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  /external/libpng/contrib/libtests/
pngunknown.c 13 * This is a C program that is intended to be linked against libpng. It
15 * arguments to save or discard combinations of chunks. The program is
33 /* Since this program tests the ability to change the unknown chunk handling
385 const char *program; member in struct:__anon28420
394 init_display(display *d, const char *program)
400 d->program = program;
401 d->file = program;
1057 usage(const char *program, const char *reason)
1061 "testfile.png\n", reason, program);
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  /external/mesa3d/src/mesa/drivers/dri/i915/
i915_context.h 131 /* Maximum size of the program packet, which matches the limits on
136 /* Hardware version of a parsed fragment program. "Derived" from the
146 bool error; /* If program is malformed for any reason. */
159 /* TODO: split between the stored representation of a program and
166 GLuint program[(I915_MAX_TEX_INSN + I915_MAX_ALU_INSN) * 3]; member in struct:i915_fragment_program
172 GLuint *csr; /* Cursor, points into program.
228 GLuint Program[I915_PROGRAM_SIZE];
334 extern void i915_disassemble_program(const GLuint * program, GLuint sz);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_blorp_blit.cpp 344 * The bulk of the work done by the WM program is to wrap and unwrap the
560 /* True if, at the point in the program currently being compiled, the
1882 const GLuint *program = prog.compile(brw, &program_size); local
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  /external/mesa3d/src/mesa/program/
program_parse.y 30 #include "program/program.h"
31 #include "program/prog_parameter.h"
32 #include "program/prog_parameter_layout.h"
33 #include "program/prog_statevars.h"
34 #include "program/prog_instruction.h"
36 #include "program/symbol_table.h"
37 #include "program/program_parser.h"
181 %token PALETTE PARAMS PLANE POINT_TOK POINTSIZE POSITION PRIMARY PROGRAM PROJECTION
278 program: language optionSequence statementSequence EN label
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  /external/sonivox/arm-fm-22k/host_src/
eas_types.h 224 /* external audio callback program change */
228 EAS_U8 program; member in struct:s_ext_audio_prg_chg_tag
  /external/sonivox/arm-hybrid-22k/host_src/
eas_types.h 224 /* external audio callback program change */
228 EAS_U8 program; member in struct:s_ext_audio_prg_chg_tag
  /external/sonivox/arm-wt-22k/host_src/
eas_types.h 229 /* external audio callback program change */
233 EAS_U8 program; member in struct:s_ext_audio_prg_chg_tag
  /frameworks/av/media/libstagefright/mpeg2ts/
ATSParser.cpp 49 struct ATSParser::Program : public RefBase {
50 Program(ATSParser *parser, unsigned programNumber, unsigned programMapPID);
97 DISALLOW_EVIL_CONSTRUCTORS(Program);
101 Stream(Program *program,
126 Program *mProgram;
178 ATSParser::Program::Program(
185 ALOGV("new program number %u", programNumber);
188 bool ATSParser::Program::parsePSISection
1044 const sp<Program> &program = mPrograms.itemAt(index); local
1251 const sp<Program> &program = mPrograms.editItemAt(i); local
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  /frameworks/base/libs/hwui/
ProgramCache.cpp 425 PROGRAM_LOGD("Clearing program cache");
434 Program* ProgramCache::get(const ProgramDescription& description) {
437 // program for A8, unmodulated, texture w/o shader (black text/path textures) is equivalent
438 // to standard texture program (bitmaps, patches). Consider them equivalent.
443 Program* program = NULL; local
445 description.log("Could not find program");
446 program = generateProgram(description, key);
447 mCache.add(key, program);
449 program = mCache.valueAt(index)
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  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLDepthTestActivity.java 292 int program = GLES20.glCreateProgram(); local
293 if (program != 0) {
294 GLES20.glAttachShader(program, vertexShader);
296 GLES20.glAttachShader(program, pixelShader);
298 GLES20.glLinkProgram(program);
300 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
302 Log.e(TAG, "Could not link program: ");
303 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
304 GLES20.glDeleteProgram(program);
305 program = 0
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  /frameworks/native/opengl/libs/GLES_trace/src/
gltrace_fixup.cpp 391 /* void glLinkProgram(GLuint program); */
392 GLuint program = glmsg->args(0).intvalue(0); local
394 /* We don't have to fixup this call, but as soon as a program is linked,
406 GLTrace_glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &n);
407 GLTrace_glGetProgramiv(program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &maxNameLength);
411 GLTrace_glGetActiveAttrib(program, i, maxNameLength, NULL, &size, &type, name);
416 GLTrace_glGetProgramiv(program, GL_ACTIVE_UNIFORMS, &n);
417 GLTrace_glGetProgramiv(program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxNameLength);
421 GLTrace_glGetActiveUniform(program, i, maxNameLength, NULL, &size, &type, name);
435 int program = glmsg->args(0).intvalue(0) local
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  /frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
GL2CameraEye.java 409 int program = GLES20.glCreateProgram(); local
410 if (program != 0) {
411 GLES20.glAttachShader(program, vertexShader);
413 GLES20.glAttachShader(program, pixelShader);
415 GLES20.glLinkProgram(program);
417 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
419 Log.e(TAG, "Could not link program: ");
420 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
421 GLES20.glDeleteProgram(program);
422 program = 0
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  /ndk/sources/host-tools/nawk-20071023/
run.c 174 Cell *program(Node **a, int n) /* execute an awk program */ function
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  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
StateTransformFactory.java 135 // Program State Transformations
1122 int program = msg.getReturnValue().getIntValue(0); local
1134 Integer program = Integer.valueOf(msg.getArgs(0).getIntValue(0)); local
1146 int program = msg.getArgs(0).getIntValue(0); local
1161 int program = msg.getArgs(0).getIntValue(0); local
1178 int program = msg.getArgs(0).getIntValue(0); local
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  /cts/tests/tests/hardware/src/android/hardware/cts/
CameraGLTest.java 815 int program = GLES20.glCreateProgram(); local
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  /external/chromium_org/gpu/command_buffer/service/
gles2_cmd_decoder_autogen.h 26 GLuint program = c.program; local
28 DoAttachShader(program, shader);
584 GLuint program = c.program; local
586 DoDetachShader(program, shader);
986 GLuint program = c.program; local
1307 GLuint program = c.program; local
1377 GLuint program = c.program; local
2093 GLuint program = c.program; local
2101 GLuint program = c.program; local
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program_manager_unittest.cc 58 // Check we can create program.
60 // Check program got created.
61 Program* program1 = manager_.GetProgram(kClient1Id);
66 // Check we get nothing for a non-existent program.
73 // Check we can create program.
74 Program* program0 = manager_.CreateProgram(kClient1Id, kService1Id);
76 // Check program got created.
77 Program* program1 = manager_.GetProgram(kClient1Id);
94 // Check we can create program.
95 scoped_refptr<Program> program1
372 Program* program = local
479 const Program* program = manager_.GetProgram(kClientProgramId); local
497 const Program* program = manager_.GetProgram(kClientProgramId); local
511 const Program* program = manager_.GetProgram(kClientProgramId); local
519 const Program* program = manager_.GetProgram(kClientProgramId); local
548 Program* program = manager_.CreateProgram( local
591 const Program* program = manager_.GetProgram(kClientProgramId); local
627 const Program* program = manager_.GetProgram(kClientProgramId); local
700 Program* program = local
769 Program* program = local
871 Program* program = manager_.CreateProgram( local
910 Program* program = manager_.CreateProgram( local
959 Program* program = manager_.CreateProgram( local
1007 const Program* program = manager_.GetProgram(kClientProgramId); local
1065 const Program* program = manager_.GetProgram(kClientProgramId); local
1158 Program* program = local
1237 Program* program = local
1257 Program* program = SetupShaderVariableTest( local
1274 Program* program = SetupShaderVariableTest( local
1291 Program* program = SetupShaderVariableTest( local
1306 Program* program = SetupShaderVariableTest( local
1322 Program* program = SetupShaderVariableTest( local
1340 Program* program = SetupShaderVariableTest( local
1360 Program* program = SetupShaderVariableTest( local
1378 Program* program = SetupShaderVariableTest( local
1397 Program* program = SetupShaderVariableTest( local
1418 Program* program = manager_.CreateProgram( local
1495 Program* program = manager_.CreateProgram( local
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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_context.h 110 uint *program; member in struct:i915_fragment_shader
119 * and doesn't require regenerating/changing the fragment program to
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
ffvertex_prog.c 31 * Create a vertex program to execute the current fixed function T&L pipeline.
42 #include "program/program.h"
43 #include "program/prog_cache.h"
44 #include "program/prog_instruction.h"
45 #include "program/prog_parameter.h"
46 #include "program/prog_print.h"
47 #include "program/prog_statevars.h"
277 * generated program with line/function references for each
307 struct gl_vertex_program *program; member in struct:tnl_program
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  /external/deqp/modules/gles2/functional/
es2fClippingTests.cpp 2 * drawElements Quality Program OpenGL ES 2.0 Module
520 PositionColorShader program; local
542 const deUint32 programId = ctx.createProgram(&program);
655 PositionColorShader program; local
679 const deUint32 programId = ctx.createProgram(&program);
863 PositionColorShader program; local
1122 PositionColorShader program; local
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  /external/deqp/modules/gles3/functional/
es3fClippingTests.cpp 2 * drawElements Quality Program OpenGL ES 3.0 Module
523 PositionColorShader program; local
545 const deUint32 programId = ctx.createProgram(&program);
658 PositionColorShader program; local
682 const deUint32 programId = ctx.createProgram(&program);
867 PositionColorShader program; local
1126 PositionColorShader program; local
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es3fShaderApiTests.cpp 2 * drawElements Quality Program OpenGL ES 3.0 Module
188 void drawWithProgram (glu::RenderContext& renderCtx, deUint32 program)
201 gl.useProgram(program);
208 glu::draw(renderCtx, program, DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
348 void logProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders)
350 log << TestLog::ShaderProgram(program.getLinkStatus(), program.getInfoLog());
363 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader
482 const GLuint program = glCreateProgram(); local
1365 log << program; local
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es3fTextureSpecificationTests.cpp 2 * drawElements Quality Program OpenGL ES 3.0 Module
151 void renderTex (tcu::Surface& dst, deUint32 program, int width, int height);
217 void TextureSpecCase::renderTex (tcu::Surface& dst, deUint32 program, int width, int height)
225 sglr::drawQuad(*getCurrentContext(), program, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(-1.0f + w*2.0f, -1.0f + h*2.0f, 0.0f)); local
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  /external/deqp/modules/gles3/performance/
es3pDepthTests.cpp 2 * drawElements Quality Program OpenGL ES 3.0 Module
939 const GLuint program = geom.m_program.getProgram(); local
941 gl.useProgram(program);
942 gl.uniform1i(gl.getUniformLocation(program, "u_iterations"), calibrator.getCallCount());
972 const GLuint program = occluded.m_program.getProgram(); local
978 gl.useProgram(program);
979 gl.uniform1i(gl.getUniformLocation(program, "u_iterations"), workload);
1698 const GLuint program = occluded.m_program.getProgram(); local
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  /external/deqp/modules/gles31/functional/
es31fLayoutBindingTests.cpp 2 * drawElements Quality Program OpenGL ES 3.1 Module
370 // Generate the shader program - note: this must be done after deciding the binding points
382 const deUint32 program = m_program->getProgram(); local
384 m_shaderProgramPosLoc = gl.getAttribLocation(program, "a_position");
385 m_shaderProgramArrayNdxLoc = gl.getUniformLocation(program, "u_arrayNdx");
718 // Generate the shader program - note: this must be done after deciding the binding points
893 // Set the viewport and enable the shader program
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