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    Searched refs:texImage3D (Results 1 - 25 of 32) sorted by null

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  /external/deqp/framework/opengl/
gluPixelTransfer.hpp 44 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src);
gluPixelTransfer.cpp 87 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src)
100 gl.texImage3D(target, level, internalFormat, width, height, depth, 0, format.format, format.dataType, src.getDataPtr());
gluTexture.cpp 545 if (!gl.texImage3D)
563 gl.texImage3D(GL_TEXTURE_2D_ARRAY, levelNdx, m_format, access.getWidth(), access.getHeight(), access.getDepth(), 0 /* border */, transferFormat.format, transferFormat.dataType, access.getDataPtr());
605 if (!gl.texImage3D)
623 gl.texImage3D(GL_TEXTURE_3D, levelNdx, m_format, access.getWidth(), access.getHeight(), access.getDepth(), 0 /* border */, transferFormat.format, transferFormat.dataType, access.getDataPtr());
665 if (!gl.texImage3D)
683 gl.texImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, levelNdx, m_format, access.getWidth(), access.getHeight(), access.getDepth(), 0 /* border */, transferFormat.format, transferFormat.dataType, access.getDataPtr());
gluES3PlusWrapperFuncs.inl 148 dst->texImage3D = src.texImage3D;
gluStateReset.cpp 193 gl.texImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
216 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
697 gl.texImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
721 gl.texImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
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  /external/deqp/framework/opengl/simplereference/
sglrContext.hpp 67 virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data) = DE_NULL;
sglrContextWrapper.cpp 131 m_curCtx->texImage3D(target, level, (deUint32)internalFormat, width, height, depth, border, format, type, data);
sglrGLContext.hpp 79 virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data);
sglrGLContext.cpp 275 void GLContext::texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data)
sglrReferenceContext.hpp 625 virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data);
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  /external/deqp/framework/opengl/wrapper/
glwInitES30Direct.inl 148 gl->texImage3D = &glTexImage3D;
glwFunctions.inl 71 glTexImage3DFunc texImage3D;
glwInitES30.inl 148 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
glwInitES31.inl 148 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
glwInitGL30.inl 69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
glwInitGL31.inl 69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
glwInitGL32.inl 69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
glwInitGL33.inl 69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
glwInitGL40.inl 69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
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glwInitGL41.inl 69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
    [all...]
glwInitGL42.inl 69 gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D");
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  /external/deqp/modules/glshared/
glsFboUtil.cpp 195 gl.texImage3D(glTarget(cfg), level, cfg.internalFormat.format, w, h, depth, 0,
glsSamplerObjectTest.cpp 419 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTexture.getDepth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevel(0).getDataPtr());
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  /external/deqp/framework/platform/null/
tcuNullRenderContextInitFuncs.inl 71 gl->texImage3D = glTexImage3D;
  /external/deqp/modules/gles3/functional/
es3fTextureUnitTests.cpp     [all...]

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