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  /frameworks/native/services/surfaceflinger/RenderEngine/
Mesh.cpp 21 Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize)
22 : mVertexCount(vertexCount), mVertexSize(vertexSize), mTexCoordsSize(texCoordSize),
25 mVertices = new float[(vertexSize + texCoordSize) * vertexCount];
Mesh.h 32 Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordsSize = 0);
  /frameworks/base/libs/hwui/
VertexBuffer.h 60 TYPE* alloc(int vertexCount) {
68 mReallocBuffer = reallocBuffer + vertexCount;
71 mAllocatedVertexCount = vertexCount;
72 mVertexCount = vertexCount;
74 mReallocBuffer = mBuffer = (void*)new TYPE[vertexCount];
109 void computeBounds(int vertexCount = 0) {
116 if (vertexCount == 0) vertexCount = mVertexCount;
119 TYPE* end = current + vertexCount;
  /external/chromium_org/third_party/skia/src/gpu/
GrDrawTarget.h 170 * vertexCount then the vertex source will be unmodified and likewise for
177 * return false. If vertexCount was non-zero then upon failure the vertex
185 * @param vertexCount the number of vertices to reserve space for. Can be
188 * @param vertices will point to reserved vertex space if vertexCount is
189 * non-zero. Illegal to pass NULL if vertexCount > 0.
193 bool reserveVertexAndIndexSpace(int vertexCount,
206 * @param vertexCount in: hint about how many vertices the caller would
220 virtual bool geometryHints(int* vertexCount,
228 * @param vertexCount the number of vertices in the array. Vertex size is
231 void setVertexSourceToArray(const void* vertexArray, int vertexCount);
    [all...]
GrDrawTarget.cpp 149 int vertexCount,
153 if (vertexCount > 0) {
159 vertexCount,
164 geoSrc.fVertexCount = vertexCount;
193 bool GrDrawTarget::reserveVertexAndIndexSpace(int vertexCount,
198 this->willReserveVertexAndIndexSpace(vertexCount, indexCount);
199 if (vertexCount) {
200 if (!this->reserveVertexSpace(vertexSize, vertexCount, vertices)) {
209 if (vertexCount) {
218 bool GrDrawTarget::geometryHints(int32_t* vertexCount,
    [all...]
GrBufferAllocPool.h 221 * @param vertexCount number of vertices to allocate space for
229 int vertexCount,
237 int vertexCount,
GrInOrderDrawBuffer.cpp 63 int vertexCount,
66 SkASSERT(vertexCount > 0);
70 for (int i = 1; i < vertexCount; ++i) {
294 if (draw->startVertex() + draw->vertexCount() != adjustedStartVertex) {
298 SkASSERT(poolState.fPoolStartVertex == draw->startVertex() + draw->vertexCount());
381 size_t vertexBytes = (info.vertexCount() + info.startVertex()) *
716 void GrInOrderDrawBuffer::willReserveVertexAndIndexSpace(int vertexCount,
727 !vertexCount &&
738 int vcount = vertexCount;
751 bool GrInOrderDrawBuffer::geometryHints(int* vertexCount,
    [all...]
GrInOrderDrawBuffer.h 70 virtual bool geometryHints(int* vertexCount,
163 int vertexCount,
170 int vertexCount) SK_OVERRIDE;
177 virtual void willReserveVertexAndIndexSpace(int vertexCount,
GrBufferAllocPool.cpp 390 int vertexCount,
394 SkASSERT(vertexCount >= 0);
400 void* ptr = INHERITED::makeSpace(vertexSize * vertexCount,
412 int vertexCount,
416 void* space = makeSpace(vertexSize, vertexCount, buffer, startVertex);
420 vertexSize * vertexCount);
GrGpu.cpp 475 int vertexCount,
479 SkASSERT(vertexCount > 0);
485 vertexCount,
529 void GrGpu::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) {
536 vertexCount,
  /external/skia/src/gpu/
GrDrawTarget.h 170 * vertexCount then the vertex source will be unmodified and likewise for
177 * return false. If vertexCount was non-zero then upon failure the vertex
185 * @param vertexCount the number of vertices to reserve space for. Can be
188 * @param vertices will point to reserved vertex space if vertexCount is
189 * non-zero. Illegal to pass NULL if vertexCount > 0.
193 bool reserveVertexAndIndexSpace(int vertexCount,
206 * @param vertexCount in: hint about how many vertices the caller would
220 virtual bool geometryHints(int* vertexCount,
228 * @param vertexCount the number of vertices in the array. Vertex size is
231 void setVertexSourceToArray(const void* vertexArray, int vertexCount);
    [all...]
GrDrawTarget.cpp 149 int vertexCount,
153 if (vertexCount > 0) {
159 vertexCount,
164 geoSrc.fVertexCount = vertexCount;
193 bool GrDrawTarget::reserveVertexAndIndexSpace(int vertexCount,
198 this->willReserveVertexAndIndexSpace(vertexCount, indexCount);
199 if (vertexCount) {
200 if (!this->reserveVertexSpace(vertexSize, vertexCount, vertices)) {
209 if (vertexCount) {
218 bool GrDrawTarget::geometryHints(int32_t* vertexCount,
    [all...]
GrBufferAllocPool.h 221 * @param vertexCount number of vertices to allocate space for
229 int vertexCount,
237 int vertexCount,
GrInOrderDrawBuffer.cpp 63 int vertexCount,
66 SkASSERT(vertexCount > 0);
70 for (int i = 1; i < vertexCount; ++i) {
294 if (draw->startVertex() + draw->vertexCount() != adjustedStartVertex) {
298 SkASSERT(poolState.fPoolStartVertex == draw->startVertex() + draw->vertexCount());
381 size_t vertexBytes = (info.vertexCount() + info.startVertex()) *
716 void GrInOrderDrawBuffer::willReserveVertexAndIndexSpace(int vertexCount,
727 !vertexCount &&
738 int vcount = vertexCount;
751 bool GrInOrderDrawBuffer::geometryHints(int* vertexCount,
    [all...]
GrInOrderDrawBuffer.h 70 virtual bool geometryHints(int* vertexCount,
163 int vertexCount,
170 int vertexCount) SK_OVERRIDE;
177 virtual void willReserveVertexAndIndexSpace(int vertexCount,
GrBufferAllocPool.cpp 390 int vertexCount,
394 SkASSERT(vertexCount >= 0);
400 void* ptr = INHERITED::makeSpace(vertexSize * vertexCount,
412 int vertexCount,
416 void* space = makeSpace(vertexSize, vertexCount, buffer, startVertex);
420 vertexSize * vertexCount);
GrGpu.cpp 475 int vertexCount,
479 SkASSERT(vertexCount > 0);
485 vertexCount,
529 void GrGpu::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) {
536 vertexCount,
  /development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
Triangle.java 62 private final int vertexCount = triangleCoords.length / COORDS_PER_VERTEX;
135 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, vertexCount);
  /packages/screensavers/Basic/src/com/android/dreams/basic/
ColorsGLRenderer.java 343 private final int vertexCount = squareCoords.length / COORDS_PER_VERTEX;
346 private float cornerFrequencies[] = new float[vertexCount];
356 for (int i=0; i<vertexCount; i++) {
359 cornerRotation = (int)(Math.random() * vertexCount);
369 bb = ByteBuffer.allocateDirect(vertexCount * colorStride);
412 for(int i=0; i<vertexCount; i++) {
414 _tmphsv[0] = HUES[(i + cornerRotation) % vertexCount];
430 glDrawArrays(GL_TRIANGLE_FAN, 0, vertexCount);
  /external/chromium_org/third_party/skia/src/core/
SkRecorder.cpp 194 int vertexCount, const SkPoint vertices[],
200 vertexCount,
201 this->copy(vertices, vertexCount),
202 texs ? this->copy(texs, vertexCount) : NULL,
203 colors ? this->copy(colors, vertexCount) : NULL,
  /external/skia/src/core/
SkRecorder.cpp 194 int vertexCount, const SkPoint vertices[],
200 vertexCount,
201 this->copy(vertices, vertexCount),
202 texs ? this->copy(texs, vertexCount) : NULL,
203 colors ? this->copy(colors, vertexCount) : NULL,
  /external/chromium_org/third_party/skia/experimental/PdfViewer/
SkTrackDevice.h 142 virtual void drawVertices(const SkDraw& dummy1, SkCanvas::VertexMode dummy2, int vertexCount,
148 INHERITED::drawVertices(dummy1, dummy2, vertexCount,verts, texs,colors, xmode, indices,
  /external/skia/experimental/PdfViewer/
SkTrackDevice.h 142 virtual void drawVertices(const SkDraw& dummy1, SkCanvas::VertexMode dummy2, int vertexCount,
148 INHERITED::drawVertices(dummy1, dummy2, vertexCount,verts, texs,colors, xmode, indices,
  /external/chromium_org/third_party/angle/samples/angle/sample_util/
geometry_utils.cpp 15 size_t vertexCount = (parellelCount + 1) * (sliceCount + 1);
19 result->positions.resize(vertexCount);
20 result->normals.resize(vertexCount);
  /external/chromium_org/skia/ext/
analysis_canvas.h 63 int vertexCount,

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