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  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp 358 gl.uniformMatrix3fv(gl.getUniformLocation(program, "u_coordMat"), 1, GL_FALSE, m_coordMat.getColumnMajorData().getPtr());
es31fUniformLocationTests.cpp 612 case glu::TYPE_FLOAT_MAT3: gl.uniformMatrix3fv(gotLoc, 1, false, floatBuf); break;
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  /external/chromium_org/gpu/command_buffer/client/
gles2_c_lib_autogen.h 563 gles2::GetGLContext()->UniformMatrix3fv(location, count, transpose, value);
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gles2_implementation_impl_autogen.h     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 766 void GLContext::uniformMatrix3fv (deInt32 location, deInt32 count, deInt32 transpose, const float *value)
sglrReferenceContext.hpp 729 virtual void uniformMatrix3fv (deInt32 location, deInt32 count, deInt32 transpose, const float *value);
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  /external/deqp/framework/opengl/wrapper/
glwInitGL41.inl 160 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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glwInitGL42.inl 160 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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glwInitGL43.inl 160 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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glwInitGL44.inl 160 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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glwImpl.inl 1274 gl->uniformMatrix3fv(location, count, transpose, value);
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  /external/deqp/modules/gles2/functional/
es2fTextureUnitTests.cpp 407 ctx.uniformMatrix3fv(ctx.getUniformLocation(program, ("u_trans" + ndxStr).c_str()), 1, GL_FALSE, (GLfloat*)&m_transformations[ndx].getColumnMajorData()[0]);
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es2fShaderMatrixTests.cpp     [all...]
  /external/chromium_org/gpu/command_buffer/docs/
gles2_cmd_format_docs.txt     [all...]
  /external/deqp/modules/gles3/functional/
es3fFboTestUtil.cpp 505 gl.uniformMatrix3fv(gl.getUniformLocation(program, "u_coordMat"), 1, GL_FALSE, m_coordMat.getColumnMajorData().getPtr());
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es3fShaderMatrixTests.cpp     [all...]
  /external/chromium_org/third_party/mesa/src/include/GL/
gl_mangle.h     [all...]
  /external/deqp/modules/glshared/
glsShaderLibraryCase.cpp 517 case TYPE_FLOAT_MAT3: gl.uniformMatrix3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break;
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  /external/mesa3d/include/GL/
gl_mangle.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/include/GL/
gl_mangle.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/
gl_mangle.h     [all...]
  /external/chromium_org/cc/output/
gl_renderer.cc     [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
APIspec.xml     [all...]
  /external/deqp/modules/gles2/performance/
es2pShaderCompilationCases.cpp     [all...]
es2pShaderOperatorTests.cpp 126 case 3: gl.uniformMatrix3fv(location, count, GL_FALSE, &data[0]); break;
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