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  /external/eigen/test/eigen2/
eigen2_determinant.cpp 53 CALL_SUBTEST_1( determinant(Matrix<float, 1, 1>()) );
54 CALL_SUBTEST_2( determinant(Matrix<double, 2, 2>()) );
55 CALL_SUBTEST_3( determinant(Matrix<double, 3, 3>()) );
56 CALL_SUBTEST_4( determinant(Matrix<double, 4, 4>()) );
57 CALL_SUBTEST_5( determinant(Matrix<std::complex<double>, 10, 10>()) );
eigen2_nomalloc.cpp 28 typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> VectorType;
37 identity = Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime>
39 square = Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime>
60 CALL_SUBTEST_1( nomalloc(Matrix<float, 1, 1>()) );
62 CALL_SUBTEST_3( nomalloc(Matrix<float,32,32>()) );
eigen2_swap.cpp 20 struct other_matrix_type<Matrix<_Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols> >
22 typedef Matrix<_Scalar, _Rows, _Cols, _Options^RowMajor, _MaxRows, _MaxCols> type;
34 // construct 3 matrix guaranteed to be distinct
57 // test swapping matrix with expression
71 // test assertion on mismatching size -- matrix case
  /external/eigen/test/
swap.cpp 20 struct other_matrix_type<Matrix<_Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols> >
22 typedef Matrix<_Scalar, _Rows, _Cols, _Options^RowMajor, _MaxRows, _MaxCols> type;
34 // construct 3 matrix guaranteed to be distinct
57 // test swapping matrix with expression
71 // test assertion on mismatching size -- matrix case
  /external/eigen/unsupported/Eigen/src/MatrixFunctions/
MatrixSquareRoot.h 16 * \brief Class for computing matrix square roots of upper quasi-triangular matrices.
17 * \tparam MatrixType type of the argument of the matrix square root,
18 * expected to be an instantiation of the Matrix class template.
21 * matrix stored in the upper Hessenberg part of the matrix passed to
33 * \param[in] A upper quasi-triangular matrix whose square root
45 /** \brief Compute the matrix square root
87 // pre: T is quasi-upper-triangular and sqrtT is a zero matrix of the same size
142 Matrix<Scalar,2,2> block = T.template block<2,2>(i,i);
143 EigenSolver<Matrix<Scalar,2,2> > es(block)
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  /external/eigen/unsupported/Eigen/src/NonLinearOptimization/
fdjac1.h 8 Matrix< Scalar, Dynamic, 1 > &x,
9 Matrix< Scalar, Dynamic, 1 > &fvec,
10 Matrix< Scalar, Dynamic, Dynamic > &fjac,
31 Matrix< Scalar, Dynamic, 1 > wa1(n);
32 Matrix< Scalar, Dynamic, 1 > wa2(n);
  /external/skia/src/animator/
SkDraw3D.cpp 55 SkMatrix matrix; local
56 fCamera.patchToMatrix(patch->fPatch, &matrix);
57 matrix.preTranslate(hackWidth / 2, -hackHeight / 2);
58 matrix.postTranslate(hackWidth / 2, hackHeight / 2);
59 maker.fCanvas->concat(matrix);
  /frameworks/native/include/private/gui/
LayerState.h 63 matrix.dsdx = matrix.dtdy = 1.0f;
64 matrix.dsdy = matrix.dtdx = 0.0f;
89 matrix22_t matrix; member in struct:android::layer_state_t
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/
ImagePoint.java 22 import android.graphics.Matrix;
68 Matrix originalToScreen = getImageToScreenMatrix(false);
69 Matrix originalRotateToScreen = getImageToScreenMatrix(true);
79 FilterPoint candidate, Canvas canvas, Matrix originalToScreen,
80 Matrix originalRotateToScreen, Paint paint);
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/include/cloog/
matrix.h 8 /* The CloogMatrix structure is equivalent to the PolyLib Matrix data structure
11 * The whole matrix is stored in memory row after row at the p_Init address. p
14 * the matrix. Each row corresponds to a constraint. The first element of each
41 cloog_int_t ** p; /* Array of pointers to the matrix rows. */
42 cloog_int_t * p_Init; /* Matrix rows contiguously in memory. */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/include/cloog/
matrix.h 8 /* The CloogMatrix structure is equivalent to the PolyLib Matrix data structure
11 * The whole matrix is stored in memory row after row at the p_Init address. p
14 * the matrix. Each row corresponds to a constraint. The first element of each
41 cloog_int_t ** p; /* Array of pointers to the matrix rows. */
42 cloog_int_t * p_Init; /* Matrix rows contiguously in memory. */
  /external/deqp/modules/gles3/functional/
es3fShaderMatrixTests.cpp 21 * \brief Shader matrix arithmetic tests.
32 * + matrix source
624 tcu::Matrix<T, Rows, Cols> matrixCompMult (const tcu::Matrix<T, Rows, Cols>& a, const tcu::Matrix<T, Rows, Cols>& b)
626 tcu::Matrix<T, Rows, Cols> retVal;
638 tcu::Matrix<T, Cols, Rows> transpose (const tcu::Matrix<T, Rows, Cols>& mat)
640 tcu::Matrix<T, Cols, Rows> retVal;
652 tcu::Matrix<T, Cols, Rows> outerProduct (const tcu::Vector<T, Cols>& a, const tcu::Vector<T, Rows>& b
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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixStack.java 19 import android.opengl.Matrix;
25 * A matrix stack, similar to OpenGL ES's internal matrix stack.
44 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far);
55 Matrix.setIdentityM(mMatrix, mTop);
80 Matrix.multiplyMM(mMatrix, mTop, mTemp, 0, m, offset);
104 Matrix.orthoM(mMatrix, mTop, left, right, bottom, top, near, far);
127 Matrix.setRotateM(mTemp, 0, angle, x, y, z);
129 Matrix.multiplyMM(mMatrix, mTop, mTemp, MATRIX_SIZE, mTemp, 0);
137 Matrix.scaleM(mMatrix, mTop, x, y, z)
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  /development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
MyGLRenderer.java 23 import android.opengl.Matrix;
41 // mMVPMatrix is an abbreviation for "Model View Projection Matrix"
66 // Set the camera position (View matrix)
67 Matrix.setLookAtM(mViewMatrix, 0, 0, 0, -3, 0f, 0f, 0f, 0f, 1.0f, 0.0f);
70 Matrix.multiplyMM(mMVPMatrix, 0, mProjectionMatrix, 0, mViewMatrix, 0);
82 Matrix.setRotateM(mRotationMatrix, 0, mAngle, 0, 0, 1.0f);
84 // Combine the rotation matrix with the projection and camera view
86 // for the matrix multiplication product to be correct.
87 Matrix.multiplyMM(scratch, 0, mMVPMatrix, 0, mRotationMatrix, 0);
101 // this projection matrix is applied to object coordinate
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  /external/ceres-solver/internal/ceres/
block_random_access_matrix.h 41 // A matrix implementing the BlockRandomAccessMatrix interface is a
42 // matrix whose rows and columns are divided into blocks. For example
43 // the matrix A:
57 // user is accessing the matrix concurrently, it is his responsibility
61 // There is no requirement that all cells be present, i.e. the matrix
66 // form a dense submatrix of a larger dense matrix. Like everywhere
104 // a CellInfo with a pointer to the dense matrix containing it,
105 // otherwise return NULL. The dense matrix containing this cell has
107 // (row, col) within this matrix.
119 // Zero out the values of the array. The structure of the matrix
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dense_normal_cholesky_solver.cc 74 ConstColMajorMatrixRef Aref = A->matrix();
75 Matrix lhs(num_cols, num_cols);
83 // same matrix being multiplied with itself and that the product is
92 lhs += D.array().square().matrix().asDiagonal();
99 Eigen::LLT<Matrix, Eigen::Upper> llt =
123 // Temporarily append a diagonal block to the A matrix, but undo
124 // it before returning the matrix to the user.
129 Matrix lhs(num_cols, num_cols);
135 // matrix is the same as the number of rows.
145 // Undo the modifications to the matrix A
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  /external/chromium_org/third_party/mesa/src/src/mesa/math/
m_matrix.h 28 * Defines basic structures for matrix-handling.
44 * \name Symbolic names to some of the entries in the matrix
46 * These are handy for the viewport mapping, which is expressed as a matrix.
63 MATRIX_GENERAL, /**< general 4x4 matrix */
64 MATRIX_IDENTITY, /**< identity matrix */
66 MATRIX_PERSPECTIVE, /**< perspective projection matrix */
73 * Matrix type to represent 4x4 transformation matrices.
76 GLfloat *m; /**< 16 matrix elements (16-byte aligned) */
169 * Transform a point (column vector) by a matrix: Q = M * P
186 * Transform a normal (row vector) by a matrix: [NX NY NZ] = N * MA
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  /external/chromium_org/third_party/skia/src/core/
SkPictureStateTree.cpp 102 void SkPictureStateTree::Iterator::setCurrentMatrix(const SkMatrix* matrix) {
103 SkASSERT(NULL != matrix);
105 if (matrix == fCurrentMatrix) {
109 // The matrix is in recording space, but we also inherit
110 // a playback matrix from out target canvas.
111 SkMatrix m = *matrix;
114 fCurrentMatrix = matrix;
169 // restore() may change the matrix, so we need to reapply.
174 // restore() may change the matrix, so we need to reapply.
188 // restore() may change the matrix, so we need to reapply
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  /external/chromium_org/third_party/skia/tests/
RoundRectTest.cpp 385 // Called for a matrix that should cause SkRRect::transform to fail.
387 const SkMatrix& matrix) {
395 bool success = orig.transform(matrix, &dst);
420 // The identity matrix will duplicate the rrect.
426 SkMatrix matrix; local
427 matrix.reset();
428 matrix.setSkewX(SkIntToScalar(2));
429 assert_transform_failure(reporter, orig, matrix);
431 matrix.reset();
432 matrix.setSkewY(SkIntToScalar(3))
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  /external/mesa3d/src/mesa/math/
m_matrix.h 28 * Defines basic structures for matrix-handling.
44 * \name Symbolic names to some of the entries in the matrix
46 * These are handy for the viewport mapping, which is expressed as a matrix.
63 MATRIX_GENERAL, /**< general 4x4 matrix */
64 MATRIX_IDENTITY, /**< identity matrix */
66 MATRIX_PERSPECTIVE, /**< perspective projection matrix */
73 * Matrix type to represent 4x4 transformation matrices.
76 GLfloat *m; /**< 16 matrix elements (16-byte aligned) */
169 * Transform a point (column vector) by a matrix: Q = M * P
186 * Transform a normal (row vector) by a matrix: [NX NY NZ] = N * MA
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  /external/mp4parser/isoparser/src/main/java/com/coremedia/iso/boxes/
MovieHeaderBox.java 42 private long[] matrix = new long[]{0x00010000, 0, 0, 0, 0x00010000, 0, 0, 0, 0x40000000}; field in class:MovieHeaderBox
84 return matrix;
121 matrix = new long[9];
123 matrix[i] = IsoTypeReader.readUInt32(content);
151 for (int i = 0; i < matrix.length; i++) {
153 result.append("matrix").append(i).append("=").append(matrix[i]);
184 IsoTypeWriter.writeUInt32(byteBuffer, matrix[i]);
223 public void setMatrix(long[] matrix) {
224 this.matrix = matrix
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TrackHeaderBox.java 46 private long[] matrix = new long[]{0x00010000, 0, 0, 0, 0x00010000, 0, 0, 0, 0x40000000}; field in class:TrackHeaderBox
85 return matrix;
129 matrix = new long[9];
131 matrix[i] = IsoTypeReader.readUInt32(content);
159 IsoTypeWriter.writeUInt32(byteBuffer, matrix[i]);
181 for (int i = 0; i < matrix.length; i++) {
183 result.append("matrix").append(i).append("=").append(matrix[i]);
221 public void setMatrix(long[] matrix) {
222 this.matrix = matrix
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  /external/pixman/test/
matrix-test.c 105 /* random shift for the matrix */
108 ti.matrix[j][k] >>= prng_rand_n (30);
113 /* affine matrix */
114 ti.matrix[2][0] = 0;
115 ti.matrix[2][1] = 0;
116 ti.matrix[2][2] = pixman_fixed_1;
125 is_affine = (ti.matrix[2][0] == 0 && ti.matrix[2][1] == 0 &&
126 ti.matrix[2][2] == pixman_fixed_1 &&
144 tf.m[j][k] = pixman_fixed_to_float128 (ti.matrix[j][k])
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  /external/skia/src/core/
SkPictureStateTree.cpp 102 void SkPictureStateTree::Iterator::setCurrentMatrix(const SkMatrix* matrix) {
103 SkASSERT(NULL != matrix);
105 if (matrix == fCurrentMatrix) {
109 // The matrix is in recording space, but we also inherit
110 // a playback matrix from out target canvas.
111 SkMatrix m = *matrix;
114 fCurrentMatrix = matrix;
169 // restore() may change the matrix, so we need to reapply.
174 // restore() may change the matrix, so we need to reapply.
188 // restore() may change the matrix, so we need to reapply
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  /external/skia/tests/
RoundRectTest.cpp 385 // Called for a matrix that should cause SkRRect::transform to fail.
387 const SkMatrix& matrix) {
395 bool success = orig.transform(matrix, &dst);
420 // The identity matrix will duplicate the rrect.
426 SkMatrix matrix; local
427 matrix.reset();
428 matrix.setSkewX(SkIntToScalar(2));
429 assert_transform_failure(reporter, orig, matrix);
431 matrix.reset();
432 matrix.setSkewY(SkIntToScalar(3))
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