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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java 39 public void onDrawFrame(GL10 gl) {
52 gl.glClearColor(0.5f,0.5f,0.5f,1);
53 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
59 gl.glMatrixMode(GL10.GL_MODELVIEW);
60 gl.glLoadIdentity();
61 gl.glTranslatef(0, 0, -3.0f);
62 gl.glScalef(0.5f, 0.5f, 0.5f);
63 gl.glRotatef(mAngle, 0, 1, 0);
64 gl.glRotatef(mAngle*0.25f, 1, 0, 0);
66 gl.glColor4f(0.7f, 0.7f, 0.7f, 1.0f)
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  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES10ExtcHeader.cpp 20 #include <GLES/gl.h>
GLES10cHeader.cpp 20 #include <GLES/gl.h>
GLES11ExtcHeader.cpp 20 #include <GLES/gl.h>
GLES11cHeader.cpp 20 #include <GLES/gl.h>
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/
test_gl.py 2 """Very simple test script for the SGI gl library extension module
9 gl = import_module('gl') variable
10 GL = import_module('GL')
93 raise unittest.SkipTest, "No $DISPLAY -- skipping gl test"
95 # touch all the attributes of gl without doing anything
97 print 'Touching gl module attributes...'
101 getattr(gl, attr)
107 gl.foreground(
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  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/
test_gl.py 2 """Very simple test script for the SGI gl library extension module
9 gl = import_module('gl') variable
10 GL = import_module('GL')
93 raise unittest.SkipTest, "No $DISPLAY -- skipping gl test"
95 # touch all the attributes of gl without doing anything
97 print 'Touching gl module attributes...'
101 getattr(gl, attr)
107 gl.foreground(
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  /external/deqp/framework/opengl/wrapper/
glwInitFunctions.cpp 35 void initES20 (Functions* gl, const FunctionLoader* loader)
40 void initES30 (Functions* gl, const FunctionLoader* loader)
45 void initES31 (Functions* gl, const FunctionLoader* loader)
50 void initGL30Core (Functions* gl, const FunctionLoader* loader)
55 void initGL31Core (Functions* gl, const FunctionLoader* loader)
60 void initGL32Core (Functions* gl, const FunctionLoader* loader)
65 void initGL33Core (Functions* gl, const FunctionLoader* loader)
70 void initGL40Core (Functions* gl, const FunctionLoader* loader)
75 void initGL41Core (Functions* gl, const FunctionLoader* loader)
80 void initGL42Core (Functions* gl, const FunctionLoader* loader
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glwInitES20.inl 4 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
5 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
6 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
7 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
8 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
9 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer");
10 gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture");
11 gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor");
12 gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation");
13 gl->blendEquationSeparate = (glBlendEquationSeparateFunc) loader->get("glBlendEquationSeparate (…)
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glwInitGL44.inl 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace");
5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace");
6 gl->hint = (glHintFunc) loader->get("glHint");
7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth");
8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize");
9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode");
10 gl->scissor = (glScissorFunc) loader->get("glScissor");
11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf");
12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv");
13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri")
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glwInitGL43.inl 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace");
5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace");
6 gl->hint = (glHintFunc) loader->get("glHint");
7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth");
8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize");
9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode");
10 gl->scissor = (glScissorFunc) loader->get("glScissor");
11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf");
12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv");
13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri")
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glwInitES20Direct.hpp 32 void initES20Direct (Functions* gl); //!< Load all OpenGL ES 2 functions using compile-time linkage.
glwInitES30Direct.hpp 32 void initES30Direct (Functions* gl); //!< Load all OpenGL ES 3 functions using compile-time linkage.
glwWrapper.hpp 34 void setCurrentThreadFunctions (const glw::Functions* gl);
  /external/chromium_org/third_party/mesa/src/include/GLES/
egl.h 3 * applications. Several early implementations included gl.h
13 #include <GLES/gl.h>
  /external/mesa3d/include/GLES/
egl.h 3 * applications. Several early implementations included gl.h
13 #include <GLES/gl.h>
  /frameworks/native/opengl/include/GLES/
egl.h 3 * applications. Several early implementations included gl.h
13 #include <GLES/gl.h>
  /external/chromium_org/third_party/angle/src/compiler/translator/
TranslatorHLSL.h 18 const std::vector<gl::Uniform> &getUniforms() { return mActiveUniforms; }
19 const std::vector<gl::InterfaceBlock> &getInterfaceBlocks() const { return mActiveInterfaceBlocks; }
20 const std::vector<gl::Attribute> &getOutputVariables() { return mActiveOutputVariables; }
21 const std::vector<gl::Attribute> &getAttributes() { return mActiveAttributes; }
22 const std::vector<gl::Varying> &getVaryings() { return mActiveVaryings; }
27 std::vector<gl::Uniform> mActiveUniforms;
28 std::vector<gl::InterfaceBlock> mActiveInterfaceBlocks;
29 std::vector<gl::Attribute> mActiveOutputVariables;
30 std::vector<gl::Attribute> mActiveAttributes;
31 std::vector<gl::Varying> mActiveVaryings
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  /frameworks/base/opengl/java/android/opengl/
GLWrapperBase.java 19 import javax.microedition.khronos.opengles.GL;
27 * The abstract base class for a GL wrapper. Provides
31 implements GL, GL10, GL10Ext, GL11, GL11Ext, GL11ExtensionPack {
32 public GLWrapperBase(GL gl) {
33 mgl = (GL10) gl;
34 if (gl instanceof GL10Ext) {
35 mgl10Ext = (GL10Ext) gl;
37 if (gl instanceof GL11) {
38 mgl11 = (GL11) gl;
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  /frameworks/rs/driver/
rsdGL.cpp 27 #include <GLES/gl.h>
135 ALOGE(" EGL ver %i %i", dc->gl.egl.majorVersion, dc->gl.egl.minorVersion);
136 ALOGE(" EGL context %p surface %p, Display=%p", dc->gl.egl.context, dc->gl.egl.surface,
137 dc->gl.egl.display);
138 ALOGE(" GL vendor: %s", dc->gl.gl.vendor);
139 ALOGE(" GL renderer: %s", dc->gl.gl.renderer)
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  /development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/
MyGLRenderer.java 40 public void onSurfaceCreated(GL10 gl, EGLConfig config) {
42 gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
49 public void onDrawFrame(GL10 gl) {
52 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
55 gl.glMatrixMode(GL10.GL_MODELVIEW);
56 gl.glLoadIdentity(); // reset the matrix to its default state
59 GLU.gluLookAt(gl, 0, 0, -3, 0f, 0f, 0f, 0f, 1.0f, 0.0f);
62 mSquare.draw(gl);
71 gl.glRotatef(mAngle, 0.0f, 0.0f, 1.0f);
74 mTriangle.draw(gl);
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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
FrameBufferObjectActivity.java 20 import javax.microedition.khronos.opengles.GL;
60 public void onDrawFrame(GL10 gl) {
61 checkGLError(gl);
63 GL11ExtensionPack gl11ep = (GL11ExtensionPack) gl;
65 drawOffscreenImage(gl, mSurfaceWidth, mSurfaceHeight);
68 drawOffscreenImage(gl, mFramebufferWidth, mFramebufferHeight);
70 drawOnscreen(gl, mSurfaceWidth, mSurfaceHeight);
75 gl.glClearColor(1,0,0,0);
76 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
80 public void onSurfaceChanged(GL10 gl, int width, int height)
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
VertexDataManager.h 17 namespace gl namespace
35 const gl::VertexAttribute *attribute;
52 GLenum prepareVertexData(const gl::VertexAttribute attribs[], const gl::VertexAttribCurrentValueData currentValues[],
53 gl::ProgramBinary *programBinary, GLint start, GLsizei count, TranslatedAttribute *outAttribs, GLsizei instances);
62 gl::VertexAttribCurrentValueData mCurrentValue[gl::MAX_VERTEX_ATTRIBS];
64 StreamingVertexBufferInterface *mCurrentValueBuffer[gl::MAX_VERTEX_ATTRIBS];
65 std::size_t mCurrentValueOffsets[gl::MAX_VERTEX_ATTRIBS];
  /external/chromium_org/third_party/angle/src/libGLESv2/
libGLESv2.cpp 43 gl::Context *context = gl::getNonLostContext();
49 return gl::error(GL_INVALID_ENUM);
57 return gl::error(GL_OUT_OF_MEMORY);
67 gl::Context *context = gl::getNonLostContext();
71 gl::Program *programObject = context->getProgram(program);
72 gl::Shader *shaderObject = context->getShader(shader);
78 return gl::error(GL_INVALID_OPERATION);
82 return gl::error(GL_INVALID_VALUE)
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  /frameworks/native/opengl/tests/gldual/src/com/android/gldual/
TriangleRenderer.java 37 public void onSurfaceCreated(GL10 gl, EGLConfig config) {
43 gl.glDisable(GL10.GL_DITHER);
49 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT,
52 gl.glClearColor(.5f, .5f, .5f, 1);
53 gl.glShadeModel(GL10.GL_SMOOTH);
56 public void onDrawFrame(GL10 gl) {
62 gl.glDisable(GL10.GL_DITHER);
70 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
76 gl.glMatrixMode(GL10.GL_MODELVIEW);
77 gl.glLoadIdentity()
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