Home | History | Annotate | Download | only in wrapper
      1 /* WARNING: This is auto-generated file. Do not modify, since changes will
      2  * be lost! Modify the generating script instead.
      3  */
      4 gl->cullFace									= (glCullFaceFunc)										loader->get("glCullFace");
      5 gl->frontFace									= (glFrontFaceFunc)										loader->get("glFrontFace");
      6 gl->hint										= (glHintFunc)											loader->get("glHint");
      7 gl->lineWidth									= (glLineWidthFunc)										loader->get("glLineWidth");
      8 gl->pointSize									= (glPointSizeFunc)										loader->get("glPointSize");
      9 gl->polygonMode									= (glPolygonModeFunc)									loader->get("glPolygonMode");
     10 gl->scissor										= (glScissorFunc)										loader->get("glScissor");
     11 gl->texParameterf								= (glTexParameterfFunc)									loader->get("glTexParameterf");
     12 gl->texParameterfv								= (glTexParameterfvFunc)								loader->get("glTexParameterfv");
     13 gl->texParameteri								= (glTexParameteriFunc)									loader->get("glTexParameteri");
     14 gl->texParameteriv								= (glTexParameterivFunc)								loader->get("glTexParameteriv");
     15 gl->texImage1D									= (glTexImage1DFunc)									loader->get("glTexImage1D");
     16 gl->texImage2D									= (glTexImage2DFunc)									loader->get("glTexImage2D");
     17 gl->drawBuffer									= (glDrawBufferFunc)									loader->get("glDrawBuffer");
     18 gl->clear										= (glClearFunc)											loader->get("glClear");
     19 gl->clearColor									= (glClearColorFunc)									loader->get("glClearColor");
     20 gl->clearStencil								= (glClearStencilFunc)									loader->get("glClearStencil");
     21 gl->clearDepth									= (glClearDepthFunc)									loader->get("glClearDepth");
     22 gl->stencilMask									= (glStencilMaskFunc)									loader->get("glStencilMask");
     23 gl->colorMask									= (glColorMaskFunc)										loader->get("glColorMask");
     24 gl->depthMask									= (glDepthMaskFunc)										loader->get("glDepthMask");
     25 gl->disable										= (glDisableFunc)										loader->get("glDisable");
     26 gl->enable										= (glEnableFunc)										loader->get("glEnable");
     27 gl->finish										= (glFinishFunc)										loader->get("glFinish");
     28 gl->flush										= (glFlushFunc)											loader->get("glFlush");
     29 gl->blendFunc									= (glBlendFuncFunc)										loader->get("glBlendFunc");
     30 gl->logicOp										= (glLogicOpFunc)										loader->get("glLogicOp");
     31 gl->stencilFunc									= (glStencilFuncFunc)									loader->get("glStencilFunc");
     32 gl->stencilOp									= (glStencilOpFunc)										loader->get("glStencilOp");
     33 gl->depthFunc									= (glDepthFuncFunc)										loader->get("glDepthFunc");
     34 gl->pixelStoref									= (glPixelStorefFunc)									loader->get("glPixelStoref");
     35 gl->pixelStorei									= (glPixelStoreiFunc)									loader->get("glPixelStorei");
     36 gl->readBuffer									= (glReadBufferFunc)									loader->get("glReadBuffer");
     37 gl->readPixels									= (glReadPixelsFunc)									loader->get("glReadPixels");
     38 gl->getBooleanv									= (glGetBooleanvFunc)									loader->get("glGetBooleanv");
     39 gl->getDoublev									= (glGetDoublevFunc)									loader->get("glGetDoublev");
     40 gl->getError									= (glGetErrorFunc)										loader->get("glGetError");
     41 gl->getFloatv									= (glGetFloatvFunc)										loader->get("glGetFloatv");
     42 gl->getIntegerv									= (glGetIntegervFunc)									loader->get("glGetIntegerv");
     43 gl->getString									= (glGetStringFunc)										loader->get("glGetString");
     44 gl->getTexImage									= (glGetTexImageFunc)									loader->get("glGetTexImage");
     45 gl->getTexParameterfv							= (glGetTexParameterfvFunc)								loader->get("glGetTexParameterfv");
     46 gl->getTexParameteriv							= (glGetTexParameterivFunc)								loader->get("glGetTexParameteriv");
     47 gl->getTexLevelParameterfv						= (glGetTexLevelParameterfvFunc)						loader->get("glGetTexLevelParameterfv");
     48 gl->getTexLevelParameteriv						= (glGetTexLevelParameterivFunc)						loader->get("glGetTexLevelParameteriv");
     49 gl->isEnabled									= (glIsEnabledFunc)										loader->get("glIsEnabled");
     50 gl->depthRange									= (glDepthRangeFunc)									loader->get("glDepthRange");
     51 gl->viewport									= (glViewportFunc)										loader->get("glViewport");
     52 gl->drawArrays									= (glDrawArraysFunc)									loader->get("glDrawArrays");
     53 gl->drawElements								= (glDrawElementsFunc)									loader->get("glDrawElements");
     54 gl->getPointerv									= (glGetPointervFunc)									loader->get("glGetPointerv");
     55 gl->polygonOffset								= (glPolygonOffsetFunc)									loader->get("glPolygonOffset");
     56 gl->copyTexImage1D								= (glCopyTexImage1DFunc)								loader->get("glCopyTexImage1D");
     57 gl->copyTexImage2D								= (glCopyTexImage2DFunc)								loader->get("glCopyTexImage2D");
     58 gl->copyTexSubImage1D							= (glCopyTexSubImage1DFunc)								loader->get("glCopyTexSubImage1D");
     59 gl->copyTexSubImage2D							= (glCopyTexSubImage2DFunc)								loader->get("glCopyTexSubImage2D");
     60 gl->texSubImage1D								= (glTexSubImage1DFunc)									loader->get("glTexSubImage1D");
     61 gl->texSubImage2D								= (glTexSubImage2DFunc)									loader->get("glTexSubImage2D");
     62 gl->bindTexture									= (glBindTextureFunc)									loader->get("glBindTexture");
     63 gl->deleteTextures								= (glDeleteTexturesFunc)								loader->get("glDeleteTextures");
     64 gl->genTextures									= (glGenTexturesFunc)									loader->get("glGenTextures");
     65 gl->isTexture									= (glIsTextureFunc)										loader->get("glIsTexture");
     66 gl->blendColor									= (glBlendColorFunc)									loader->get("glBlendColor");
     67 gl->blendEquation								= (glBlendEquationFunc)									loader->get("glBlendEquation");
     68 gl->drawRangeElements							= (glDrawRangeElementsFunc)								loader->get("glDrawRangeElements");
     69 gl->texImage3D									= (glTexImage3DFunc)									loader->get("glTexImage3D");
     70 gl->texSubImage3D								= (glTexSubImage3DFunc)									loader->get("glTexSubImage3D");
     71 gl->copyTexSubImage3D							= (glCopyTexSubImage3DFunc)								loader->get("glCopyTexSubImage3D");
     72 gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture");
     73 gl->sampleCoverage								= (glSampleCoverageFunc)								loader->get("glSampleCoverage");
     74 gl->compressedTexImage3D						= (glCompressedTexImage3DFunc)							loader->get("glCompressedTexImage3D");
     75 gl->compressedTexImage2D						= (glCompressedTexImage2DFunc)							loader->get("glCompressedTexImage2D");
     76 gl->compressedTexImage1D						= (glCompressedTexImage1DFunc)							loader->get("glCompressedTexImage1D");
     77 gl->compressedTexSubImage3D						= (glCompressedTexSubImage3DFunc)						loader->get("glCompressedTexSubImage3D");
     78 gl->compressedTexSubImage2D						= (glCompressedTexSubImage2DFunc)						loader->get("glCompressedTexSubImage2D");
     79 gl->compressedTexSubImage1D						= (glCompressedTexSubImage1DFunc)						loader->get("glCompressedTexSubImage1D");
     80 gl->getCompressedTexImage						= (glGetCompressedTexImageFunc)							loader->get("glGetCompressedTexImage");
     81 gl->blendFuncSeparate							= (glBlendFuncSeparateFunc)								loader->get("glBlendFuncSeparate");
     82 gl->multiDrawArrays								= (glMultiDrawArraysFunc)								loader->get("glMultiDrawArrays");
     83 gl->multiDrawElements							= (glMultiDrawElementsFunc)								loader->get("glMultiDrawElements");
     84 gl->pointParameterf								= (glPointParameterfFunc)								loader->get("glPointParameterf");
     85 gl->pointParameterfv							= (glPointParameterfvFunc)								loader->get("glPointParameterfv");
     86 gl->pointParameteri								= (glPointParameteriFunc)								loader->get("glPointParameteri");
     87 gl->pointParameteriv							= (glPointParameterivFunc)								loader->get("glPointParameteriv");
     88 gl->genQueries									= (glGenQueriesFunc)									loader->get("glGenQueries");
     89 gl->deleteQueries								= (glDeleteQueriesFunc)									loader->get("glDeleteQueries");
     90 gl->isQuery										= (glIsQueryFunc)										loader->get("glIsQuery");
     91 gl->beginQuery									= (glBeginQueryFunc)									loader->get("glBeginQuery");
     92 gl->endQuery									= (glEndQueryFunc)										loader->get("glEndQuery");
     93 gl->getQueryiv									= (glGetQueryivFunc)									loader->get("glGetQueryiv");
     94 gl->getQueryObjectiv							= (glGetQueryObjectivFunc)								loader->get("glGetQueryObjectiv");
     95 gl->getQueryObjectuiv							= (glGetQueryObjectuivFunc)								loader->get("glGetQueryObjectuiv");
     96 gl->bindBuffer									= (glBindBufferFunc)									loader->get("glBindBuffer");
     97 gl->deleteBuffers								= (glDeleteBuffersFunc)									loader->get("glDeleteBuffers");
     98 gl->genBuffers									= (glGenBuffersFunc)									loader->get("glGenBuffers");
     99 gl->isBuffer									= (glIsBufferFunc)										loader->get("glIsBuffer");
    100 gl->bufferData									= (glBufferDataFunc)									loader->get("glBufferData");
    101 gl->bufferSubData								= (glBufferSubDataFunc)									loader->get("glBufferSubData");
    102 gl->getBufferSubData							= (glGetBufferSubDataFunc)								loader->get("glGetBufferSubData");
    103 gl->mapBuffer									= (glMapBufferFunc)										loader->get("glMapBuffer");
    104 gl->unmapBuffer									= (glUnmapBufferFunc)									loader->get("glUnmapBuffer");
    105 gl->getBufferParameteriv						= (glGetBufferParameterivFunc)							loader->get("glGetBufferParameteriv");
    106 gl->getBufferPointerv							= (glGetBufferPointervFunc)								loader->get("glGetBufferPointerv");
    107 gl->blendEquationSeparate						= (glBlendEquationSeparateFunc)							loader->get("glBlendEquationSeparate");
    108 gl->drawBuffers									= (glDrawBuffersFunc)									loader->get("glDrawBuffers");
    109 gl->stencilOpSeparate							= (glStencilOpSeparateFunc)								loader->get("glStencilOpSeparate");
    110 gl->stencilFuncSeparate							= (glStencilFuncSeparateFunc)							loader->get("glStencilFuncSeparate");
    111 gl->stencilMaskSeparate							= (glStencilMaskSeparateFunc)							loader->get("glStencilMaskSeparate");
    112 gl->attachShader								= (glAttachShaderFunc)									loader->get("glAttachShader");
    113 gl->bindAttribLocation							= (glBindAttribLocationFunc)							loader->get("glBindAttribLocation");
    114 gl->compileShader								= (glCompileShaderFunc)									loader->get("glCompileShader");
    115 gl->createProgram								= (glCreateProgramFunc)									loader->get("glCreateProgram");
    116 gl->createShader								= (glCreateShaderFunc)									loader->get("glCreateShader");
    117 gl->deleteProgram								= (glDeleteProgramFunc)									loader->get("glDeleteProgram");
    118 gl->deleteShader								= (glDeleteShaderFunc)									loader->get("glDeleteShader");
    119 gl->detachShader								= (glDetachShaderFunc)									loader->get("glDetachShader");
    120 gl->disableVertexAttribArray					= (glDisableVertexAttribArrayFunc)						loader->get("glDisableVertexAttribArray");
    121 gl->enableVertexAttribArray						= (glEnableVertexAttribArrayFunc)						loader->get("glEnableVertexAttribArray");
    122 gl->getActiveAttrib								= (glGetActiveAttribFunc)								loader->get("glGetActiveAttrib");
    123 gl->getActiveUniform							= (glGetActiveUniformFunc)								loader->get("glGetActiveUniform");
    124 gl->getAttachedShaders							= (glGetAttachedShadersFunc)							loader->get("glGetAttachedShaders");
    125 gl->getAttribLocation							= (glGetAttribLocationFunc)								loader->get("glGetAttribLocation");
    126 gl->getProgramiv								= (glGetProgramivFunc)									loader->get("glGetProgramiv");
    127 gl->getProgramInfoLog							= (glGetProgramInfoLogFunc)								loader->get("glGetProgramInfoLog");
    128 gl->getShaderiv									= (glGetShaderivFunc)									loader->get("glGetShaderiv");
    129 gl->getShaderInfoLog							= (glGetShaderInfoLogFunc)								loader->get("glGetShaderInfoLog");
    130 gl->getShaderSource								= (glGetShaderSourceFunc)								loader->get("glGetShaderSource");
    131 gl->getUniformLocation							= (glGetUniformLocationFunc)							loader->get("glGetUniformLocation");
    132 gl->getUniformfv								= (glGetUniformfvFunc)									loader->get("glGetUniformfv");
    133 gl->getUniformiv								= (glGetUniformivFunc)									loader->get("glGetUniformiv");
    134 gl->getVertexAttribdv							= (glGetVertexAttribdvFunc)								loader->get("glGetVertexAttribdv");
    135 gl->getVertexAttribfv							= (glGetVertexAttribfvFunc)								loader->get("glGetVertexAttribfv");
    136 gl->getVertexAttribiv							= (glGetVertexAttribivFunc)								loader->get("glGetVertexAttribiv");
    137 gl->getVertexAttribPointerv						= (glGetVertexAttribPointervFunc)						loader->get("glGetVertexAttribPointerv");
    138 gl->isProgram									= (glIsProgramFunc)										loader->get("glIsProgram");
    139 gl->isShader									= (glIsShaderFunc)										loader->get("glIsShader");
    140 gl->linkProgram									= (glLinkProgramFunc)									loader->get("glLinkProgram");
    141 gl->shaderSource								= (glShaderSourceFunc)									loader->get("glShaderSource");
    142 gl->useProgram									= (glUseProgramFunc)									loader->get("glUseProgram");
    143 gl->uniform1f									= (glUniform1fFunc)										loader->get("glUniform1f");
    144 gl->uniform2f									= (glUniform2fFunc)										loader->get("glUniform2f");
    145 gl->uniform3f									= (glUniform3fFunc)										loader->get("glUniform3f");
    146 gl->uniform4f									= (glUniform4fFunc)										loader->get("glUniform4f");
    147 gl->uniform1i									= (glUniform1iFunc)										loader->get("glUniform1i");
    148 gl->uniform2i									= (glUniform2iFunc)										loader->get("glUniform2i");
    149 gl->uniform3i									= (glUniform3iFunc)										loader->get("glUniform3i");
    150 gl->uniform4i									= (glUniform4iFunc)										loader->get("glUniform4i");
    151 gl->uniform1fv									= (glUniform1fvFunc)									loader->get("glUniform1fv");
    152 gl->uniform2fv									= (glUniform2fvFunc)									loader->get("glUniform2fv");
    153 gl->uniform3fv									= (glUniform3fvFunc)									loader->get("glUniform3fv");
    154 gl->uniform4fv									= (glUniform4fvFunc)									loader->get("glUniform4fv");
    155 gl->uniform1iv									= (glUniform1ivFunc)									loader->get("glUniform1iv");
    156 gl->uniform2iv									= (glUniform2ivFunc)									loader->get("glUniform2iv");
    157 gl->uniform3iv									= (glUniform3ivFunc)									loader->get("glUniform3iv");
    158 gl->uniform4iv									= (glUniform4ivFunc)									loader->get("glUniform4iv");
    159 gl->uniformMatrix2fv							= (glUniformMatrix2fvFunc)								loader->get("glUniformMatrix2fv");
    160 gl->uniformMatrix3fv							= (glUniformMatrix3fvFunc)								loader->get("glUniformMatrix3fv");
    161 gl->uniformMatrix4fv							= (glUniformMatrix4fvFunc)								loader->get("glUniformMatrix4fv");
    162 gl->validateProgram								= (glValidateProgramFunc)								loader->get("glValidateProgram");
    163 gl->vertexAttrib1d								= (glVertexAttrib1dFunc)								loader->get("glVertexAttrib1d");
    164 gl->vertexAttrib1dv								= (glVertexAttrib1dvFunc)								loader->get("glVertexAttrib1dv");
    165 gl->vertexAttrib1f								= (glVertexAttrib1fFunc)								loader->get("glVertexAttrib1f");
    166 gl->vertexAttrib1fv								= (glVertexAttrib1fvFunc)								loader->get("glVertexAttrib1fv");
    167 gl->vertexAttrib1s								= (glVertexAttrib1sFunc)								loader->get("glVertexAttrib1s");
    168 gl->vertexAttrib1sv								= (glVertexAttrib1svFunc)								loader->get("glVertexAttrib1sv");
    169 gl->vertexAttrib2d								= (glVertexAttrib2dFunc)								loader->get("glVertexAttrib2d");
    170 gl->vertexAttrib2dv								= (glVertexAttrib2dvFunc)								loader->get("glVertexAttrib2dv");
    171 gl->vertexAttrib2f								= (glVertexAttrib2fFunc)								loader->get("glVertexAttrib2f");
    172 gl->vertexAttrib2fv								= (glVertexAttrib2fvFunc)								loader->get("glVertexAttrib2fv");
    173 gl->vertexAttrib2s								= (glVertexAttrib2sFunc)								loader->get("glVertexAttrib2s");
    174 gl->vertexAttrib2sv								= (glVertexAttrib2svFunc)								loader->get("glVertexAttrib2sv");
    175 gl->vertexAttrib3d								= (glVertexAttrib3dFunc)								loader->get("glVertexAttrib3d");
    176 gl->vertexAttrib3dv								= (glVertexAttrib3dvFunc)								loader->get("glVertexAttrib3dv");
    177 gl->vertexAttrib3f								= (glVertexAttrib3fFunc)								loader->get("glVertexAttrib3f");
    178 gl->vertexAttrib3fv								= (glVertexAttrib3fvFunc)								loader->get("glVertexAttrib3fv");
    179 gl->vertexAttrib3s								= (glVertexAttrib3sFunc)								loader->get("glVertexAttrib3s");
    180 gl->vertexAttrib3sv								= (glVertexAttrib3svFunc)								loader->get("glVertexAttrib3sv");
    181 gl->vertexAttrib4Nbv							= (glVertexAttrib4NbvFunc)								loader->get("glVertexAttrib4Nbv");
    182 gl->vertexAttrib4Niv							= (glVertexAttrib4NivFunc)								loader->get("glVertexAttrib4Niv");
    183 gl->vertexAttrib4Nsv							= (glVertexAttrib4NsvFunc)								loader->get("glVertexAttrib4Nsv");
    184 gl->vertexAttrib4Nub							= (glVertexAttrib4NubFunc)								loader->get("glVertexAttrib4Nub");
    185 gl->vertexAttrib4Nubv							= (glVertexAttrib4NubvFunc)								loader->get("glVertexAttrib4Nubv");
    186 gl->vertexAttrib4Nuiv							= (glVertexAttrib4NuivFunc)								loader->get("glVertexAttrib4Nuiv");
    187 gl->vertexAttrib4Nusv							= (glVertexAttrib4NusvFunc)								loader->get("glVertexAttrib4Nusv");
    188 gl->vertexAttrib4bv								= (glVertexAttrib4bvFunc)								loader->get("glVertexAttrib4bv");
    189 gl->vertexAttrib4d								= (glVertexAttrib4dFunc)								loader->get("glVertexAttrib4d");
    190 gl->vertexAttrib4dv								= (glVertexAttrib4dvFunc)								loader->get("glVertexAttrib4dv");
    191 gl->vertexAttrib4f								= (glVertexAttrib4fFunc)								loader->get("glVertexAttrib4f");
    192 gl->vertexAttrib4fv								= (glVertexAttrib4fvFunc)								loader->get("glVertexAttrib4fv");
    193 gl->vertexAttrib4iv								= (glVertexAttrib4ivFunc)								loader->get("glVertexAttrib4iv");
    194 gl->vertexAttrib4s								= (glVertexAttrib4sFunc)								loader->get("glVertexAttrib4s");
    195 gl->vertexAttrib4sv								= (glVertexAttrib4svFunc)								loader->get("glVertexAttrib4sv");
    196 gl->vertexAttrib4ubv							= (glVertexAttrib4ubvFunc)								loader->get("glVertexAttrib4ubv");
    197 gl->vertexAttrib4uiv							= (glVertexAttrib4uivFunc)								loader->get("glVertexAttrib4uiv");
    198 gl->vertexAttrib4usv							= (glVertexAttrib4usvFunc)								loader->get("glVertexAttrib4usv");
    199 gl->vertexAttribPointer							= (glVertexAttribPointerFunc)							loader->get("glVertexAttribPointer");
    200 gl->uniformMatrix2x3fv							= (glUniformMatrix2x3fvFunc)							loader->get("glUniformMatrix2x3fv");
    201 gl->uniformMatrix3x2fv							= (glUniformMatrix3x2fvFunc)							loader->get("glUniformMatrix3x2fv");
    202 gl->uniformMatrix2x4fv							= (glUniformMatrix2x4fvFunc)							loader->get("glUniformMatrix2x4fv");
    203 gl->uniformMatrix4x2fv							= (glUniformMatrix4x2fvFunc)							loader->get("glUniformMatrix4x2fv");
    204 gl->uniformMatrix3x4fv							= (glUniformMatrix3x4fvFunc)							loader->get("glUniformMatrix3x4fv");
    205 gl->uniformMatrix4x3fv							= (glUniformMatrix4x3fvFunc)							loader->get("glUniformMatrix4x3fv");
    206 gl->colorMaski									= (glColorMaskiFunc)									loader->get("glColorMaski");
    207 gl->getBooleani_v								= (glGetBooleani_vFunc)									loader->get("glGetBooleani_v");
    208 gl->getIntegeri_v								= (glGetIntegeri_vFunc)									loader->get("glGetIntegeri_v");
    209 gl->enablei										= (glEnableiFunc)										loader->get("glEnablei");
    210 gl->disablei									= (glDisableiFunc)										loader->get("glDisablei");
    211 gl->isEnabledi									= (glIsEnablediFunc)									loader->get("glIsEnabledi");
    212 gl->beginTransformFeedback						= (glBeginTransformFeedbackFunc)						loader->get("glBeginTransformFeedback");
    213 gl->endTransformFeedback						= (glEndTransformFeedbackFunc)							loader->get("glEndTransformFeedback");
    214 gl->bindBufferRange								= (glBindBufferRangeFunc)								loader->get("glBindBufferRange");
    215 gl->bindBufferBase								= (glBindBufferBaseFunc)								loader->get("glBindBufferBase");
    216 gl->transformFeedbackVaryings					= (glTransformFeedbackVaryingsFunc)						loader->get("glTransformFeedbackVaryings");
    217 gl->getTransformFeedbackVarying					= (glGetTransformFeedbackVaryingFunc)					loader->get("glGetTransformFeedbackVarying");
    218 gl->clampColor									= (glClampColorFunc)									loader->get("glClampColor");
    219 gl->beginConditionalRender						= (glBeginConditionalRenderFunc)						loader->get("glBeginConditionalRender");
    220 gl->endConditionalRender						= (glEndConditionalRenderFunc)							loader->get("glEndConditionalRender");
    221 gl->vertexAttribIPointer						= (glVertexAttribIPointerFunc)							loader->get("glVertexAttribIPointer");
    222 gl->getVertexAttribIiv							= (glGetVertexAttribIivFunc)							loader->get("glGetVertexAttribIiv");
    223 gl->getVertexAttribIuiv							= (glGetVertexAttribIuivFunc)							loader->get("glGetVertexAttribIuiv");
    224 gl->vertexAttribI1i								= (glVertexAttribI1iFunc)								loader->get("glVertexAttribI1i");
    225 gl->vertexAttribI2i								= (glVertexAttribI2iFunc)								loader->get("glVertexAttribI2i");
    226 gl->vertexAttribI3i								= (glVertexAttribI3iFunc)								loader->get("glVertexAttribI3i");
    227 gl->vertexAttribI4i								= (glVertexAttribI4iFunc)								loader->get("glVertexAttribI4i");
    228 gl->vertexAttribI1ui							= (glVertexAttribI1uiFunc)								loader->get("glVertexAttribI1ui");
    229 gl->vertexAttribI2ui							= (glVertexAttribI2uiFunc)								loader->get("glVertexAttribI2ui");
    230 gl->vertexAttribI3ui							= (glVertexAttribI3uiFunc)								loader->get("glVertexAttribI3ui");
    231 gl->vertexAttribI4ui							= (glVertexAttribI4uiFunc)								loader->get("glVertexAttribI4ui");
    232 gl->vertexAttribI1iv							= (glVertexAttribI1ivFunc)								loader->get("glVertexAttribI1iv");
    233 gl->vertexAttribI2iv							= (glVertexAttribI2ivFunc)								loader->get("glVertexAttribI2iv");
    234 gl->vertexAttribI3iv							= (glVertexAttribI3ivFunc)								loader->get("glVertexAttribI3iv");
    235 gl->vertexAttribI4iv							= (glVertexAttribI4ivFunc)								loader->get("glVertexAttribI4iv");
    236 gl->vertexAttribI1uiv							= (glVertexAttribI1uivFunc)								loader->get("glVertexAttribI1uiv");
    237 gl->vertexAttribI2uiv							= (glVertexAttribI2uivFunc)								loader->get("glVertexAttribI2uiv");
    238 gl->vertexAttribI3uiv							= (glVertexAttribI3uivFunc)								loader->get("glVertexAttribI3uiv");
    239 gl->vertexAttribI4uiv							= (glVertexAttribI4uivFunc)								loader->get("glVertexAttribI4uiv");
    240 gl->vertexAttribI4bv							= (glVertexAttribI4bvFunc)								loader->get("glVertexAttribI4bv");
    241 gl->vertexAttribI4sv							= (glVertexAttribI4svFunc)								loader->get("glVertexAttribI4sv");
    242 gl->vertexAttribI4ubv							= (glVertexAttribI4ubvFunc)								loader->get("glVertexAttribI4ubv");
    243 gl->vertexAttribI4usv							= (glVertexAttribI4usvFunc)								loader->get("glVertexAttribI4usv");
    244 gl->getUniformuiv								= (glGetUniformuivFunc)									loader->get("glGetUniformuiv");
    245 gl->bindFragDataLocation						= (glBindFragDataLocationFunc)							loader->get("glBindFragDataLocation");
    246 gl->getFragDataLocation							= (glGetFragDataLocationFunc)							loader->get("glGetFragDataLocation");
    247 gl->uniform1ui									= (glUniform1uiFunc)									loader->get("glUniform1ui");
    248 gl->uniform2ui									= (glUniform2uiFunc)									loader->get("glUniform2ui");
    249 gl->uniform3ui									= (glUniform3uiFunc)									loader->get("glUniform3ui");
    250 gl->uniform4ui									= (glUniform4uiFunc)									loader->get("glUniform4ui");
    251 gl->uniform1uiv									= (glUniform1uivFunc)									loader->get("glUniform1uiv");
    252 gl->uniform2uiv									= (glUniform2uivFunc)									loader->get("glUniform2uiv");
    253 gl->uniform3uiv									= (glUniform3uivFunc)									loader->get("glUniform3uiv");
    254 gl->uniform4uiv									= (glUniform4uivFunc)									loader->get("glUniform4uiv");
    255 gl->texParameterIiv								= (glTexParameterIivFunc)								loader->get("glTexParameterIiv");
    256 gl->texParameterIuiv							= (glTexParameterIuivFunc)								loader->get("glTexParameterIuiv");
    257 gl->getTexParameterIiv							= (glGetTexParameterIivFunc)							loader->get("glGetTexParameterIiv");
    258 gl->getTexParameterIuiv							= (glGetTexParameterIuivFunc)							loader->get("glGetTexParameterIuiv");
    259 gl->clearBufferiv								= (glClearBufferivFunc)									loader->get("glClearBufferiv");
    260 gl->clearBufferuiv								= (glClearBufferuivFunc)								loader->get("glClearBufferuiv");
    261 gl->clearBufferfv								= (glClearBufferfvFunc)									loader->get("glClearBufferfv");
    262 gl->clearBufferfi								= (glClearBufferfiFunc)									loader->get("glClearBufferfi");
    263 gl->getStringi									= (glGetStringiFunc)									loader->get("glGetStringi");
    264 gl->isRenderbuffer								= (glIsRenderbufferFunc)								loader->get("glIsRenderbuffer");
    265 gl->bindRenderbuffer							= (glBindRenderbufferFunc)								loader->get("glBindRenderbuffer");
    266 gl->deleteRenderbuffers							= (glDeleteRenderbuffersFunc)							loader->get("glDeleteRenderbuffers");
    267 gl->genRenderbuffers							= (glGenRenderbuffersFunc)								loader->get("glGenRenderbuffers");
    268 gl->renderbufferStorage							= (glRenderbufferStorageFunc)							loader->get("glRenderbufferStorage");
    269 gl->getRenderbufferParameteriv					= (glGetRenderbufferParameterivFunc)					loader->get("glGetRenderbufferParameteriv");
    270 gl->isFramebuffer								= (glIsFramebufferFunc)									loader->get("glIsFramebuffer");
    271 gl->bindFramebuffer								= (glBindFramebufferFunc)								loader->get("glBindFramebuffer");
    272 gl->deleteFramebuffers							= (glDeleteFramebuffersFunc)							loader->get("glDeleteFramebuffers");
    273 gl->genFramebuffers								= (glGenFramebuffersFunc)								loader->get("glGenFramebuffers");
    274 gl->checkFramebufferStatus						= (glCheckFramebufferStatusFunc)						loader->get("glCheckFramebufferStatus");
    275 gl->framebufferTexture1D						= (glFramebufferTexture1DFunc)							loader->get("glFramebufferTexture1D");
    276 gl->framebufferTexture2D						= (glFramebufferTexture2DFunc)							loader->get("glFramebufferTexture2D");
    277 gl->framebufferTexture3D						= (glFramebufferTexture3DFunc)							loader->get("glFramebufferTexture3D");
    278 gl->framebufferRenderbuffer						= (glFramebufferRenderbufferFunc)						loader->get("glFramebufferRenderbuffer");
    279 gl->getFramebufferAttachmentParameteriv			= (glGetFramebufferAttachmentParameterivFunc)			loader->get("glGetFramebufferAttachmentParameteriv");
    280 gl->generateMipmap								= (glGenerateMipmapFunc)								loader->get("glGenerateMipmap");
    281 gl->blitFramebuffer								= (glBlitFramebufferFunc)								loader->get("glBlitFramebuffer");
    282 gl->renderbufferStorageMultisample				= (glRenderbufferStorageMultisampleFunc)				loader->get("glRenderbufferStorageMultisample");
    283 gl->framebufferTextureLayer						= (glFramebufferTextureLayerFunc)						loader->get("glFramebufferTextureLayer");
    284 gl->mapBufferRange								= (glMapBufferRangeFunc)								loader->get("glMapBufferRange");
    285 gl->flushMappedBufferRange						= (glFlushMappedBufferRangeFunc)						loader->get("glFlushMappedBufferRange");
    286 gl->bindVertexArray								= (glBindVertexArrayFunc)								loader->get("glBindVertexArray");
    287 gl->deleteVertexArrays							= (glDeleteVertexArraysFunc)							loader->get("glDeleteVertexArrays");
    288 gl->genVertexArrays								= (glGenVertexArraysFunc)								loader->get("glGenVertexArrays");
    289 gl->isVertexArray								= (glIsVertexArrayFunc)									loader->get("glIsVertexArray");
    290 gl->texBuffer									= (glTexBufferFunc)										loader->get("glTexBuffer");
    291 gl->primitiveRestartIndex						= (glPrimitiveRestartIndexFunc)							loader->get("glPrimitiveRestartIndex");
    292 gl->copyBufferSubData							= (glCopyBufferSubDataFunc)								loader->get("glCopyBufferSubData");
    293 gl->drawArraysInstanced							= (glDrawArraysInstancedFunc)							loader->get("glDrawArraysInstanced");
    294 gl->drawElementsInstanced						= (glDrawElementsInstancedFunc)							loader->get("glDrawElementsInstanced");
    295 gl->getUniformIndices							= (glGetUniformIndicesFunc)								loader->get("glGetUniformIndices");
    296 gl->getActiveUniformsiv							= (glGetActiveUniformsivFunc)							loader->get("glGetActiveUniformsiv");
    297 gl->getActiveUniformName						= (glGetActiveUniformNameFunc)							loader->get("glGetActiveUniformName");
    298 gl->getUniformBlockIndex						= (glGetUniformBlockIndexFunc)							loader->get("glGetUniformBlockIndex");
    299 gl->getActiveUniformBlockiv						= (glGetActiveUniformBlockivFunc)						loader->get("glGetActiveUniformBlockiv");
    300 gl->getActiveUniformBlockName					= (glGetActiveUniformBlockNameFunc)						loader->get("glGetActiveUniformBlockName");
    301 gl->uniformBlockBinding							= (glUniformBlockBindingFunc)							loader->get("glUniformBlockBinding");
    302 gl->getInteger64i_v								= (glGetInteger64i_vFunc)								loader->get("glGetInteger64i_v");
    303 gl->getBufferParameteri64v						= (glGetBufferParameteri64vFunc)						loader->get("glGetBufferParameteri64v");
    304 gl->framebufferTexture							= (glFramebufferTextureFunc)							loader->get("glFramebufferTexture");
    305 gl->drawElementsBaseVertex						= (glDrawElementsBaseVertexFunc)						loader->get("glDrawElementsBaseVertex");
    306 gl->drawRangeElementsBaseVertex					= (glDrawRangeElementsBaseVertexFunc)					loader->get("glDrawRangeElementsBaseVertex");
    307 gl->drawElementsInstancedBaseVertex				= (glDrawElementsInstancedBaseVertexFunc)				loader->get("glDrawElementsInstancedBaseVertex");
    308 gl->multiDrawElementsBaseVertex					= (glMultiDrawElementsBaseVertexFunc)					loader->get("glMultiDrawElementsBaseVertex");
    309 gl->provokingVertex								= (glProvokingVertexFunc)								loader->get("glProvokingVertex");
    310 gl->fenceSync									= (glFenceSyncFunc)										loader->get("glFenceSync");
    311 gl->isSync										= (glIsSyncFunc)										loader->get("glIsSync");
    312 gl->deleteSync									= (glDeleteSyncFunc)									loader->get("glDeleteSync");
    313 gl->clientWaitSync								= (glClientWaitSyncFunc)								loader->get("glClientWaitSync");
    314 gl->waitSync									= (glWaitSyncFunc)										loader->get("glWaitSync");
    315 gl->getInteger64v								= (glGetInteger64vFunc)									loader->get("glGetInteger64v");
    316 gl->getSynciv									= (glGetSyncivFunc)										loader->get("glGetSynciv");
    317 gl->texImage2DMultisample						= (glTexImage2DMultisampleFunc)							loader->get("glTexImage2DMultisample");
    318 gl->texImage3DMultisample						= (glTexImage3DMultisampleFunc)							loader->get("glTexImage3DMultisample");
    319 gl->getMultisamplefv							= (glGetMultisamplefvFunc)								loader->get("glGetMultisamplefv");
    320 gl->sampleMaski									= (glSampleMaskiFunc)									loader->get("glSampleMaski");
    321 gl->vertexAttribDivisor							= (glVertexAttribDivisorFunc)							loader->get("glVertexAttribDivisor");
    322 gl->bindFragDataLocationIndexed					= (glBindFragDataLocationIndexedFunc)					loader->get("glBindFragDataLocationIndexed");
    323 gl->getFragDataIndex							= (glGetFragDataIndexFunc)								loader->get("glGetFragDataIndex");
    324 gl->genSamplers									= (glGenSamplersFunc)									loader->get("glGenSamplers");
    325 gl->deleteSamplers								= (glDeleteSamplersFunc)								loader->get("glDeleteSamplers");
    326 gl->isSampler									= (glIsSamplerFunc)										loader->get("glIsSampler");
    327 gl->bindSampler									= (glBindSamplerFunc)									loader->get("glBindSampler");
    328 gl->samplerParameteri							= (glSamplerParameteriFunc)								loader->get("glSamplerParameteri");
    329 gl->samplerParameteriv							= (glSamplerParameterivFunc)							loader->get("glSamplerParameteriv");
    330 gl->samplerParameterf							= (glSamplerParameterfFunc)								loader->get("glSamplerParameterf");
    331 gl->samplerParameterfv							= (glSamplerParameterfvFunc)							loader->get("glSamplerParameterfv");
    332 gl->samplerParameterIiv							= (glSamplerParameterIivFunc)							loader->get("glSamplerParameterIiv");
    333 gl->samplerParameterIuiv						= (glSamplerParameterIuivFunc)							loader->get("glSamplerParameterIuiv");
    334 gl->getSamplerParameteriv						= (glGetSamplerParameterivFunc)							loader->get("glGetSamplerParameteriv");
    335 gl->getSamplerParameterIiv						= (glGetSamplerParameterIivFunc)						loader->get("glGetSamplerParameterIiv");
    336 gl->getSamplerParameterfv						= (glGetSamplerParameterfvFunc)							loader->get("glGetSamplerParameterfv");
    337 gl->getSamplerParameterIuiv						= (glGetSamplerParameterIuivFunc)						loader->get("glGetSamplerParameterIuiv");
    338 gl->queryCounter								= (glQueryCounterFunc)									loader->get("glQueryCounter");
    339 gl->getQueryObjecti64v							= (glGetQueryObjecti64vFunc)							loader->get("glGetQueryObjecti64v");
    340 gl->getQueryObjectui64v							= (glGetQueryObjectui64vFunc)							loader->get("glGetQueryObjectui64v");
    341 gl->vertexAttribP1ui							= (glVertexAttribP1uiFunc)								loader->get("glVertexAttribP1ui");
    342 gl->vertexAttribP1uiv							= (glVertexAttribP1uivFunc)								loader->get("glVertexAttribP1uiv");
    343 gl->vertexAttribP2ui							= (glVertexAttribP2uiFunc)								loader->get("glVertexAttribP2ui");
    344 gl->vertexAttribP2uiv							= (glVertexAttribP2uivFunc)								loader->get("glVertexAttribP2uiv");
    345 gl->vertexAttribP3ui							= (glVertexAttribP3uiFunc)								loader->get("glVertexAttribP3ui");
    346 gl->vertexAttribP3uiv							= (glVertexAttribP3uivFunc)								loader->get("glVertexAttribP3uiv");
    347 gl->vertexAttribP4ui							= (glVertexAttribP4uiFunc)								loader->get("glVertexAttribP4ui");
    348 gl->vertexAttribP4uiv							= (glVertexAttribP4uivFunc)								loader->get("glVertexAttribP4uiv");
    349 gl->blendEquationi								= (glBlendEquationiFunc)								loader->get("glBlendEquationi");
    350 gl->blendEquationSeparatei						= (glBlendEquationSeparateiFunc)						loader->get("glBlendEquationSeparatei");
    351 gl->blendFunci									= (glBlendFunciFunc)									loader->get("glBlendFunci");
    352 gl->blendFuncSeparatei							= (glBlendFuncSeparateiFunc)							loader->get("glBlendFuncSeparatei");
    353 gl->drawArraysIndirect							= (glDrawArraysIndirectFunc)							loader->get("glDrawArraysIndirect");
    354 gl->drawElementsIndirect						= (glDrawElementsIndirectFunc)							loader->get("glDrawElementsIndirect");
    355 gl->uniform1d									= (glUniform1dFunc)										loader->get("glUniform1d");
    356 gl->uniform2d									= (glUniform2dFunc)										loader->get("glUniform2d");
    357 gl->uniform3d									= (glUniform3dFunc)										loader->get("glUniform3d");
    358 gl->uniform4d									= (glUniform4dFunc)										loader->get("glUniform4d");
    359 gl->uniform1dv									= (glUniform1dvFunc)									loader->get("glUniform1dv");
    360 gl->uniform2dv									= (glUniform2dvFunc)									loader->get("glUniform2dv");
    361 gl->uniform3dv									= (glUniform3dvFunc)									loader->get("glUniform3dv");
    362 gl->uniform4dv									= (glUniform4dvFunc)									loader->get("glUniform4dv");
    363 gl->uniformMatrix2dv							= (glUniformMatrix2dvFunc)								loader->get("glUniformMatrix2dv");
    364 gl->uniformMatrix3dv							= (glUniformMatrix3dvFunc)								loader->get("glUniformMatrix3dv");
    365 gl->uniformMatrix4dv							= (glUniformMatrix4dvFunc)								loader->get("glUniformMatrix4dv");
    366 gl->uniformMatrix2x3dv							= (glUniformMatrix2x3dvFunc)							loader->get("glUniformMatrix2x3dv");
    367 gl->uniformMatrix2x4dv							= (glUniformMatrix2x4dvFunc)							loader->get("glUniformMatrix2x4dv");
    368 gl->uniformMatrix3x2dv							= (glUniformMatrix3x2dvFunc)							loader->get("glUniformMatrix3x2dv");
    369 gl->uniformMatrix3x4dv							= (glUniformMatrix3x4dvFunc)							loader->get("glUniformMatrix3x4dv");
    370 gl->uniformMatrix4x2dv							= (glUniformMatrix4x2dvFunc)							loader->get("glUniformMatrix4x2dv");
    371 gl->uniformMatrix4x3dv							= (glUniformMatrix4x3dvFunc)							loader->get("glUniformMatrix4x3dv");
    372 gl->getUniformdv								= (glGetUniformdvFunc)									loader->get("glGetUniformdv");
    373 gl->minSampleShading							= (glMinSampleShadingFunc)								loader->get("glMinSampleShading");
    374 gl->getSubroutineUniformLocation				= (glGetSubroutineUniformLocationFunc)					loader->get("glGetSubroutineUniformLocation");
    375 gl->getSubroutineIndex							= (glGetSubroutineIndexFunc)							loader->get("glGetSubroutineIndex");
    376 gl->getActiveSubroutineUniformiv				= (glGetActiveSubroutineUniformivFunc)					loader->get("glGetActiveSubroutineUniformiv");
    377 gl->getActiveSubroutineUniformName				= (glGetActiveSubroutineUniformNameFunc)				loader->get("glGetActiveSubroutineUniformName");
    378 gl->getActiveSubroutineName						= (glGetActiveSubroutineNameFunc)						loader->get("glGetActiveSubroutineName");
    379 gl->uniformSubroutinesuiv						= (glUniformSubroutinesuivFunc)							loader->get("glUniformSubroutinesuiv");
    380 gl->getUniformSubroutineuiv						= (glGetUniformSubroutineuivFunc)						loader->get("glGetUniformSubroutineuiv");
    381 gl->getProgramStageiv							= (glGetProgramStageivFunc)								loader->get("glGetProgramStageiv");
    382 gl->patchParameteri								= (glPatchParameteriFunc)								loader->get("glPatchParameteri");
    383 gl->patchParameterfv							= (glPatchParameterfvFunc)								loader->get("glPatchParameterfv");
    384 gl->bindTransformFeedback						= (glBindTransformFeedbackFunc)							loader->get("glBindTransformFeedback");
    385 gl->deleteTransformFeedbacks					= (glDeleteTransformFeedbacksFunc)						loader->get("glDeleteTransformFeedbacks");
    386 gl->genTransformFeedbacks						= (glGenTransformFeedbacksFunc)							loader->get("glGenTransformFeedbacks");
    387 gl->isTransformFeedback							= (glIsTransformFeedbackFunc)							loader->get("glIsTransformFeedback");
    388 gl->pauseTransformFeedback						= (glPauseTransformFeedbackFunc)						loader->get("glPauseTransformFeedback");
    389 gl->resumeTransformFeedback						= (glResumeTransformFeedbackFunc)						loader->get("glResumeTransformFeedback");
    390 gl->drawTransformFeedback						= (glDrawTransformFeedbackFunc)							loader->get("glDrawTransformFeedback");
    391 gl->drawTransformFeedbackStream					= (glDrawTransformFeedbackStreamFunc)					loader->get("glDrawTransformFeedbackStream");
    392 gl->beginQueryIndexed							= (glBeginQueryIndexedFunc)								loader->get("glBeginQueryIndexed");
    393 gl->endQueryIndexed								= (glEndQueryIndexedFunc)								loader->get("glEndQueryIndexed");
    394 gl->getQueryIndexediv							= (glGetQueryIndexedivFunc)								loader->get("glGetQueryIndexediv");
    395 gl->releaseShaderCompiler						= (glReleaseShaderCompilerFunc)							loader->get("glReleaseShaderCompiler");
    396 gl->shaderBinary								= (glShaderBinaryFunc)									loader->get("glShaderBinary");
    397 gl->getShaderPrecisionFormat					= (glGetShaderPrecisionFormatFunc)						loader->get("glGetShaderPrecisionFormat");
    398 gl->depthRangef									= (glDepthRangefFunc)									loader->get("glDepthRangef");
    399 gl->clearDepthf									= (glClearDepthfFunc)									loader->get("glClearDepthf");
    400 gl->getProgramBinary							= (glGetProgramBinaryFunc)								loader->get("glGetProgramBinary");
    401 gl->programBinary								= (glProgramBinaryFunc)									loader->get("glProgramBinary");
    402 gl->programParameteri							= (glProgramParameteriFunc)								loader->get("glProgramParameteri");
    403 gl->useProgramStages							= (glUseProgramStagesFunc)								loader->get("glUseProgramStages");
    404 gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgram");
    405 gl->createShaderProgramv						= (glCreateShaderProgramvFunc)							loader->get("glCreateShaderProgramv");
    406 gl->bindProgramPipeline							= (glBindProgramPipelineFunc)							loader->get("glBindProgramPipeline");
    407 gl->deleteProgramPipelines						= (glDeleteProgramPipelinesFunc)						loader->get("glDeleteProgramPipelines");
    408 gl->genProgramPipelines							= (glGenProgramPipelinesFunc)							loader->get("glGenProgramPipelines");
    409 gl->isProgramPipeline							= (glIsProgramPipelineFunc)								loader->get("glIsProgramPipeline");
    410 gl->getProgramPipelineiv						= (glGetProgramPipelineivFunc)							loader->get("glGetProgramPipelineiv");
    411 gl->programUniform1i							= (glProgramUniform1iFunc)								loader->get("glProgramUniform1i");
    412 gl->programUniform1iv							= (glProgramUniform1ivFunc)								loader->get("glProgramUniform1iv");
    413 gl->programUniform1f							= (glProgramUniform1fFunc)								loader->get("glProgramUniform1f");
    414 gl->programUniform1fv							= (glProgramUniform1fvFunc)								loader->get("glProgramUniform1fv");
    415 gl->programUniform1d							= (glProgramUniform1dFunc)								loader->get("glProgramUniform1d");
    416 gl->programUniform1dv							= (glProgramUniform1dvFunc)								loader->get("glProgramUniform1dv");
    417 gl->programUniform1ui							= (glProgramUniform1uiFunc)								loader->get("glProgramUniform1ui");
    418 gl->programUniform1uiv							= (glProgramUniform1uivFunc)							loader->get("glProgramUniform1uiv");
    419 gl->programUniform2i							= (glProgramUniform2iFunc)								loader->get("glProgramUniform2i");
    420 gl->programUniform2iv							= (glProgramUniform2ivFunc)								loader->get("glProgramUniform2iv");
    421 gl->programUniform2f							= (glProgramUniform2fFunc)								loader->get("glProgramUniform2f");
    422 gl->programUniform2fv							= (glProgramUniform2fvFunc)								loader->get("glProgramUniform2fv");
    423 gl->programUniform2d							= (glProgramUniform2dFunc)								loader->get("glProgramUniform2d");
    424 gl->programUniform2dv							= (glProgramUniform2dvFunc)								loader->get("glProgramUniform2dv");
    425 gl->programUniform2ui							= (glProgramUniform2uiFunc)								loader->get("glProgramUniform2ui");
    426 gl->programUniform2uiv							= (glProgramUniform2uivFunc)							loader->get("glProgramUniform2uiv");
    427 gl->programUniform3i							= (glProgramUniform3iFunc)								loader->get("glProgramUniform3i");
    428 gl->programUniform3iv							= (glProgramUniform3ivFunc)								loader->get("glProgramUniform3iv");
    429 gl->programUniform3f							= (glProgramUniform3fFunc)								loader->get("glProgramUniform3f");
    430 gl->programUniform3fv							= (glProgramUniform3fvFunc)								loader->get("glProgramUniform3fv");
    431 gl->programUniform3d							= (glProgramUniform3dFunc)								loader->get("glProgramUniform3d");
    432 gl->programUniform3dv							= (glProgramUniform3dvFunc)								loader->get("glProgramUniform3dv");
    433 gl->programUniform3ui							= (glProgramUniform3uiFunc)								loader->get("glProgramUniform3ui");
    434 gl->programUniform3uiv							= (glProgramUniform3uivFunc)							loader->get("glProgramUniform3uiv");
    435 gl->programUniform4i							= (glProgramUniform4iFunc)								loader->get("glProgramUniform4i");
    436 gl->programUniform4iv							= (glProgramUniform4ivFunc)								loader->get("glProgramUniform4iv");
    437 gl->programUniform4f							= (glProgramUniform4fFunc)								loader->get("glProgramUniform4f");
    438 gl->programUniform4fv							= (glProgramUniform4fvFunc)								loader->get("glProgramUniform4fv");
    439 gl->programUniform4d							= (glProgramUniform4dFunc)								loader->get("glProgramUniform4d");
    440 gl->programUniform4dv							= (glProgramUniform4dvFunc)								loader->get("glProgramUniform4dv");
    441 gl->programUniform4ui							= (glProgramUniform4uiFunc)								loader->get("glProgramUniform4ui");
    442 gl->programUniform4uiv							= (glProgramUniform4uivFunc)							loader->get("glProgramUniform4uiv");
    443 gl->programUniformMatrix2fv						= (glProgramUniformMatrix2fvFunc)						loader->get("glProgramUniformMatrix2fv");
    444 gl->programUniformMatrix3fv						= (glProgramUniformMatrix3fvFunc)						loader->get("glProgramUniformMatrix3fv");
    445 gl->programUniformMatrix4fv						= (glProgramUniformMatrix4fvFunc)						loader->get("glProgramUniformMatrix4fv");
    446 gl->programUniformMatrix2dv						= (glProgramUniformMatrix2dvFunc)						loader->get("glProgramUniformMatrix2dv");
    447 gl->programUniformMatrix3dv						= (glProgramUniformMatrix3dvFunc)						loader->get("glProgramUniformMatrix3dv");
    448 gl->programUniformMatrix4dv						= (glProgramUniformMatrix4dvFunc)						loader->get("glProgramUniformMatrix4dv");
    449 gl->programUniformMatrix2x3fv					= (glProgramUniformMatrix2x3fvFunc)						loader->get("glProgramUniformMatrix2x3fv");
    450 gl->programUniformMatrix3x2fv					= (glProgramUniformMatrix3x2fvFunc)						loader->get("glProgramUniformMatrix3x2fv");
    451 gl->programUniformMatrix2x4fv					= (glProgramUniformMatrix2x4fvFunc)						loader->get("glProgramUniformMatrix2x4fv");
    452 gl->programUniformMatrix4x2fv					= (glProgramUniformMatrix4x2fvFunc)						loader->get("glProgramUniformMatrix4x2fv");
    453 gl->programUniformMatrix3x4fv					= (glProgramUniformMatrix3x4fvFunc)						loader->get("glProgramUniformMatrix3x4fv");
    454 gl->programUniformMatrix4x3fv					= (glProgramUniformMatrix4x3fvFunc)						loader->get("glProgramUniformMatrix4x3fv");
    455 gl->programUniformMatrix2x3dv					= (glProgramUniformMatrix2x3dvFunc)						loader->get("glProgramUniformMatrix2x3dv");
    456 gl->programUniformMatrix3x2dv					= (glProgramUniformMatrix3x2dvFunc)						loader->get("glProgramUniformMatrix3x2dv");
    457 gl->programUniformMatrix2x4dv					= (glProgramUniformMatrix2x4dvFunc)						loader->get("glProgramUniformMatrix2x4dv");
    458 gl->programUniformMatrix4x2dv					= (glProgramUniformMatrix4x2dvFunc)						loader->get("glProgramUniformMatrix4x2dv");
    459 gl->programUniformMatrix3x4dv					= (glProgramUniformMatrix3x4dvFunc)						loader->get("glProgramUniformMatrix3x4dv");
    460 gl->programUniformMatrix4x3dv					= (glProgramUniformMatrix4x3dvFunc)						loader->get("glProgramUniformMatrix4x3dv");
    461 gl->validateProgramPipeline						= (glValidateProgramPipelineFunc)						loader->get("glValidateProgramPipeline");
    462 gl->getProgramPipelineInfoLog					= (glGetProgramPipelineInfoLogFunc)						loader->get("glGetProgramPipelineInfoLog");
    463 gl->vertexAttribL1d								= (glVertexAttribL1dFunc)								loader->get("glVertexAttribL1d");
    464 gl->vertexAttribL2d								= (glVertexAttribL2dFunc)								loader->get("glVertexAttribL2d");
    465 gl->vertexAttribL3d								= (glVertexAttribL3dFunc)								loader->get("glVertexAttribL3d");
    466 gl->vertexAttribL4d								= (glVertexAttribL4dFunc)								loader->get("glVertexAttribL4d");
    467 gl->vertexAttribL1dv							= (glVertexAttribL1dvFunc)								loader->get("glVertexAttribL1dv");
    468 gl->vertexAttribL2dv							= (glVertexAttribL2dvFunc)								loader->get("glVertexAttribL2dv");
    469 gl->vertexAttribL3dv							= (glVertexAttribL3dvFunc)								loader->get("glVertexAttribL3dv");
    470 gl->vertexAttribL4dv							= (glVertexAttribL4dvFunc)								loader->get("glVertexAttribL4dv");
    471 gl->vertexAttribLPointer						= (glVertexAttribLPointerFunc)							loader->get("glVertexAttribLPointer");
    472 gl->getVertexAttribLdv							= (glGetVertexAttribLdvFunc)							loader->get("glGetVertexAttribLdv");
    473 gl->viewportArrayv								= (glViewportArrayvFunc)								loader->get("glViewportArrayv");
    474 gl->viewportIndexedf							= (glViewportIndexedfFunc)								loader->get("glViewportIndexedf");
    475 gl->viewportIndexedfv							= (glViewportIndexedfvFunc)								loader->get("glViewportIndexedfv");
    476 gl->scissorArrayv								= (glScissorArrayvFunc)									loader->get("glScissorArrayv");
    477 gl->scissorIndexed								= (glScissorIndexedFunc)								loader->get("glScissorIndexed");
    478 gl->scissorIndexedv								= (glScissorIndexedvFunc)								loader->get("glScissorIndexedv");
    479 gl->depthRangeArrayv							= (glDepthRangeArrayvFunc)								loader->get("glDepthRangeArrayv");
    480 gl->depthRangeIndexed							= (glDepthRangeIndexedFunc)								loader->get("glDepthRangeIndexed");
    481 gl->getFloati_v									= (glGetFloati_vFunc)									loader->get("glGetFloati_v");
    482 gl->getDoublei_v								= (glGetDoublei_vFunc)									loader->get("glGetDoublei_v");
    483 gl->drawArraysInstancedBaseInstance				= (glDrawArraysInstancedBaseInstanceFunc)				loader->get("glDrawArraysInstancedBaseInstance");
    484 gl->drawElementsInstancedBaseInstance			= (glDrawElementsInstancedBaseInstanceFunc)				loader->get("glDrawElementsInstancedBaseInstance");
    485 gl->drawElementsInstancedBaseVertexBaseInstance	= (glDrawElementsInstancedBaseVertexBaseInstanceFunc)	loader->get("glDrawElementsInstancedBaseVertexBaseInstance");
    486 gl->drawTransformFeedbackInstanced				= (glDrawTransformFeedbackInstancedFunc)				loader->get("glDrawTransformFeedbackInstanced");
    487 gl->drawTransformFeedbackStreamInstanced		= (glDrawTransformFeedbackStreamInstancedFunc)			loader->get("glDrawTransformFeedbackStreamInstanced");
    488 gl->getInternalformativ							= (glGetInternalformativFunc)							loader->get("glGetInternalformativ");
    489 gl->getActiveAtomicCounterBufferiv				= (glGetActiveAtomicCounterBufferivFunc)				loader->get("glGetActiveAtomicCounterBufferiv");
    490 gl->bindImageTexture							= (glBindImageTextureFunc)								loader->get("glBindImageTexture");
    491 gl->memoryBarrier								= (glMemoryBarrierFunc)									loader->get("glMemoryBarrier");
    492 gl->texStorage1D								= (glTexStorage1DFunc)									loader->get("glTexStorage1D");
    493 gl->texStorage2D								= (glTexStorage2DFunc)									loader->get("glTexStorage2D");
    494 gl->texStorage3D								= (glTexStorage3DFunc)									loader->get("glTexStorage3D");
    495 gl->clearBufferData								= (glClearBufferDataFunc)								loader->get("glClearBufferData");
    496 gl->clearBufferSubData							= (glClearBufferSubDataFunc)							loader->get("glClearBufferSubData");
    497 gl->dispatchCompute								= (glDispatchComputeFunc)								loader->get("glDispatchCompute");
    498 gl->dispatchComputeIndirect						= (glDispatchComputeIndirectFunc)						loader->get("glDispatchComputeIndirect");
    499 gl->copyImageSubData							= (glCopyImageSubDataFunc)								loader->get("glCopyImageSubData");
    500 gl->debugMessageControl							= (glDebugMessageControlFunc)							loader->get("glDebugMessageControl");
    501 gl->debugMessageInsert							= (glDebugMessageInsertFunc)							loader->get("glDebugMessageInsert");
    502 gl->debugMessageCallback						= (glDebugMessageCallbackFunc)							loader->get("glDebugMessageCallback");
    503 gl->getDebugMessageLog							= (glGetDebugMessageLogFunc)							loader->get("glGetDebugMessageLog");
    504 gl->pushDebugGroup								= (glPushDebugGroupFunc)								loader->get("glPushDebugGroup");
    505 gl->popDebugGroup								= (glPopDebugGroupFunc)									loader->get("glPopDebugGroup");
    506 gl->objectLabel									= (glObjectLabelFunc)									loader->get("glObjectLabel");
    507 gl->getObjectLabel								= (glGetObjectLabelFunc)								loader->get("glGetObjectLabel");
    508 gl->objectPtrLabel								= (glObjectPtrLabelFunc)								loader->get("glObjectPtrLabel");
    509 gl->getObjectPtrLabel							= (glGetObjectPtrLabelFunc)								loader->get("glGetObjectPtrLabel");
    510 gl->framebufferParameteri						= (glFramebufferParameteriFunc)							loader->get("glFramebufferParameteri");
    511 gl->getFramebufferParameteriv					= (glGetFramebufferParameterivFunc)						loader->get("glGetFramebufferParameteriv");
    512 gl->getInternalformati64v						= (glGetInternalformati64vFunc)							loader->get("glGetInternalformati64v");
    513 gl->invalidateTexSubImage						= (glInvalidateTexSubImageFunc)							loader->get("glInvalidateTexSubImage");
    514 gl->invalidateTexImage							= (glInvalidateTexImageFunc)							loader->get("glInvalidateTexImage");
    515 gl->invalidateBufferSubData						= (glInvalidateBufferSubDataFunc)						loader->get("glInvalidateBufferSubData");
    516 gl->invalidateBufferData						= (glInvalidateBufferDataFunc)							loader->get("glInvalidateBufferData");
    517 gl->invalidateFramebuffer						= (glInvalidateFramebufferFunc)							loader->get("glInvalidateFramebuffer");
    518 gl->invalidateSubFramebuffer					= (glInvalidateSubFramebufferFunc)						loader->get("glInvalidateSubFramebuffer");
    519 gl->multiDrawArraysIndirect						= (glMultiDrawArraysIndirectFunc)						loader->get("glMultiDrawArraysIndirect");
    520 gl->multiDrawElementsIndirect					= (glMultiDrawElementsIndirectFunc)						loader->get("glMultiDrawElementsIndirect");
    521 gl->getProgramInterfaceiv						= (glGetProgramInterfaceivFunc)							loader->get("glGetProgramInterfaceiv");
    522 gl->getProgramResourceIndex						= (glGetProgramResourceIndexFunc)						loader->get("glGetProgramResourceIndex");
    523 gl->getProgramResourceName						= (glGetProgramResourceNameFunc)						loader->get("glGetProgramResourceName");
    524 gl->getProgramResourceiv						= (glGetProgramResourceivFunc)							loader->get("glGetProgramResourceiv");
    525 gl->getProgramResourceLocation					= (glGetProgramResourceLocationFunc)					loader->get("glGetProgramResourceLocation");
    526 gl->getProgramResourceLocationIndex				= (glGetProgramResourceLocationIndexFunc)				loader->get("glGetProgramResourceLocationIndex");
    527 gl->shaderStorageBlockBinding					= (glShaderStorageBlockBindingFunc)						loader->get("glShaderStorageBlockBinding");
    528 gl->texBufferRange								= (glTexBufferRangeFunc)								loader->get("glTexBufferRange");
    529 gl->texStorage2DMultisample						= (glTexStorage2DMultisampleFunc)						loader->get("glTexStorage2DMultisample");
    530 gl->texStorage3DMultisample						= (glTexStorage3DMultisampleFunc)						loader->get("glTexStorage3DMultisample");
    531 gl->textureView									= (glTextureViewFunc)									loader->get("glTextureView");
    532 gl->bindVertexBuffer							= (glBindVertexBufferFunc)								loader->get("glBindVertexBuffer");
    533 gl->vertexAttribFormat							= (glVertexAttribFormatFunc)							loader->get("glVertexAttribFormat");
    534 gl->vertexAttribIFormat							= (glVertexAttribIFormatFunc)							loader->get("glVertexAttribIFormat");
    535 gl->vertexAttribLFormat							= (glVertexAttribLFormatFunc)							loader->get("glVertexAttribLFormat");
    536 gl->vertexAttribBinding							= (glVertexAttribBindingFunc)							loader->get("glVertexAttribBinding");
    537 gl->vertexBindingDivisor						= (glVertexBindingDivisorFunc)							loader->get("glVertexBindingDivisor");
    538 gl->bufferStorage								= (glBufferStorageFunc)									loader->get("glBufferStorage");
    539 gl->clearTexImage								= (glClearTexImageFunc)									loader->get("glClearTexImage");
    540 gl->clearTexSubImage							= (glClearTexSubImageFunc)								loader->get("glClearTexSubImage");
    541 gl->bindBuffersBase								= (glBindBuffersBaseFunc)								loader->get("glBindBuffersBase");
    542 gl->bindBuffersRange							= (glBindBuffersRangeFunc)								loader->get("glBindBuffersRange");
    543 gl->bindTextures								= (glBindTexturesFunc)									loader->get("glBindTextures");
    544 gl->bindSamplers								= (glBindSamplersFunc)									loader->get("glBindSamplers");
    545 gl->bindImageTextures							= (glBindImageTexturesFunc)								loader->get("glBindImageTextures");
    546 gl->bindVertexBuffers							= (glBindVertexBuffersFunc)								loader->get("glBindVertexBuffers");
    547