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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef NET_QUIC_QUIC_DATA_READER_H_
      6 #define NET_QUIC_QUIC_DATA_READER_H_
      7 
      8 #include "base/basictypes.h"
      9 #include "base/strings/string_piece.h"
     10 #include "net/base/int128.h"
     11 #include "net/base/net_export.h"
     12 
     13 namespace net {
     14 
     15 // Used for reading QUIC data. Though there isn't really anything terribly
     16 // QUIC-specific here, it's a helper class that's useful when doing QUIC
     17 // framing.
     18 //
     19 // To use, simply construct a QuicDataReader using the underlying buffer that
     20 // you'd like to read fields from, then call one of the Read*() methods to
     21 // actually do some reading.
     22 //
     23 // This class keeps an internal iterator to keep track of what's already been
     24 // read and each successive Read*() call automatically increments said iterator
     25 // on success. On failure, internal state of the QuicDataReader should not be
     26 // trusted and it is up to the caller to throw away the failed instance and
     27 // handle the error as appropriate. None of the Read*() methods should ever be
     28 // called after failure, as they will also fail immediately.
     29 class NET_EXPORT_PRIVATE QuicDataReader {
     30  public:
     31   // Caller must provide an underlying buffer to work on.
     32   QuicDataReader(const char* data, const size_t len);
     33 
     34   // Empty destructor.
     35   ~QuicDataReader() {}
     36 
     37   // Reads a 16-bit unsigned integer into the given output parameter.
     38   // Forwards the internal iterator on success.
     39   // Returns true on success, false otherwise.
     40   bool ReadUInt16(uint16* result);
     41 
     42   // Reads a 32-bit unsigned integer into the given output parameter.
     43   // Forwards the internal iterator on success.
     44   // Returns true on success, false otherwise.
     45   bool ReadUInt32(uint32* result);
     46 
     47   // Reads a 48-bit unsigned integer into the given output parameter.
     48   // Forwards the internal iterator on success.
     49   // Returns true on success, false otherwise.
     50   bool ReadUInt48(uint64* result);
     51 
     52   // Reads a 64-bit unsigned integer into the given output parameter.
     53   // Forwards the internal iterator on success.
     54   // Returns true on success, false otherwise.
     55   bool ReadUInt64(uint64* result);
     56 
     57   // Reads a 128-bit unsigned integer into the given output parameter.
     58   // Forwards the internal iterator on success.
     59   // Returns true on success, false otherwise.
     60   bool ReadUInt128(uint128* result);
     61 
     62   // Reads a 16-bit unsigned float into the given output parameter.
     63   // Forwards the internal iterator on success.
     64   // Returns true on success, false otherwise.
     65   bool ReadUFloat16(uint64* result);
     66 
     67   // Reads a string prefixed with 16-bit length into the given output parameter.
     68   //
     69   // NOTE: Does not copy but rather references strings in the underlying buffer.
     70   // This should be kept in mind when handling memory management!
     71   //
     72   // Forwards the internal iterator on success.
     73   // Returns true on success, false otherwise.
     74   bool ReadStringPiece16(base::StringPiece* result);
     75 
     76   // Reads a given number of bytes into the given buffer. The buffer
     77   // must be of adequate size.
     78   // Forwards the internal iterator on success.
     79   // Returns true on success, false otherwise.
     80   bool ReadStringPiece(base::StringPiece* result, size_t len);
     81 
     82   // Returns the remaining payload as a StringPiece.
     83   //
     84   // NOTE: Does not copy but rather references strings in the underlying buffer.
     85   // This should be kept in mind when handling memory management!
     86   //
     87   // Forwards the internal iterator.
     88   base::StringPiece ReadRemainingPayload();
     89 
     90   // Returns the remaining payload as a StringPiece.
     91   //
     92   // NOTE: Does not copy but rather references strings in the underlying buffer.
     93   // This should be kept in mind when handling memory management!
     94   //
     95   // DOES NOT forward the internal iterator.
     96   base::StringPiece PeekRemainingPayload();
     97 
     98   // Reads a given number of bytes into the given buffer. The buffer
     99   // must be of adequate size.
    100   // Forwards the internal iterator on success.
    101   // Returns true on success, false otherwise.
    102   bool ReadBytes(void* result, size_t size);
    103 
    104   // Returns true if the entirety of the underlying buffer has been read via
    105   // Read*() calls.
    106   bool IsDoneReading() const;
    107 
    108   // Returns the number of bytes remaining to be read.
    109   size_t BytesRemaining() const;
    110 
    111  private:
    112   // Returns true if the underlying buffer has enough room to read the given
    113   // amount of bytes.
    114   bool CanRead(size_t bytes) const;
    115 
    116   // To be called when a read fails for any reason.
    117   void OnFailure();
    118 
    119   // The data buffer that we're reading from.
    120   const char* data_;
    121 
    122   // The length of the data buffer that we're reading from.
    123   const size_t len_;
    124 
    125   // The location of the next read from our data buffer.
    126   size_t pos_;
    127 
    128   DISALLOW_COPY_AND_ASSIGN(QuicDataReader);
    129 };
    130 
    131 }  // namespace net
    132 
    133 #endif  // NET_QUIC_QUIC_DATA_READER_H_
    134