/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_glfuncs.h | 6 SDL_PROC_UNUSED(void,glAccum,(GLenum,GLfloat)) 7 SDL_PROC_UNUSED(void,glAlphaFunc,(GLenum,GLclampf)) 10 SDL_PROC(void,glBegin,(GLenum)) 11 SDL_PROC(void,glBindTexture,(GLenum,GLuint)) 13 SDL_PROC(void,glBlendFunc,(GLenum,GLenum)) 15 SDL_PROC_UNUSED(void,glCallLists,(GLsizei,GLenum,const GLvoid*)) 22 SDL_PROC_UNUSED(void,glClipPlane,(GLenum,const GLdouble*)) 56 SDL_PROC_UNUSED(void,glColorMaterial,(GLenum face, GLenum mode) [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
formatutils11.h | 26 LoadImageFunction GetImageLoadFunction(GLenum internalFormat, GLenum type, GLuint clientVersion); 31 GLenum GetComponentType(DXGI_FORMAT format); 43 ColorCopyFunction GetFastCopyFunction(DXGI_FORMAT sourceFormat, GLenum destFormat, GLenum destType); 50 DXGI_FORMAT GetTexFormat(GLenum internalFormat, GLuint clientVersion); 51 DXGI_FORMAT GetSRVFormat(GLenum internalFormat, GLuint clientVersion); 52 DXGI_FORMAT GetRTVFormat(GLenum internalFormat, GLuint clientVersion); 53 DXGI_FORMAT GetDSVFormat(GLenum internalFormat, GLuint clientVersion); 54 DXGI_FORMAT GetRenderableFormat(GLenum internalFormat, GLuint clientVersion) [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
GLDispatch.cpp | 72 void (GLAPIENTRY *GLDispatch::glActiveTexture)(GLenum) = NULL; 73 void (GLAPIENTRY *GLDispatch::glBindBuffer)(GLenum,GLuint) = NULL; 74 void (GLAPIENTRY *GLDispatch::glBindTexture)(GLenum, GLuint) = NULL; 75 void (GLAPIENTRY *GLDispatch::glBlendFunc)(GLenum,GLenum) = NULL; 76 void (GLAPIENTRY *GLDispatch::glBlendEquation)(GLenum) = NULL; 77 void (GLAPIENTRY *GLDispatch::glBlendEquationSeparate)(GLenum,GLenum) = NULL; 78 void (GLAPIENTRY *GLDispatch::glBlendFuncSeparate)(GLenum,GLenum,GLenum,GLenum) = NULL [all...] |
/external/chromium_org/gpu/command_buffer/service/ |
framebuffer_manager.h | 34 virtual GLenum internal_format() const = 0; 35 virtual GLenum texture_type() const = 0; 49 GLenum attachment_type, uint32 max_color_attachments) = 0; 66 bool HasUnclearedAttachment(GLenum attachment) const; 72 GLenum attachment, 78 GLenum attachment, Renderbuffer* renderbuffer); 82 GLenum attachment, TextureRef* texture_ref, GLenum target, 87 GLenum target, Renderbuffer* renderbuffer); 91 GLenum target, TextureRef* texture_ref) [all...] |
context_state_autogen.h | 41 GLenum blend_equation_rgb; 42 GLenum blend_equation_alpha; 43 GLenum blend_source_rgb; 44 GLenum blend_dest_rgb; 45 GLenum blend_source_alpha; 46 GLenum blend_dest_alpha; 61 GLenum cull_mode; 62 GLenum depth_func; 67 GLenum front_face; 68 GLenum hint_generate_mipmap [all...] |
/device/generic/goldfish/opengl/system/GLESv1_enc/ |
GLEncoderUtils.cpp | 20 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack)
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/external/chromium_org/gpu/command_buffer/client/ |
client_context_state.h | 23 bool GetEnabled(GLenum cap, bool* enabled) const; 28 bool SetCapabilityState(GLenum cap, bool enabled, bool* changed);
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
angletypes.h | 94 GLenum cullMode; 95 GLenum frontFace; 110 GLenum sourceBlendRGB; 111 GLenum destBlendRGB; 112 GLenum sourceBlendAlpha; 113 GLenum destBlendAlpha; 114 GLenum blendEquationRGB; 115 GLenum blendEquationAlpha; 130 GLenum depthFunc; 134 GLenum stencilFunc [all...] |
Context.h | 92 GLenum generateMipmapHint; 93 GLenum fragmentShaderDerivativeHint; 112 typedef std::map< GLenum, BindingPointer<Query> > ActiveQueryMap; 142 void setCap(GLenum cap, bool enabled); 143 bool getCap(GLenum cap); 157 void setCullMode(GLenum mode); 159 void setFrontFace(GLenum front); 164 void setDepthFunc(GLenum depthFunc); 171 void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha) [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
IndexBuffer.h | 26 virtual bool initialize(unsigned int bufferSize, GLenum indexType, bool dynamic) = 0; 33 virtual GLenum getIndexType() const = 0; 35 virtual bool setSize(unsigned int bufferSize, GLenum indexType) = 0; 55 virtual bool reserveBufferSpace(unsigned int size, GLenum indexType) = 0; 57 GLenum getIndexType() const; 73 bool setBufferSize(unsigned int bufferSize, GLenum indexType); 92 virtual bool reserveBufferSpace(unsigned int size, GLenum indexType); 101 virtual bool reserveBufferSpace(unsigned int size, GLenum indexType);
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RenderTarget.h | 36 GLenum getInternalFormat() const { return mInternalFormat; } 37 GLenum getActualFormat() const { return mActualFormat; } 47 GLenum format; 54 GLenum mInternalFormat; 55 GLenum mActualFormat;
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/external/chromium_org/third_party/mesa/src/src/glsl/ |
standalone_scaffolding.h | 41 _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type); 44 _mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint id,
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
arbprogparse.h | 36 _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target, 41 _mesa_parse_arb_fragment_program(struct gl_context *ctx, GLenum target,
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/external/mesa3d/src/glsl/ |
standalone_scaffolding.h | 41 _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type); 44 _mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint id,
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/external/mesa3d/src/mesa/program/ |
arbprogparse.h | 36 _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target, 41 _mesa_parse_arb_fragment_program(struct gl_context *ctx, GLenum target,
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
PaletteTexture.h | 23 unsigned char* uncompressTexture(GLenum internalformat,GLenum& formatOut,GLsizei width,GLsizei height,GLsizei imageSize, const GLvoid* data,GLint level);
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TextureUtils.h | 26 void doCompressedTexImage2D(GLEScontext * ctx, GLenum target, GLint level, 27 GLenum internalformat, GLsizei width,
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Validate.cpp | 19 bool GLESv2Validate::blendEquationMode(GLenum mode){ 25 bool GLESv2Validate::blendSrc(GLenum s) { 48 bool GLESv2Validate::blendDst(GLenum d) { 69 bool GLESv2Validate::textureParams(GLenum param){ 81 bool GLESv2Validate::hintTargetMode(GLenum target,GLenum mode){ 93 bool GLESv2Validate::capability(GLenum cap){ 109 bool GLESv2Validate::pixelStoreParam(GLenum param){ 113 bool GLESv2Validate::readPixelFrmt(GLenum format){ 124 bool GLESv2Validate::shaderType(GLenum type) [all...] |
GLESv2Context.h | 31 void setupArraysPointers(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct); 44 bool needConvert(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id); 46 void setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int pointsIndex = -1);
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
GL2EncoderUtils.cpp | 21 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) 28 size_t pixelDataSize3D(void *self, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, int pack) 34 GLenum uniformType(void * self, GLuint program, GLint location)
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gl2_entry.cpp | 9 void glActiveTexture(GLenum texture); 12 void glBindBuffer(GLenum target, GLuint buffer); 13 void glBindFramebuffer(GLenum target, GLuint framebuffer); 14 void glBindRenderbuffer(GLenum target, GLuint renderbuffer); 15 void glBindTexture(GLenum target, GLuint texture); 17 void glBlendEquation(GLenum mode); 18 void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); 19 void glBlendFunc(GLenum sfactor, GLenum dfactor) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/x86/ |
mmx.h | 37 GLenum chanType ); 42 GLenum chanType ); 47 GLenum chanType ); 52 GLenum chanType ); 57 GLenum chanType );
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/external/mesa3d/src/mesa/x86/ |
mmx.h | 37 GLenum chanType ); 42 GLenum chanType ); 47 GLenum chanType ); 52 GLenum chanType ); 57 GLenum chanType );
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/external/chromium_org/cc/test/ |
test_gles2_interface.cc | 68 GLuint TestGLES2Interface::CreateShader(GLenum type) { 76 void TestGLES2Interface::BindTexture(GLenum target, GLuint texture) { 80 void TestGLES2Interface::GetIntegerv(GLenum pname, GLint* params) { 85 GLenum pname, 91 GLenum pname, 96 void TestGLES2Interface::GetShaderPrecisionFormat(GLenum shadertype, 97 GLenum precisiontype, 111 void TestGLES2Interface::ActiveTexture(GLenum target) { 119 GLenum TestGLES2Interface::CheckFramebufferStatus(GLenum target) [all...] |
/external/chromium_org/ppapi/c/ |
ppb_opengles2.h | 23 typedef unsigned int GLenum; 46 void (*ActiveTexture)(PP_Resource context, GLenum texture); 52 void (*BindBuffer)(PP_Resource context, GLenum target, GLuint buffer); 54 GLenum target, 57 GLenum target, 59 void (*BindTexture)(PP_Resource context, GLenum target, GLuint texture); 65 void (*BlendEquation)(PP_Resource context, GLenum mode); 67 GLenum modeRGB, 68 GLenum modeAlpha); 69 void (*BlendFunc)(PP_Resource context, GLenum sfactor, GLenum dfactor) [all...] |