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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "skia/ext/skia_utils_mac.h"
      6 
      7 #import <AppKit/AppKit.h>
      8 
      9 #include "base/logging.h"
     10 #include "base/mac/scoped_cftyperef.h"
     11 #include "base/mac/scoped_nsobject.h"
     12 #include "base/memory/scoped_ptr.h"
     13 #include "skia/ext/bitmap_platform_device_mac.h"
     14 #include "third_party/skia/include/core/SkRegion.h"
     15 #include "third_party/skia/include/utils/mac/SkCGUtils.h"
     16 
     17 namespace {
     18 
     19 // Draws an NSImage or an NSImageRep with a given size into a SkBitmap.
     20 SkBitmap NSImageOrNSImageRepToSkBitmapWithColorSpace(
     21     NSImage* image,
     22     NSImageRep* image_rep,
     23     NSSize size,
     24     bool is_opaque,
     25     CGColorSpaceRef color_space) {
     26   // Only image or image_rep should be provided, not both.
     27   DCHECK((image != 0) ^ (image_rep != 0));
     28 
     29   SkBitmap bitmap;
     30   if (!bitmap.allocN32Pixels(size.width, size.height, is_opaque))
     31     return bitmap;  // Return |bitmap| which should respond true to isNull().
     32 
     33 
     34   void* data = bitmap.getPixels();
     35 
     36   // Allocate a bitmap context with 4 components per pixel (BGRA). Apple
     37   // recommends these flags for improved CG performance.
     38 #define HAS_ARGB_SHIFTS(a, r, g, b) \
     39             (SK_A32_SHIFT == (a) && SK_R32_SHIFT == (r) \
     40              && SK_G32_SHIFT == (g) && SK_B32_SHIFT == (b))
     41 #if defined(SK_CPU_LENDIAN) && HAS_ARGB_SHIFTS(24, 16, 8, 0)
     42   base::ScopedCFTypeRef<CGContextRef> context(CGBitmapContextCreate(
     43       data,
     44       size.width,
     45       size.height,
     46       8,
     47       size.width * 4,
     48       color_space,
     49       kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host));
     50 #else
     51 #error We require that Skia's and CoreGraphics's recommended \
     52        image memory layout match.
     53 #endif
     54 #undef HAS_ARGB_SHIFTS
     55 
     56   // Something went really wrong. Best guess is that the bitmap data is invalid.
     57   DCHECK(context);
     58 
     59   [NSGraphicsContext saveGraphicsState];
     60 
     61   NSGraphicsContext* context_cocoa =
     62       [NSGraphicsContext graphicsContextWithGraphicsPort:context flipped:NO];
     63   [NSGraphicsContext setCurrentContext:context_cocoa];
     64 
     65   NSRect drawRect = NSMakeRect(0, 0, size.width, size.height);
     66   if (image) {
     67     [image drawInRect:drawRect
     68              fromRect:NSZeroRect
     69             operation:NSCompositeCopy
     70              fraction:1.0];
     71   } else {
     72     [image_rep drawInRect:drawRect
     73                  fromRect:NSZeroRect
     74                 operation:NSCompositeCopy
     75                  fraction:1.0
     76            respectFlipped:NO
     77                     hints:nil];
     78   }
     79 
     80   [NSGraphicsContext restoreGraphicsState];
     81 
     82   return bitmap;
     83 }
     84 
     85 } // namespace
     86 
     87 namespace gfx {
     88 
     89 CGAffineTransform SkMatrixToCGAffineTransform(const SkMatrix& matrix) {
     90   // CGAffineTransforms don't support perspective transforms, so make sure
     91   // we don't get those.
     92   DCHECK(matrix[SkMatrix::kMPersp0] == 0.0f);
     93   DCHECK(matrix[SkMatrix::kMPersp1] == 0.0f);
     94   DCHECK(matrix[SkMatrix::kMPersp2] == 1.0f);
     95 
     96   return CGAffineTransformMake(matrix[SkMatrix::kMScaleX],
     97                                matrix[SkMatrix::kMSkewY],
     98                                matrix[SkMatrix::kMSkewX],
     99                                matrix[SkMatrix::kMScaleY],
    100                                matrix[SkMatrix::kMTransX],
    101                                matrix[SkMatrix::kMTransY]);
    102 }
    103 
    104 SkRect CGRectToSkRect(const CGRect& rect) {
    105   SkRect sk_rect = {
    106     rect.origin.x, rect.origin.y, CGRectGetMaxX(rect), CGRectGetMaxY(rect)
    107   };
    108   return sk_rect;
    109 }
    110 
    111 CGRect SkIRectToCGRect(const SkIRect& rect) {
    112   CGRect cg_rect = {
    113     { rect.fLeft, rect.fTop },
    114     { rect.fRight - rect.fLeft, rect.fBottom - rect.fTop }
    115   };
    116   return cg_rect;
    117 }
    118 
    119 CGRect SkRectToCGRect(const SkRect& rect) {
    120   CGRect cg_rect = {
    121     { rect.fLeft, rect.fTop },
    122     { rect.fRight - rect.fLeft, rect.fBottom - rect.fTop }
    123   };
    124   return cg_rect;
    125 }
    126 
    127 // Converts CGColorRef to the ARGB layout Skia expects.
    128 SkColor CGColorRefToSkColor(CGColorRef color) {
    129   DCHECK(CGColorGetNumberOfComponents(color) == 4);
    130   const CGFloat* components = CGColorGetComponents(color);
    131   return SkColorSetARGB(SkScalarRoundToInt(255.0 * components[3]), // alpha
    132                         SkScalarRoundToInt(255.0 * components[0]), // red
    133                         SkScalarRoundToInt(255.0 * components[1]), // green
    134                         SkScalarRoundToInt(255.0 * components[2])); // blue
    135 }
    136 
    137 // Converts ARGB to CGColorRef.
    138 CGColorRef CGColorCreateFromSkColor(SkColor color) {
    139   return CGColorCreateGenericRGB(SkColorGetR(color) / 255.0,
    140                                  SkColorGetG(color) / 255.0,
    141                                  SkColorGetB(color) / 255.0,
    142                                  SkColorGetA(color) / 255.0);
    143 }
    144 
    145 // Converts NSColor to ARGB
    146 SkColor NSDeviceColorToSkColor(NSColor* color) {
    147   DCHECK([color colorSpace] == [NSColorSpace genericRGBColorSpace] ||
    148          [color colorSpace] == [NSColorSpace deviceRGBColorSpace]);
    149   CGFloat red, green, blue, alpha;
    150   color = [color colorUsingColorSpace:[NSColorSpace deviceRGBColorSpace]];
    151   [color getRed:&red green:&green blue:&blue alpha:&alpha];
    152   return SkColorSetARGB(SkScalarRoundToInt(255.0 * alpha),
    153                         SkScalarRoundToInt(255.0 * red),
    154                         SkScalarRoundToInt(255.0 * green),
    155                         SkScalarRoundToInt(255.0 * blue));
    156 }
    157 
    158 // Converts ARGB to NSColor.
    159 NSColor* SkColorToCalibratedNSColor(SkColor color) {
    160   return [NSColor colorWithCalibratedRed:SkColorGetR(color) / 255.0
    161                                    green:SkColorGetG(color) / 255.0
    162                                     blue:SkColorGetB(color) / 255.0
    163                                    alpha:SkColorGetA(color) / 255.0];
    164 }
    165 
    166 NSColor* SkColorToDeviceNSColor(SkColor color) {
    167   return [NSColor colorWithDeviceRed:SkColorGetR(color) / 255.0
    168                                green:SkColorGetG(color) / 255.0
    169                                 blue:SkColorGetB(color) / 255.0
    170                                alpha:SkColorGetA(color) / 255.0];
    171 }
    172 
    173 NSColor* SkColorToSRGBNSColor(SkColor color) {
    174   const CGFloat components[] = {
    175     SkColorGetR(color) / 255.0,
    176     SkColorGetG(color) / 255.0,
    177     SkColorGetB(color) / 255.0,
    178     SkColorGetA(color) / 255.0
    179   };
    180   return [NSColor colorWithColorSpace:[NSColorSpace sRGBColorSpace]
    181                            components:components
    182                                 count:4];
    183 }
    184 
    185 SkBitmap CGImageToSkBitmap(CGImageRef image) {
    186   if (!image)
    187     return SkBitmap();
    188 
    189   int width = CGImageGetWidth(image);
    190   int height = CGImageGetHeight(image);
    191 
    192   scoped_ptr<SkBaseDevice> device(
    193       skia::BitmapPlatformDevice::Create(NULL, width, height, false));
    194 
    195   CGContextRef context = skia::GetBitmapContext(device.get());
    196 
    197   // We need to invert the y-axis of the canvas so that Core Graphics drawing
    198   // happens right-side up. Skia has an upper-left origin and CG has a lower-
    199   // left one.
    200   CGContextScaleCTM(context, 1.0, -1.0);
    201   CGContextTranslateCTM(context, 0, -height);
    202 
    203   // We want to copy transparent pixels from |image|, instead of blending it
    204   // onto uninitialized pixels.
    205   CGContextSetBlendMode(context, kCGBlendModeCopy);
    206 
    207   CGRect rect = CGRectMake(0, 0, width, height);
    208   CGContextDrawImage(context, rect, image);
    209 
    210   // Because |device| will be cleaned up and will take its pixels with it, we
    211   // copy it to the stack and return it.
    212   SkBitmap bitmap = device->accessBitmap(false);
    213 
    214   return bitmap;
    215 }
    216 
    217 SkBitmap NSImageToSkBitmapWithColorSpace(
    218     NSImage* image, bool is_opaque, CGColorSpaceRef color_space) {
    219   return NSImageOrNSImageRepToSkBitmapWithColorSpace(
    220       image, nil, [image size], is_opaque, color_space);
    221 }
    222 
    223 SkBitmap NSImageRepToSkBitmapWithColorSpace(NSImageRep* image_rep,
    224                                             NSSize size,
    225                                             bool is_opaque,
    226                                             CGColorSpaceRef color_space) {
    227   return NSImageOrNSImageRepToSkBitmapWithColorSpace(
    228       nil, image_rep, size, is_opaque, color_space);
    229 }
    230 
    231 NSBitmapImageRep* SkBitmapToNSBitmapImageRep(const SkBitmap& skiaBitmap) {
    232   base::ScopedCFTypeRef<CGColorSpaceRef> color_space(
    233       CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB));
    234   return SkBitmapToNSBitmapImageRepWithColorSpace(skiaBitmap, color_space);
    235 }
    236 
    237 NSBitmapImageRep* SkBitmapToNSBitmapImageRepWithColorSpace(
    238     const SkBitmap& skiaBitmap,
    239     CGColorSpaceRef colorSpace) {
    240   // First convert SkBitmap to CGImageRef.
    241   base::ScopedCFTypeRef<CGImageRef> cgimage(
    242       SkCreateCGImageRefWithColorspace(skiaBitmap, colorSpace));
    243 
    244   // Now convert to NSBitmapImageRep.
    245   base::scoped_nsobject<NSBitmapImageRep> bitmap(
    246       [[NSBitmapImageRep alloc] initWithCGImage:cgimage]);
    247   return [bitmap.release() autorelease];
    248 }
    249 
    250 NSImage* SkBitmapToNSImageWithColorSpace(const SkBitmap& skiaBitmap,
    251                                          CGColorSpaceRef colorSpace) {
    252   if (skiaBitmap.isNull())
    253     return nil;
    254 
    255   base::scoped_nsobject<NSImage> image([[NSImage alloc] init]);
    256   [image addRepresentation:
    257       SkBitmapToNSBitmapImageRepWithColorSpace(skiaBitmap, colorSpace)];
    258   [image setSize:NSMakeSize(skiaBitmap.width(), skiaBitmap.height())];
    259   return [image.release() autorelease];
    260 }
    261 
    262 NSImage* SkBitmapToNSImage(const SkBitmap& skiaBitmap) {
    263   base::ScopedCFTypeRef<CGColorSpaceRef> colorSpace(
    264       CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB));
    265   return SkBitmapToNSImageWithColorSpace(skiaBitmap, colorSpace.get());
    266 }
    267 
    268 SkiaBitLocker::SkiaBitLocker(SkCanvas* canvas)
    269     : canvas_(canvas),
    270       cgContext_(0) {
    271 }
    272 
    273 SkiaBitLocker::~SkiaBitLocker() {
    274   releaseIfNeeded();
    275 }
    276 
    277 // This must be called to balance calls to cgContext
    278 void SkiaBitLocker::releaseIfNeeded() {
    279   if (!cgContext_)
    280     return;
    281   if (useDeviceBits_) {
    282     bitmap_.unlockPixels();
    283   } else {
    284     // Find the bits that were drawn to.
    285     SkAutoLockPixels lockedPixels(bitmap_);
    286     const uint32_t* pixelBase
    287         = reinterpret_cast<uint32_t*>(bitmap_.getPixels());
    288     int rowPixels = bitmap_.rowBytesAsPixels();
    289     int width = bitmap_.width();
    290     int height = bitmap_.height();
    291     SkIRect bounds;
    292     bounds.fTop = 0;
    293     int x;
    294     int y = -1;
    295     const uint32_t* pixels = pixelBase;
    296     while (++y < height) {
    297       for (x = 0; x < width; ++x) {
    298         if (pixels[x]) {
    299           bounds.fTop = y;
    300           goto foundTop;
    301         }
    302       }
    303       pixels += rowPixels;
    304     }
    305 foundTop:
    306     bounds.fBottom = height;
    307     y = height;
    308     pixels = pixelBase + rowPixels * (y - 1);
    309     while (--y > bounds.fTop) {
    310       for (x = 0; x < width; ++x) {
    311         if (pixels[x]) {
    312           bounds.fBottom = y + 1;
    313           goto foundBottom;
    314         }
    315       }
    316       pixels -= rowPixels;
    317     }
    318 foundBottom:
    319     bounds.fLeft = 0;
    320     x = -1;
    321     while (++x < width) {
    322       pixels = pixelBase + rowPixels * bounds.fTop;
    323       for (y = bounds.fTop; y < bounds.fBottom; ++y) {
    324         if (pixels[x]) {
    325           bounds.fLeft = x;
    326           goto foundLeft;
    327         }
    328         pixels += rowPixels;
    329       }
    330     }
    331 foundLeft:
    332     bounds.fRight = width;
    333     x = width;
    334     while (--x > bounds.fLeft) {
    335       pixels = pixelBase + rowPixels * bounds.fTop;
    336       for (y = bounds.fTop; y < bounds.fBottom; ++y) {
    337         if (pixels[x]) {
    338           bounds.fRight = x + 1;
    339           goto foundRight;
    340         }
    341         pixels += rowPixels;
    342       }
    343     }
    344 foundRight:
    345     SkBitmap subset;
    346     if (!bitmap_.extractSubset(&subset, bounds)) {
    347         return;
    348     }
    349     // Neutralize the global matrix by concatenating the inverse. In the
    350     // future, Skia may provide some mechanism to set the device portion of
    351     // the matrix to identity without clobbering any hosting matrix (e.g., the
    352     // picture's matrix).
    353     const SkMatrix& skMatrix = canvas_->getTotalMatrix();
    354     SkMatrix inverse;
    355     if (!skMatrix.invert(&inverse))
    356       return;
    357     canvas_->save();
    358     canvas_->concat(inverse);
    359     canvas_->drawBitmap(subset, bounds.x() + bitmapOffset_.x(),
    360                                 bounds.y() + bitmapOffset_.y());
    361     canvas_->restore();
    362   }
    363   CGContextRelease(cgContext_);
    364   cgContext_ = 0;
    365 }
    366 
    367 CGContextRef SkiaBitLocker::cgContext() {
    368   SkIRect clip_bounds;
    369   if (!canvas_->getClipDeviceBounds(&clip_bounds))
    370     return 0;  // the clip is empty, nothing to draw
    371 
    372   SkBaseDevice* device = canvas_->getTopDevice();
    373   DCHECK(device);
    374   if (!device)
    375     return 0;
    376 
    377   releaseIfNeeded(); // This flushes any prior bitmap use
    378 
    379   // remember the top/left, in case we need to compose this later
    380   bitmapOffset_.set(clip_bounds.x(), clip_bounds.y());
    381 
    382   // Now make clip_bounds be relative to the current layer/device
    383   clip_bounds.offset(-device->getOrigin());
    384 
    385   const SkBitmap& deviceBits = device->accessBitmap(true);
    386 
    387   // Only draw directly if we have pixels, and we're only rect-clipped.
    388   // If not, we allocate an offscreen and draw into that, relying on the
    389   // compositing step to apply skia's clip.
    390   useDeviceBits_ = deviceBits.getPixels() && canvas_->isClipRect();
    391   if (useDeviceBits_) {
    392     if (!deviceBits.extractSubset(&bitmap_, clip_bounds))
    393       return 0;
    394     bitmap_.lockPixels();
    395   } else {
    396     if (!bitmap_.allocN32Pixels(clip_bounds.width(), clip_bounds.height()))
    397       return 0;
    398     bitmap_.eraseColor(0);
    399   }
    400   base::ScopedCFTypeRef<CGColorSpaceRef> colorSpace(
    401       CGColorSpaceCreateDeviceRGB());
    402   cgContext_ = CGBitmapContextCreate(bitmap_.getPixels(), bitmap_.width(),
    403     bitmap_.height(), 8, bitmap_.rowBytes(), colorSpace, 
    404     kCGBitmapByteOrder32Host | kCGImageAlphaPremultipliedFirst);
    405 
    406   SkMatrix matrix = canvas_->getTotalMatrix();
    407   matrix.postTranslate(-SkIntToScalar(bitmapOffset_.x()),
    408                        -SkIntToScalar(bitmapOffset_.y()));
    409   matrix.postScale(1, -1);
    410   matrix.postTranslate(0, SkIntToScalar(bitmap_.height()));
    411 
    412   CGContextConcatCTM(cgContext_, SkMatrixToCGAffineTransform(matrix));
    413   
    414   return cgContext_;
    415 }
    416 
    417 }  // namespace gfx
    418