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    Searched refs:m_shaderType (Results 1 - 22 of 22) sorted by null

  /external/deqp/modules/gles2/functional/
es2fShaderApiTests.cpp 330 , m_shaderType (shaderType)
336 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType));
344 const glu::ShaderType m_shaderType;
354 , m_shaderType (shaderType)
369 const char* shaderSource = getSimpleShaderSource(m_shaderType);
370 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType));
383 const glu::ShaderType m_shaderType;
532 , m_shaderType (shaderType)
538 return getSimpleShaderSource(m_shaderType);
552 if (m_shaderType == glu::SHADERTYPE_VERTEX) str += " gl_Position = vec4(variable);\n"
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es2fShaderStateQueryTests.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fProgramInterfaceDefinitionUtil.hpp 85 VariableSearchFilter (glu::ShaderType shaderType, glu::Storage storage) : m_shaderType(shaderType), m_storage(storage), m_null(false) { }
89 bool matchesFilter (const ProgramInterfaceDefinition::Shader* shader) const { return !m_null && (m_shaderType == glu::SHADERTYPE_LAST || shader->getType() == m_shaderType); }
93 glu::ShaderType getShaderTypeFilter (void) const { return m_shaderType; }
97 VariableSearchFilter (glu::ShaderType shaderType, glu::Storage storage, bool empty) : m_shaderType(shaderType), m_storage(storage), m_null(empty) { }
99 const glu::ShaderType m_shaderType;
es31fProgramInterfaceDefinition.hpp 66 glu::ShaderType getType (void) const { return m_shaderType; }
80 const glu::ShaderType m_shaderType;
es31fShaderIntegerFunctionTests.cpp 179 glu::ShaderType m_shaderType;
191 , m_shaderType (shaderType)
207 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
374 const int integerLength = getShaderUintBitCount(m_shaderType, precision);
419 generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(easyCases));
420 generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(easyCases));
428 const int integerLength = getShaderUintBitCount(m_shaderType, precision);
470 const int integerLength = getShaderUintBitCount(m_shaderType, precision);
513 generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(easyCases));
514 generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(easyCases))
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es31fOpaqueTypeIndexingTests.cpp 327 const glu::ShaderType m_shaderType;
334 , m_shaderType (shaderType)
446 de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_indexExprType));
473 ShaderExecutorPtr executor (createExecutor(m_context.getRenderContext(), m_shaderType, shaderSpec));
664 const ShaderType m_shaderType;
673 , m_shaderType (shaderType)
705 gl.getIntegerv(limitPnames[m_shaderType], &maxBlocks);
781 de::Random rnd (deInt32Hash(m_shaderType) ^ deInt32Hash(m_blockType) ^ deInt32Hash(m_indexExprType));
797 ShaderExecutorPtr shaderExecutor (createExecutor(renderCtx, m_shaderType, shaderSpec));
881 const glu::ShaderType m_shaderType;
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es31fLayoutBindingTests.cpp 232 const ShaderType m_shaderType;
266 , m_shaderType (shaderType)
311 switch (m_shaderType)
355 if ( ((m_shaderType == SHADERTYPE_VERTEX) || (m_shaderType == SHADERTYPE_BOTH)) && (maxVertexUnits < m_numBindings) )
357 if ( ((m_shaderType == SHADERTYPE_FRAGMENT) || (m_shaderType == SHADERTYPE_BOTH)) && (maxFragmentUnits < m_numBindings) )
359 if ( (m_shaderType == SHADERTYPE_BOTH) && (maxCombinedUnits < m_numBindings*2) )
596 const ShaderType m_shaderType;
625 , m_shaderType (shaderType
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es31fProgramInterfaceDefinition.cpp 104 : m_shaderType (type)
267 if (m_shaderType == glu::SHADERTYPE_VERTEX)
279 else if (m_shaderType == glu::SHADERTYPE_FRAGMENT)
es31fProgramInterfaceDefinitionUtil.cpp 51 const bool shaderTypeNonEmpty = (a.m_shaderType == b.m_shaderType) || (a.m_shaderType == glu::SHADERTYPE_LAST) || (b.m_shaderType == glu::SHADERTYPE_LAST);
53 return VariableSearchFilter((a.m_shaderType == glu::SHADERTYPE_LAST) ? (b.m_shaderType) : (a.m_shaderType),
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es31fSeparateShaderTests.cpp 551 , m_shaderType (shaderType)
561 ShaderType m_shaderType;
568 qpShaderType qpType = glu::getLogShaderType(m_shaderType);
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es31fShaderPackingFunctionTests.cpp 79 glu::ShaderType m_shaderType;
90 , m_shaderType (shaderType)
105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
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es31fShaderCommonFunctionTests.cpp 208 glu::ShaderType m_shaderType;
220 , m_shaderType (shaderType)
236 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
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  /external/deqp/modules/gles3/functional/
es3fShaderApiTests.cpp 384 , m_shaderType (shaderType)
390 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType));
398 const glu::ShaderType m_shaderType;
408 , m_shaderType (shaderType)
423 const char* shaderSource = getSimpleShaderSource(m_shaderType);
424 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType));
437 const glu::ShaderType m_shaderType;
586 , m_shaderType (shaderType)
592 return getSimpleShaderSource(m_shaderType);
602 if (m_shaderType == glu::SHADERTYPE_FRAGMENT
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es3fShaderPackingFunctionTests.cpp 79 glu::ShaderType m_shaderType;
90 , m_shaderType (shaderType)
105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
es3fShaderBuiltinVarTests.cpp 99 const glu::ShaderType m_shaderType;
106 , m_shaderType (shaderType)
131 const de::UniquePtr<ShaderExecutor> shaderExecutor (createGetConstantExecutor(m_context.getRenderContext(), m_shaderType, m_varName));
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es3fShaderCommonFunctionTests.cpp 181 glu::ShaderType m_shaderType;
193 , m_shaderType (shaderType)
209 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
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es3fShaderStateQueryTests.cpp     [all...]
es3fShaderOperatorTests.cpp 572 , m_shaderType (shaderType)
594 m_evaluatedScale = m_scale.getValue(m_gl, m_shaderType);
595 m_evaluatedBias = m_bias.getValue(m_gl, m_shaderType);
606 ShaderType m_shaderType;
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  /external/deqp/modules/gles3/stress/
es3sLongShaderTests.cpp 361 const glu::ShaderType m_shaderType;
369 , m_shaderType (caseSpec.shaderType)
374 DE_ASSERT(m_shaderType == glu::SHADERTYPE_VERTEX || m_shaderType == glu::SHADERTYPE_FRAGMENT);
389 const glu::ShaderType otherShader = (m_shaderType == glu::SHADERTYPE_VERTEX) ? glu::SHADERTYPE_FRAGMENT : glu::SHADERTYPE_VERTEX;
  /external/deqp/modules/egl/
teglGLES2SharingTests.cpp 827 GLenum m_shaderType;
838 , m_shaderType (shaderType)
862 m_shader = glCreateShader(m_shaderType);
865 switch (m_shaderType)
891 switch (m_shaderType)
942 switch (m_shaderType)
972 switch (m_shaderType)
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  /external/deqp/modules/glshared/
glsLifetimeTests.cpp 576 , m_shaderType (ctx)
584 , m_shaderAtt (ctx, m_shaderType, m_programType)
589 &m_bufferType, &m_textureType, &m_rboType, &m_fboType, &m_shaderType, &m_programType
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glsLifetimeTests.hpp 368 ShaderType m_shaderType;

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