HomeSort by relevance Sort by last modified time
    Searched refs:GLenum (Results 301 - 325 of 1810) sorted by null

<<11121314151617181920>>

  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_glfuncs.h 6 SDL_PROC_UNUSED(void,glAccum,(GLenum,GLfloat))
7 SDL_PROC_UNUSED(void,glAlphaFunc,(GLenum,GLclampf))
10 SDL_PROC(void,glBegin,(GLenum))
11 SDL_PROC(void,glBindTexture,(GLenum,GLuint))
13 SDL_PROC(void,glBlendFunc,(GLenum,GLenum))
15 SDL_PROC_UNUSED(void,glCallLists,(GLsizei,GLenum,const GLvoid*))
22 SDL_PROC_UNUSED(void,glClipPlane,(GLenum,const GLdouble*))
56 SDL_PROC_UNUSED(void,glColorMaterial,(GLenum face, GLenum mode)
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
formatutils11.h 26 LoadImageFunction GetImageLoadFunction(GLenum internalFormat, GLenum type, GLuint clientVersion);
31 GLenum GetComponentType(DXGI_FORMAT format);
43 ColorCopyFunction GetFastCopyFunction(DXGI_FORMAT sourceFormat, GLenum destFormat, GLenum destType);
50 DXGI_FORMAT GetTexFormat(GLenum internalFormat, GLuint clientVersion);
51 DXGI_FORMAT GetSRVFormat(GLenum internalFormat, GLuint clientVersion);
52 DXGI_FORMAT GetRTVFormat(GLenum internalFormat, GLuint clientVersion);
53 DXGI_FORMAT GetDSVFormat(GLenum internalFormat, GLuint clientVersion);
54 DXGI_FORMAT GetRenderableFormat(GLenum internalFormat, GLuint clientVersion)
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLDispatch.cpp 72 void (GLAPIENTRY *GLDispatch::glActiveTexture)(GLenum) = NULL;
73 void (GLAPIENTRY *GLDispatch::glBindBuffer)(GLenum,GLuint) = NULL;
74 void (GLAPIENTRY *GLDispatch::glBindTexture)(GLenum, GLuint) = NULL;
75 void (GLAPIENTRY *GLDispatch::glBlendFunc)(GLenum,GLenum) = NULL;
76 void (GLAPIENTRY *GLDispatch::glBlendEquation)(GLenum) = NULL;
77 void (GLAPIENTRY *GLDispatch::glBlendEquationSeparate)(GLenum,GLenum) = NULL;
78 void (GLAPIENTRY *GLDispatch::glBlendFuncSeparate)(GLenum,GLenum,GLenum,GLenum) = NULL
    [all...]
  /external/chromium_org/gpu/command_buffer/service/
framebuffer_manager.h 34 virtual GLenum internal_format() const = 0;
35 virtual GLenum texture_type() const = 0;
49 GLenum attachment_type, uint32 max_color_attachments) = 0;
66 bool HasUnclearedAttachment(GLenum attachment) const;
72 GLenum attachment,
78 GLenum attachment, Renderbuffer* renderbuffer);
82 GLenum attachment, TextureRef* texture_ref, GLenum target,
87 GLenum target, Renderbuffer* renderbuffer);
91 GLenum target, TextureRef* texture_ref)
    [all...]
context_state_autogen.h 41 GLenum blend_equation_rgb;
42 GLenum blend_equation_alpha;
43 GLenum blend_source_rgb;
44 GLenum blend_dest_rgb;
45 GLenum blend_source_alpha;
46 GLenum blend_dest_alpha;
61 GLenum cull_mode;
62 GLenum depth_func;
67 GLenum front_face;
68 GLenum hint_generate_mipmap
    [all...]
  /device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoderUtils.cpp 20 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack)
  /external/chromium_org/gpu/command_buffer/client/
client_context_state.h 23 bool GetEnabled(GLenum cap, bool* enabled) const;
28 bool SetCapabilityState(GLenum cap, bool enabled, bool* changed);
  /external/chromium_org/third_party/angle/src/libGLESv2/
angletypes.h 94 GLenum cullMode;
95 GLenum frontFace;
110 GLenum sourceBlendRGB;
111 GLenum destBlendRGB;
112 GLenum sourceBlendAlpha;
113 GLenum destBlendAlpha;
114 GLenum blendEquationRGB;
115 GLenum blendEquationAlpha;
130 GLenum depthFunc;
134 GLenum stencilFunc
    [all...]
Context.h 92 GLenum generateMipmapHint;
93 GLenum fragmentShaderDerivativeHint;
112 typedef std::map< GLenum, BindingPointer<Query> > ActiveQueryMap;
142 void setCap(GLenum cap, bool enabled);
143 bool getCap(GLenum cap);
157 void setCullMode(GLenum mode);
159 void setFrontFace(GLenum front);
164 void setDepthFunc(GLenum depthFunc);
171 void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
IndexBuffer.h 26 virtual bool initialize(unsigned int bufferSize, GLenum indexType, bool dynamic) = 0;
33 virtual GLenum getIndexType() const = 0;
35 virtual bool setSize(unsigned int bufferSize, GLenum indexType) = 0;
55 virtual bool reserveBufferSpace(unsigned int size, GLenum indexType) = 0;
57 GLenum getIndexType() const;
73 bool setBufferSize(unsigned int bufferSize, GLenum indexType);
92 virtual bool reserveBufferSpace(unsigned int size, GLenum indexType);
101 virtual bool reserveBufferSpace(unsigned int size, GLenum indexType);
RenderTarget.h 36 GLenum getInternalFormat() const { return mInternalFormat; }
37 GLenum getActualFormat() const { return mActualFormat; }
47 GLenum format;
54 GLenum mInternalFormat;
55 GLenum mActualFormat;
  /external/chromium_org/third_party/mesa/src/src/glsl/
standalone_scaffolding.h 41 _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type);
44 _mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint id,
  /external/chromium_org/third_party/mesa/src/src/mesa/program/
arbprogparse.h 36 _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target,
41 _mesa_parse_arb_fragment_program(struct gl_context *ctx, GLenum target,
  /external/mesa3d/src/glsl/
standalone_scaffolding.h 41 _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type);
44 _mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint id,
  /external/mesa3d/src/mesa/program/
arbprogparse.h 36 _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target,
41 _mesa_parse_arb_fragment_program(struct gl_context *ctx, GLenum target,
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
PaletteTexture.h 23 unsigned char* uncompressTexture(GLenum internalformat,GLenum& formatOut,GLsizei width,GLsizei height,GLsizei imageSize, const GLvoid* data,GLint level);
TextureUtils.h 26 void doCompressedTexImage2D(GLEScontext * ctx, GLenum target, GLint level,
27 GLenum internalformat, GLsizei width,
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Validate.cpp 19 bool GLESv2Validate::blendEquationMode(GLenum mode){
25 bool GLESv2Validate::blendSrc(GLenum s) {
48 bool GLESv2Validate::blendDst(GLenum d) {
69 bool GLESv2Validate::textureParams(GLenum param){
81 bool GLESv2Validate::hintTargetMode(GLenum target,GLenum mode){
93 bool GLESv2Validate::capability(GLenum cap){
109 bool GLESv2Validate::pixelStoreParam(GLenum param){
113 bool GLESv2Validate::readPixelFrmt(GLenum format){
124 bool GLESv2Validate::shaderType(GLenum type)
    [all...]
GLESv2Context.h 31 void setupArraysPointers(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct);
44 bool needConvert(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id);
46 void setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int pointsIndex = -1);
  /device/generic/goldfish/opengl/system/GLESv2_enc/
GL2EncoderUtils.cpp 21 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack)
28 size_t pixelDataSize3D(void *self, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, int pack)
34 GLenum uniformType(void * self, GLuint program, GLint location)
gl2_entry.cpp 9 void glActiveTexture(GLenum texture);
12 void glBindBuffer(GLenum target, GLuint buffer);
13 void glBindFramebuffer(GLenum target, GLuint framebuffer);
14 void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
15 void glBindTexture(GLenum target, GLuint texture);
17 void glBlendEquation(GLenum mode);
18 void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
19 void glBlendFunc(GLenum sfactor, GLenum dfactor)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/x86/
mmx.h 37 GLenum chanType );
42 GLenum chanType );
47 GLenum chanType );
52 GLenum chanType );
57 GLenum chanType );
  /external/mesa3d/src/mesa/x86/
mmx.h 37 GLenum chanType );
42 GLenum chanType );
47 GLenum chanType );
52 GLenum chanType );
57 GLenum chanType );
  /external/chromium_org/cc/test/
test_gles2_interface.cc 68 GLuint TestGLES2Interface::CreateShader(GLenum type) {
76 void TestGLES2Interface::BindTexture(GLenum target, GLuint texture) {
80 void TestGLES2Interface::GetIntegerv(GLenum pname, GLint* params) {
85 GLenum pname,
91 GLenum pname,
96 void TestGLES2Interface::GetShaderPrecisionFormat(GLenum shadertype,
97 GLenum precisiontype,
111 void TestGLES2Interface::ActiveTexture(GLenum target) {
119 GLenum TestGLES2Interface::CheckFramebufferStatus(GLenum target)
    [all...]
  /external/chromium_org/ppapi/c/
ppb_opengles2.h 23 typedef unsigned int GLenum;
46 void (*ActiveTexture)(PP_Resource context, GLenum texture);
52 void (*BindBuffer)(PP_Resource context, GLenum target, GLuint buffer);
54 GLenum target,
57 GLenum target,
59 void (*BindTexture)(PP_Resource context, GLenum target, GLuint texture);
65 void (*BlendEquation)(PP_Resource context, GLenum mode);
67 GLenum modeRGB,
68 GLenum modeAlpha);
69 void (*BlendFunc)(PP_Resource context, GLenum sfactor, GLenum dfactor)
    [all...]

Completed in 717 milliseconds

<<11121314151617181920>>