/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_sf.c | 68 c.vue_map = brw->vs.prog_data->vue_map; 71 * gl_PointCoord is a FS instead of VS builtin variable, thus it's 72 * not included in c.vue_map generated in VS stage. Here we add 148 key.attrs = brw->vs.prog_data->outputs_written;
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gen6_urb.c | 35 * When the GS is not in use, we assign the entire URB space to the VS. When 36 * the GS is in use, we split the URB space evenly between the VS and the GS. 57 brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1); 59 /* We use the same VUE layout for VS outputs and GS outputs (as it's what 61 * the same as for the VS. This may technically be too large in cases 62 * where we have few vertex attributes and a lot of varyings, since the VS 105 * Fence"(Send URB fence with VS URB size == 1 and GS URB size == 0) plus 106 * a dummy DRAW call before any case where VS will be taking over GS URB
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gen7_urb.c | 37 * | VS Push | FS Push | VS | 45 * Currently we split the constant buffer space evenly between VS and FS. 85 brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1);
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gen7_sampler_state.c | 193 struct gl_program *vs = (struct gl_program *) brw->vertex_program; local 196 GLbitfield SamplersUsed = vs->SamplersUsed | fs->SamplersUsed; 211 fs->SamplerUnits[s] : vs->SamplerUnits[s];
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/external/mesa3d/src/mesa/state_tracker/ |
st_context.h | 158 void *vs; member in struct:st_context::__anon31747 172 void *vs; member in struct:st_context::__anon31749
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/external/chromium_org/ipc/ |
ipc_fuzzing_tests.cc | 46 std::string vs; local 47 EXPECT_FALSE(m.ReadString(&iter, &vs)); 59 std::wstring vs; local 60 EXPECT_FALSE(m.ReadWString(&iter, &vs));
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
draw_pipe.h | 120 + stage->draw->vs.num_vs_outputs * 4 * sizeof(float);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_context.h | 65 const struct lp_vertex_shader *vs; member in struct:llvmpipe_context
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/external/chromium_org/third_party/mesa/src/src/gallium/tests/trivial/ |
quad-tex.c | 78 void *vs; member in struct:program 275 p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); 290 p->pipe->delete_vs_state(p->pipe, p->vs); 330 cso_set_vertex_shader_handle(p->cso, p->vs);
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
gen6_urb.c | 35 * When the GS is not in use, we assign the entire URB space to the VS. When 36 * the GS is in use, we split the URB space evenly between the VS and the GS. 57 brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1); 59 /* We use the same VUE layout for VS outputs and GS outputs (as it's what 61 * the same as for the VS. This may technically be too large in cases 62 * where we have few vertex attributes and a lot of varyings, since the VS 105 * Fence"(Send URB fence with VS URB size == 1 and GS URB size == 0) plus 106 * a dummy DRAW call before any case where VS will be taking over GS URB
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gen7_urb.c | 37 * | VS Push | FS Push | VS | 45 * Currently we split the constant buffer space evenly between VS and FS. 85 brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1);
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gen7_sampler_state.c | 193 struct gl_program *vs = (struct gl_program *) brw->vertex_program; local 196 GLbitfield SamplersUsed = vs->SamplersUsed | fs->SamplersUsed; 211 fs->SamplerUnits[s] : vs->SamplerUnits[s];
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_pipe.h | 120 + stage->draw->vs.num_vs_outputs * 4 * sizeof(float);
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_context.h | 65 const struct lp_vertex_shader *vs; member in struct:llvmpipe_context
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/external/mesa3d/src/gallium/tests/trivial/ |
quad-tex.c | 78 void *vs; member in struct:program 275 p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); 290 p->pipe->delete_vs_state(p->pipe, p->vs); 330 cso_set_vertex_shader_handle(p->cso, p->vs);
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/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
verify.rs | 218 uint32_t vs = rsElementGetVectorSize(e); \ 221 switch(vs) { \ 236 switch(vs) { \ 257 uint32_t vs = rsElementGetVectorSize(e); 261 switch(vs) { 276 switch(vs) {
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/cts/tests/tests/rscpp/src/android/cts/rscpp/ |
verify.rs | 223 uint32_t vs = rsElementGetVectorSize(e); \ 226 switch(vs) { \ 241 switch(vs) { \ 262 uint32_t vs = rsElementGetVectorSize(e); 266 switch(vs) { 281 switch(vs) {
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
d3d11spikysphere.cpp | 29 #include "d3d11spikysphere.hlsl.vs.h" 90 ID3D11VertexShader* vs; member in struct:d3d11spikysphere 107 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); 211 ctx->VSSetShader(vs, NULL, 0);
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
d3d11spikysphere.cpp | 29 #include "d3d11spikysphere.hlsl.vs.h" 90 ID3D11VertexShader* vs; member in struct:d3d11spikysphere 107 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); 211 ctx->VSSetShader(vs, NULL, 0);
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/frameworks/base/rs/java/android/renderscript/ |
Program.java | 183 * @param vs sampler for a corresponding texture 188 public void bindSampler(Sampler vs, int slot) 195 long id = vs != null ? vs.getID(mRS) : 0;
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/ |
vl_matrix_filter.c | 233 filter->vs = create_vert_shader(filter); 234 if (!filter->vs) 245 pipe->delete_vs_state(pipe, filter->vs); 280 filter->pipe->delete_vs_state(filter->pipe, filter->vs); 310 filter->pipe->bind_vs_state(filter->pipe, filter->vs);
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vl_median_filter.c | 312 filter->vs = create_vert_shader(filter); 313 if (!filter->vs) 324 pipe->delete_vs_state(pipe, filter->vs); 359 filter->pipe->delete_vs_state(filter->pipe, filter->vs); 389 filter->pipe->bind_vs_state(filter->pipe, filter->vs);
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_matrix_filter.c | 233 filter->vs = create_vert_shader(filter); 234 if (!filter->vs) 245 pipe->delete_vs_state(pipe, filter->vs); 280 filter->pipe->delete_vs_state(filter->pipe, filter->vs); 310 filter->pipe->bind_vs_state(filter->pipe, filter->vs);
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vl_median_filter.c | 312 filter->vs = create_vert_shader(filter); 313 if (!filter->vs) 324 pipe->delete_vs_state(pipe, filter->vs); 359 filter->pipe->delete_vs_state(filter->pipe, filter->vs); 389 filter->pipe->bind_vs_state(filter->pipe, filter->vs);
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/frameworks/base/media/jni/ |
android_media_MediaRecorder.cpp | 170 android_media_MediaRecorder_setVideoSource(JNIEnv *env, jobject thiz, jint vs) 172 ALOGV("setVideoSource(%d)", vs); 173 if (vs < VIDEO_SOURCE_DEFAULT || vs >= VIDEO_SOURCE_LIST_END) { 178 process_media_recorder_call(env, mr->setVideoSource(vs), "java/lang/RuntimeException", "setVideoSource failed.");
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