Home | History | Annotate | Download | only in common
      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // Multiply-included message file, hence no include guard.
      6 
      7 // This file defines the IPCs for the browser-side implementation of
      8 // WebSockets. For the legacy renderer-side implementation, see
      9 // socket_stream_messages.h.
     10 // TODO(ricea): Fix this comment when the legacy implementation has been
     11 // removed.
     12 //
     13 // This IPC interface is based on the WebSocket multiplexing draft spec,
     14 // http://tools.ietf.org/html/draft-ietf-hybi-websocket-multiplexing-09
     15 
     16 #include <string>
     17 #include <vector>
     18 
     19 #include "base/basictypes.h"
     20 #include "content/common/content_export.h"
     21 #include "content/common/websocket.h"
     22 #include "ipc/ipc_message_macros.h"
     23 #include "url/gurl.h"
     24 #include "url/origin.h"
     25 
     26 #undef IPC_MESSAGE_EXPORT
     27 #define IPC_MESSAGE_EXPORT CONTENT_EXPORT
     28 #define IPC_MESSAGE_START WebSocketMsgStart
     29 
     30 IPC_ENUM_TRAITS_MAX_VALUE(content::WebSocketMessageType,
     31                           content::WEB_SOCKET_MESSAGE_TYPE_LAST)
     32 
     33 IPC_STRUCT_TRAITS_BEGIN(content::WebSocketHandshakeRequest)
     34   IPC_STRUCT_TRAITS_MEMBER(url)
     35   IPC_STRUCT_TRAITS_MEMBER(headers)
     36   IPC_STRUCT_TRAITS_MEMBER(headers_text)
     37   IPC_STRUCT_TRAITS_MEMBER(request_time)
     38 IPC_STRUCT_TRAITS_END()
     39 
     40 IPC_STRUCT_TRAITS_BEGIN(content::WebSocketHandshakeResponse)
     41   IPC_STRUCT_TRAITS_MEMBER(url)
     42   IPC_STRUCT_TRAITS_MEMBER(status_code)
     43   IPC_STRUCT_TRAITS_MEMBER(status_text)
     44   IPC_STRUCT_TRAITS_MEMBER(headers)
     45   IPC_STRUCT_TRAITS_MEMBER(headers_text)
     46   IPC_STRUCT_TRAITS_MEMBER(response_time)
     47 IPC_STRUCT_TRAITS_END()
     48 
     49 // WebSocket messages sent from the renderer to the browser.
     50 
     51 // Open new virtual WebSocket connection to |socket_url|. |channel_id| is an
     52 // identifier chosen by the renderer for the new channel. It cannot correspond
     53 // to an existing open channel, and must be between 1 and
     54 // 0x7FFFFFFF. |requested_protocols| is a list of tokens identifying
     55 // sub-protocols the renderer would like to use, as described in RFC6455
     56 // "Subprotocols Using the WebSocket Protocol".
     57 //
     58 // The browser process will not send |channel_id| as-is to the remote server; it
     59 // will try to use a short id on the wire. This saves the renderer from
     60 // having to try to choose the ids cleverly.
     61 IPC_MESSAGE_ROUTED4(WebSocketHostMsg_AddChannelRequest,
     62                     GURL /* socket_url */,
     63                     std::vector<std::string> /* requested_protocols */,
     64                     url::Origin /* origin */,
     65                     int /* render_frame_id */)
     66 
     67 // WebSocket messages sent from the browser to the renderer.
     68 
     69 // Respond to an AddChannelRequest for channel |channel_id|. |channel_id| is
     70 // scoped to the renderer process; while it is unique per-renderer, the browser
     71 // may have multiple renderers using the same id. If |fail| is true, the channel
     72 // could not be established (the cause of the failure is not provided to the
     73 // renderer in order to limit its ability to abuse WebSockets to perform network
     74 // probing, etc.). If |fail| is set then the |channel_id| is available for
     75 // re-use. |selected_protocol| is the sub-protocol the server selected,
     76 // or empty if no sub-protocol was selected. |extensions| is the list of
     77 // extensions negotiated for the connection.
     78 IPC_MESSAGE_ROUTED3(WebSocketMsg_AddChannelResponse,
     79                     bool /* fail */,
     80                     std::string /* selected_protocol */,
     81                     std::string /* extensions */)
     82 
     83 // Notify the renderer that the browser has started an opening handshake.
     84 // This message is for showing the request in the inspector and
     85 // can be omitted if the inspector is not active.
     86 IPC_MESSAGE_ROUTED1(WebSocketMsg_NotifyStartOpeningHandshake,
     87                     content::WebSocketHandshakeRequest /* request */)
     88 
     89 // Notify the renderer that the browser has finished an opening handshake.
     90 // This message precedes AddChannelResponse.
     91 // This message is for showing the response in the inspector and
     92 // can be omitted if the inspector is not active.
     93 IPC_MESSAGE_ROUTED1(WebSocketMsg_NotifyFinishOpeningHandshake,
     94                     content::WebSocketHandshakeResponse /* response */)
     95 
     96 // Notify the renderer that the browser is required to fail the connection
     97 // (see RFC6455 7.1.7 for details).
     98 // When the renderer process receives this messages it does the following:
     99 // 1. Fire an error event.
    100 // 2. Show |message| to the inspector.
    101 // 3. Close the channel immediately uncleanly, as if it received
    102 //    DropChannel(was_clean = false, code = 1006, reason = "").
    103 // |message| will be shown in the inspector and won't be passed to the script.
    104 // TODO(yhirano): Find the way to pass |message| directly to the inspector
    105 // process.
    106 IPC_MESSAGE_ROUTED1(WebSocketMsg_NotifyFailure,
    107                     std::string /* message */)
    108 
    109 // WebSocket messages that can be sent in either direction.
    110 
    111 // Send a non-control frame on |channel_id|. If the sender is the renderer, it
    112 // will be sent to the remote server. If the sender is the browser, it comes
    113 // from the remote server. |fin| indicates that this frame is the last in the
    114 // current message. |type| is the type of the message. On the first frame of a
    115 // message, it must be set to either WEB_SOCKET_MESSAGE_TYPE_TEXT or
    116 // WEB_SOCKET_MESSAGE_TYPE_BINARY. On subsequent frames, it must be set to
    117 // WEB_SOCKET_MESSAGE_TYPE_CONTINUATION, and the type is the same as that of the
    118 // first message. If |type| is WEB_SOCKET_MESSAGE_TYPE_TEXT, then the
    119 // concatenation of the |data| from every frame in the message must be valid
    120 // UTF-8. If |fin| is not set, |data| must be non-empty.
    121 IPC_MESSAGE_ROUTED3(WebSocketMsg_SendFrame,
    122                     bool /* fin */,
    123                     content::WebSocketMessageType /* type */,
    124                     std::vector<char> /* data */)
    125 
    126 // Add |quota| tokens of send quota for channel |channel_id|. |quota| must be a
    127 // positive integer. Both the browser and the renderer set send quota for the
    128 // other side, and check that quota has not been exceeded when receiving
    129 // messages. Both sides start a new channel with a quota of 0, and must wait for
    130 // a FlowControl message before calling SendFrame. The total available quota on
    131 // one side must never exceed 0x7FFFFFFFFFFFFFFF tokens.
    132 IPC_MESSAGE_ROUTED1(WebSocketMsg_FlowControl,
    133                     int64 /* quota */)
    134 
    135 // Drop the channel.
    136 // When sent by the renderer, this will cause a DropChannel message to be sent
    137 // if the multiplex extension is in use, otherwise a Close message will be sent
    138 // and the TCP/IP connection will be closed.
    139 // When sent by the browser, this indicates that a Close or DropChannel has been
    140 // received, the connection was closed, or a network or protocol error
    141 // occurred. On receiving DropChannel, the renderer process may consider the
    142 // |channel_id| available for reuse by a new AddChannelRequest.
    143 // |code| is one of the reason codes specified in RFC6455 or
    144 // draft-ietf-hybi-websocket-multiplexing-09. |reason|, if non-empty, is a
    145 // UTF-8 encoded string which may be useful for debugging but is not necessarily
    146 // human-readable, as supplied by the server in the Close or DropChannel
    147 // message.
    148 // If |was_clean| is false on a message from the browser, then the WebSocket
    149 // connection was not closed cleanly. If |was_clean| is false on a message from
    150 // the renderer, then the connection should be closed immediately without a
    151 // closing handshake and the renderer cannot accept any new messages on this
    152 // connection.
    153 IPC_MESSAGE_ROUTED3(WebSocketMsg_DropChannel,
    154                     bool /* was_clean */,
    155                     unsigned short /* code */,
    156                     std::string /* reason */)
    157 
    158 // Notify the renderer that a closing handshake has been initiated by the
    159 // server, so that it can set the Javascript readyState to CLOSING.
    160 IPC_MESSAGE_ROUTED0(WebSocketMsg_NotifyClosing)
    161