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    Searched refs:rowAb0 (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_gen_mipmap.c 426 const int rowAb0 = (rowA[j] >> 11) & 0x1f;
432 const int blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
451 const int rowAb0 = (rowA[j] >> 8) & 0xf;
461 const int blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
481 const int rowAb0 = (rowA[j] >> 10) & 0x1f;
491 const int blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
511 const int rowAb0 = (rowA[j] >> 5) & 0x7;
517 const int blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
746 const int rowAb0 = (rowA[j] >> 11) & 0x1f;
758 const int b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1
    [all...]
  /external/mesa3d/src/gallium/auxiliary/util/
u_gen_mipmap.c 426 const int rowAb0 = (rowA[j] >> 11) & 0x1f;
432 const int blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
451 const int rowAb0 = (rowA[j] >> 8) & 0xf;
461 const int blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
481 const int rowAb0 = (rowA[j] >> 10) & 0x1f;
491 const int blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
511 const int rowAb0 = (rowA[j] >> 5) & 0x7;
517 const int blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
746 const int rowAb0 = (rowA[j] >> 11) & 0x1f;
758 const int b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
mipmap.c 507 const GLint rowAb0 = (rowA[j] >> 11) & 0x1f;
513 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
532 const GLint rowAb0 = (rowA[j] >> 8) & 0xf;
542 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
562 const GLint rowAb0 = (rowA[j] >> 10) & 0x1f;
572 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
592 const GLint rowAb0 = (rowA[j] >> 1) & 0x1f;
602 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
623 const GLint rowAb0 = (rowA[j] >> 5) & 0x7;
629 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2
    [all...]
  /external/mesa3d/src/mesa/main/
mipmap.c 500 const GLint rowAb0 = (rowA[j] >> 11) & 0x1f;
506 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
525 const GLint rowAb0 = (rowA[j] >> 8) & 0xf;
535 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
555 const GLint rowAb0 = (rowA[j] >> 10) & 0x1f;
565 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
585 const GLint rowAb0 = (rowA[j] >> 1) & 0x1f;
595 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
616 const GLint rowAb0 = (rowA[j] >> 5) & 0x7;
622 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2
    [all...]

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