| /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
| SwapChain11.cpp | 124 ERR("Failed to query texture2d interface in pbuffer share handle: %08lX", result); 209 offscreenRTVDesc.Texture2D.MipSlice = 0; 218 offscreenSRVDesc.Texture2D.MostDetailedMip = 0; 219 offscreenSRVDesc.Texture2D.MipLevels = -1; 261 depthStencilDesc.Texture2D.MipSlice = 0; 270 depthStencilSRVDesc.Texture2D.MostDetailedMip = 0; 271 depthStencilSRVDesc.Texture2D.MipLevels = -1;
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| /external/deqp/modules/gles2/functional/ |
| es2fReadPixelsTests.cpp | 58 void render (tcu::Texture2D& reference); 76 void ReadPixelsTest::render (tcu::Texture2D& reference) 210 tcu::Texture2D reference(format, width, height);
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| es2fShaderDiscardTests.cpp | 71 glu::Texture2D* m_brickTexture; 118 m_brickTexture = glu::Texture2D::create(m_renderCtx, m_ctxInfo, m_testCtx.getArchive(), "data/brick.png"); 176 if (c.texture2D(0, c.coords.swizzle(0,1) * 0.25f + 0.5f).x() < 0.7f) 353 case DISCARDMODE_TEXTURE: params["DISCARD"] = "if (texture2D(ut_brick, v_coords.xy*0.25+0.5).x < 0.7) discard"; break;
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| es2fTextureWrapTests.cpp | 85 glu::Texture2D* m_texture; 135 m_texture = glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames); 141 m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
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| es2fTextureFilteringTests.cpp | 92 const glu::Texture2D* texture; 101 FilterCase (const glu::Texture2D* tex_, const tcu::Vec2& minCoord_, const tcu::Vec2& maxCoord_) 109 std::vector<glu::Texture2D*> m_textures; 164 m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames)); 171 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height)); 202 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) 253 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
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| es2fVertexTextureTests.cpp | 127 template <> struct TexTypeTcuClass<TEXTURETYPE_2D> { typedef tcu::Texture2D t; }; 318 static inline IVec2 getTextureSize (const glu::Texture2D& tex) 320 const tcu::Texture2D& ref = tex.getRefTexture(); 356 static inline Vec4 sample (const tcu::Texture2D& tex, const Vec2& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), lod); } 412 glu::Texture2D* m_textures[2]; // 2 textures, a gradient texture and a grid texture. 484 m_textures[i] = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); 541 const tcu::Texture2D& refTexture = m_textures[textureNdx]->getRefTexture(); [all...] |
| es2fTextureSizeTests.cpp | 72 glu::Texture2D* m_texture; 97 m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
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| /external/deqp/framework/opengl/simplereference/ |
| sglrShaderProgram.hpp | 39 class Texture2D; 211 const rc::Texture2D* tex2D;
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| sglrReferenceContext.hpp | 162 class Texture2D : public Texture 165 Texture2D (deUint32 name = 0); 166 virtual ~Texture2D (void); 790 const rc::Texture2D& getTexture2D (int unitNdx) const; 797 void setTex2DBinding (int unit, rc::Texture2D* tex2D); [all...] |
| /external/deqp/modules/gles3/functional/ |
| es3fShaderDiscardTests.cpp | 65 glu::Texture2D* m_brickTexture; 97 m_brickTexture = glu::Texture2D::create(m_renderCtx, m_ctxInfo, m_testCtx.getArchive(), "data/brick.png"); 156 if (c.texture2D(0, c.coords.swizzle(0,1) * 0.25f + 0.5f).x() < 0.7f)
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| es3fReadPixelsTests.cpp | 64 void render (tcu::Texture2D& reference); 80 void clearColor (tcu::Texture2D& reference, vector<deUint8>& pixelData, bool align, int pixelSize); 98 void ReadPixelsTest::render (tcu::Texture2D& reference) 235 void ReadPixelsTest::clearColor (tcu::Texture2D& reference, vector<deUint8>& pixelData, bool align, int pixelSize) 359 tcu::Texture2D reference(format, m_width, m_height);
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| es3fTextureWrapTests.cpp | 124 glu::Texture2D* m_texture; 202 m_texture = glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames); 224 m_texture = new glu::Texture2D(m_renderCtx, m_renderCtxInfo, 1, &compressedTexture); 256 m_texture = new glu::Texture2D(m_renderCtx, m_renderCtxInfo, 1, &compressedTexture); 263 m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
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| es3fTextureSwizzleTests.cpp | 98 glu::Texture2D* m_texture; 126 m_texture = (m_internalFormat == m_format) ? new glu::Texture2D(m_context.getRenderContext(), m_format, m_dataType, width, height) 127 : new glu::Texture2D(m_context.getRenderContext(), m_internalFormat, width, height);
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| /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
| Scene.java | 54 ArrayList<Texture2D> mTextures; 75 mTextures = new ArrayList<Texture2D>(); 192 public void appendTextures(Texture2D tex) {
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| /external/chromium_org/third_party/angle/src/libGLESv2/ |
| validationES2.cpp | 27 gl::Texture2D *texture) 148 gl::Texture2D *tex2d = context->getTexture2D(); 888 gl::Texture2D *tex2d = static_cast<gl::Texture2D *>(tex);
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| Context.h | 48 class Texture2D; 346 Texture2D *getTexture2D() const; 504 BindingPointer<Texture2D> mTexture2DZero;
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| validationES3.cpp | 69 gl::Texture2D *texture2d = context->getTexture2D(); local 70 if (texture2d) 72 textureCompressed = texture2d->isCompressed(level); 73 textureInternalFormat = texture2d->getInternalFormat(level); 74 textureLevelWidth = texture2d->getWidth(level); 75 textureLevelHeight = texture2d->getHeight(level); 77 texture = texture2d; 516 gl::Texture2D *tex2d = static_cast<gl::Texture2D *>(tex) [all...] |
| /external/chromium_org/third_party/angle/src/libEGL/ |
| Surface.cpp | 430 void Surface::setBoundTexture(gl::Texture2D *texture) 435 gl::Texture2D *Surface::getBoundTexture() const
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| /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/ |
| d3d10_1.idl | 106 D3D10_TEX2D_SRV Texture2D;
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| /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
| d3d10_1.idl | 106 D3D10_TEX2D_SRV Texture2D;
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| /external/deqp/modules/gles31/functional/ |
| es31fUniformLocationTests.cpp | 115 de::MovePtr<glu::Texture2D> createTexture (glu::DataType samplerType, float redChannelValue, int binding); 492 de::MovePtr<glu::Texture2D> UniformLocationCase::createTexture (glu::DataType samplerType, float redChannelValue, int binding) 499 de::MovePtr<Texture2D> tex; 501 tex = de::MovePtr<Texture2D>(new Texture2D(m_renderCtx, format, 16, 16)); 524 using glu::Texture2D; 526 typedef vector<Texture2D*> TextureList; [all...] |
| /external/deqp/modules/gles2/accuracy/ |
| es2aTextureFilteringTests.cpp | 83 std::vector<glu::Texture2D*> m_textures; 133 m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames)); 140 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height)); 171 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) 185 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
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| /external/deqp/modules/gles3/accuracy/ |
| es3aTextureFilteringTests.cpp | 78 std::vector<glu::Texture2D*> m_textures; 125 m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames)); 132 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_internalFormat, m_width, m_height)); 162 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) 176 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
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| /external/deqp/modules/glshared/ |
| glsFboCompletenessTests.cpp | 524 image = &builder.makeConfig<Texture2D>(); 547 else if (Texture2D* texCfg = dynamic_cast<Texture2D*>(imgCfg))
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| glsFboUtil.cpp | 159 if (dynamic_cast<const Texture2D*>(&img) != DE_NULL) 205 if (const Texture2D* t2d = dynamic_cast<const Texture2D*>(&cfg))
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