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    Searched refs:vertexArray (Results 1 - 25 of 25) sorted by null

  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 81 GLfixed *vertexArray;
111 free(object->vertexArray);
125 result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents *
135 if (result->vertexArray == NULL ||
151 0, object->vertexArray);
309 result->vertexArray[currentVertex * 3] = FIXED(pa.x);
310 result->vertexArray[currentVertex * 3 + 1] = FIXED(pa.y);
311 result->vertexArray[currentVertex * 3 + 2] = FIXED(pa.z);
313 result->vertexArray[currentVertex * 3] = FIXED(pb.x);
314 result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y)
    [all...]
  /external/chromium_org/third_party/skia/src/gpu/gl/debug/
GrDebugGL.cpp 113 void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) {
114 if (NULL != vertexArray) {
115 SkASSERT(!vertexArray->getDeleted());
117 SkRefCnt_SafeAssign(fVertexArray, vertexArray);
GrDebugGL.h 68 void setVertexArray(GrVertexArrayObj* vertexArray);
  /external/skia/src/gpu/gl/debug/
GrDebugGL.cpp 113 void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) {
114 if (NULL != vertexArray) {
115 SkASSERT(!vertexArray->getDeleted());
117 SkRefCnt_SafeAssign(fVertexArray, vertexArray);
GrDebugGL.h 68 void setVertexArray(GrVertexArrayObj* vertexArray);
  /frameworks/native/opengl/tests/angeles/
demo.c 81 GLfixed *vertexArray;
111 free(object->vertexArray);
125 result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents *
135 if (result->vertexArray == NULL ||
151 0, object->vertexArray);
309 result->vertexArray[currentVertex * 3] = FIXED(pa.x);
310 result->vertexArray[currentVertex * 3 + 1] = FIXED(pa.y);
311 result->vertexArray[currentVertex * 3 + 2] = FIXED(pa.z);
313 result->vertexArray[currentVertex * 3] = FIXED(pb.x);
314 result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y)
    [all...]
  /external/deqp/framework/opengl/
gluDrawUtil.cpp 389 static inline VertexAttributeDescriptor getUserPointerDescriptor (const VertexArrayBinding& vertexArray)
391 DE_ASSERT(vertexArray.binding.type == BindingPoint::TYPE_LOCATION);
393 return VertexAttributeDescriptor(vertexArray.binding.location,
394 vertexArray.pointer.componentType,
395 vertexArray.pointer.convert,
396 vertexArray.pointer.numComponents,
397 vertexArray.pointer.numElements,
398 vertexArray.pointer.stride,
399 vertexArray.pointer.data);
583 VertexArray vao (context)
    [all...]
  /external/deqp/modules/gles31/functional/
es31fFboNoAttachmentTests.cpp 121 GLuint vertexArray = 0;
125 gl.genVertexArrays(1, &vertexArray);
126 gl.bindVertexArray(vertexArray);
163 gl.deleteVertexArrays(1, &vertexArray);
221 GLuint vertexArray = 0;
225 gl.genVertexArrays(1, &vertexArray);
226 gl.bindVertexArray(vertexArray);
243 gl.deleteVertexArrays(1, &vertexArray);
  /external/chromium_org/third_party/angle/src/libGLESv2/
Context.h 65 class VertexArray;
107 unsigned int vertexArray;
284 void deleteVertexArray(GLuint vertexArray);
295 void bindVertexArray(GLuint vertexArray);
335 VertexArray *getVertexArray(GLuint handle) const;
363 VertexArray *getCurrentVertexArray() const;
482 void detachVertexArray(GLuint vertexArray);
521 typedef std::unordered_map<GLuint, VertexArray*> VertexArrayMap;
Context.cpp 28 #include "libGLESv2/VertexArray.h"
757 return mState.vertexArray;
915 mVertexArrayMap[handle] = new VertexArray(mRenderer, handle);
1012 void Context::deleteVertexArray(GLuint vertexArray)
1014 auto vertexArrayObject = mVertexArrayMap.find(vertexArray);
1018 detachVertexArray(vertexArray);
    [all...]
  /external/deqp/modules/glshared/
glsStateChangePerfTestCases.cpp 472 GLuint vertexArray;
473 gl.genVertexArrays(1, &vertexArray);
475 m_vertexArrays.push_back(vertexArray);
  /external/chromium_org/third_party/skia/src/gpu/
GrDrawTarget.h 227 * @param vertexArray cpu array containing vertex data.
231 void setVertexSourceToArray(const void* vertexArray, int vertexCount);
    [all...]
GrGpu.cpp 529 void GrGpu::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) {
537 vertexArray,
GrGpu.h 412 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) SK_OVERRIDE;
GrInOrderDrawBuffer.h 169 virtual void onSetVertexSourceToArray(const void* vertexArray,
GrDrawTarget.cpp 275 void GrDrawTarget::setVertexSourceToArray(const void* vertexArray,
282 this->onSetVertexSourceToArray(vertexArray, vertexCount);
    [all...]
GrInOrderDrawBuffer.cpp 847 void GrInOrderDrawBuffer::onSetVertexSourceToArray(const void* vertexArray,
857 vertexArray,
    [all...]
  /external/skia/src/gpu/
GrDrawTarget.h 227 * @param vertexArray cpu array containing vertex data.
231 void setVertexSourceToArray(const void* vertexArray, int vertexCount);
    [all...]
GrGpu.cpp 529 void GrGpu::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) {
537 vertexArray,
GrGpu.h 412 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) SK_OVERRIDE;
GrInOrderDrawBuffer.h 169 virtual void onSetVertexSourceToArray(const void* vertexArray,
GrDrawTarget.cpp 275 void GrDrawTarget::setVertexSourceToArray(const void* vertexArray,
282 this->onSetVertexSourceToArray(vertexArray, vertexCount);
    [all...]
GrInOrderDrawBuffer.cpp 847 void GrInOrderDrawBuffer::onSetVertexSourceToArray(const void* vertexArray,
857 vertexArray,
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 450 vector<VertexArray*> vertexArrays;
452 for (vector<VertexArray*>::iterator i = vertexArrays.begin(); i != vertexArrays.end(); i++)
    [all...]
sglrReferenceContext.hpp 402 class VertexArray : public NamedObject
432 VertexArray (deUint32 name, int maxVertexAttribs);
433 ~VertexArray (void) {}
774 void deleteVertexArray (rc::VertexArray* vertexArray);
    [all...]

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