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    Searched refs:isSampler (Results 1 - 25 of 33) sorted by null

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  /external/deqp/framework/randomshaders/
rsgProgramGenerator.cpp 78 if ((*i)->getVariable()->getType().isSampler())
84 if ((*i)->getVariable()->getType().isSampler())
92 if (input->getVariable()->getType().isSampler())
rsgVariableType.hpp 163 bool isSampler (void) const { return m_baseType == TYPE_SAMPLER_2D || m_baseType == TYPE_SAMPLER_CUBE; }
rsgShaderGenerator.cpp 166 if (!(*i)->getVariable()->getType().isSampler()) // Samplers are assigned at program-level.
  /external/chromium_org/third_party/angle/src/libGLESv2/
Uniform.h 36 bool isSampler() const;
Uniform.cpp 77 bool LinkedUniform::isSampler() const
79 return IsSampler(type);
ResourceManager.h 77 bool isSampler(GLuint sampler);
ResourceManager.cpp 424 bool ResourceManager::isSampler(GLuint sampler)
Context.h 366 bool isSampler(GLuint samplerName) const;
libGLESv2.cpp     [all...]
  /external/llvm/lib/Target/NVPTX/
NVPTXImageOptimizer.cpp 92 if (isSampler(*TexHandle)) {
116 isSampler(*TexHandle)) {
135 isSampler(*TexHandle)) {
NVPTXUtilities.h 39 bool isSampler(const llvm::Value &);
NVPTXGenericToNVVM.cpp 87 !llvm::isSampler(*GV) && !GV->getName().startswith("llvm.")) {
NVPTXUtilities.cpp 155 bool llvm::isSampler(const llvm::Value &val) {
  /external/deqp/modules/gles3/functional/
es3fNegativeStateApiTests.cpp     [all...]
  /external/deqp/framework/opengl/
gluES3PlusWrapperFuncs.inl 227 dst->isSampler = src.isSampler;
  /external/deqp/framework/opengl/wrapper/
glwInitES30Direct.inl 227 gl->isSampler = &glIsSampler;
glwFunctions.inl 328 glIsSamplerFunc isSampler;
glwInitES30.inl 227 gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler");
glwInitES31.inl 227 gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler");
glwInitGL33.inl 326 gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler");
glwInitGL40.inl 326 gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler");
    [all...]
glwInitGL41.inl 326 gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler");
    [all...]
glwInitGL42.inl 326 gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler");
    [all...]
  /external/deqp/modules/glshared/
glsRandomShaderCase.cpp 218 if (!type.isSampler())
  /external/deqp/framework/platform/null/
tcuNullRenderContextInitFuncs.inl 328 gl->isSampler = glIsSampler;

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