1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "content/renderer/media/renderer_webaudiodevice_impl.h" 6 7 #include "base/command_line.h" 8 #include "base/logging.h" 9 #include "content/renderer/media/audio_device_factory.h" 10 #include "content/renderer/render_frame_impl.h" 11 #include "content/renderer/render_view_impl.h" 12 #include "media/audio/audio_output_device.h" 13 #include "media/base/media_switches.h" 14 #include "third_party/WebKit/public/web/WebLocalFrame.h" 15 #include "third_party/WebKit/public/web/WebView.h" 16 17 using blink::WebAudioDevice; 18 using blink::WebLocalFrame; 19 using blink::WebVector; 20 using blink::WebView; 21 22 namespace content { 23 24 RendererWebAudioDeviceImpl::RendererWebAudioDeviceImpl( 25 const media::AudioParameters& params, 26 WebAudioDevice::RenderCallback* callback, 27 int session_id) 28 : params_(params), 29 client_callback_(callback), 30 session_id_(session_id) { 31 DCHECK(client_callback_); 32 } 33 34 RendererWebAudioDeviceImpl::~RendererWebAudioDeviceImpl() { 35 DCHECK(!output_device_.get()); 36 } 37 38 void RendererWebAudioDeviceImpl::start() { 39 DCHECK(thread_checker_.CalledOnValidThread()); 40 41 if (output_device_.get()) 42 return; // Already started. 43 44 // Assumption: This method is being invoked within a V8 call stack. CHECKs 45 // will fail in the call to frameForCurrentContext() otherwise. 46 // 47 // Therefore, we can perform look-ups to determine which RenderView is 48 // starting the audio device. The reason for all this is because the creator 49 // of the WebAudio objects might not be the actual source of the audio (e.g., 50 // an extension creates a object that is passed and used within a page). 51 WebLocalFrame* const web_frame = WebLocalFrame::frameForCurrentContext(); 52 WebView* const web_view = web_frame ? web_frame->view() : NULL; 53 RenderFrame* const render_frame = 54 web_frame ? RenderFrame::FromWebFrame(web_frame) : NULL; 55 RenderViewImpl* const render_view = 56 web_view ? RenderViewImpl::FromWebView(web_view) : NULL; 57 output_device_ = AudioDeviceFactory::NewOutputDevice( 58 render_view ? render_view->routing_id() : MSG_ROUTING_NONE, 59 render_frame ? render_frame->GetRoutingID(): MSG_ROUTING_NONE); 60 output_device_->InitializeWithSessionId(params_, this, session_id_); 61 output_device_->Start(); 62 // Note: Default behavior is to auto-play on start. 63 } 64 65 void RendererWebAudioDeviceImpl::stop() { 66 DCHECK(thread_checker_.CalledOnValidThread()); 67 68 if (output_device_.get()) { 69 output_device_->Stop(); 70 output_device_ = NULL; 71 } 72 } 73 74 double RendererWebAudioDeviceImpl::sampleRate() { 75 return params_.sample_rate(); 76 } 77 78 int RendererWebAudioDeviceImpl::Render(media::AudioBus* dest, 79 int audio_delay_milliseconds) { 80 if (client_callback_) { 81 // Wrap the output pointers using WebVector. 82 WebVector<float*> web_audio_dest_data( 83 static_cast<size_t>(dest->channels())); 84 for (int i = 0; i < dest->channels(); ++i) 85 web_audio_dest_data[i] = dest->channel(i); 86 87 // TODO(xians): Remove the following |web_audio_source_data| after 88 // changing the blink interface. 89 WebVector<float*> web_audio_source_data(static_cast<size_t>(0)); 90 client_callback_->render(web_audio_source_data, 91 web_audio_dest_data, 92 dest->frames()); 93 } 94 95 return dest->frames(); 96 } 97 98 void RendererWebAudioDeviceImpl::OnRenderError() { 99 // TODO(crogers): implement error handling. 100 } 101 102 } // namespace content 103