1 // Copyright 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "extensions/common/one_shot_event.h" 6 7 #include "base/callback.h" 8 #include "base/lazy_instance.h" 9 #include "base/location.h" 10 #include "base/message_loop/message_loop_proxy.h" 11 #include "base/task_runner.h" 12 #include "base/time/time.h" 13 14 using base::TaskRunner; 15 16 namespace extensions { 17 18 struct OneShotEvent::TaskInfo { 19 TaskInfo() {} 20 TaskInfo(const tracked_objects::Location& from_here, 21 const scoped_refptr<TaskRunner>& runner, 22 const base::Closure& task, 23 const base::TimeDelta& delay) 24 : from_here(from_here), runner(runner), task(task), delay(delay) { 25 CHECK(runner.get()); // Detect mistakes with a decent stack frame. 26 } 27 tracked_objects::Location from_here; 28 scoped_refptr<TaskRunner> runner; 29 base::Closure task; 30 base::TimeDelta delay; 31 }; 32 33 OneShotEvent::OneShotEvent() : signaled_(false) { 34 // It's acceptable to construct the OneShotEvent on one thread, but 35 // immediately move it to another thread. 36 thread_checker_.DetachFromThread(); 37 } 38 OneShotEvent::OneShotEvent(bool signaled) : signaled_(signaled) { 39 thread_checker_.DetachFromThread(); 40 } 41 OneShotEvent::~OneShotEvent() {} 42 43 void OneShotEvent::Post(const tracked_objects::Location& from_here, 44 const base::Closure& task) const { 45 PostImpl( 46 from_here, task, base::MessageLoopProxy::current(), base::TimeDelta()); 47 } 48 49 void OneShotEvent::Post(const tracked_objects::Location& from_here, 50 const base::Closure& task, 51 const scoped_refptr<TaskRunner>& runner) const { 52 PostImpl(from_here, task, runner, base::TimeDelta()); 53 } 54 55 void OneShotEvent::PostDelayed(const tracked_objects::Location& from_here, 56 const base::Closure& task, 57 const base::TimeDelta& delay) const { 58 PostImpl(from_here, task, base::MessageLoopProxy::current(), delay); 59 } 60 61 void OneShotEvent::Signal() { 62 DCHECK(thread_checker_.CalledOnValidThread()); 63 64 CHECK(!signaled_) << "Only call Signal once."; 65 66 signaled_ = true; 67 // After this point, a call to Post() from one of the queued tasks 68 // could proceed immediately, but the fact that this object is 69 // single-threaded prevents that from being relevant. 70 71 // We could randomize tasks_ in debug mode in order to check that 72 // the order doesn't matter... 73 for (size_t i = 0; i < tasks_.size(); ++i) { 74 const TaskInfo& task = tasks_[i]; 75 if (task.delay != base::TimeDelta()) 76 task.runner->PostDelayedTask(task.from_here, task.task, task.delay); 77 else 78 task.runner->PostTask(task.from_here, task.task); 79 } 80 } 81 82 void OneShotEvent::PostImpl(const tracked_objects::Location& from_here, 83 const base::Closure& task, 84 const scoped_refptr<TaskRunner>& runner, 85 const base::TimeDelta& delay) const { 86 DCHECK(thread_checker_.CalledOnValidThread()); 87 88 if (is_signaled()) { 89 if (delay != base::TimeDelta()) 90 runner->PostDelayedTask(from_here, task, delay); 91 else 92 runner->PostTask(from_here, task); 93 } else { 94 tasks_.push_back(TaskInfo(from_here, runner, task, delay)); 95 } 96 } 97 98 } // namespace extensions 99