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    Searched refs:stencilRef (Results 1 - 14 of 14) sorted by null

  /external/deqp/modules/gles31/functional/
es31fStencilTexturingTests.cpp 392 static bool compareStencilToRed (tcu::TestLog& log, const tcu::ConstPixelBufferAccess& stencilRef, const tcu::ConstPixelBufferAccess& result)
397 DE_ASSERT(stencilRef.getFormat().order == TextureFormat::S);
398 DE_ASSERT(stencilRef.getWidth() == result.getWidth() && stencilRef.getHeight() == result.getHeight());
400 for (int y = 0; y < stencilRef.getHeight(); y++)
402 for (int x = 0; x < stencilRef.getWidth(); x++)
404 const int ref = stencilRef.getPixStencil(x, y);
425 log << TestLog::Image("Reference", "Reference stencil buffer", stencilToRedAccess(stencilRef));
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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_bld_depth.c 91 * \param stencilRef the stencil reference value, replicated as a vector
98 LLVMValueRef stencilRef,
120 /* compute stencilRef = stencilRef & valuemask */
122 stencilRef = LLVMBuildAnd(builder, stencilRef, valuemask, "");
127 res = lp_build_cmp(bld, stencil->func, stencilRef, stencilVals);
177 LLVMValueRef stencilRef,
213 res = stencilRef;
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_bld_depth.c 91 * \param stencilRef the stencil reference value, replicated as a vector
98 LLVMValueRef stencilRef,
120 /* compute stencilRef = stencilRef & valuemask */
122 stencilRef = LLVMBuildAnd(builder, stencilRef, valuemask, "");
127 res = lp_build_cmp(bld, stencil->func, stencilRef, stencilVals);
177 LLVMValueRef stencilRef,
213 res = stencilRef;
  /external/chromium_org/third_party/angle/src/libGLESv2/
Context.h 87 GLint stencilRef;
178 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
Context.cpp 110 mState.stencilRef = 0;
579 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
582 mState.stencilRef = (stencilRef > 0) ? stencilRef : 0;
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  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 179 IGLProperty stencilRef = new GLIntegerProperty(GLStateType.STENCIL_REF,
199 stencilMask, stencilRef, stencilFail,
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.h 112 virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
  /external/deqp/modules/egl/
teglRenderTests.cpp 133 int stencilRef;
157 drawOp.stencilRef = rnd.getInt(minStencilRef, maxStencilRef);
291 state.fragOps.stencilStates[0].ref = drawOp.stencilRef;
591 glStencilFunc(GL_LEQUAL, drawOp.stencilRef, ~0u);
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
Renderer11.h 71 virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
Renderer11.cpp 799 void Renderer11::setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
804 stencilRef != mCurStencilRef || stencilBackRef != mCurStencilBackRef)
807 stencilRef != stencilBackRef ||
826 UINT dxStencilRef = std::min<UINT>(stencilRef, 0xFFu);
831 mCurStencilRef = stencilRef;
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
Renderer9.h 71 virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
Renderer9.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp 821 int stencilRef;
874 params.stencil[visible].reference = functionCases[ndx].stencilRef;
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  /external/deqp/modules/gles3/functional/
es3fDepthStencilTests.cpp 821 int stencilRef;
874 params.stencil[visible].reference = functionCases[ndx].stencilRef;
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