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      1 // Copyright 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/input/page_scale_animation.h"
      6 
      7 #include <math.h>
      8 
      9 #include "base/logging.h"
     10 #include "cc/animation/timing_function.h"
     11 #include "ui/gfx/point_f.h"
     12 #include "ui/gfx/rect_f.h"
     13 #include "ui/gfx/vector2d_conversions.h"
     14 
     15 namespace {
     16 
     17 // This takes a viewport-relative vector and returns a vector whose values are
     18 // between 0 and 1, representing the percentage position within the viewport.
     19 gfx::Vector2dF NormalizeFromViewport(const gfx::Vector2dF& denormalized,
     20                                      const gfx::SizeF& viewport_size) {
     21   return gfx::ScaleVector2d(denormalized,
     22                             1.f / viewport_size.width(),
     23                             1.f / viewport_size.height());
     24 }
     25 
     26 gfx::Vector2dF DenormalizeToViewport(const gfx::Vector2dF& normalized,
     27                                      const gfx::SizeF& viewport_size) {
     28   return gfx::ScaleVector2d(normalized,
     29                             viewport_size.width(),
     30                             viewport_size.height());
     31 }
     32 
     33 gfx::Vector2dF InterpolateBetween(const gfx::Vector2dF& start,
     34                                   const gfx::Vector2dF& end,
     35                                   float interp) {
     36   return start + gfx::ScaleVector2d(end - start, interp);
     37 }
     38 
     39 }  // namespace
     40 
     41 namespace cc {
     42 
     43 using base::TimeTicks;
     44 using base::TimeDelta;
     45 
     46 scoped_ptr<PageScaleAnimation> PageScaleAnimation::Create(
     47     const gfx::Vector2dF& start_scroll_offset,
     48     float start_page_scale_factor,
     49     const gfx::SizeF& viewport_size,
     50     const gfx::SizeF& root_layer_size,
     51     scoped_ptr<TimingFunction> timing_function) {
     52   return make_scoped_ptr(new PageScaleAnimation(start_scroll_offset,
     53                                                 start_page_scale_factor,
     54                                                 viewport_size,
     55                                                 root_layer_size,
     56                                                 timing_function.Pass()));
     57 }
     58 
     59 PageScaleAnimation::PageScaleAnimation(
     60     const gfx::Vector2dF& start_scroll_offset,
     61     float start_page_scale_factor,
     62     const gfx::SizeF& viewport_size,
     63     const gfx::SizeF& root_layer_size,
     64     scoped_ptr<TimingFunction> timing_function)
     65     : start_page_scale_factor_(start_page_scale_factor),
     66       target_page_scale_factor_(0.f),
     67       start_scroll_offset_(start_scroll_offset),
     68       start_anchor_(),
     69       target_anchor_(),
     70       viewport_size_(viewport_size),
     71       root_layer_size_(root_layer_size),
     72       timing_function_(timing_function.Pass()) {
     73 }
     74 
     75 PageScaleAnimation::~PageScaleAnimation() {}
     76 
     77 void PageScaleAnimation::ZoomTo(const gfx::Vector2dF& target_scroll_offset,
     78                                 float target_page_scale_factor,
     79                                 double duration) {
     80   target_page_scale_factor_ = target_page_scale_factor;
     81   target_scroll_offset_ = target_scroll_offset;
     82   ClampTargetScrollOffset();
     83   duration_ = TimeDelta::FromSecondsD(duration);
     84 
     85   if (start_page_scale_factor_ == target_page_scale_factor) {
     86     start_anchor_ = start_scroll_offset_;
     87     target_anchor_ = target_scroll_offset;
     88     return;
     89   }
     90 
     91   // For uniform-looking zooming, infer an anchor from the start and target
     92   // viewport rects.
     93   InferTargetAnchorFromScrollOffsets();
     94   start_anchor_ = target_anchor_;
     95 }
     96 
     97 void PageScaleAnimation::ZoomWithAnchor(const gfx::Vector2dF& anchor,
     98                                         float target_page_scale_factor,
     99                                         double duration) {
    100   start_anchor_ = anchor;
    101   target_page_scale_factor_ = target_page_scale_factor;
    102   duration_ = TimeDelta::FromSecondsD(duration);
    103 
    104   // We start zooming out from the anchor tapped by the user. But if
    105   // the target scale is impossible to attain without hitting the root layer
    106   // edges, then infer an anchor that doesn't collide with the edges.
    107   // We will interpolate between the two anchors during the animation.
    108   InferTargetScrollOffsetFromStartAnchor();
    109   ClampTargetScrollOffset();
    110 
    111   if (start_page_scale_factor_ == target_page_scale_factor_) {
    112     target_anchor_ = start_anchor_;
    113     return;
    114   }
    115   InferTargetAnchorFromScrollOffsets();
    116 }
    117 
    118 void PageScaleAnimation::InferTargetScrollOffsetFromStartAnchor() {
    119   gfx::Vector2dF normalized = NormalizeFromViewport(
    120       start_anchor_ - start_scroll_offset_, StartViewportSize());
    121   target_scroll_offset_ =
    122       start_anchor_ - DenormalizeToViewport(normalized, TargetViewportSize());
    123 }
    124 
    125 void PageScaleAnimation::InferTargetAnchorFromScrollOffsets() {
    126   // The anchor is the point which is at the same normalized relative position
    127   // within both start viewport rect and target viewport rect. For example, a
    128   // zoom-in double-tap to a perfectly centered rect will have normalized
    129   // anchor (0.5, 0.5), while one to a rect touching the bottom-right of the
    130   // screen will have normalized anchor (1.0, 1.0). In other words, it obeys
    131   // the equations:
    132   // anchor = start_size * normalized + start_offset
    133   // anchor = target_size * normalized + target_offset
    134   // where both anchor and normalized begin as unknowns. Solving
    135   // for the normalized, we get the following:
    136   float width_scale =
    137       1.f / (TargetViewportSize().width() - StartViewportSize().width());
    138   float height_scale =
    139       1.f / (TargetViewportSize().height() - StartViewportSize().height());
    140   gfx::Vector2dF normalized = gfx::ScaleVector2d(
    141       start_scroll_offset_ - target_scroll_offset_, width_scale, height_scale);
    142   target_anchor_ =
    143       target_scroll_offset_ + DenormalizeToViewport(normalized,
    144                                                     TargetViewportSize());
    145 }
    146 
    147 void PageScaleAnimation::ClampTargetScrollOffset() {
    148   gfx::Vector2dF max_scroll_offset =
    149       gfx::RectF(root_layer_size_).bottom_right() -
    150       gfx::RectF(TargetViewportSize()).bottom_right();
    151   target_scroll_offset_.SetToMax(gfx::Vector2dF());
    152   target_scroll_offset_.SetToMin(max_scroll_offset);
    153 }
    154 
    155 gfx::SizeF PageScaleAnimation::StartViewportSize() const {
    156   return gfx::ScaleSize(viewport_size_, 1.f / start_page_scale_factor_);
    157 }
    158 
    159 gfx::SizeF PageScaleAnimation::TargetViewportSize() const {
    160   return gfx::ScaleSize(viewport_size_, 1.f / target_page_scale_factor_);
    161 }
    162 
    163 gfx::SizeF PageScaleAnimation::ViewportSizeAt(float interp) const {
    164   return gfx::ScaleSize(viewport_size_, 1.f / PageScaleFactorAt(interp));
    165 }
    166 
    167 bool PageScaleAnimation::IsAnimationStarted() const {
    168   return start_time_ > base::TimeTicks();
    169 }
    170 
    171 void PageScaleAnimation::StartAnimation(base::TimeTicks time) {
    172   DCHECK(start_time_.is_null());
    173   start_time_ = time;
    174 }
    175 
    176 gfx::Vector2dF PageScaleAnimation::ScrollOffsetAtTime(
    177     base::TimeTicks time) const {
    178   DCHECK(!start_time_.is_null());
    179   return ScrollOffsetAt(InterpAtTime(time));
    180 }
    181 
    182 float PageScaleAnimation::PageScaleFactorAtTime(base::TimeTicks time) const {
    183   DCHECK(!start_time_.is_null());
    184   return PageScaleFactorAt(InterpAtTime(time));
    185 }
    186 
    187 bool PageScaleAnimation::IsAnimationCompleteAtTime(base::TimeTicks time) const {
    188   DCHECK(!start_time_.is_null());
    189   return time >= end_time();
    190 }
    191 
    192 float PageScaleAnimation::InterpAtTime(base::TimeTicks monotonic_time) const {
    193   DCHECK(!start_time_.is_null());
    194   DCHECK(monotonic_time >= start_time_);
    195   if (IsAnimationCompleteAtTime(monotonic_time))
    196     return 1.f;
    197   const double normalized_time =
    198       (monotonic_time - start_time_).InSecondsF() / duration_.InSecondsF();
    199   return timing_function_->GetValue(normalized_time);
    200 }
    201 
    202 gfx::Vector2dF PageScaleAnimation::ScrollOffsetAt(float interp) const {
    203   if (interp <= 0.f)
    204     return start_scroll_offset_;
    205   if (interp >= 1.f)
    206     return target_scroll_offset_;
    207 
    208   return AnchorAt(interp) - ViewportRelativeAnchorAt(interp);
    209 }
    210 
    211 gfx::Vector2dF PageScaleAnimation::AnchorAt(float interp) const {
    212   // Interpolate from start to target anchor in absolute space.
    213   return InterpolateBetween(start_anchor_, target_anchor_, interp);
    214 }
    215 
    216 gfx::Vector2dF PageScaleAnimation::ViewportRelativeAnchorAt(
    217     float interp) const {
    218   // Interpolate from start to target anchor in normalized space.
    219   gfx::Vector2dF start_normalized =
    220       NormalizeFromViewport(start_anchor_ - start_scroll_offset_,
    221                             StartViewportSize());
    222   gfx::Vector2dF target_normalized =
    223       NormalizeFromViewport(target_anchor_ - target_scroll_offset_,
    224                             TargetViewportSize());
    225   gfx::Vector2dF interp_normalized =
    226       InterpolateBetween(start_normalized, target_normalized, interp);
    227 
    228   return DenormalizeToViewport(interp_normalized, ViewportSizeAt(interp));
    229 }
    230 
    231 float PageScaleAnimation::PageScaleFactorAt(float interp) const {
    232   if (interp <= 0.f)
    233     return start_page_scale_factor_;
    234   if (interp >= 1.f)
    235     return target_page_scale_factor_;
    236 
    237   // Linearly interpolate the magnitude in log scale.
    238   float diff = target_page_scale_factor_ / start_page_scale_factor_;
    239   float log_diff = log(diff);
    240   log_diff *= interp;
    241   diff = exp(log_diff);
    242   return start_page_scale_factor_ * diff;
    243 }
    244 
    245 }  // namespace cc
    246