1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "media/filters/gpu_video_decoder.h" 6 7 #include <algorithm> 8 9 #include "base/bind.h" 10 #include "base/callback_helpers.h" 11 #include "base/command_line.h" 12 #include "base/cpu.h" 13 #include "base/message_loop/message_loop.h" 14 #include "base/metrics/histogram.h" 15 #include "base/stl_util.h" 16 #include "base/synchronization/waitable_event.h" 17 #include "base/task_runner_util.h" 18 #include "gpu/command_buffer/common/mailbox_holder.h" 19 #include "media/base/bind_to_current_loop.h" 20 #include "media/base/decoder_buffer.h" 21 #include "media/base/media_log.h" 22 #include "media/base/media_switches.h" 23 #include "media/base/pipeline.h" 24 #include "media/base/pipeline_status.h" 25 #include "media/base/video_decoder_config.h" 26 #include "media/filters/gpu_video_accelerator_factories.h" 27 #include "third_party/skia/include/core/SkBitmap.h" 28 29 namespace media { 30 31 // Maximum number of concurrent VDA::Decode() operations GVD will maintain. 32 // Higher values allow better pipelining in the GPU, but also require more 33 // resources. 34 enum { kMaxInFlightDecodes = 4 }; 35 36 // Size of shared-memory segments we allocate. Since we reuse them we let them 37 // be on the beefy side. 38 static const size_t kSharedMemorySegmentBytes = 100 << 10; 39 40 GpuVideoDecoder::SHMBuffer::SHMBuffer(base::SharedMemory* m, size_t s) 41 : shm(m), size(s) { 42 } 43 44 GpuVideoDecoder::SHMBuffer::~SHMBuffer() {} 45 46 GpuVideoDecoder::PendingDecoderBuffer::PendingDecoderBuffer( 47 SHMBuffer* s, 48 const scoped_refptr<DecoderBuffer>& b, 49 const DecodeCB& done_cb) 50 : shm_buffer(s), buffer(b), done_cb(done_cb) { 51 } 52 53 GpuVideoDecoder::PendingDecoderBuffer::~PendingDecoderBuffer() {} 54 55 GpuVideoDecoder::BufferData::BufferData( 56 int32 bbid, base::TimeDelta ts, const gfx::Rect& vr, const gfx::Size& ns) 57 : bitstream_buffer_id(bbid), timestamp(ts), visible_rect(vr), 58 natural_size(ns) { 59 } 60 61 GpuVideoDecoder::BufferData::~BufferData() {} 62 63 GpuVideoDecoder::GpuVideoDecoder( 64 const scoped_refptr<GpuVideoAcceleratorFactories>& factories, 65 const scoped_refptr<MediaLog>& media_log) 66 : needs_bitstream_conversion_(false), 67 factories_(factories), 68 state_(kNormal), 69 media_log_(media_log), 70 decoder_texture_target_(0), 71 next_picture_buffer_id_(0), 72 next_bitstream_buffer_id_(0), 73 available_pictures_(0), 74 weak_factory_(this) { 75 DCHECK(factories_.get()); 76 } 77 78 void GpuVideoDecoder::Reset(const base::Closure& closure) { 79 DVLOG(3) << "Reset()"; 80 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 81 82 if (state_ == kDrainingDecoder) { 83 base::MessageLoop::current()->PostTask( 84 FROM_HERE, 85 base::Bind( 86 &GpuVideoDecoder::Reset, weak_factory_.GetWeakPtr(), closure)); 87 return; 88 } 89 90 if (!vda_) { 91 base::MessageLoop::current()->PostTask(FROM_HERE, closure); 92 return; 93 } 94 95 DCHECK(pending_reset_cb_.is_null()); 96 pending_reset_cb_ = BindToCurrentLoop(closure); 97 98 vda_->Reset(); 99 } 100 101 void GpuVideoDecoder::Stop() { 102 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 103 if (vda_) 104 DestroyVDA(); 105 DCHECK(bitstream_buffers_in_decoder_.empty()); 106 if (!pending_reset_cb_.is_null()) 107 base::ResetAndReturn(&pending_reset_cb_).Run(); 108 } 109 110 static bool IsCodedSizeSupported(const gfx::Size& coded_size) { 111 #if defined(OS_WIN) 112 // Windows Media Foundation H.264 decoding does not support decoding videos 113 // with any dimension smaller than 48 pixels: 114 // http://msdn.microsoft.com/en-us/library/windows/desktop/dd797815 115 if (coded_size.width() < 48 || coded_size.height() < 48) 116 return false; 117 #endif 118 119 // Only non-Windows, Ivy Bridge+ platforms can support more than 1920x1080. 120 // We test against 1088 to account for 16x16 macroblocks. 121 if (coded_size.width() <= 1920 && coded_size.height() <= 1088) 122 return true; 123 124 // NOTE: additional autodetection logic may require updating input buffer size 125 // selection in platform-specific implementations, such as 126 // V4L2VideoDecodeAccelerator. 127 base::CPU cpu; 128 bool hw_large_video_support = 129 CommandLine::ForCurrentProcess()->HasSwitch( 130 switches::kIgnoreResolutionLimitsForAcceleratedVideoDecode) || 131 ((cpu.vendor_name() == "GenuineIntel") && cpu.model() >= 55); 132 bool os_large_video_support = true; 133 #if defined(OS_WIN) 134 os_large_video_support = false; 135 #endif 136 return os_large_video_support && hw_large_video_support; 137 } 138 139 // Report |status| to UMA and run |cb| with it. This is super-specific to the 140 // UMA stat reported because the UMA_HISTOGRAM_ENUMERATION API requires a 141 // callsite to always be called with the same stat name (can't parameterize it). 142 static void ReportGpuVideoDecoderInitializeStatusToUMAAndRunCB( 143 const PipelineStatusCB& cb, 144 PipelineStatus status) { 145 UMA_HISTOGRAM_ENUMERATION( 146 "Media.GpuVideoDecoderInitializeStatus", status, PIPELINE_STATUS_MAX + 1); 147 cb.Run(status); 148 } 149 150 void GpuVideoDecoder::Initialize(const VideoDecoderConfig& config, 151 bool /* low_delay */, 152 const PipelineStatusCB& orig_status_cb, 153 const OutputCB& output_cb) { 154 DVLOG(3) << "Initialize()"; 155 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 156 DCHECK(config.IsValidConfig()); 157 DCHECK(!config.is_encrypted()); 158 159 PipelineStatusCB status_cb = 160 base::Bind(&ReportGpuVideoDecoderInitializeStatusToUMAAndRunCB, 161 BindToCurrentLoop(orig_status_cb)); 162 163 bool previously_initialized = config_.IsValidConfig(); 164 DVLOG(1) << "(Re)initializing GVD with config: " 165 << config.AsHumanReadableString(); 166 167 // TODO(posciak): destroy and create a new VDA on codec/profile change 168 // (http://crbug.com/260224). 169 if (previously_initialized && (config_.profile() != config.profile())) { 170 DVLOG(1) << "Codec or profile changed, cannot reinitialize."; 171 status_cb.Run(DECODER_ERROR_NOT_SUPPORTED); 172 return; 173 } 174 175 if (!IsCodedSizeSupported(config.coded_size())) { 176 status_cb.Run(DECODER_ERROR_NOT_SUPPORTED); 177 return; 178 } 179 180 config_ = config; 181 needs_bitstream_conversion_ = (config.codec() == kCodecH264); 182 output_cb_ = BindToCurrentLoop(output_cb); 183 184 if (previously_initialized) { 185 // Reinitialization with a different config (but same codec and profile). 186 // VDA should handle it by detecting this in-stream by itself, 187 // no need to notify it. 188 status_cb.Run(PIPELINE_OK); 189 return; 190 } 191 192 vda_ = factories_->CreateVideoDecodeAccelerator().Pass(); 193 if (!vda_ || !vda_->Initialize(config.profile(), this)) { 194 status_cb.Run(DECODER_ERROR_NOT_SUPPORTED); 195 return; 196 } 197 198 DVLOG(3) << "GpuVideoDecoder::Initialize() succeeded."; 199 media_log_->SetStringProperty("video_decoder", "gpu"); 200 status_cb.Run(PIPELINE_OK); 201 } 202 203 void GpuVideoDecoder::DestroyPictureBuffers(PictureBufferMap* buffers) { 204 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 205 for (PictureBufferMap::iterator it = buffers->begin(); it != buffers->end(); 206 ++it) { 207 factories_->DeleteTexture(it->second.texture_id()); 208 } 209 210 buffers->clear(); 211 } 212 213 void GpuVideoDecoder::DestroyVDA() { 214 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 215 216 vda_.reset(); 217 218 // Not destroying PictureBuffers in |picture_buffers_at_display_| yet, since 219 // their textures may still be in use by the user of this GpuVideoDecoder. 220 for (PictureBufferTextureMap::iterator it = 221 picture_buffers_at_display_.begin(); 222 it != picture_buffers_at_display_.end(); 223 ++it) { 224 assigned_picture_buffers_.erase(it->first); 225 } 226 DestroyPictureBuffers(&assigned_picture_buffers_); 227 } 228 229 void GpuVideoDecoder::Decode(const scoped_refptr<DecoderBuffer>& buffer, 230 const DecodeCB& decode_cb) { 231 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 232 DCHECK(pending_reset_cb_.is_null()); 233 234 DecodeCB bound_decode_cb = BindToCurrentLoop(decode_cb); 235 236 if (state_ == kError || !vda_) { 237 bound_decode_cb.Run(kDecodeError); 238 return; 239 } 240 241 switch (state_) { 242 case kDecoderDrained: 243 state_ = kNormal; 244 // Fall-through. 245 case kNormal: 246 break; 247 case kDrainingDecoder: 248 case kError: 249 NOTREACHED(); 250 return; 251 } 252 253 DCHECK_EQ(state_, kNormal); 254 255 if (buffer->end_of_stream()) { 256 state_ = kDrainingDecoder; 257 eos_decode_cb_ = bound_decode_cb; 258 vda_->Flush(); 259 return; 260 } 261 262 size_t size = buffer->data_size(); 263 SHMBuffer* shm_buffer = GetSHM(size); 264 if (!shm_buffer) { 265 bound_decode_cb.Run(kDecodeError); 266 return; 267 } 268 269 memcpy(shm_buffer->shm->memory(), buffer->data(), size); 270 BitstreamBuffer bitstream_buffer( 271 next_bitstream_buffer_id_, shm_buffer->shm->handle(), size); 272 // Mask against 30 bits, to avoid (undefined) wraparound on signed integer. 273 next_bitstream_buffer_id_ = (next_bitstream_buffer_id_ + 1) & 0x3FFFFFFF; 274 DCHECK(!ContainsKey(bitstream_buffers_in_decoder_, bitstream_buffer.id())); 275 bitstream_buffers_in_decoder_.insert( 276 std::make_pair(bitstream_buffer.id(), 277 PendingDecoderBuffer(shm_buffer, buffer, decode_cb))); 278 DCHECK_LE(static_cast<int>(bitstream_buffers_in_decoder_.size()), 279 kMaxInFlightDecodes); 280 RecordBufferData(bitstream_buffer, *buffer.get()); 281 282 vda_->Decode(bitstream_buffer); 283 } 284 285 void GpuVideoDecoder::RecordBufferData(const BitstreamBuffer& bitstream_buffer, 286 const DecoderBuffer& buffer) { 287 input_buffer_data_.push_front(BufferData(bitstream_buffer.id(), 288 buffer.timestamp(), 289 config_.visible_rect(), 290 config_.natural_size())); 291 // Why this value? Because why not. avformat.h:MAX_REORDER_DELAY is 16, but 292 // that's too small for some pathological B-frame test videos. The cost of 293 // using too-high a value is low (192 bits per extra slot). 294 static const size_t kMaxInputBufferDataSize = 128; 295 // Pop from the back of the list, because that's the oldest and least likely 296 // to be useful in the future data. 297 if (input_buffer_data_.size() > kMaxInputBufferDataSize) 298 input_buffer_data_.pop_back(); 299 } 300 301 void GpuVideoDecoder::GetBufferData(int32 id, base::TimeDelta* timestamp, 302 gfx::Rect* visible_rect, 303 gfx::Size* natural_size) { 304 for (std::list<BufferData>::const_iterator it = 305 input_buffer_data_.begin(); it != input_buffer_data_.end(); 306 ++it) { 307 if (it->bitstream_buffer_id != id) 308 continue; 309 *timestamp = it->timestamp; 310 *visible_rect = it->visible_rect; 311 *natural_size = it->natural_size; 312 return; 313 } 314 NOTREACHED() << "Missing bitstreambuffer id: " << id; 315 } 316 317 bool GpuVideoDecoder::NeedsBitstreamConversion() const { 318 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 319 return needs_bitstream_conversion_; 320 } 321 322 bool GpuVideoDecoder::CanReadWithoutStalling() const { 323 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 324 return 325 next_picture_buffer_id_ == 0 || // Decode() will ProvidePictureBuffers(). 326 available_pictures_ > 0; 327 } 328 329 int GpuVideoDecoder::GetMaxDecodeRequests() const { 330 return kMaxInFlightDecodes; 331 } 332 333 void GpuVideoDecoder::ProvidePictureBuffers(uint32 count, 334 const gfx::Size& size, 335 uint32 texture_target) { 336 DVLOG(3) << "ProvidePictureBuffers(" << count << ", " 337 << size.width() << "x" << size.height() << ")"; 338 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 339 340 std::vector<uint32> texture_ids; 341 std::vector<gpu::Mailbox> texture_mailboxes; 342 decoder_texture_target_ = texture_target; 343 if (!factories_->CreateTextures(count, 344 size, 345 &texture_ids, 346 &texture_mailboxes, 347 decoder_texture_target_)) { 348 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE); 349 return; 350 } 351 DCHECK_EQ(count, texture_ids.size()); 352 DCHECK_EQ(count, texture_mailboxes.size()); 353 354 if (!vda_) 355 return; 356 357 std::vector<PictureBuffer> picture_buffers; 358 for (size_t i = 0; i < texture_ids.size(); ++i) { 359 picture_buffers.push_back(PictureBuffer( 360 next_picture_buffer_id_++, size, texture_ids[i], texture_mailboxes[i])); 361 bool inserted = assigned_picture_buffers_.insert(std::make_pair( 362 picture_buffers.back().id(), picture_buffers.back())).second; 363 DCHECK(inserted); 364 } 365 366 available_pictures_ += count; 367 368 vda_->AssignPictureBuffers(picture_buffers); 369 } 370 371 void GpuVideoDecoder::DismissPictureBuffer(int32 id) { 372 DVLOG(3) << "DismissPictureBuffer(" << id << ")"; 373 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 374 375 PictureBufferMap::iterator it = assigned_picture_buffers_.find(id); 376 if (it == assigned_picture_buffers_.end()) { 377 NOTREACHED() << "Missing picture buffer: " << id; 378 return; 379 } 380 381 PictureBuffer buffer_to_dismiss = it->second; 382 assigned_picture_buffers_.erase(it); 383 384 if (!picture_buffers_at_display_.count(id)) { 385 // We can delete the texture immediately as it's not being displayed. 386 factories_->DeleteTexture(buffer_to_dismiss.texture_id()); 387 CHECK_GT(available_pictures_, 0); 388 --available_pictures_; 389 } 390 // Not destroying a texture in display in |picture_buffers_at_display_|. 391 // Postpone deletion until after it's returned to us. 392 } 393 394 static void ReadPixelsSyncInner( 395 const scoped_refptr<media::GpuVideoAcceleratorFactories>& factories, 396 uint32 texture_id, 397 const gfx::Rect& visible_rect, 398 const SkBitmap& pixels, 399 base::WaitableEvent* event) { 400 factories->ReadPixels(texture_id, visible_rect, pixels); 401 event->Signal(); 402 } 403 404 static void ReadPixelsSync( 405 const scoped_refptr<media::GpuVideoAcceleratorFactories>& factories, 406 uint32 texture_id, 407 const gfx::Rect& visible_rect, 408 const SkBitmap& pixels) { 409 base::WaitableEvent event(true, false); 410 if (!factories->GetTaskRunner()->PostTask(FROM_HERE, 411 base::Bind(&ReadPixelsSyncInner, 412 factories, 413 texture_id, 414 visible_rect, 415 pixels, 416 &event))) 417 return; 418 event.Wait(); 419 } 420 421 void GpuVideoDecoder::PictureReady(const media::Picture& picture) { 422 DVLOG(3) << "PictureReady()"; 423 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 424 425 PictureBufferMap::iterator it = 426 assigned_picture_buffers_.find(picture.picture_buffer_id()); 427 if (it == assigned_picture_buffers_.end()) { 428 NOTREACHED() << "Missing picture buffer: " << picture.picture_buffer_id(); 429 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE); 430 return; 431 } 432 const PictureBuffer& pb = it->second; 433 434 // Update frame's timestamp. 435 base::TimeDelta timestamp; 436 gfx::Rect visible_rect; 437 gfx::Size natural_size; 438 GetBufferData(picture.bitstream_buffer_id(), ×tamp, &visible_rect, 439 &natural_size); 440 DCHECK(decoder_texture_target_); 441 442 scoped_refptr<VideoFrame> frame(VideoFrame::WrapNativeTexture( 443 make_scoped_ptr(new gpu::MailboxHolder( 444 pb.texture_mailbox(), decoder_texture_target_, 0 /* sync_point */)), 445 BindToCurrentLoop(base::Bind(&GpuVideoDecoder::ReleaseMailbox, 446 weak_factory_.GetWeakPtr(), 447 factories_, 448 picture.picture_buffer_id(), 449 pb.texture_id())), 450 pb.size(), 451 visible_rect, 452 natural_size, 453 timestamp, 454 base::Bind(&ReadPixelsSync, factories_, pb.texture_id(), visible_rect))); 455 CHECK_GT(available_pictures_, 0); 456 --available_pictures_; 457 bool inserted = 458 picture_buffers_at_display_.insert(std::make_pair( 459 picture.picture_buffer_id(), 460 pb.texture_id())).second; 461 DCHECK(inserted); 462 463 DeliverFrame(frame); 464 } 465 466 void GpuVideoDecoder::DeliverFrame( 467 const scoped_refptr<VideoFrame>& frame) { 468 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 469 470 // During a pending vda->Reset(), we don't accumulate frames. Drop it on the 471 // floor and return. 472 if (!pending_reset_cb_.is_null()) 473 return; 474 475 output_cb_.Run(frame); 476 } 477 478 // static 479 void GpuVideoDecoder::ReleaseMailbox( 480 base::WeakPtr<GpuVideoDecoder> decoder, 481 const scoped_refptr<media::GpuVideoAcceleratorFactories>& factories, 482 int64 picture_buffer_id, 483 uint32 texture_id, 484 const std::vector<uint32>& release_sync_points) { 485 DCHECK(factories->GetTaskRunner()->BelongsToCurrentThread()); 486 487 for (size_t i = 0; i < release_sync_points.size(); i++) 488 factories->WaitSyncPoint(release_sync_points[i]); 489 490 if (decoder) { 491 decoder->ReusePictureBuffer(picture_buffer_id); 492 return; 493 } 494 // It's the last chance to delete the texture after display, 495 // because GpuVideoDecoder was destructed. 496 factories->DeleteTexture(texture_id); 497 } 498 499 void GpuVideoDecoder::ReusePictureBuffer(int64 picture_buffer_id) { 500 DVLOG(3) << "ReusePictureBuffer(" << picture_buffer_id << ")"; 501 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 502 503 DCHECK(!picture_buffers_at_display_.empty()); 504 PictureBufferTextureMap::iterator display_iterator = 505 picture_buffers_at_display_.find(picture_buffer_id); 506 uint32 texture_id = display_iterator->second; 507 DCHECK(display_iterator != picture_buffers_at_display_.end()); 508 picture_buffers_at_display_.erase(display_iterator); 509 510 if (!assigned_picture_buffers_.count(picture_buffer_id)) { 511 // This picture was dismissed while in display, so we postponed deletion. 512 factories_->DeleteTexture(texture_id); 513 return; 514 } 515 516 ++available_pictures_; 517 518 // DestroyVDA() might already have been called. 519 if (vda_) 520 vda_->ReusePictureBuffer(picture_buffer_id); 521 } 522 523 GpuVideoDecoder::SHMBuffer* GpuVideoDecoder::GetSHM(size_t min_size) { 524 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 525 if (available_shm_segments_.empty() || 526 available_shm_segments_.back()->size < min_size) { 527 size_t size_to_allocate = std::max(min_size, kSharedMemorySegmentBytes); 528 base::SharedMemory* shm = factories_->CreateSharedMemory(size_to_allocate); 529 // CreateSharedMemory() can return NULL during Shutdown. 530 if (!shm) 531 return NULL; 532 return new SHMBuffer(shm, size_to_allocate); 533 } 534 SHMBuffer* ret = available_shm_segments_.back(); 535 available_shm_segments_.pop_back(); 536 return ret; 537 } 538 539 void GpuVideoDecoder::PutSHM(SHMBuffer* shm_buffer) { 540 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 541 available_shm_segments_.push_back(shm_buffer); 542 } 543 544 void GpuVideoDecoder::NotifyEndOfBitstreamBuffer(int32 id) { 545 DVLOG(3) << "NotifyEndOfBitstreamBuffer(" << id << ")"; 546 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 547 548 std::map<int32, PendingDecoderBuffer>::iterator it = 549 bitstream_buffers_in_decoder_.find(id); 550 if (it == bitstream_buffers_in_decoder_.end()) { 551 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE); 552 NOTREACHED() << "Missing bitstream buffer: " << id; 553 return; 554 } 555 556 PutSHM(it->second.shm_buffer); 557 it->second.done_cb.Run(state_ == kError ? kDecodeError : kOk); 558 bitstream_buffers_in_decoder_.erase(it); 559 } 560 561 GpuVideoDecoder::~GpuVideoDecoder() { 562 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 563 // Stop should have been already called. 564 DCHECK(!vda_.get() && assigned_picture_buffers_.empty()); 565 DCHECK(bitstream_buffers_in_decoder_.empty()); 566 for (size_t i = 0; i < available_shm_segments_.size(); ++i) { 567 available_shm_segments_[i]->shm->Close(); 568 delete available_shm_segments_[i]; 569 } 570 available_shm_segments_.clear(); 571 for (std::map<int32, PendingDecoderBuffer>::iterator it = 572 bitstream_buffers_in_decoder_.begin(); 573 it != bitstream_buffers_in_decoder_.end(); ++it) { 574 it->second.shm_buffer->shm->Close(); 575 } 576 bitstream_buffers_in_decoder_.clear(); 577 } 578 579 void GpuVideoDecoder::NotifyFlushDone() { 580 DVLOG(3) << "NotifyFlushDone()"; 581 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 582 DCHECK_EQ(state_, kDrainingDecoder); 583 state_ = kDecoderDrained; 584 base::ResetAndReturn(&eos_decode_cb_).Run(kOk); 585 } 586 587 void GpuVideoDecoder::NotifyResetDone() { 588 DVLOG(3) << "NotifyResetDone()"; 589 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 590 DCHECK(bitstream_buffers_in_decoder_.empty()); 591 592 // This needs to happen after the Reset() on vda_ is done to ensure pictures 593 // delivered during the reset can find their time data. 594 input_buffer_data_.clear(); 595 596 if (!pending_reset_cb_.is_null()) 597 base::ResetAndReturn(&pending_reset_cb_).Run(); 598 } 599 600 void GpuVideoDecoder::NotifyError(media::VideoDecodeAccelerator::Error error) { 601 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 602 if (!vda_) 603 return; 604 605 state_ = kError; 606 607 DLOG(ERROR) << "VDA Error: " << error; 608 DestroyVDA(); 609 } 610 611 void GpuVideoDecoder::DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent() 612 const { 613 DCHECK(factories_->GetTaskRunner()->BelongsToCurrentThread()); 614 } 615 616 } // namespace media 617