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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
SwapChain11.cpp 124 ERR("Failed to query texture2d interface in pbuffer share handle: %08lX", result);
209 offscreenRTVDesc.Texture2D.MipSlice = 0;
218 offscreenSRVDesc.Texture2D.MostDetailedMip = 0;
219 offscreenSRVDesc.Texture2D.MipLevels = -1;
261 depthStencilDesc.Texture2D.MipSlice = 0;
270 depthStencilSRVDesc.Texture2D.MostDetailedMip = 0;
271 depthStencilSRVDesc.Texture2D.MipLevels = -1;
  /external/deqp/modules/gles2/functional/
es2fReadPixelsTests.cpp 58 void render (tcu::Texture2D& reference);
76 void ReadPixelsTest::render (tcu::Texture2D& reference)
210 tcu::Texture2D reference(format, width, height);
es2fShaderDiscardTests.cpp 71 glu::Texture2D* m_brickTexture;
118 m_brickTexture = glu::Texture2D::create(m_renderCtx, m_ctxInfo, m_testCtx.getArchive(), "data/brick.png");
176 if (c.texture2D(0, c.coords.swizzle(0,1) * 0.25f + 0.5f).x() < 0.7f)
353 case DISCARDMODE_TEXTURE: params["DISCARD"] = "if (texture2D(ut_brick, v_coords.xy*0.25+0.5).x < 0.7) discard"; break;
es2fTextureWrapTests.cpp 85 glu::Texture2D* m_texture;
135 m_texture = glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames);
141 m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
es2fTextureFilteringTests.cpp 92 const glu::Texture2D* texture;
101 FilterCase (const glu::Texture2D* tex_, const tcu::Vec2& minCoord_, const tcu::Vec2& maxCoord_)
109 std::vector<glu::Texture2D*> m_textures;
164 m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames));
171 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height));
202 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
253 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
es2fVertexTextureTests.cpp 127 template <> struct TexTypeTcuClass<TEXTURETYPE_2D> { typedef tcu::Texture2D t; };
318 static inline IVec2 getTextureSize (const glu::Texture2D& tex)
320 const tcu::Texture2D& ref = tex.getRefTexture();
356 static inline Vec4 sample (const tcu::Texture2D& tex, const Vec2& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), lod); }
412 glu::Texture2D* m_textures[2]; // 2 textures, a gradient texture and a grid texture.
484 m_textures[i] = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight);
541 const tcu::Texture2D& refTexture = m_textures[textureNdx]->getRefTexture();
    [all...]
es2fTextureSizeTests.cpp 72 glu::Texture2D* m_texture;
97 m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
  /external/deqp/framework/opengl/simplereference/
sglrShaderProgram.hpp 39 class Texture2D;
211 const rc::Texture2D* tex2D;
sglrReferenceContext.hpp 162 class Texture2D : public Texture
165 Texture2D (deUint32 name = 0);
166 virtual ~Texture2D (void);
790 const rc::Texture2D& getTexture2D (int unitNdx) const;
797 void setTex2DBinding (int unit, rc::Texture2D* tex2D);
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  /external/deqp/modules/gles3/functional/
es3fShaderDiscardTests.cpp 65 glu::Texture2D* m_brickTexture;
97 m_brickTexture = glu::Texture2D::create(m_renderCtx, m_ctxInfo, m_testCtx.getArchive(), "data/brick.png");
156 if (c.texture2D(0, c.coords.swizzle(0,1) * 0.25f + 0.5f).x() < 0.7f)
es3fReadPixelsTests.cpp 64 void render (tcu::Texture2D& reference);
80 void clearColor (tcu::Texture2D& reference, vector<deUint8>& pixelData, bool align, int pixelSize);
98 void ReadPixelsTest::render (tcu::Texture2D& reference)
235 void ReadPixelsTest::clearColor (tcu::Texture2D& reference, vector<deUint8>& pixelData, bool align, int pixelSize)
359 tcu::Texture2D reference(format, m_width, m_height);
es3fTextureWrapTests.cpp 124 glu::Texture2D* m_texture;
202 m_texture = glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames);
224 m_texture = new glu::Texture2D(m_renderCtx, m_renderCtxInfo, 1, &compressedTexture);
256 m_texture = new glu::Texture2D(m_renderCtx, m_renderCtxInfo, 1, &compressedTexture);
263 m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
es3fTextureSwizzleTests.cpp 98 glu::Texture2D* m_texture;
126 m_texture = (m_internalFormat == m_format) ? new glu::Texture2D(m_context.getRenderContext(), m_format, m_dataType, width, height)
127 : new glu::Texture2D(m_context.getRenderContext(), m_internalFormat, width, height);
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Scene.java 54 ArrayList<Texture2D> mTextures;
75 mTextures = new ArrayList<Texture2D>();
192 public void appendTextures(Texture2D tex) {
  /external/chromium_org/third_party/angle/src/libGLESv2/
validationES2.cpp 27 gl::Texture2D *texture)
148 gl::Texture2D *tex2d = context->getTexture2D();
888 gl::Texture2D *tex2d = static_cast<gl::Texture2D *>(tex);
Context.h 48 class Texture2D;
346 Texture2D *getTexture2D() const;
504 BindingPointer<Texture2D> mTexture2DZero;
validationES3.cpp 69 gl::Texture2D *texture2d = context->getTexture2D(); local
70 if (texture2d)
72 textureCompressed = texture2d->isCompressed(level);
73 textureInternalFormat = texture2d->getInternalFormat(level);
74 textureLevelWidth = texture2d->getWidth(level);
75 textureLevelHeight = texture2d->getHeight(level);
77 texture = texture2d;
516 gl::Texture2D *tex2d = static_cast<gl::Texture2D *>(tex)
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  /external/chromium_org/third_party/angle/src/libEGL/
Surface.cpp 430 void Surface::setBoundTexture(gl::Texture2D *texture)
435 gl::Texture2D *Surface::getBoundTexture() const
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10_1.idl 106 D3D10_TEX2D_SRV Texture2D;
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10_1.idl 106 D3D10_TEX2D_SRV Texture2D;
  /external/deqp/modules/gles31/functional/
es31fUniformLocationTests.cpp 115 de::MovePtr<glu::Texture2D> createTexture (glu::DataType samplerType, float redChannelValue, int binding);
492 de::MovePtr<glu::Texture2D> UniformLocationCase::createTexture (glu::DataType samplerType, float redChannelValue, int binding)
499 de::MovePtr<Texture2D> tex;
501 tex = de::MovePtr<Texture2D>(new Texture2D(m_renderCtx, format, 16, 16));
524 using glu::Texture2D;
526 typedef vector<Texture2D*> TextureList;
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  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 83 std::vector<glu::Texture2D*> m_textures;
133 m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames));
140 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height));
171 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
185 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 78 std::vector<glu::Texture2D*> m_textures;
125 m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames));
132 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_internalFormat, m_width, m_height));
162 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
176 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
  /external/deqp/modules/glshared/
glsFboCompletenessTests.cpp 524 image = &builder.makeConfig<Texture2D>();
547 else if (Texture2D* texCfg = dynamic_cast<Texture2D*>(imgCfg))
glsFboUtil.cpp 159 if (dynamic_cast<const Texture2D*>(&img) != DE_NULL)
205 if (const Texture2D* t2d = dynamic_cast<const Texture2D*>(&cfg))

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