/external/deqp/modules/gles31/functional/ |
es31fStencilTexturingTests.cpp | 392 static bool compareStencilToRed (tcu::TestLog& log, const tcu::ConstPixelBufferAccess& stencilRef, const tcu::ConstPixelBufferAccess& result) 397 DE_ASSERT(stencilRef.getFormat().order == TextureFormat::S); 398 DE_ASSERT(stencilRef.getWidth() == result.getWidth() && stencilRef.getHeight() == result.getHeight()); 400 for (int y = 0; y < stencilRef.getHeight(); y++) 402 for (int x = 0; x < stencilRef.getWidth(); x++) 404 const int ref = stencilRef.getPixStencil(x, y); 425 log << TestLog::Image("Reference", "Reference stencil buffer", stencilToRedAccess(stencilRef)); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_bld_depth.c | 91 * \param stencilRef the stencil reference value, replicated as a vector 98 LLVMValueRef stencilRef, 120 /* compute stencilRef = stencilRef & valuemask */ 122 stencilRef = LLVMBuildAnd(builder, stencilRef, valuemask, ""); 127 res = lp_build_cmp(bld, stencil->func, stencilRef, stencilVals); 177 LLVMValueRef stencilRef, 213 res = stencilRef;
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_bld_depth.c | 91 * \param stencilRef the stencil reference value, replicated as a vector 98 LLVMValueRef stencilRef, 120 /* compute stencilRef = stencilRef & valuemask */ 122 stencilRef = LLVMBuildAnd(builder, stencilRef, valuemask, ""); 127 res = lp_build_cmp(bld, stencil->func, stencilRef, stencilVals); 177 LLVMValueRef stencilRef, 213 res = stencilRef;
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
Context.h | 87 GLint stencilRef; 178 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
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Context.cpp | 110 mState.stencilRef = 0; 579 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) 582 mState.stencilRef = (stencilRef > 0) ? stencilRef : 0; [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLState.java | 179 IGLProperty stencilRef = new GLIntegerProperty(GLStateType.STENCIL_REF, 199 stencilMask, stencilRef, stencilFail,
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
Renderer.h | 112 virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
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/external/deqp/modules/egl/ |
teglRenderTests.cpp | 133 int stencilRef; 157 drawOp.stencilRef = rnd.getInt(minStencilRef, maxStencilRef); 291 state.fragOps.stencilStates[0].ref = drawOp.stencilRef; 591 glStencilFunc(GL_LEQUAL, drawOp.stencilRef, ~0u); [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
Renderer11.h | 71 virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
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Renderer11.cpp | 799 void Renderer11::setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef, 804 stencilRef != mCurStencilRef || stencilBackRef != mCurStencilBackRef) 807 stencilRef != stencilBackRef || 826 UINT dxStencilRef = std::min<UINT>(stencilRef, 0xFFu); 831 mCurStencilRef = stencilRef; [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/ |
Renderer9.h | 71 virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
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Renderer9.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthStencilTests.cpp | 821 int stencilRef; 874 params.stencil[visible].reference = functionCases[ndx].stencilRef; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthStencilTests.cpp | 821 int stencilRef; 874 params.stencil[visible].reference = functionCases[ndx].stencilRef; [all...] |