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
atlantis.c | 152 glDepthFunc(GL_LESS);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
atlantis.c | 152 glDepthFunc(GL_LESS);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
atlantis.c | 152 glDepthFunc(GL_LESS);
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/development/ndk/platforms/android-17/samples/Teapot/jni/ |
TeapotNativeActivity.cpp | 158 glDepthFunc( GL_LEQUAL );
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/development/ndk/platforms/android-18/samples/MoreTeapots/jni/ |
MoreTeapotsNativeActivity.cpp | 168 glDepthFunc( GL_LEQUAL );
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/external/chromium_org/gpu/GLES2/ |
gl2chromium_autogen.h | 50 #define glDepthFunc GLES2_GET_FUN(DepthFunc)
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
GLDispatch.h | 85 glDepthFunc_t glDepthFunc;
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/external/chromium_org/android_webview/browser/ |
scoped_app_gl_state_restore.cc | 362 glDepthFunc(depth_func_);
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/wgl/ |
stw_context.c | 682 &glDepthFunc,
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/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.cpp | 314 void ContextWrapper::glDepthFunc (deUint32 func)
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