/external/mesa3d/src/mesa/main/ |
texgetimage.h | 38 GLenum format, GLenum type, GLvoid *pixels, 50 _mesa_GetTexImage( GLenum target, GLint level, 51 GLenum format, GLenum type, GLvoid *pixels ); 53 _mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format, 54 GLenum type, GLsizei bufSize, GLvoid *pixels ); 57 _mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img); 60 _mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize [all...] |
buffers.h | 41 _mesa_DrawBuffer( GLenum mode ); 44 _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers); 47 _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, 51 _mesa_readbuffer(struct gl_context *ctx, GLenum buffer, GLint bufferIndex); 58 _mesa_ReadBuffer( GLenum mode );
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histogram.c | 43 static void GLAPIENTRY _mesa_ResetMinmax(GLenum target); 47 _mesa_GetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, 48 GLenum type, GLsizei bufSize, GLvoid *values) 57 _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, 65 _mesa_GetnHistogramARB(GLenum target, GLboolean reset, GLenum format, 66 GLenum type, GLsizei bufSize, GLvoid *values [all...] |
light.h | 39 _mesa_ShadeModel( GLenum mode ); 42 _mesa_ProvokingVertexEXT(GLenum mode); 47 _mesa_ColorMaterial( GLenum face, GLenum mode ); 50 _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ); 53 _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ); 56 _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ) [all...] |
get.h | 39 _mesa_GetBooleanv( GLenum pname, GLboolean *params ); 42 _mesa_GetDoublev( GLenum pname, GLdouble *params ); 45 _mesa_GetFloatv( GLenum pname, GLfloat *params ); 48 _mesa_GetIntegerv( GLenum pname, GLint *params ); 51 _mesa_GetInteger64v( GLenum pname, GLint64 *params ); 54 _mesa_GetFixedv(GLenum pname, GLfixed *params); 57 _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ); 60 _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ); 63 _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ); 66 _mesa_GetPointerv( GLenum pname, GLvoid **params ) [all...] |
colortab.c | 45 _mesa_ColorTable( GLenum target, GLenum internalFormat, 46 GLsizei width, GLenum format, GLenum type, 57 _mesa_ColorSubTable( GLenum target, GLsizei start, 58 GLsizei count, GLenum format, GLenum type, 69 _mesa_CopyColorTable(GLenum target, GLenum internalformat, 80 _mesa_CopyColorSubTable(GLenum target, GLsizei start [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_format.h | 51 st_choose_format(struct pipe_screen *screen, GLenum internalFormat, 52 GLenum format, GLenum type, 58 GLenum internalFormat, unsigned sample_count); 63 GLenum format, GLenum type, GLboolean renderable); 66 st_ChooseTextureFormat(struct gl_context * ctx, GLenum target, 68 GLenum format, GLenum type); 80 GLenum baseFormat, GLboolean is_integer) [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLDispatch.h | 34 void (GLAPIENTRY *glActiveTexture) ( GLenum texture ); 35 void (GLAPIENTRY *glAlphaFunc) (GLenum func, GLclampf ref); 36 void (GLAPIENTRY *glBegin)( GLenum mode ); 37 void (GLAPIENTRY *glBindBuffer) (GLenum target, GLuint buffer); 38 void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture); 39 void (GLAPIENTRY *glBlendFunc) (GLenum sfactor, GLenum dfactor); 40 void (GLAPIENTRY *glBufferData) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); 41 void (GLAPIENTRY *glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) [all...] |
GLEScmContext.h | 36 void setActiveTexture(GLenum tex); 37 void setClientActiveTexture(GLenum tex); 38 GLenum getActiveTexture() { return GL_TEXTURE0 + m_activeTexture;}; 39 GLenum getClientActiveTexture() { return GL_TEXTURE0 + m_clientActiveTexture;}; 40 void setupArraysPointers(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct); 42 void drawPointsElems(GLESConversionArrays& arrs,GLsizei count,GLenum type,const GLvoid* indices); 43 virtual const GLESpointer* getPointer(GLenum arrType); 46 virtual bool glGetIntegerv(GLenum pname, GLint *params); 47 virtual bool glGetBooleanv(GLenum pname, GLboolean *params); 48 virtual bool glGetFloatv(GLenum pname, GLfloat *params) [all...] |
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
GL2EncoderUtils.h | 20 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack); 21 size_t pixelDataSize3D(void *self, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, int pack); 22 GLenum uniformType(void * self, GLuint program, GLint location);
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gl2_client_proc.h | 12 typedef void (gl2_APIENTRY *glActiveTexture_client_proc_t) (void * ctx, GLenum); 15 typedef void (gl2_APIENTRY *glBindBuffer_client_proc_t) (void * ctx, GLenum, GLuint); 16 typedef void (gl2_APIENTRY *glBindFramebuffer_client_proc_t) (void * ctx, GLenum, GLuint); 17 typedef void (gl2_APIENTRY *glBindRenderbuffer_client_proc_t) (void * ctx, GLenum, GLuint); 18 typedef void (gl2_APIENTRY *glBindTexture_client_proc_t) (void * ctx, GLenum, GLuint); 20 typedef void (gl2_APIENTRY *glBlendEquation_client_proc_t) (void * ctx, GLenum); 21 typedef void (gl2_APIENTRY *glBlendEquationSeparate_client_proc_t) (void * ctx, GLenum, GLenum); 22 typedef void (gl2_APIENTRY *glBlendFunc_client_proc_t) (void * ctx, GLenum, GLenum); [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
buffers.h | 41 _mesa_DrawBuffer( GLenum mode ); 44 _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers); 47 _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, 51 _mesa_readbuffer(struct gl_context *ctx, GLenum buffer, GLint bufferIndex); 58 _mesa_ReadBuffer( GLenum mode );
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histogram.c | 43 static void GLAPIENTRY _mesa_ResetMinmax(GLenum target); 47 _mesa_GetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, 48 GLenum type, GLsizei bufSize, GLvoid *values) 57 _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, 65 _mesa_GetnHistogramARB(GLenum target, GLboolean reset, GLenum format, 66 GLenum type, GLsizei bufSize, GLvoid *values [all...] |
light.h | 39 _mesa_ShadeModel( GLenum mode ); 42 _mesa_ProvokingVertexEXT(GLenum mode); 47 _mesa_ColorMaterial( GLenum face, GLenum mode ); 50 _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ); 53 _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ); 56 _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ) [all...] |
get.h | 39 _mesa_GetBooleanv( GLenum pname, GLboolean *params ); 42 _mesa_GetDoublev( GLenum pname, GLdouble *params ); 45 _mesa_GetFloatv( GLenum pname, GLfloat *params ); 48 _mesa_GetIntegerv( GLenum pname, GLint *params ); 51 _mesa_GetInteger64v( GLenum pname, GLint64 *params ); 54 _mesa_GetFixedv(GLenum pname, GLfixed *params); 57 _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ); 60 _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ); 63 _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ); 66 _mesa_GetPointerv( GLenum pname, GLvoid **params ) [all...] |
colortab.c | 45 _mesa_ColorTable( GLenum target, GLenum internalFormat, 46 GLsizei width, GLenum format, GLenum type, 57 _mesa_ColorSubTable( GLenum target, GLsizei start, 58 GLsizei count, GLenum format, GLenum type, 69 _mesa_CopyColorTable(GLenum target, GLenum internalformat, 80 _mesa_CopyColorSubTable(GLenum target, GLsizei start [all...] |
es1_conversion.h | 2 _es_AlphaFuncx(GLenum func, GLclampx ref); 11 _es_ClipPlanef(GLenum plane, const GLfloat *equation); 14 _es_ClipPlanex(GLenum plane, const GLfixed *equation); 32 _es_Fogx(GLenum pname, GLfixed param); 35 _es_Fogxv(GLenum pname, const GLfixed *params); 46 _es_GetClipPlanef(GLenum plane, GLfloat *equation); 49 _es_GetClipPlanex(GLenum plane, GLfixed *equation); 52 _es_GetLightxv(GLenum light, GLenum pname, GLfixed *params); 55 _es_GetMaterialxv(GLenum face, GLenum pname, GLfixed *params) [all...] |
/external/chromium_org/gpu/command_buffer/client/ |
gles2_interface_stub_impl_autogen.h | 15 void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) { 24 void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) { 26 void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */, 29 void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */, 32 void GLES2InterfaceStub::BindTexture(GLenum /* target */, 40 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) { 42 void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */, 43 GLenum /* modeAlpha */) { 45 void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) [all...] |
/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/ |
indirect_size.h | 53 extern _X_INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum); 54 extern _X_INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum); 55 extern _X_INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum); 56 extern _X_INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum); 57 extern _X_INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum); 58 extern _X_INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum); 59 extern _X_INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum); 60 extern _X_INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum); 61 extern _X_INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum); 62 extern _X_INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum); [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
Framebuffer.h | 37 void setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer, GLint level, GLint layer); 38 void setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level, GLint layer); 39 void setStencilbuffer(GLenum type, GLuint stencilbuffer, GLint level, GLint layer); 40 void setDepthStencilBuffer(GLenum type, GLuint depthStencilBuffer, GLint level, GLint layer); 55 GLenum getReadColorbufferType() const; 58 GLenum getColorbufferType(unsigned int colorAttachment) const; 59 GLenum getDepthbufferType() const; 60 GLenum getStencilbufferType() const; 61 GLenum getDepthStencilbufferType() const; 66 GLenum getDepthStencilbufferHandle() const [all...] |
/external/chromium_org/third_party/mesa/src/src/glx/apple/ |
apple_xgl_api.h | 33 GLenum format, GLenum type, void *pixels); 34 void __applegl_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); 35 void __applegl_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, 38 void __applegl_glDrawBuffer(GLenum mode); 39 void __applegl_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
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/external/mesa3d/src/glx/apple/ |
apple_xgl_api.h | 33 GLenum format, GLenum type, void *pixels); 34 void __applegl_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); 35 void __applegl_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, 38 void __applegl_glDrawBuffer(GLenum mode); 39 void __applegl_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
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/frameworks/base/libs/hwui/ |
Texture.h | 38 inline void setWrap(GLenum wrap, bool bindTexture = false, bool force = false, 39 GLenum renderTarget = GL_TEXTURE_2D) { 43 virtual void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false, 44 bool force = false, GLenum renderTarget = GL_TEXTURE_2D); 46 inline void setFilter(GLenum filter, bool bindTexture = false, bool force = false, 47 GLenum renderTarget = GL_TEXTURE_2D) { 51 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false, 52 bool force = false, GLenum renderTarget = GL_TEXTURE_2D) [all...] |
/device/generic/goldfish/opengl/system/GLESv1_enc/ |
GLEncoder.h | 34 size_t pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack); 39 virtual void setError(GLenum error){ m_error = error; }; 40 virtual GLenum getError() { return m_error; }; 42 void override2DTextureTarget(GLenum target); 50 GLenum m_error; 102 static GLenum s_glGetError(void * self); 103 static void s_glGetIntegerv(void *self, GLenum pname, GLint *ptr); 104 static void s_glGetBooleanv(void *self, GLenum pname, GLboolean *ptr); 105 static void s_glGetFloatv(void *self, GLenum pname, GLfloat *ptr) [all...] |
/external/chromium_org/cc/test/ |
test_gles2_interface.h | 29 virtual GLuint CreateShader(GLenum type) OVERRIDE; 32 virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE; 34 virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE; 35 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE; 37 GLenum pname, 39 virtual void GetShaderPrecisionFormat(GLenum shadertype, 40 GLenum precisiontype, 43 virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE; 45 virtual void ActiveTexture(GLenum target) OVERRIDE [all...] |