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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ash/frame/custom_frame_view_ash.h"
      6 
      7 #include <algorithm>
      8 #include <vector>
      9 
     10 #include "ash/ash_switches.h"
     11 #include "ash/frame/caption_buttons/frame_caption_button_container_view.h"
     12 #include "ash/frame/default_header_painter.h"
     13 #include "ash/frame/frame_border_hit_test_controller.h"
     14 #include "ash/frame/frame_util.h"
     15 #include "ash/frame/header_painter.h"
     16 #include "ash/session/session_state_delegate.h"
     17 #include "ash/shell.h"
     18 #include "ash/shell_observer.h"
     19 #include "ash/wm/immersive_fullscreen_controller.h"
     20 #include "ash/wm/window_state.h"
     21 #include "ash/wm/window_state_delegate.h"
     22 #include "ash/wm/window_state_observer.h"
     23 #include "base/command_line.h"
     24 #include "ui/aura/client/aura_constants.h"
     25 #include "ui/aura/window.h"
     26 #include "ui/aura/window_observer.h"
     27 #include "ui/gfx/canvas.h"
     28 #include "ui/gfx/image/image.h"
     29 #include "ui/gfx/rect.h"
     30 #include "ui/gfx/rect_conversions.h"
     31 #include "ui/gfx/size.h"
     32 #include "ui/views/controls/image_view.h"
     33 #include "ui/views/view.h"
     34 #include "ui/views/widget/widget.h"
     35 #include "ui/views/widget/widget_delegate.h"
     36 
     37 namespace {
     38 
     39 ///////////////////////////////////////////////////////////////////////////////
     40 // CustomFrameViewAshWindowStateDelegate
     41 
     42 // Handles a user's fullscreen request (Shift+F4/F4). Puts the window into
     43 // immersive fullscreen if immersive fullscreen is enabled for non-browser
     44 // windows.
     45 class CustomFrameViewAshWindowStateDelegate
     46     : public ash::wm::WindowStateDelegate,
     47       public ash::wm::WindowStateObserver,
     48       public aura::WindowObserver {
     49  public:
     50   CustomFrameViewAshWindowStateDelegate(
     51       ash::wm::WindowState* window_state,
     52       ash::CustomFrameViewAsh* custom_frame_view)
     53       : window_state_(NULL) {
     54     immersive_fullscreen_controller_.reset(
     55         new ash::ImmersiveFullscreenController);
     56     custom_frame_view->InitImmersiveFullscreenControllerForView(
     57         immersive_fullscreen_controller_.get());
     58 
     59     // Add a window state observer to exit fullscreen properly in case
     60     // fullscreen is exited without going through
     61     // WindowState::ToggleFullscreen(). This is the case when exiting
     62     // immersive fullscreen via the "Restore" window control.
     63     // TODO(pkotwicz): This is a hack. Remove ASAP. http://crbug.com/319048
     64     window_state_ = window_state;
     65     window_state_->AddObserver(this);
     66     window_state_->window()->AddObserver(this);
     67   }
     68   virtual ~CustomFrameViewAshWindowStateDelegate() {
     69     if (window_state_) {
     70       window_state_->RemoveObserver(this);
     71       window_state_->window()->RemoveObserver(this);
     72     }
     73   }
     74  private:
     75   // Overridden from ash::wm::WindowStateDelegate:
     76   virtual bool ToggleFullscreen(ash::wm::WindowState* window_state) OVERRIDE {
     77     bool enter_fullscreen = !window_state->IsFullscreen();
     78     if (enter_fullscreen) {
     79       window_state->window()->SetProperty(aura::client::kShowStateKey,
     80                                            ui::SHOW_STATE_FULLSCREEN);
     81     } else {
     82       window_state->Restore();
     83     }
     84     if (immersive_fullscreen_controller_) {
     85       immersive_fullscreen_controller_->SetEnabled(
     86           ash::ImmersiveFullscreenController::WINDOW_TYPE_OTHER,
     87           enter_fullscreen);
     88     }
     89     return true;
     90   }
     91   // Overridden from aura::WindowObserver:
     92   virtual void OnWindowDestroying(aura::Window* window) OVERRIDE {
     93     window_state_->RemoveObserver(this);
     94     window_state_->window()->RemoveObserver(this);
     95     window_state_ = NULL;
     96   }
     97   // Overridden from ash::wm::WindowStateObserver:
     98   virtual void OnPostWindowStateTypeChange(
     99       ash::wm::WindowState* window_state,
    100       ash::wm::WindowStateType old_type) OVERRIDE {
    101     if (!window_state->IsFullscreen() &&
    102         !window_state->IsMinimized() &&
    103         immersive_fullscreen_controller_.get() &&
    104         immersive_fullscreen_controller_->IsEnabled()) {
    105       immersive_fullscreen_controller_->SetEnabled(
    106           ash::ImmersiveFullscreenController::WINDOW_TYPE_OTHER,
    107           false);
    108     }
    109   }
    110 
    111   ash::wm::WindowState* window_state_;
    112   scoped_ptr<ash::ImmersiveFullscreenController>
    113       immersive_fullscreen_controller_;
    114 
    115   DISALLOW_COPY_AND_ASSIGN(CustomFrameViewAshWindowStateDelegate);
    116 };
    117 
    118 }  // namespace
    119 
    120 namespace ash {
    121 
    122 ///////////////////////////////////////////////////////////////////////////////
    123 // CustomFrameViewAsh::HeaderView
    124 
    125 // View which paints the header. It slides off and on screen in immersive
    126 // fullscreen.
    127 class CustomFrameViewAsh::HeaderView
    128     : public views::View,
    129       public ImmersiveFullscreenController::Delegate,
    130       public ShellObserver {
    131  public:
    132   // |frame| is the widget that the caption buttons act on.
    133   explicit HeaderView(views::Widget* frame);
    134   virtual ~HeaderView();
    135 
    136   // Schedules a repaint for the entire title.
    137   void SchedulePaintForTitle();
    138 
    139   // Tells the window controls to reset themselves to the normal state.
    140   void ResetWindowControls();
    141 
    142   // Returns the amount of the view's pixels which should be on screen.
    143   int GetPreferredOnScreenHeight() const;
    144 
    145   // Returns the view's preferred height.
    146   int GetPreferredHeight() const;
    147 
    148   // Returns the view's minimum width.
    149   int GetMinimumWidth() const;
    150 
    151   void UpdateAvatarIcon();
    152 
    153   // views::View:
    154   virtual void Layout() OVERRIDE;
    155   virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
    156 
    157   // ShellObserver:
    158   virtual void OnMaximizeModeStarted() OVERRIDE;
    159   virtual void OnMaximizeModeEnded() OVERRIDE;
    160 
    161   FrameCaptionButtonContainerView* caption_button_container() {
    162     return caption_button_container_;
    163   }
    164 
    165   views::View* avatar_icon() const {
    166     return avatar_icon_;
    167   }
    168 
    169  private:
    170   // ImmersiveFullscreenController::Delegate:
    171   virtual void OnImmersiveRevealStarted() OVERRIDE;
    172   virtual void OnImmersiveRevealEnded() OVERRIDE;
    173   virtual void OnImmersiveFullscreenExited() OVERRIDE;
    174   virtual void SetVisibleFraction(double visible_fraction) OVERRIDE;
    175   virtual std::vector<gfx::Rect> GetVisibleBoundsInScreen() const OVERRIDE;
    176 
    177   // The widget that the caption buttons act on.
    178   views::Widget* frame_;
    179 
    180   // Helper for painting the header.
    181   scoped_ptr<DefaultHeaderPainter> header_painter_;
    182 
    183   views::ImageView* avatar_icon_;
    184 
    185   // View which contains the window caption buttons.
    186   FrameCaptionButtonContainerView* caption_button_container_;
    187 
    188   // The fraction of the header's height which is visible while in fullscreen.
    189   // This value is meaningless when not in fullscreen.
    190   double fullscreen_visible_fraction_;
    191 
    192   DISALLOW_COPY_AND_ASSIGN(HeaderView);
    193 };
    194 
    195 CustomFrameViewAsh::HeaderView::HeaderView(views::Widget* frame)
    196     : frame_(frame),
    197       header_painter_(new ash::DefaultHeaderPainter),
    198       avatar_icon_(NULL),
    199       caption_button_container_(NULL),
    200       fullscreen_visible_fraction_(0) {
    201   // Unfortunately, there is no views::WidgetDelegate::CanMinimize(). Assume
    202   // that the window frame can be minimized if it can be maximized.
    203   FrameCaptionButtonContainerView::MinimizeAllowed minimize_allowed =
    204       frame_->widget_delegate()->CanMaximize() ?
    205           FrameCaptionButtonContainerView::MINIMIZE_ALLOWED :
    206           FrameCaptionButtonContainerView::MINIMIZE_DISALLOWED;
    207   caption_button_container_ = new FrameCaptionButtonContainerView(frame_,
    208       minimize_allowed);
    209   caption_button_container_->UpdateSizeButtonVisibility();
    210   AddChildView(caption_button_container_);
    211 
    212   header_painter_->Init(frame_, this, NULL, caption_button_container_);
    213   UpdateAvatarIcon();
    214 
    215   Shell::GetInstance()->AddShellObserver(this);
    216 }
    217 
    218 CustomFrameViewAsh::HeaderView::~HeaderView() {
    219   Shell::GetInstance()->RemoveShellObserver(this);
    220 }
    221 
    222 void CustomFrameViewAsh::HeaderView::SchedulePaintForTitle() {
    223   header_painter_->SchedulePaintForTitle();
    224 }
    225 
    226 void CustomFrameViewAsh::HeaderView::ResetWindowControls() {
    227   caption_button_container_->ResetWindowControls();
    228 }
    229 
    230 int CustomFrameViewAsh::HeaderView::GetPreferredOnScreenHeight() const {
    231   if (frame_->IsFullscreen()) {
    232     return static_cast<int>(
    233         GetPreferredHeight() * fullscreen_visible_fraction_);
    234   }
    235   return GetPreferredHeight();
    236 }
    237 
    238 int CustomFrameViewAsh::HeaderView::GetPreferredHeight() const {
    239   return header_painter_->GetHeaderHeightForPainting();
    240 }
    241 
    242 int CustomFrameViewAsh::HeaderView::GetMinimumWidth() const {
    243   return header_painter_->GetMinimumHeaderWidth();
    244 }
    245 
    246 void CustomFrameViewAsh::HeaderView::UpdateAvatarIcon() {
    247   SessionStateDelegate* delegate =
    248       Shell::GetInstance()->session_state_delegate();
    249   aura::Window* window = frame_->GetNativeView();
    250   bool show = delegate->ShouldShowAvatar(window);
    251   int icon_size = 0;
    252   if (!show) {
    253     if (!avatar_icon_)
    254       return;
    255     delete avatar_icon_;
    256     avatar_icon_ = NULL;
    257   } else {
    258     gfx::ImageSkia image = GetAvatarImageForContext(
    259         delegate->GetBrowserContextForWindow(window)).AsImageSkia();
    260     DCHECK(!image.isNull());
    261     DCHECK_EQ(image.width(), image.height());
    262     if (!avatar_icon_) {
    263       avatar_icon_ = new views::ImageView();
    264       AddChildView(avatar_icon_);
    265     }
    266     avatar_icon_->SetImage(image);
    267     icon_size = image.width();
    268   }
    269   header_painter_->UpdateWindowIcon(avatar_icon_, icon_size);
    270   Layout();
    271 }
    272 
    273 ///////////////////////////////////////////////////////////////////////////////
    274 // CustomFrameViewAsh::HeaderView, views::View overrides:
    275 
    276 void CustomFrameViewAsh::HeaderView::Layout() {
    277   header_painter_->LayoutHeader();
    278 }
    279 
    280 void CustomFrameViewAsh::HeaderView::OnPaint(gfx::Canvas* canvas) {
    281   bool paint_as_active =
    282       frame_->non_client_view()->frame_view()->ShouldPaintAsActive();
    283   caption_button_container_->SetPaintAsActive(paint_as_active);
    284 
    285   HeaderPainter::Mode header_mode = paint_as_active ?
    286       HeaderPainter::MODE_ACTIVE : HeaderPainter::MODE_INACTIVE;
    287   header_painter_->PaintHeader(canvas, header_mode);
    288 }
    289 
    290 ///////////////////////////////////////////////////////////////////////////////
    291 // CustomFrameViewAsh::HeaderView, ShellObserver overrides:
    292 
    293 void CustomFrameViewAsh::HeaderView::OnMaximizeModeStarted() {
    294   caption_button_container_->UpdateSizeButtonVisibility();
    295   parent()->Layout();
    296 }
    297 
    298 void CustomFrameViewAsh::HeaderView::OnMaximizeModeEnded() {
    299   caption_button_container_->UpdateSizeButtonVisibility();
    300   parent()->Layout();
    301 }
    302 
    303 ///////////////////////////////////////////////////////////////////////////////
    304 // CustomFrameViewAsh::HeaderView,
    305 //   ImmersiveFullscreenController::Delegate overrides:
    306 
    307 void CustomFrameViewAsh::HeaderView::OnImmersiveRevealStarted() {
    308   fullscreen_visible_fraction_ = 0;
    309   SetPaintToLayer(true);
    310   SetFillsBoundsOpaquely(false);
    311   parent()->Layout();
    312 }
    313 
    314 void CustomFrameViewAsh::HeaderView::OnImmersiveRevealEnded() {
    315   fullscreen_visible_fraction_ = 0;
    316   SetPaintToLayer(false);
    317   parent()->Layout();
    318 }
    319 
    320 void CustomFrameViewAsh::HeaderView::OnImmersiveFullscreenExited() {
    321   fullscreen_visible_fraction_ = 0;
    322   SetPaintToLayer(false);
    323   parent()->Layout();
    324 }
    325 
    326 void CustomFrameViewAsh::HeaderView::SetVisibleFraction(
    327     double visible_fraction) {
    328   if (fullscreen_visible_fraction_ != visible_fraction) {
    329     fullscreen_visible_fraction_ = visible_fraction;
    330     parent()->Layout();
    331   }
    332 }
    333 
    334 std::vector<gfx::Rect>
    335 CustomFrameViewAsh::HeaderView::GetVisibleBoundsInScreen() const {
    336   // TODO(pkotwicz): Implement views::View::ConvertRectToScreen().
    337   gfx::Rect visible_bounds(GetVisibleBounds());
    338   gfx::Point visible_origin_in_screen(visible_bounds.origin());
    339   views::View::ConvertPointToScreen(this, &visible_origin_in_screen);
    340   std::vector<gfx::Rect> bounds_in_screen;
    341   bounds_in_screen.push_back(
    342       gfx::Rect(visible_origin_in_screen, visible_bounds.size()));
    343   return bounds_in_screen;
    344 }
    345 
    346 ///////////////////////////////////////////////////////////////////////////////
    347 // CustomFrameViewAsh::OverlayView
    348 
    349 // View which takes up the entire widget and contains the HeaderView. HeaderView
    350 // is a child of OverlayView to avoid creating a larger texture than necessary
    351 // when painting the HeaderView to its own layer.
    352 class CustomFrameViewAsh::OverlayView : public views::View {
    353  public:
    354   explicit OverlayView(HeaderView* header_view);
    355   virtual ~OverlayView();
    356 
    357   // views::View override:
    358   virtual void Layout() OVERRIDE;
    359   virtual bool HitTestRect(const gfx::Rect& rect) const OVERRIDE;
    360 
    361  private:
    362   HeaderView* header_view_;
    363 
    364   DISALLOW_COPY_AND_ASSIGN(OverlayView);
    365 };
    366 
    367 CustomFrameViewAsh::OverlayView::OverlayView(HeaderView* header_view)
    368     : header_view_(header_view) {
    369   AddChildView(header_view);
    370 }
    371 
    372 CustomFrameViewAsh::OverlayView::~OverlayView() {
    373 }
    374 
    375 ///////////////////////////////////////////////////////////////////////////////
    376 // CustomFrameViewAsh::OverlayView, views::View overrides:
    377 
    378 void CustomFrameViewAsh::OverlayView::Layout() {
    379   // Layout |header_view_| because layout affects the result of
    380   // GetPreferredOnScreenHeight().
    381   header_view_->Layout();
    382 
    383   int onscreen_height = header_view_->GetPreferredOnScreenHeight();
    384   if (onscreen_height == 0) {
    385     header_view_->SetVisible(false);
    386   } else {
    387     int height = header_view_->GetPreferredHeight();
    388     header_view_->SetBounds(0, onscreen_height - height, width(), height);
    389     header_view_->SetVisible(true);
    390   }
    391 }
    392 
    393 bool CustomFrameViewAsh::OverlayView::HitTestRect(const gfx::Rect& rect) const {
    394   // Grab events in the header view. Return false for other events so that they
    395   // can be handled by the client view.
    396   return header_view_->HitTestRect(rect);
    397 }
    398 
    399 ////////////////////////////////////////////////////////////////////////////////
    400 // CustomFrameViewAsh, public:
    401 
    402 // static
    403 const char CustomFrameViewAsh::kViewClassName[] = "CustomFrameViewAsh";
    404 
    405 CustomFrameViewAsh::CustomFrameViewAsh(views::Widget* frame)
    406     : frame_(frame),
    407       header_view_(new HeaderView(frame)),
    408       frame_border_hit_test_controller_(
    409           new FrameBorderHitTestController(frame_)) {
    410   // |header_view_| is set as the non client view's overlay view so that it can
    411   // overlay the web contents in immersive fullscreen.
    412   frame->non_client_view()->SetOverlayView(new OverlayView(header_view_));
    413 
    414   // A delegate for a more complex way of fullscreening the window may already
    415   // be set. This is the case for packaged apps.
    416   wm::WindowState* window_state = wm::GetWindowState(frame->GetNativeWindow());
    417   if (!window_state->HasDelegate()) {
    418     window_state->SetDelegate(scoped_ptr<wm::WindowStateDelegate>(
    419         new CustomFrameViewAshWindowStateDelegate(
    420             window_state, this)));
    421   }
    422 }
    423 
    424 CustomFrameViewAsh::~CustomFrameViewAsh() {
    425 }
    426 
    427 void CustomFrameViewAsh::InitImmersiveFullscreenControllerForView(
    428     ImmersiveFullscreenController* immersive_fullscreen_controller) {
    429   immersive_fullscreen_controller->Init(header_view_, frame_, header_view_);
    430 }
    431 
    432 ////////////////////////////////////////////////////////////////////////////////
    433 // CustomFrameViewAsh, views::NonClientFrameView overrides:
    434 
    435 gfx::Rect CustomFrameViewAsh::GetBoundsForClientView() const {
    436   gfx::Rect client_bounds = bounds();
    437   client_bounds.Inset(0, NonClientTopBorderHeight(), 0, 0);
    438   return client_bounds;
    439 }
    440 
    441 gfx::Rect CustomFrameViewAsh::GetWindowBoundsForClientBounds(
    442     const gfx::Rect& client_bounds) const {
    443   gfx::Rect window_bounds = client_bounds;
    444   window_bounds.Inset(0, -NonClientTopBorderHeight(), 0, 0);
    445   return window_bounds;
    446 }
    447 
    448 int CustomFrameViewAsh::NonClientHitTest(const gfx::Point& point) {
    449   return FrameBorderHitTestController::NonClientHitTest(this,
    450       header_view_->caption_button_container(), point);
    451 }
    452 
    453 void CustomFrameViewAsh::GetWindowMask(const gfx::Size& size,
    454                                        gfx::Path* window_mask) {
    455   // No window masks in Aura.
    456 }
    457 
    458 void CustomFrameViewAsh::ResetWindowControls() {
    459   header_view_->ResetWindowControls();
    460 }
    461 
    462 void CustomFrameViewAsh::UpdateWindowIcon() {
    463 }
    464 
    465 void CustomFrameViewAsh::UpdateWindowTitle() {
    466   header_view_->SchedulePaintForTitle();
    467 }
    468 
    469 ////////////////////////////////////////////////////////////////////////////////
    470 // CustomFrameViewAsh, views::View overrides:
    471 
    472 gfx::Size CustomFrameViewAsh::GetPreferredSize() const {
    473   gfx::Size pref = frame_->client_view()->GetPreferredSize();
    474   gfx::Rect bounds(0, 0, pref.width(), pref.height());
    475   return frame_->non_client_view()->GetWindowBoundsForClientBounds(
    476       bounds).size();
    477 }
    478 
    479 const char* CustomFrameViewAsh::GetClassName() const {
    480   return kViewClassName;
    481 }
    482 
    483 gfx::Size CustomFrameViewAsh::GetMinimumSize() const {
    484   gfx::Size min_client_view_size(frame_->client_view()->GetMinimumSize());
    485   return gfx::Size(
    486       std::max(header_view_->GetMinimumWidth(), min_client_view_size.width()),
    487       NonClientTopBorderHeight() + min_client_view_size.height());
    488 }
    489 
    490 gfx::Size CustomFrameViewAsh::GetMaximumSize() const {
    491   gfx::Size max_client_size(frame_->client_view()->GetMaximumSize());
    492   int width = 0;
    493   int height = 0;
    494 
    495   if (max_client_size.width() > 0)
    496     width = std::max(header_view_->GetMinimumWidth(), max_client_size.width());
    497   if (max_client_size.height() > 0)
    498     height = NonClientTopBorderHeight() + max_client_size.height();
    499 
    500   return gfx::Size(width, height);
    501 }
    502 
    503 void CustomFrameViewAsh::SchedulePaintInRect(const gfx::Rect& r) {
    504   // We may end up here before |header_view_| has been added to the Widget.
    505   if (header_view_->GetWidget()) {
    506     // The HeaderView is not a child of CustomFrameViewAsh. Redirect the paint
    507     // to HeaderView instead.
    508     gfx::RectF to_paint(r);
    509     views::View::ConvertRectToTarget(this, header_view_, &to_paint);
    510     header_view_->SchedulePaintInRect(gfx::ToEnclosingRect(to_paint));
    511   } else {
    512     views::NonClientFrameView::SchedulePaintInRect(r);
    513   }
    514 }
    515 
    516 bool CustomFrameViewAsh::HitTestRect(const gfx::Rect& rect) const {
    517   // NonClientView hit tests the NonClientFrameView first instead of going in
    518   // z-order. Return false so that events get to the OverlayView.
    519   return false;
    520 }
    521 
    522 void CustomFrameViewAsh::VisibilityChanged(views::View* starting_from,
    523                                            bool is_visible) {
    524   if (is_visible)
    525     header_view_->UpdateAvatarIcon();
    526 }
    527 
    528 views::View* CustomFrameViewAsh::GetHeaderView() {
    529   return header_view_;
    530 }
    531 
    532 const views::View* CustomFrameViewAsh::GetAvatarIconViewForTest() const {
    533   return header_view_->avatar_icon();
    534 }
    535 
    536 ////////////////////////////////////////////////////////////////////////////////
    537 // CustomFrameViewAsh, private:
    538 
    539 FrameCaptionButtonContainerView* CustomFrameViewAsh::
    540     GetFrameCaptionButtonContainerViewForTest() {
    541   return header_view_->caption_button_container();
    542 }
    543 
    544 int CustomFrameViewAsh::NonClientTopBorderHeight() const {
    545   return frame_->IsFullscreen() ? 0 : header_view_->GetPreferredHeight();
    546 }
    547 
    548 }  // namespace ash
    549