1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include <windows.h> 6 #include <psapi.h> 7 8 #include "base/debug/gdi_debug_util_win.h" 9 #include "base/logging.h" 10 #include "skia/ext/bitmap_platform_device_win.h" 11 #include "skia/ext/platform_canvas.h" 12 #include "third_party/skia/include/core/SkMatrix.h" 13 #include "third_party/skia/include/core/SkRefCnt.h" 14 #include "third_party/skia/include/core/SkRegion.h" 15 #include "third_party/skia/include/core/SkUtils.h" 16 17 namespace { 18 19 HBITMAP CreateHBitmap(int width, int height, bool is_opaque, 20 HANDLE shared_section, void** data) { 21 // CreateDIBSection appears to get unhappy if we create an empty bitmap, so 22 // just create a minimal bitmap 23 if ((width == 0) || (height == 0)) { 24 width = 1; 25 height = 1; 26 } 27 28 BITMAPINFOHEADER hdr = {0}; 29 hdr.biSize = sizeof(BITMAPINFOHEADER); 30 hdr.biWidth = width; 31 hdr.biHeight = -height; // minus means top-down bitmap 32 hdr.biPlanes = 1; 33 hdr.biBitCount = 32; 34 hdr.biCompression = BI_RGB; // no compression 35 hdr.biSizeImage = 0; 36 hdr.biXPelsPerMeter = 1; 37 hdr.biYPelsPerMeter = 1; 38 hdr.biClrUsed = 0; 39 hdr.biClrImportant = 0; 40 41 HBITMAP hbitmap = CreateDIBSection(NULL, reinterpret_cast<BITMAPINFO*>(&hdr), 42 0, data, shared_section, 0); 43 44 #if !defined(_WIN64) 45 // If this call fails, we're gonna crash hard. Try to get some useful 46 // information out before we crash for post-mortem analysis. 47 if (!hbitmap) 48 base::debug::GDIBitmapAllocFailure(&hdr, shared_section); 49 #endif 50 51 return hbitmap; 52 } 53 54 } // namespace 55 56 namespace skia { 57 58 HDC BitmapPlatformDevice::GetBitmapDC() { 59 if (!hdc_) { 60 hdc_ = CreateCompatibleDC(NULL); 61 InitializeDC(hdc_); 62 old_hbitmap_ = static_cast<HBITMAP>(SelectObject(hdc_, hbitmap_)); 63 } 64 65 LoadConfig(); 66 return hdc_; 67 } 68 69 void BitmapPlatformDevice::ReleaseBitmapDC() { 70 SkASSERT(hdc_); 71 SelectObject(hdc_, old_hbitmap_); 72 DeleteDC(hdc_); 73 hdc_ = NULL; 74 old_hbitmap_ = NULL; 75 } 76 77 bool BitmapPlatformDevice::IsBitmapDCCreated() 78 const { 79 return hdc_ != NULL; 80 } 81 82 83 void BitmapPlatformDevice::SetMatrixClip( 84 const SkMatrix& transform, 85 const SkRegion& region) { 86 transform_ = transform; 87 clip_region_ = region; 88 config_dirty_ = true; 89 } 90 91 void BitmapPlatformDevice::LoadConfig() { 92 if (!config_dirty_ || !hdc_) 93 return; // Nothing to do. 94 config_dirty_ = false; 95 96 // Transform. 97 LoadTransformToDC(hdc_, transform_); 98 LoadClippingRegionToDC(hdc_, clip_region_, transform_); 99 } 100 101 static void DeleteHBitmapCallback(void* addr, void* context) { 102 DeleteObject(static_cast<HBITMAP>(context)); 103 } 104 105 static bool InstallHBitmapPixels(SkBitmap* bitmap, int width, int height, 106 bool is_opaque, void* data, HBITMAP hbitmap) { 107 const SkAlphaType at = is_opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType; 108 const SkImageInfo info = SkImageInfo::MakeN32(width, height, at); 109 const size_t rowBytes = info.minRowBytes(); 110 SkColorTable* color_table = NULL; 111 return bitmap->installPixels(info, data, rowBytes, color_table, 112 DeleteHBitmapCallback, hbitmap); 113 } 114 115 // We use this static factory function instead of the regular constructor so 116 // that we can create the pixel data before calling the constructor. This is 117 // required so that we can call the base class' constructor with the pixel 118 // data. 119 BitmapPlatformDevice* BitmapPlatformDevice::Create( 120 int width, 121 int height, 122 bool is_opaque, 123 HANDLE shared_section) { 124 125 void* data; 126 HBITMAP hbitmap = CreateHBitmap(width, height, is_opaque, shared_section, 127 &data); 128 if (!hbitmap) 129 return NULL; 130 131 SkBitmap bitmap; 132 if (!InstallHBitmapPixels(&bitmap, width, height, is_opaque, data, hbitmap)) 133 return NULL; 134 135 #ifndef NDEBUG 136 // If we were given data, then don't clobber it! 137 if (!shared_section && is_opaque) 138 // To aid in finding bugs, we set the background color to something 139 // obviously wrong so it will be noticable when it is not cleared 140 bitmap.eraseARGB(255, 0, 255, 128); // bright bluish green 141 #endif 142 143 // The device object will take ownership of the HBITMAP. The initial refcount 144 // of the data object will be 1, which is what the constructor expects. 145 return new BitmapPlatformDevice(hbitmap, bitmap); 146 } 147 148 // static 149 BitmapPlatformDevice* BitmapPlatformDevice::Create(int width, int height, 150 bool is_opaque) { 151 return Create(width, height, is_opaque, NULL); 152 } 153 154 // static 155 BitmapPlatformDevice* BitmapPlatformDevice::CreateAndClear(int width, 156 int height, 157 bool is_opaque) { 158 BitmapPlatformDevice* device = BitmapPlatformDevice::Create(width, height, 159 is_opaque); 160 if (device && !is_opaque) 161 device->clear(0); 162 return device; 163 } 164 165 // The device will own the HBITMAP, which corresponds to also owning the pixel 166 // data. Therefore, we do not transfer ownership to the SkBitmapDevice's bitmap. 167 BitmapPlatformDevice::BitmapPlatformDevice( 168 HBITMAP hbitmap, 169 const SkBitmap& bitmap) 170 : SkBitmapDevice(bitmap), 171 hbitmap_(hbitmap), 172 old_hbitmap_(NULL), 173 hdc_(NULL), 174 config_dirty_(true), // Want to load the config next time. 175 transform_(SkMatrix::I()) { 176 // The data object is already ref'ed for us by create(). 177 SkDEBUGCODE(begin_paint_count_ = 0); 178 SetPlatformDevice(this, this); 179 // Initialize the clip region to the entire bitmap. 180 BITMAP bitmap_data; 181 if (GetObject(hbitmap_, sizeof(BITMAP), &bitmap_data)) { 182 SkIRect rect; 183 rect.set(0, 0, bitmap_data.bmWidth, bitmap_data.bmHeight); 184 clip_region_ = SkRegion(rect); 185 } 186 } 187 188 BitmapPlatformDevice::~BitmapPlatformDevice() { 189 SkASSERT(begin_paint_count_ == 0); 190 if (hdc_) 191 ReleaseBitmapDC(); 192 } 193 194 HDC BitmapPlatformDevice::BeginPlatformPaint() { 195 SkDEBUGCODE(begin_paint_count_++); 196 return GetBitmapDC(); 197 } 198 199 void BitmapPlatformDevice::EndPlatformPaint() { 200 SkASSERT(begin_paint_count_--); 201 PlatformDevice::EndPlatformPaint(); 202 } 203 204 void BitmapPlatformDevice::setMatrixClip(const SkMatrix& transform, 205 const SkRegion& region, 206 const SkClipStack&) { 207 SetMatrixClip(transform, region); 208 } 209 210 void BitmapPlatformDevice::DrawToNativeContext(HDC dc, int x, int y, 211 const RECT* src_rect) { 212 bool created_dc = !IsBitmapDCCreated(); 213 HDC source_dc = BeginPlatformPaint(); 214 215 RECT temp_rect; 216 if (!src_rect) { 217 temp_rect.left = 0; 218 temp_rect.right = width(); 219 temp_rect.top = 0; 220 temp_rect.bottom = height(); 221 src_rect = &temp_rect; 222 } 223 224 int copy_width = src_rect->right - src_rect->left; 225 int copy_height = src_rect->bottom - src_rect->top; 226 227 // We need to reset the translation for our bitmap or (0,0) won't be in the 228 // upper left anymore 229 SkMatrix identity; 230 identity.reset(); 231 232 LoadTransformToDC(source_dc, identity); 233 if (isOpaque()) { 234 BitBlt(dc, 235 x, 236 y, 237 copy_width, 238 copy_height, 239 source_dc, 240 src_rect->left, 241 src_rect->top, 242 SRCCOPY); 243 } else { 244 SkASSERT(copy_width != 0 && copy_height != 0); 245 BLENDFUNCTION blend_function = {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA}; 246 GdiAlphaBlend(dc, 247 x, 248 y, 249 copy_width, 250 copy_height, 251 source_dc, 252 src_rect->left, 253 src_rect->top, 254 copy_width, 255 copy_height, 256 blend_function); 257 } 258 LoadTransformToDC(source_dc, transform_); 259 260 EndPlatformPaint(); 261 if (created_dc) 262 ReleaseBitmapDC(); 263 } 264 265 const SkBitmap& BitmapPlatformDevice::onAccessBitmap() { 266 // FIXME(brettw) OPTIMIZATION: We should only flush if we know a GDI 267 // operation has occurred on our DC. 268 if (IsBitmapDCCreated()) 269 GdiFlush(); 270 return SkBitmapDevice::onAccessBitmap(); 271 } 272 273 SkBaseDevice* BitmapPlatformDevice::onCreateDevice(const SkImageInfo& info, 274 Usage /*usage*/) { 275 SkASSERT(info.colorType() == kPMColor_SkColorType); 276 return BitmapPlatformDevice::CreateAndClear(info.width(), info.height(), 277 info.isOpaque()); 278 } 279 280 // PlatformCanvas impl 281 282 SkCanvas* CreatePlatformCanvas(int width, 283 int height, 284 bool is_opaque, 285 HANDLE shared_section, 286 OnFailureType failureType) { 287 skia::RefPtr<SkBaseDevice> dev = skia::AdoptRef( 288 BitmapPlatformDevice::Create(width, height, is_opaque, shared_section)); 289 return CreateCanvas(dev, failureType); 290 } 291 292 // Port of PlatformBitmap to win 293 294 PlatformBitmap::~PlatformBitmap() { 295 if (surface_) { 296 if (platform_extra_) 297 SelectObject(surface_, reinterpret_cast<HGDIOBJ>(platform_extra_)); 298 DeleteDC(surface_); 299 } 300 } 301 302 bool PlatformBitmap::Allocate(int width, int height, bool is_opaque) { 303 void* data; 304 HBITMAP hbitmap = CreateHBitmap(width, height, is_opaque, 0, &data); 305 if (!hbitmap) 306 return false; 307 308 surface_ = CreateCompatibleDC(NULL); 309 InitializeDC(surface_); 310 // When the memory DC is created, its display surface is exactly one 311 // monochrome pixel wide and one monochrome pixel high. Save this object 312 // off, we'll restore it just before deleting the memory DC. 313 HGDIOBJ stock_bitmap = SelectObject(surface_, hbitmap); 314 platform_extra_ = reinterpret_cast<intptr_t>(stock_bitmap); 315 316 if (!InstallHBitmapPixels(&bitmap_, width, height, is_opaque, data, hbitmap)) 317 return false; 318 bitmap_.lockPixels(); 319 320 return true; 321 } 322 323 } // namespace skia 324