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      1 /*
      2  * Copyright 2010 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef GrDrawTarget_DEFINED
      9 #define GrDrawTarget_DEFINED
     10 
     11 #include "GrClipData.h"
     12 #include "GrContext.h"
     13 #include "GrDrawState.h"
     14 #include "GrIndexBuffer.h"
     15 #include "GrTraceMarker.h"
     16 
     17 #include "SkClipStack.h"
     18 #include "SkMatrix.h"
     19 #include "SkPath.h"
     20 #include "SkStrokeRec.h"
     21 #include "SkTArray.h"
     22 #include "SkTLazy.h"
     23 #include "SkTypes.h"
     24 #include "SkXfermode.h"
     25 
     26 class GrClipData;
     27 class GrDrawTargetCaps;
     28 class GrPath;
     29 class GrVertexBuffer;
     30 
     31 class GrDrawTarget : public SkRefCnt {
     32 protected:
     33     class DrawInfo;
     34 
     35 public:
     36     SK_DECLARE_INST_COUNT(GrDrawTarget)
     37 
     38     ///////////////////////////////////////////////////////////////////////////
     39 
     40     // The context may not be fully constructed and should not be used during GrDrawTarget
     41     // construction.
     42     GrDrawTarget(GrContext* context);
     43     virtual ~GrDrawTarget();
     44 
     45     /**
     46      * Gets the capabilities of the draw target.
     47      */
     48     const GrDrawTargetCaps* caps() const { return fCaps.get(); }
     49 
     50     /**
     51      * Sets the current clip to the region specified by clip. All draws will be
     52      * clipped against this clip if kClip_StateBit is enabled.
     53      *
     54      * Setting the clip may (or may not) zero out the client's stencil bits.
     55      *
     56      * @param description of the clipping region
     57      */
     58     void setClip(const GrClipData* clip);
     59 
     60     /**
     61      * Gets the current clip.
     62      *
     63      * @return the clip.
     64      */
     65     const GrClipData* getClip() const;
     66 
     67     /**
     68      * Sets the draw state object for the draw target. Note that this does not
     69      * make a copy. The GrDrawTarget will take a reference to passed object.
     70      * Passing NULL will cause the GrDrawTarget to use its own internal draw
     71      * state object rather than an externally provided one.
     72      */
     73     void setDrawState(GrDrawState*  drawState);
     74 
     75     /**
     76      * Read-only access to the GrDrawTarget's current draw state.
     77      */
     78     const GrDrawState& getDrawState() const { return *fDrawState; }
     79 
     80     /**
     81      * Read-write access to the GrDrawTarget's current draw state. Note that
     82      * this doesn't ref.
     83      */
     84     GrDrawState* drawState() { return fDrawState; }
     85 
     86     /**
     87      * Color alpha and coverage are two inputs to the drawing pipeline. For some
     88      * blend modes it is safe to fold the coverage into constant or per-vertex
     89      * color alpha value. For other blend modes they must be handled separately.
     90      * Depending on features available in the underlying 3D API this may or may
     91      * not be possible.
     92      *
     93      * This function considers the current draw state and the draw target's
     94      * capabilities to determine whether coverage can be handled correctly. The
     95      * following assumptions are made:
     96      *    1. The caller intends to somehow specify coverage. This can be
     97      *       specified either by enabling a coverage stage on the GrDrawState or
     98      *       via the vertex layout.
     99      *    2. Other than enabling coverage stages or enabling coverage in the
    100      *       layout, the current configuration of the target's GrDrawState is as
    101      *       it will be at draw time.
    102      */
    103     bool canApplyCoverage() const;
    104 
    105     /** When we're using coverage AA but the blend is incompatible (given gpu
    106      * limitations) we should disable AA. */
    107     bool shouldDisableCoverageAAForBlend() {
    108         // Enable below if we should draw with AA even when it produces
    109         // incorrect blending.
    110         // return false;
    111         return !this->canApplyCoverage();
    112     }
    113 
    114     /**
    115      * Given the current draw state and hw support, will HW AA lines be used (if
    116      * a line primitive type is drawn)?
    117      */
    118     bool willUseHWAALines() const;
    119 
    120     /**
    121      * There are three types of "sources" of geometry (vertices and indices) for
    122      * draw calls made on the target. When performing an indexed draw, the
    123      * indices and vertices can use different source types. Once a source is
    124      * specified it can be used for multiple draws. However, the time at which
    125      * the geometry data is no longer editable depends on the source type.
    126      *
    127      * Sometimes it is necessary to perform a draw while upstack code has
    128      * already specified geometry that it isn't finished with. So there are push
    129      * and pop methods. This allows the client to push the sources, draw
    130      * something using alternate sources, and then pop to restore the original
    131      * sources.
    132      *
    133      * Aside from pushes and pops, a source remains valid until another source
    134      * is set or resetVertexSource / resetIndexSource is called. Drawing from
    135      * a reset source is an error.
    136      *
    137      * The three types of sources are:
    138      *
    139      * 1. A cpu array (set*SourceToArray). This is useful when the caller
    140      *    already provided vertex data in a format compatible with a
    141      *    GrVertexLayout. The data in the array is consumed at the time that
    142      *    set*SourceToArray is called and subsequent edits to the array will not
    143      *    be reflected in draws.
    144      *
    145      * 2. Reserve. This is most useful when the caller has data it must
    146      *    transform before drawing and is not long-lived. The caller requests
    147      *    that the draw target make room for some amount of vertex and/or index
    148      *    data. The target provides ptrs to hold the vertex and/or index data.
    149      *
    150      *    The data is writable up until the next drawIndexed, drawNonIndexed,
    151      *    drawIndexedInstances, drawRect, copySurface, or pushGeometrySource. At
    152      *    this point the data is frozen and the ptrs are no longer valid.
    153      *
    154      *    Where the space is allocated and how it is uploaded to the GPU is
    155      *    subclass-dependent.
    156      *
    157      * 3. Vertex and Index Buffers. This is most useful for geometry that will
    158      *    is long-lived. When the data in the buffer is consumed depends on the
    159      *    GrDrawTarget subclass. For deferred subclasses the caller has to
    160      *    guarantee that the data is still available in the buffers at playback.
    161      *    (TODO: Make this more automatic as we have done for read/write pixels)
    162      *
    163      * The size of each vertex is determined by querying the current GrDrawState.
    164      */
    165 
    166     /**
    167      * Reserves space for vertices and/or indices. Zero can be specifed as
    168      * either the vertex or index count if the caller desires to only reserve
    169      * space for only indices or only vertices. If zero is specifed for
    170      * vertexCount then the vertex source will be unmodified and likewise for
    171      * indexCount.
    172      *
    173      * If the function returns true then the reserve suceeded and the vertices
    174      * and indices pointers will point to the space created.
    175      *
    176      * If the target cannot make space for the request then this function will
    177      * return false. If vertexCount was non-zero then upon failure the vertex
    178      * source is reset and likewise for indexCount.
    179      *
    180      * The pointers to the space allocated for vertices and indices remain valid
    181      * until a drawIndexed, drawNonIndexed, drawIndexedInstances, drawRect,
    182      * copySurface, or push/popGeomtrySource is called. At that point logically a
    183      * snapshot of the data is made and the pointers are invalid.
    184      *
    185      * @param vertexCount  the number of vertices to reserve space for. Can be
    186      *                     0. Vertex size is queried from the current GrDrawState.
    187      * @param indexCount   the number of indices to reserve space for. Can be 0.
    188      * @param vertices     will point to reserved vertex space if vertexCount is
    189      *                     non-zero. Illegal to pass NULL if vertexCount > 0.
    190      * @param indices      will point to reserved index space if indexCount is
    191      *                     non-zero. Illegal to pass NULL if indexCount > 0.
    192      */
    193      bool reserveVertexAndIndexSpace(int vertexCount,
    194                                      int indexCount,
    195                                      void** vertices,
    196                                      void** indices);
    197 
    198     /**
    199      * Provides hints to caller about the number of vertices and indices
    200      * that can be allocated cheaply. This can be useful if caller is reserving
    201      * space but doesn't know exactly how much geometry is needed.
    202      *
    203      * Also may hint whether the draw target should be flushed first. This is
    204      * useful for deferred targets.
    205      *
    206      * @param vertexCount  in: hint about how many vertices the caller would
    207      *                     like to allocate. Vertex size is queried from the
    208      *                     current GrDrawState.
    209      *                     out: a hint about the number of vertices that can be
    210      *                     allocated cheaply. Negative means no hint.
    211      *                     Ignored if NULL.
    212      * @param indexCount   in: hint about how many indices the caller would
    213      *                     like to allocate.
    214      *                     out: a hint about the number of indices that can be
    215      *                     allocated cheaply. Negative means no hint.
    216      *                     Ignored if NULL.
    217      *
    218      * @return  true if target should be flushed based on the input values.
    219      */
    220     virtual bool geometryHints(int* vertexCount,
    221                                int* indexCount) const;
    222 
    223     /**
    224      * Sets source of vertex data for the next draw. Array must contain
    225      * the vertex data when this is called.
    226      *
    227      * @param vertexArray   cpu array containing vertex data.
    228      * @param vertexCount   the number of vertices in the array. Vertex size is
    229      *                      queried from the current GrDrawState.
    230      */
    231     void setVertexSourceToArray(const void* vertexArray, int vertexCount);
    232 
    233     /**
    234      * Sets source of index data for the next indexed draw. Array must contain
    235      * the indices when this is called.
    236      *
    237      * @param indexArray    cpu array containing index data.
    238      * @param indexCount    the number of indices in the array.
    239      */
    240     void setIndexSourceToArray(const void* indexArray, int indexCount);
    241 
    242     /**
    243      * Sets source of vertex data for the next draw. Data does not have to be
    244      * in the buffer until drawIndexed, drawNonIndexed, or drawIndexedInstances.
    245      *
    246      * @param buffer        vertex buffer containing vertex data. Must be
    247      *                      unlocked before draw call. Vertex size is queried
    248      *                      from current GrDrawState.
    249      */
    250     void setVertexSourceToBuffer(const GrVertexBuffer* buffer);
    251 
    252     /**
    253      * Sets source of index data for the next indexed draw. Data does not have
    254      * to be in the buffer until drawIndexed.
    255      *
    256      * @param buffer index buffer containing indices. Must be unlocked
    257      *               before indexed draw call.
    258      */
    259     void setIndexSourceToBuffer(const GrIndexBuffer* buffer);
    260 
    261     /**
    262      * Resets vertex source. Drawing from reset vertices is illegal. Set vertex
    263      * source to reserved, array, or buffer before next draw. May be able to free
    264      * up temporary storage allocated by setVertexSourceToArray or
    265      * reserveVertexSpace.
    266      */
    267     void resetVertexSource();
    268 
    269     /**
    270      * Resets index source. Indexed Drawing from reset indices is illegal. Set
    271      * index source to reserved, array, or buffer before next indexed draw. May
    272      * be able to free up temporary storage allocated by setIndexSourceToArray
    273      * or reserveIndexSpace.
    274      */
    275     void resetIndexSource();
    276 
    277     /**
    278      * Query to find out if the vertex or index source is reserved.
    279      */
    280     bool hasReservedVerticesOrIndices() const {
    281         return kReserved_GeometrySrcType == this->getGeomSrc().fVertexSrc ||
    282         kReserved_GeometrySrcType == this->getGeomSrc().fIndexSrc;
    283     }
    284 
    285     /**
    286      * Pushes and resets the vertex/index sources. Any reserved vertex / index
    287      * data is finalized (i.e. cannot be updated after the matching pop but can
    288      * be drawn from). Must be balanced by a pop.
    289      */
    290     void pushGeometrySource();
    291 
    292     /**
    293      * Pops the vertex / index sources from the matching push.
    294      */
    295     void popGeometrySource();
    296 
    297     /**
    298      * Draws indexed geometry using the current state and current vertex / index
    299      * sources.
    300      *
    301      * @param type         The type of primitives to draw.
    302      * @param startVertex  the vertex in the vertex array/buffer corresponding
    303      *                     to index 0
    304      * @param startIndex   first index to read from index src.
    305      * @param vertexCount  one greater than the max index.
    306      * @param indexCount   the number of index elements to read. The index count
    307      *                     is effectively trimmed to the last completely
    308      *                     specified primitive.
    309      * @param devBounds    optional bounds hint. This is a promise from the caller,
    310      *                     not a request for clipping.
    311      */
    312     void drawIndexed(GrPrimitiveType type,
    313                      int startVertex,
    314                      int startIndex,
    315                      int vertexCount,
    316                      int indexCount,
    317                      const SkRect* devBounds = NULL);
    318 
    319     /**
    320      * Draws non-indexed geometry using the current state and current vertex
    321      * sources.
    322      *
    323      * @param type         The type of primitives to draw.
    324      * @param startVertex  the vertex in the vertex array/buffer corresponding
    325      *                     to index 0
    326      * @param vertexCount  one greater than the max index.
    327      * @param devBounds    optional bounds hint. This is a promise from the caller,
    328      *                     not a request for clipping.
    329      */
    330     void drawNonIndexed(GrPrimitiveType type,
    331                         int startVertex,
    332                         int vertexCount,
    333                         const SkRect* devBounds = NULL);
    334 
    335     /**
    336      * Draws path into the stencil buffer. The fill must be either even/odd or
    337      * winding (not inverse or hairline). It will respect the HW antialias flag
    338      * on the draw state (if possible in the 3D API).
    339      */
    340     void stencilPath(const GrPath*, SkPath::FillType fill);
    341 
    342     /**
    343      * Draws a path. Fill must not be a hairline. It will respect the HW
    344      * antialias flag on the draw state (if possible in the 3D API).
    345      */
    346     void drawPath(const GrPath*, SkPath::FillType fill);
    347 
    348     /**
    349      * Draws many paths. It will respect the HW
    350      * antialias flag on the draw state (if possible in the 3D API).
    351      *
    352      * @param transforms array of 2d affine transformations, one for each path.
    353      * @param fill the fill type for drawing all the paths. Fill must not be a
    354      *             hairline.
    355      * @param stroke the stroke for drawing all the paths.
    356      */
    357     void drawPaths(int pathCount, const GrPath** paths,
    358                    const SkMatrix* transforms, SkPath::FillType fill,
    359                    SkStrokeRec::Style stroke);
    360 
    361     /**
    362      * Helper function for drawing rects. It performs a geometry src push and pop
    363      * and thus will finalize any reserved geometry.
    364      *
    365      * @param rect        the rect to draw
    366      * @param matrix      optional matrix applied to rect (before viewMatrix)
    367      * @param localRect   optional rect that specifies local coords to map onto
    368      *                    rect. If NULL then rect serves as the local coords.
    369      * @param localMatrix optional matrix applied to localRect. If
    370      *                    srcRect is non-NULL and srcMatrix is non-NULL
    371      *                    then srcRect will be transformed by srcMatrix.
    372      *                    srcMatrix can be NULL when no srcMatrix is desired.
    373      */
    374     void drawRect(const SkRect& rect,
    375                   const SkMatrix* matrix,
    376                   const SkRect* localRect,
    377                   const SkMatrix* localMatrix) {
    378         AutoGeometryPush agp(this);
    379         this->onDrawRect(rect, matrix, localRect, localMatrix);
    380     }
    381 
    382     /**
    383      * Helper for drawRect when the caller doesn't need separate local rects or matrices.
    384      */
    385     void drawSimpleRect(const SkRect& rect, const SkMatrix* matrix = NULL) {
    386         this->drawRect(rect, matrix, NULL, NULL);
    387     }
    388     void drawSimpleRect(const SkIRect& irect, const SkMatrix* matrix = NULL) {
    389         SkRect rect = SkRect::Make(irect);
    390         this->drawRect(rect, matrix, NULL, NULL);
    391     }
    392 
    393     /**
    394      * This call is used to draw multiple instances of some geometry with a
    395      * given number of vertices (V) and indices (I) per-instance. The indices in
    396      * the index source must have the form i[k+I] == i[k] + V. Also, all indices
    397      * i[kI] ... i[(k+1)I-1] must be elements of the range kV ... (k+1)V-1. As a
    398      * concrete example, the following index buffer for drawing a series of
    399      * quads each as two triangles each satisfies these conditions with V=4 and
    400      * I=6:
    401      *      (0,1,2,0,2,3, 4,5,6,4,6,7, 8,9,10,8,10,11, ...)
    402      *
    403      * The call assumes that the pattern of indices fills the entire index
    404      * source. The size of the index buffer limits the number of instances that
    405      * can be drawn by the GPU in a single draw. However, the caller may specify
    406      * any (positive) number for instanceCount and if necessary multiple GPU
    407      * draws will be issued. Moreover, when drawIndexedInstances is called
    408      * multiple times it may be possible for GrDrawTarget to group them into a
    409      * single GPU draw.
    410      *
    411      * @param type          the type of primitives to draw
    412      * @param instanceCount the number of instances to draw. Each instance
    413      *                      consists of verticesPerInstance vertices indexed by
    414      *                      indicesPerInstance indices drawn as the primitive
    415      *                      type specified by type.
    416      * @param verticesPerInstance   The number of vertices in each instance (V
    417      *                              in the above description).
    418      * @param indicesPerInstance    The number of indices in each instance (I
    419      *                              in the above description).
    420      * @param devBounds    optional bounds hint. This is a promise from the caller,
    421      *                     not a request for clipping.
    422      */
    423     void drawIndexedInstances(GrPrimitiveType type,
    424                               int instanceCount,
    425                               int verticesPerInstance,
    426                               int indicesPerInstance,
    427                               const SkRect* devBounds = NULL);
    428 
    429     /**
    430      * Clear the current render target if one isn't passed in. Ignores the
    431      * clip and all other draw state (blend mode, stages, etc). Clears the
    432      * whole thing if rect is NULL, otherwise just the rect. If canIgnoreRect
    433      * is set then the entire render target can be optionally cleared.
    434      */
    435     virtual void clear(const SkIRect* rect,
    436                        GrColor color,
    437                        bool canIgnoreRect,
    438                        GrRenderTarget* renderTarget = NULL) = 0;
    439 
    440     /**
    441      * Discards the contents render target. NULL indicates that the current render target should
    442      * be discarded.
    443      **/
    444     virtual void discard(GrRenderTarget* = NULL) = 0;
    445 
    446     /**
    447      * Called at start and end of gpu trace marking
    448      * GR_CREATE_GPU_TRACE_MARKER(marker_str, target) will automatically call these at the start
    449      * and end of a code block respectively
    450      */
    451     void addGpuTraceMarker(const GrGpuTraceMarker* marker);
    452     void removeGpuTraceMarker(const GrGpuTraceMarker* marker);
    453 
    454     /**
    455      * Takes the current active set of markers and stores them for later use. Any current marker
    456      * in the active set is removed from the active set and the targets remove function is called.
    457      * These functions do not work as a stack so you cannot call save a second time before calling
    458      * restore. Also, it is assumed that when restore is called the current active set of markers
    459      * is empty. When the stored markers are added back into the active set, the targets add marker
    460      * is called.
    461      */
    462     void saveActiveTraceMarkers();
    463     void restoreActiveTraceMarkers();
    464 
    465     /**
    466      * Copies a pixel rectangle from one surface to another. This call may finalize
    467      * reserved vertex/index data (as though a draw call was made). The src pixels
    468      * copied are specified by srcRect. They are copied to a rect of the same
    469      * size in dst with top left at dstPoint. If the src rect is clipped by the
    470      * src bounds then  pixel values in the dst rect corresponding to area clipped
    471      * by the src rect are not overwritten. This method can fail and return false
    472      * depending on the type of surface, configs, etc, and the backend-specific
    473      * limitations. If rect is clipped out entirely by the src or dst bounds then
    474      * true is returned since there is no actual copy necessary to succeed.
    475      */
    476     bool copySurface(GrSurface* dst,
    477                      GrSurface* src,
    478                      const SkIRect& srcRect,
    479                      const SkIPoint& dstPoint);
    480     /**
    481      * Function that determines whether a copySurface call would succeed without
    482      * performing the copy.
    483      */
    484     bool canCopySurface(GrSurface* dst,
    485                         GrSurface* src,
    486                         const SkIRect& srcRect,
    487                         const SkIPoint& dstPoint);
    488 
    489     /**
    490      * This is can be called before allocating a texture to be a dst for copySurface. It will
    491      * populate the origin, config, and flags fields of the desc such that copySurface is more
    492      * likely to succeed and be efficient.
    493      */
    494     virtual void initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* desc);
    495 
    496 
    497     /**
    498      * Release any resources that are cached but not currently in use. This
    499      * is intended to give an application some recourse when resources are low.
    500      */
    501     virtual void purgeResources() {};
    502 
    503     /**
    504      * For subclass internal use to invoke a call to onDraw(). See DrawInfo below.
    505      */
    506     void executeDraw(const DrawInfo& info) { this->onDraw(info); }
    507 
    508     /**
    509      * For subclass internal use to invoke a call to onDrawPath().
    510      */
    511     void executeDrawPath(const GrPath* path, SkPath::FillType fill,
    512                          const GrDeviceCoordTexture* dstCopy) {
    513         this->onDrawPath(path, fill, dstCopy);
    514     }
    515 
    516     /**
    517      * For subclass internal use to invoke a call to onDrawPaths().
    518      */
    519     void executeDrawPaths(int pathCount, const GrPath** paths,
    520                           const SkMatrix* transforms, SkPath::FillType fill,
    521                           SkStrokeRec::Style stroke,
    522                           const GrDeviceCoordTexture* dstCopy) {
    523         this->onDrawPaths(pathCount, paths, transforms, fill, stroke, dstCopy);
    524     }
    525 
    526     inline bool isGpuTracingEnabled() const {
    527         return this->getContext()->isGpuTracingEnabled();
    528     }
    529 
    530     ////////////////////////////////////////////////////////////////////////////
    531 
    532     /**
    533      * See AutoStateRestore below.
    534      */
    535     enum ASRInit {
    536         kPreserve_ASRInit,
    537         kReset_ASRInit
    538     };
    539 
    540     /**
    541      * Saves off the current state and restores it in the destructor. It will
    542      * install a new GrDrawState object on the target (setDrawState) and restore
    543      * the previous one in the destructor. The caller should call drawState() to
    544      * get the new draw state after the ASR is installed.
    545      *
    546      * GrDrawState* state = target->drawState();
    547      * AutoStateRestore asr(target, GrDrawTarget::kReset_ASRInit).
    548      * state->setRenderTarget(rt); // state refers to the GrDrawState set on
    549      *                             // target before asr was initialized.
    550      *                             // Therefore, rt is set on the GrDrawState
    551      *                             // that will be restored after asr's
    552      *                             // destructor rather than target's current
    553      *                             // GrDrawState.
    554      */
    555     class AutoStateRestore : public ::SkNoncopyable {
    556     public:
    557         /**
    558          * Default ASR will have no effect unless set() is subsequently called.
    559          */
    560         AutoStateRestore();
    561 
    562         /**
    563          * Saves the state on target. The state will be restored when the ASR
    564          * is destroyed. If this constructor is used do not call set().
    565          *
    566          * @param init  Should the newly installed GrDrawState be a copy of the
    567          *              previous state or a default-initialized GrDrawState.
    568          * @param viewMatrix Optional view matrix. If init = kPreserve then the draw state's
    569          *                   matrix will be preconcat'ed with the param. All stages will be
    570                              updated to compensate for the matrix change. If init == kReset
    571                              then the draw state's matrix will be this matrix.
    572          */
    573         AutoStateRestore(GrDrawTarget* target, ASRInit init, const SkMatrix* viewMatrix = NULL);
    574 
    575         ~AutoStateRestore();
    576 
    577         /**
    578          * Saves the state on target. The state will be restored when the ASR
    579          * is destroyed. This should only be called once per ASR object and only
    580          * when the default constructor was used. For nested saves use multiple
    581          * ASR objects.
    582          *
    583          * @param init  Should the newly installed GrDrawState be a copy of the
    584          *              previous state or a default-initialized GrDrawState.
    585          * @param viewMatrix Optional view matrix. If init = kPreserve then the draw state's
    586          *                   matrix will be preconcat'ed with the param. All stages will be
    587                              updated to compensate for the matrix change. If init == kReset
    588                              then the draw state's matrix will be this matrix.
    589          */
    590         void set(GrDrawTarget* target, ASRInit init, const SkMatrix* viewMatrix = NULL);
    591 
    592         /**
    593          * Like set() but makes the view matrix identity. When init is kReset it is as though
    594          * NULL was passed to set's viewMatrix param. When init is kPreserve it is as though
    595          * the inverse view matrix was passed. If kPreserve is passed and the draw state's matrix
    596          * is not invertible then this may fail.
    597          */
    598         bool setIdentity(GrDrawTarget* target, ASRInit init);
    599 
    600     private:
    601         GrDrawTarget*                       fDrawTarget;
    602         SkTLazy<GrDrawState>                fTempState;
    603         GrDrawState*                        fSavedState;
    604     };
    605 
    606     ////////////////////////////////////////////////////////////////////////////
    607 
    608     class AutoReleaseGeometry : public ::SkNoncopyable {
    609     public:
    610         AutoReleaseGeometry(GrDrawTarget*  target,
    611                             int            vertexCount,
    612                             int            indexCount);
    613         AutoReleaseGeometry();
    614         ~AutoReleaseGeometry();
    615         bool set(GrDrawTarget*  target,
    616                  int            vertexCount,
    617                  int            indexCount);
    618         bool succeeded() const { return NULL != fTarget; }
    619         void* vertices() const { SkASSERT(this->succeeded()); return fVertices; }
    620         void* indices() const { SkASSERT(this->succeeded()); return fIndices; }
    621         SkPoint* positions() const {
    622             return static_cast<SkPoint*>(this->vertices());
    623         }
    624 
    625     private:
    626         void reset();
    627 
    628         GrDrawTarget* fTarget;
    629         void*         fVertices;
    630         void*         fIndices;
    631     };
    632 
    633     ////////////////////////////////////////////////////////////////////////////
    634 
    635     class AutoClipRestore : public ::SkNoncopyable {
    636     public:
    637         AutoClipRestore(GrDrawTarget* target) {
    638             fTarget = target;
    639             fClip = fTarget->getClip();
    640         }
    641 
    642         AutoClipRestore(GrDrawTarget* target, const SkIRect& newClip);
    643 
    644         ~AutoClipRestore() {
    645             fTarget->setClip(fClip);
    646         }
    647     private:
    648         GrDrawTarget*           fTarget;
    649         const GrClipData*       fClip;
    650         SkTLazy<SkClipStack>    fStack;
    651         GrClipData              fReplacementClip;
    652     };
    653 
    654     ////////////////////////////////////////////////////////////////////////////
    655 
    656     /**
    657      * Saves the geometry src state at construction and restores in the destructor. It also saves
    658      * and then restores the vertex attrib state.
    659      */
    660     class AutoGeometryPush : public ::SkNoncopyable {
    661     public:
    662         AutoGeometryPush(GrDrawTarget* target)
    663             : fAttribRestore(target->drawState()) {
    664             SkASSERT(NULL != target);
    665             fTarget = target;
    666             target->pushGeometrySource();
    667         }
    668 
    669         ~AutoGeometryPush() { fTarget->popGeometrySource(); }
    670 
    671     private:
    672         GrDrawTarget*                           fTarget;
    673         GrDrawState::AutoVertexAttribRestore    fAttribRestore;
    674     };
    675 
    676     /**
    677      * Combination of AutoGeometryPush and AutoStateRestore. The vertex attribs will be in default
    678      * state regardless of ASRInit value.
    679      */
    680     class AutoGeometryAndStatePush : public ::SkNoncopyable {
    681     public:
    682         AutoGeometryAndStatePush(GrDrawTarget* target,
    683                                  ASRInit init,
    684                                  const SkMatrix* viewMatrix = NULL)
    685             : fState(target, init, viewMatrix) {
    686             SkASSERT(NULL != target);
    687             fTarget = target;
    688             target->pushGeometrySource();
    689             if (kPreserve_ASRInit == init) {
    690                 target->drawState()->setDefaultVertexAttribs();
    691             }
    692         }
    693 
    694         ~AutoGeometryAndStatePush() { fTarget->popGeometrySource(); }
    695 
    696     private:
    697         AutoStateRestore fState;
    698         GrDrawTarget*    fTarget;
    699     };
    700 
    701     ///////////////////////////////////////////////////////////////////////////
    702     // Draw execution tracking (for font atlases and other resources)
    703     class DrawToken {
    704     public:
    705         DrawToken(GrDrawTarget* drawTarget, uint32_t drawID) :
    706                   fDrawTarget(drawTarget), fDrawID(drawID) {}
    707 
    708         bool isIssued() { return NULL != fDrawTarget && fDrawTarget->isIssued(fDrawID); }
    709 
    710     private:
    711         GrDrawTarget*  fDrawTarget;
    712         uint32_t       fDrawID;   // this may wrap, but we're doing direct comparison
    713                                   // so that should be okay
    714     };
    715 
    716     virtual DrawToken getCurrentDrawToken() { return DrawToken(this, 0); }
    717 
    718 protected:
    719 
    720     enum GeometrySrcType {
    721         kNone_GeometrySrcType,     //<! src has not been specified
    722         kReserved_GeometrySrcType, //<! src was set using reserve*Space
    723         kArray_GeometrySrcType,    //<! src was set using set*SourceToArray
    724         kBuffer_GeometrySrcType    //<! src was set using set*SourceToBuffer
    725     };
    726 
    727     struct GeometrySrcState {
    728         GeometrySrcType         fVertexSrc;
    729         union {
    730             // valid if src type is buffer
    731             const GrVertexBuffer*   fVertexBuffer;
    732             // valid if src type is reserved or array
    733             int                     fVertexCount;
    734         };
    735 
    736         GeometrySrcType         fIndexSrc;
    737         union {
    738             // valid if src type is buffer
    739             const GrIndexBuffer*    fIndexBuffer;
    740             // valid if src type is reserved or array
    741             int                     fIndexCount;
    742         };
    743 
    744         size_t                  fVertexSize;
    745     };
    746 
    747     int indexCountInCurrentSource() const {
    748         const GeometrySrcState& src = this->getGeomSrc();
    749         switch (src.fIndexSrc) {
    750             case kNone_GeometrySrcType:
    751                 return 0;
    752             case kReserved_GeometrySrcType:
    753             case kArray_GeometrySrcType:
    754                 return src.fIndexCount;
    755             case kBuffer_GeometrySrcType:
    756                 return static_cast<int>(src.fIndexBuffer->gpuMemorySize() / sizeof(uint16_t));
    757             default:
    758                 SkFAIL("Unexpected Index Source.");
    759                 return 0;
    760         }
    761     }
    762 
    763     // This method is called by copySurface  The srcRect is guaranteed to be entirely within the
    764     // src bounds. Likewise, the dst rect implied by dstPoint and srcRect's width and height falls
    765     // entirely within the dst. The default implementation will draw a rect from the src to the
    766     // dst if the src is a texture and the dst is a render target and fail otherwise.
    767     virtual bool onCopySurface(GrSurface* dst,
    768                                GrSurface* src,
    769                                const SkIRect& srcRect,
    770                                const SkIPoint& dstPoint);
    771 
    772     // Called to determine whether an onCopySurface call would succeed or not. This is useful for
    773     // proxy subclasses to test whether the copy would succeed without executing it yet. Derived
    774     // classes must keep this consistent with their implementation of onCopySurface(). The inputs
    775     // are the same as onCopySurface(), i.e. srcRect and dstPoint are clipped to be inside the src
    776     // and dst bounds.
    777     virtual bool onCanCopySurface(GrSurface* dst,
    778                                   GrSurface* src,
    779                                   const SkIRect& srcRect,
    780                                   const SkIPoint& dstPoint);
    781 
    782     GrContext* getContext() { return fContext; }
    783     const GrContext* getContext() const { return fContext; }
    784 
    785     // A subclass may override this function if it wishes to be notified when the clip is changed.
    786     // The override should call INHERITED::clipWillBeSet().
    787     virtual void clipWillBeSet(const GrClipData* clipData);
    788 
    789     // subclasses must call this in their destructors to ensure all vertex
    790     // and index sources have been released (including those held by
    791     // pushGeometrySource())
    792     void releaseGeometry();
    793 
    794     // accessors for derived classes
    795     const GeometrySrcState& getGeomSrc() const { return fGeoSrcStateStack.back(); }
    796     // it is preferable to call this rather than getGeomSrc()->fVertexSize because of the assert.
    797     size_t getVertexSize() const {
    798         // the vertex layout is only valid if a vertex source has been specified.
    799         SkASSERT(this->getGeomSrc().fVertexSrc != kNone_GeometrySrcType);
    800         return this->getGeomSrc().fVertexSize;
    801     }
    802 
    803     // Subclass must initialize this in its constructor.
    804     SkAutoTUnref<const GrDrawTargetCaps> fCaps;
    805 
    806     const GrTraceMarkerSet& getActiveTraceMarkers() { return fActiveTraceMarkers; }
    807 
    808     /**
    809      * Used to communicate draws to subclass's onDraw function.
    810      */
    811     class DrawInfo {
    812     public:
    813         DrawInfo(const DrawInfo& di) { (*this) = di; }
    814         DrawInfo& operator =(const DrawInfo& di);
    815 
    816         GrPrimitiveType primitiveType() const { return fPrimitiveType; }
    817         int startVertex() const { return fStartVertex; }
    818         int startIndex() const { return fStartIndex; }
    819         int vertexCount() const { return fVertexCount; }
    820         int indexCount() const { return fIndexCount; }
    821         int verticesPerInstance() const { return fVerticesPerInstance; }
    822         int indicesPerInstance() const { return fIndicesPerInstance; }
    823         int instanceCount() const { return fInstanceCount; }
    824 
    825         bool isIndexed() const { return fIndexCount > 0; }
    826 #ifdef SK_DEBUG
    827         bool isInstanced() const; // this version is longer because of asserts
    828 #else
    829         bool isInstanced() const { return fInstanceCount > 0; }
    830 #endif
    831 
    832         // adds or remove instances
    833         void adjustInstanceCount(int instanceOffset);
    834         // shifts the start vertex
    835         void adjustStartVertex(int vertexOffset);
    836         // shifts the start index
    837         void adjustStartIndex(int indexOffset);
    838 
    839         void setDevBounds(const SkRect& bounds) {
    840             fDevBoundsStorage = bounds;
    841             fDevBounds = &fDevBoundsStorage;
    842         }
    843         const SkRect* getDevBounds() const { return fDevBounds; }
    844 
    845         // NULL if no copy of the dst is needed for the draw.
    846         const GrDeviceCoordTexture* getDstCopy() const {
    847             if (NULL != fDstCopy.texture()) {
    848                 return &fDstCopy;
    849             } else {
    850                 return NULL;
    851             }
    852         }
    853 
    854     private:
    855         DrawInfo() { fDevBounds = NULL; }
    856 
    857         friend class GrDrawTarget;
    858 
    859         GrPrimitiveType         fPrimitiveType;
    860 
    861         int                     fStartVertex;
    862         int                     fStartIndex;
    863         int                     fVertexCount;
    864         int                     fIndexCount;
    865 
    866         int                     fInstanceCount;
    867         int                     fVerticesPerInstance;
    868         int                     fIndicesPerInstance;
    869 
    870         SkRect                  fDevBoundsStorage;
    871         SkRect*                 fDevBounds;
    872 
    873         GrDeviceCoordTexture    fDstCopy;
    874     };
    875 
    876 private:
    877     // A subclass can optionally overload this function to be notified before
    878     // vertex and index space is reserved.
    879     virtual void willReserveVertexAndIndexSpace(int vertexCount, int indexCount) {}
    880 
    881     // implemented by subclass to allocate space for reserved geom
    882     virtual bool onReserveVertexSpace(size_t vertexSize, int vertexCount, void** vertices) = 0;
    883     virtual bool onReserveIndexSpace(int indexCount, void** indices) = 0;
    884     // implemented by subclass to handle release of reserved geom space
    885     virtual void releaseReservedVertexSpace() = 0;
    886     virtual void releaseReservedIndexSpace() = 0;
    887     // subclass must consume array contents when set
    888     virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) = 0;
    889     virtual void onSetIndexSourceToArray(const void* indexArray, int indexCount) = 0;
    890     // subclass is notified that geom source will be set away from an array
    891     virtual void releaseVertexArray() = 0;
    892     virtual void releaseIndexArray() = 0;
    893     // subclass overrides to be notified just before geo src state is pushed/popped.
    894     virtual void geometrySourceWillPush() = 0;
    895     virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) = 0;
    896     // subclass called to perform drawing
    897     virtual void onDraw(const DrawInfo&) = 0;
    898     // Implementation of drawRect. The geometry src and vertex attribs will already
    899     // be saved before this is called and restored afterwards. A subclass may override
    900     // this to perform more optimal rect rendering. Its draws should be funneled through
    901     // one of the public GrDrawTarget draw methods (e.g. drawNonIndexed,
    902     // drawIndexedInstances, ...). The base class draws a two triangle fan using
    903     // drawNonIndexed from reserved vertex space.
    904     virtual void onDrawRect(const SkRect& rect,
    905                             const SkMatrix* matrix,
    906                             const SkRect* localRect,
    907                             const SkMatrix* localMatrix);
    908 
    909     virtual void onStencilPath(const GrPath*, SkPath::FillType) = 0;
    910     virtual void onDrawPath(const GrPath*, SkPath::FillType,
    911                             const GrDeviceCoordTexture* dstCopy) = 0;
    912     virtual void onDrawPaths(int, const GrPath**, const SkMatrix*,
    913                              SkPath::FillType, SkStrokeRec::Style,
    914                              const GrDeviceCoordTexture* dstCopy) = 0;
    915 
    916     virtual void didAddGpuTraceMarker() = 0;
    917     virtual void didRemoveGpuTraceMarker() = 0;
    918 
    919     // helpers for reserving vertex and index space.
    920     bool reserveVertexSpace(size_t vertexSize,
    921                             int vertexCount,
    922                             void** vertices);
    923     bool reserveIndexSpace(int indexCount, void** indices);
    924 
    925     // called by drawIndexed and drawNonIndexed. Use a negative indexCount to
    926     // indicate non-indexed drawing.
    927     bool checkDraw(GrPrimitiveType type, int startVertex,
    928                    int startIndex, int vertexCount,
    929                    int indexCount) const;
    930     // called when setting a new vert/idx source to unref prev vb/ib
    931     void releasePreviousVertexSource();
    932     void releasePreviousIndexSource();
    933 
    934     // Makes a copy of the dst if it is necessary for the draw. Returns false if a copy is required
    935     // but couldn't be made. Otherwise, returns true.
    936     bool setupDstReadIfNecessary(DrawInfo* info) {
    937         return this->setupDstReadIfNecessary(&info->fDstCopy, info->getDevBounds());
    938     }
    939     bool setupDstReadIfNecessary(GrDeviceCoordTexture* dstCopy, const SkRect* drawBounds);
    940 
    941     // Check to see if this set of draw commands has been sent out
    942     virtual bool       isIssued(uint32_t drawID) { return true; }
    943 
    944     enum {
    945         kPreallocGeoSrcStateStackCnt = 4,
    946     };
    947     SkSTArray<kPreallocGeoSrcStateStackCnt, GeometrySrcState, true> fGeoSrcStateStack;
    948     const GrClipData*                                               fClip;
    949     GrDrawState*                                                    fDrawState;
    950     GrDrawState                                                     fDefaultDrawState;
    951     // The context owns us, not vice-versa, so this ptr is not ref'ed by DrawTarget.
    952     GrContext*                                                      fContext;
    953     // To keep track that we always have at least as many debug marker adds as removes
    954     int                                                             fGpuTraceMarkerCount;
    955     GrTraceMarkerSet                                                fActiveTraceMarkers;
    956     GrTraceMarkerSet                                                fStoredTraceMarkers;
    957 
    958     typedef SkRefCnt INHERITED;
    959 };
    960 
    961 #endif
    962