1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "cc/debug/invalidation_benchmark.h" 6 7 #include <algorithm> 8 #include <limits> 9 10 #include "base/basictypes.h" 11 #include "base/rand_util.h" 12 #include "base/values.h" 13 #include "cc/layers/layer.h" 14 #include "cc/layers/picture_layer.h" 15 #include "cc/trees/layer_tree_host.h" 16 #include "cc/trees/layer_tree_host_common.h" 17 #include "ui/gfx/rect.h" 18 19 namespace cc { 20 21 namespace { 22 23 const char* kDefaultInvalidationMode = "viewport"; 24 25 } // namespace 26 27 InvalidationBenchmark::InvalidationBenchmark( 28 scoped_ptr<base::Value> value, 29 const MicroBenchmark::DoneCallback& callback) 30 : MicroBenchmark(callback), seed_(0) { 31 base::DictionaryValue* settings = NULL; 32 value->GetAsDictionary(&settings); 33 if (!settings) 34 return; 35 36 std::string mode_string = kDefaultInvalidationMode; 37 38 if (settings->HasKey("mode")) 39 settings->GetString("mode", &mode_string); 40 41 if (mode_string == "fixed_size") { 42 mode_ = FIXED_SIZE; 43 CHECK(settings->HasKey("width")) 44 << "Must provide a width for fixed_size mode."; 45 CHECK(settings->HasKey("height")) 46 << "Must provide a height for fixed_size mode."; 47 settings->GetInteger("width", &width_); 48 settings->GetInteger("height", &height_); 49 } else if (mode_string == "layer") { 50 mode_ = LAYER; 51 } else if (mode_string == "random") { 52 mode_ = RANDOM; 53 } else if (mode_string == "viewport") { 54 mode_ = VIEWPORT; 55 } else { 56 CHECK(false) << "Invalid mode: " << mode_string 57 << ". One of {fixed_size, layer, viewport, random} expected."; 58 } 59 } 60 61 InvalidationBenchmark::~InvalidationBenchmark() { 62 } 63 64 void InvalidationBenchmark::DidUpdateLayers(LayerTreeHost* host) { 65 LayerTreeHostCommon::CallFunctionForSubtree( 66 host->root_layer(), 67 base::Bind(&InvalidationBenchmark::Run, base::Unretained(this))); 68 } 69 70 void InvalidationBenchmark::Run(Layer* layer) { 71 layer->RunMicroBenchmark(this); 72 } 73 74 void InvalidationBenchmark::RunOnLayer(PictureLayer* layer) { 75 switch (mode_) { 76 case FIXED_SIZE: { 77 // Invalidation with a random position and fixed size. 78 gfx::Rect visible_content_rect = layer->visible_content_rect(); 79 int x = LCGRandom() * (visible_content_rect.width() - width_); 80 int y = LCGRandom() * (visible_content_rect.height() - height_); 81 gfx::Rect invalidation_rect(x, y, width_, height_); 82 layer->SetNeedsDisplayRect(invalidation_rect); 83 break; 84 } 85 case LAYER: { 86 // Invalidate entire layer. 87 layer->SetNeedsDisplay(); 88 break; 89 } 90 case RANDOM: { 91 // Random invalidation inside the viewport. 92 gfx::Rect visible_content_rect = layer->visible_content_rect(); 93 int x_min = LCGRandom() * visible_content_rect.width(); 94 int x_max = LCGRandom() * visible_content_rect.width(); 95 int y_min = LCGRandom() * visible_content_rect.height(); 96 int y_max = LCGRandom() * visible_content_rect.height(); 97 if (x_min > x_max) 98 std::swap(x_min, x_max); 99 if (y_min > y_max) 100 std::swap(y_min, y_max); 101 gfx::Rect invalidation_rect(x_min, y_min, x_max - x_min, y_max - y_min); 102 layer->SetNeedsDisplayRect(invalidation_rect); 103 break; 104 } 105 case VIEWPORT: { 106 // Invalidate entire viewport. 107 layer->SetNeedsDisplayRect(layer->visible_content_rect()); 108 break; 109 } 110 } 111 } 112 113 bool InvalidationBenchmark::ProcessMessage(scoped_ptr<base::Value> value) { 114 base::DictionaryValue* message = NULL; 115 value->GetAsDictionary(&message); 116 if (!message) 117 return false; 118 119 bool notify_done; 120 if (message->HasKey("notify_done")) { 121 message->GetBoolean("notify_done", ¬ify_done); 122 if (notify_done) 123 NotifyDone(scoped_ptr<base::Value>(base::Value::CreateNullValue())); 124 return true; 125 } 126 return false; 127 } 128 129 // A simple linear congruential generator. The random numbers don't need to be 130 // high quality, but they need to be identical in each run. Therefore, we use a 131 // LCG and keep the state locally in the benchmark. 132 float InvalidationBenchmark::LCGRandom() { 133 const uint32 a = 1664525; 134 const uint32 c = 1013904223; 135 seed_ = a * seed_ + c; 136 return static_cast<float>(seed_) / std::numeric_limits<uint32>::max(); 137 } 138 139 } // namespace cc 140