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      1 /*
      2  * Copyright (C) 1999 Lars Knoll (knoll (at) kde.org)
      3  *           (C) 1999 Antti Koivisto (koivisto (at) kde.org)
      4  *           (C) 2007 David Smith (catfish.man (at) gmail.com)
      5  * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
      6  *
      7  * This library is free software; you can redistribute it and/or
      8  * modify it under the terms of the GNU Library General Public
      9  * License as published by the Free Software Foundation; either
     10  * version 2 of the License, or (at your option) any later version.
     11  *
     12  * This library is distributed in the hope that it will be useful,
     13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15  * Library General Public License for more details.
     16  *
     17  * You should have received a copy of the GNU Library General Public License
     18  * along with this library; see the file COPYING.LIB.  If not, write to
     19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     20  * Boston, MA 02110-1301, USA.
     21  */
     22 
     23 #ifndef RenderBlock_h
     24 #define RenderBlock_h
     25 
     26 #include "core/rendering/ColumnInfo.h"
     27 #include "core/rendering/FloatingObjects.h"
     28 #include "core/rendering/GapRects.h"
     29 #include "core/rendering/RenderBox.h"
     30 #include "core/rendering/RenderLineBoxList.h"
     31 #include "core/rendering/RootInlineBox.h"
     32 #include "core/rendering/style/ShapeValue.h"
     33 #include "platform/text/TextBreakIterator.h"
     34 #include "platform/text/TextRun.h"
     35 #include "wtf/ListHashSet.h"
     36 #include "wtf/OwnPtr.h"
     37 
     38 namespace WebCore {
     39 
     40 class LineLayoutState;
     41 class RenderInline;
     42 
     43 struct PaintInfo;
     44 class WordMeasurement;
     45 
     46 class LineInfo;
     47 class RenderRubyRun;
     48 
     49 template <class Run> class BidiRunList;
     50 typedef WTF::ListHashSet<RenderBox*, 16> TrackedRendererListHashSet;
     51 typedef WTF::HashMap<const RenderBlock*, OwnPtr<TrackedRendererListHashSet> > TrackedDescendantsMap;
     52 typedef WTF::HashMap<const RenderBox*, OwnPtr<HashSet<RenderBlock*> > > TrackedContainerMap;
     53 typedef Vector<WordMeasurement, 64> WordMeasurements;
     54 
     55 enum ContainingBlockState { NewContainingBlock, SameContainingBlock };
     56 
     57 enum TextRunFlag {
     58     DefaultTextRunFlags = 0,
     59     RespectDirection = 1 << 0,
     60     RespectDirectionOverride = 1 << 1
     61 };
     62 
     63 typedef unsigned TextRunFlags;
     64 
     65 class RenderBlock : public RenderBox {
     66 public:
     67     friend class LineLayoutState;
     68 
     69 protected:
     70     explicit RenderBlock(ContainerNode*);
     71     virtual ~RenderBlock();
     72 
     73 public:
     74     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
     75     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
     76 
     77     // If you have a RenderBlock, use firstChild or lastChild instead.
     78     void slowFirstChild() const WTF_DELETED_FUNCTION;
     79     void slowLastChild() const WTF_DELETED_FUNCTION;
     80 
     81     const RenderObjectChildList* children() const { return &m_children; }
     82     RenderObjectChildList* children() { return &m_children; }
     83 
     84     bool beingDestroyed() const { return m_beingDestroyed; }
     85 
     86     // These two functions are overridden for inline-block.
     87     virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE FINAL;
     88     virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE;
     89 
     90     LayoutUnit minLineHeightForReplacedRenderer(bool isFirstLine, LayoutUnit replacedHeight) const;
     91 
     92     RenderLineBoxList* lineBoxes() { return &m_lineBoxes; }
     93 
     94     InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); }
     95     InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); }
     96 
     97     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
     98     virtual void deleteLineBoxTree();
     99 
    100     virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE;
    101     virtual void removeChild(RenderObject*) OVERRIDE;
    102 
    103     virtual void layoutBlock(bool relayoutChildren);
    104 
    105     void insertPositionedObject(RenderBox*);
    106     static void removePositionedObject(RenderBox*);
    107     void removePositionedObjects(RenderBlock*, ContainingBlockState = SameContainingBlock);
    108 
    109     TrackedRendererListHashSet* positionedObjects() const;
    110     bool hasPositionedObjects() const
    111     {
    112         TrackedRendererListHashSet* objects = positionedObjects();
    113         return objects && !objects->isEmpty();
    114     }
    115 
    116     void addPercentHeightDescendant(RenderBox*);
    117     static void removePercentHeightDescendant(RenderBox*);
    118     static bool hasPercentHeightContainerMap();
    119     static bool hasPercentHeightDescendant(RenderBox*);
    120     static void clearPercentHeightDescendantsFrom(RenderBox*);
    121     static void removePercentHeightDescendantIfNeeded(RenderBox*);
    122 
    123     TrackedRendererListHashSet* percentHeightDescendants() const;
    124     bool hasPercentHeightDescendants() const
    125     {
    126         TrackedRendererListHashSet* descendants = percentHeightDescendants();
    127         return descendants && !descendants->isEmpty();
    128     }
    129 
    130     void setHasMarkupTruncation(bool b) { m_hasMarkupTruncation = b; }
    131     bool hasMarkupTruncation() const { return m_hasMarkupTruncation; }
    132 
    133     void setHasMarginBeforeQuirk(bool b) { m_hasMarginBeforeQuirk = b; }
    134     void setHasMarginAfterQuirk(bool b) { m_hasMarginAfterQuirk = b; }
    135 
    136     bool hasMarginBeforeQuirk() const { return m_hasMarginBeforeQuirk; }
    137     bool hasMarginAfterQuirk() const { return m_hasMarginAfterQuirk; }
    138 
    139     bool hasMarginBeforeQuirk(const RenderBox* child) const;
    140     bool hasMarginAfterQuirk(const RenderBox* child) const;
    141 
    142     void markPositionedObjectsForLayout();
    143     // FIXME: Do we really need this to be virtual? It's just so we can call this on
    144     // RenderBoxes without needed to check whether they're RenderBlocks first.
    145     virtual void markForPaginationRelayoutIfNeeded(SubtreeLayoutScope&) OVERRIDE FINAL;
    146 
    147     // FIXME-BLOCKFLOW: Remove virtualizaion when all of the line layout code has been moved out of RenderBlock
    148     virtual bool containsFloats() const { return false; }
    149 
    150     LayoutUnit textIndentOffset() const;
    151 
    152     virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE;
    153 
    154     // Block flows subclass availableWidth to handle multi column layout (shrinking the width available to children when laying out.)
    155     virtual LayoutUnit availableLogicalWidth() const OVERRIDE FINAL;
    156 
    157     LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const;
    158     void adjustStartEdgeForWritingModeIncludingColumns(LayoutRect&) const;
    159 
    160     LayoutUnit blockDirectionOffset(const LayoutSize& offsetFromBlock) const;
    161     LayoutUnit inlineDirectionOffset(const LayoutSize& offsetFromBlock) const;
    162 
    163     RootInlineBox* firstRootBox() const { return static_cast<RootInlineBox*>(firstLineBox()); }
    164     RootInlineBox* lastRootBox() const { return static_cast<RootInlineBox*>(lastLineBox()); }
    165 
    166     virtual bool shouldPaintSelectionGaps() const OVERRIDE FINAL;
    167     GapRects selectionGapRectsForRepaint(const RenderLayerModelObject* repaintContainer);
    168     LayoutRect logicalLeftSelectionGap(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
    169                                        RenderObject* selObj, LayoutUnit logicalLeft, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*);
    170     LayoutRect logicalRightSelectionGap(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
    171                                         RenderObject* selObj, LayoutUnit logicalRight, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*);
    172     void getSelectionGapInfo(SelectionState, bool& leftGap, bool& rightGap);
    173     RenderBlock* blockBeforeWithinSelectionRoot(LayoutSize& offset) const;
    174 
    175     LayoutRect logicalRectToPhysicalRect(const LayoutPoint& physicalPosition, const LayoutRect& logicalRect);
    176 
    177     // Helper methods for computing line counts and heights for line counts.
    178     RootInlineBox* lineAtIndex(int) const;
    179     int lineCount(const RootInlineBox* = 0, bool* = 0) const;
    180     int heightForLineCount(int);
    181     void clearTruncation();
    182 
    183     void adjustRectForColumns(LayoutRect&) const;
    184     virtual LayoutSize columnOffset(const LayoutPoint&) const OVERRIDE;
    185     void adjustForColumnRect(LayoutSize& offset, const LayoutPoint& locationInContainer) const;
    186 
    187     void addContinuationWithOutline(RenderInline*);
    188     bool paintsContinuationOutline(RenderInline*);
    189 
    190     virtual RenderBoxModelObject* virtualContinuation() const OVERRIDE FINAL { return continuation(); }
    191     bool isAnonymousBlockContinuation() const { return continuation() && isAnonymousBlock(); }
    192     RenderInline* inlineElementContinuation() const;
    193     RenderBlock* blockElementContinuation() const;
    194 
    195     using RenderBoxModelObject::continuation;
    196     using RenderBoxModelObject::setContinuation;
    197 
    198     static RenderBlock* createAnonymousWithParentRendererAndDisplay(const RenderObject*, EDisplay = BLOCK);
    199     static RenderBlockFlow* createAnonymousColumnsWithParentRenderer(const RenderObject*);
    200     static RenderBlockFlow* createAnonymousColumnSpanWithParentRenderer(const RenderObject*);
    201     RenderBlock* createAnonymousBlock(EDisplay display = BLOCK) const { return createAnonymousWithParentRendererAndDisplay(this, display); }
    202     RenderBlockFlow* createAnonymousColumnsBlock() const { return createAnonymousColumnsWithParentRenderer(this); }
    203     RenderBlockFlow* createAnonymousColumnSpanBlock() const { return createAnonymousColumnSpanWithParentRenderer(this); }
    204 
    205     virtual RenderBox* createAnonymousBoxWithSameTypeAs(const RenderObject* parent) const OVERRIDE;
    206 
    207     ColumnInfo* columnInfo() const;
    208     int columnGap() const;
    209 
    210     // These two functions take the ColumnInfo* to avoid repeated lookups of the info in the global HashMap.
    211     unsigned columnCount(ColumnInfo*) const;
    212     LayoutRect columnRectAt(ColumnInfo*, unsigned) const;
    213 
    214     LayoutUnit paginationStrut() const { return m_rareData ? m_rareData->m_paginationStrut : LayoutUnit(); }
    215     void setPaginationStrut(LayoutUnit);
    216 
    217     bool shouldBreakAtLineToAvoidWidow() const { return m_rareData && m_rareData->m_lineBreakToAvoidWidow >= 0; }
    218     void clearShouldBreakAtLineToAvoidWidow() const;
    219     int lineBreakToAvoidWidow() const { return m_rareData ? m_rareData->m_lineBreakToAvoidWidow : -1; }
    220     void setBreakAtLineToAvoidWidow(int);
    221     void clearDidBreakAtLineToAvoidWidow();
    222     void setDidBreakAtLineToAvoidWidow();
    223     bool didBreakAtLineToAvoidWidow() const { return m_rareData && m_rareData->m_didBreakAtLineToAvoidWidow; }
    224 
    225     // The page logical offset is the object's offset from the top of the page in the page progression
    226     // direction (so an x-offset in vertical text and a y-offset for horizontal text).
    227     LayoutUnit pageLogicalOffset() const { return m_rareData ? m_rareData->m_pageLogicalOffset : LayoutUnit(); }
    228     void setPageLogicalOffset(LayoutUnit);
    229 
    230     // Accessors for logical width/height and margins in the containing block's block-flow direction.
    231     LayoutUnit logicalWidthForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->width() : child->height(); }
    232     LayoutUnit logicalHeightForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->height() : child->width(); }
    233     LayoutSize logicalSizeForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->size() : child->size().transposedSize(); }
    234     LayoutUnit logicalTopForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->y() : child->x(); }
    235     LayoutUnit marginBeforeForChild(const RenderBoxModelObject* child) const { return child->marginBefore(style()); }
    236     LayoutUnit marginAfterForChild(const RenderBoxModelObject* child) const { return child->marginAfter(style()); }
    237     LayoutUnit marginStartForChild(const RenderBoxModelObject* child) const { return child->marginStart(style()); }
    238     LayoutUnit marginEndForChild(const RenderBoxModelObject* child) const { return child->marginEnd(style()); }
    239     void setMarginStartForChild(RenderBox* child, LayoutUnit value) const { child->setMarginStart(value, style()); }
    240     void setMarginEndForChild(RenderBox* child, LayoutUnit value) const { child->setMarginEnd(value, style()); }
    241     void setMarginBeforeForChild(RenderBox* child, LayoutUnit value) const { child->setMarginBefore(value, style()); }
    242     void setMarginAfterForChild(RenderBox* child, LayoutUnit value) const { child->setMarginAfter(value, style()); }
    243     LayoutUnit collapsedMarginBeforeForChild(const RenderBox* child) const;
    244     LayoutUnit collapsedMarginAfterForChild(const RenderBox* child) const;
    245 
    246     virtual void updateFirstLetter();
    247     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
    248 
    249     virtual void scrollbarsChanged(bool /*horizontalScrollbarChanged*/, bool /*verticalScrollbarChanged*/) { }
    250 
    251     LayoutUnit availableLogicalWidthForContent() const { return max<LayoutUnit>(0, logicalRightOffsetForContent() - logicalLeftOffsetForContent()); }
    252     LayoutUnit logicalLeftOffsetForContent() const { return isHorizontalWritingMode() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); }
    253     LayoutUnit logicalRightOffsetForContent() const { return logicalLeftOffsetForContent() + availableLogicalWidth(); }
    254     LayoutUnit startOffsetForContent() const { return style()->isLeftToRightDirection() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetForContent(); }
    255     LayoutUnit endOffsetForContent() const { return !style()->isLeftToRightDirection() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetForContent(); }
    256 
    257 #ifndef NDEBUG
    258     void checkPositionedObjectsNeedLayout();
    259     void showLineTreeAndMark(const InlineBox* = 0, const char* = 0, const InlineBox* = 0, const char* = 0, const RenderObject* = 0) const;
    260 #endif
    261 
    262     // inline-block elements paint all phases atomically. This function ensures that. Certain other elements
    263     // (grid items, flex items) require this behavior as well, and this function exists as a helper for them.
    264     // It is expected that the caller will call this function independent of the value of paintInfo.phase.
    265     static void paintAsInlineBlock(RenderObject*, PaintInfo&, const LayoutPoint&);
    266 
    267     bool recalcChildOverflowAfterStyleChange();
    268     bool recalcOverflowAfterStyleChange();
    269 
    270 protected:
    271     virtual void willBeDestroyed() OVERRIDE;
    272 
    273     void dirtyForLayoutFromPercentageHeightDescendants(SubtreeLayoutScope&);
    274 
    275     virtual void layout() OVERRIDE;
    276     virtual bool updateImageLoadingPriorities() OVERRIDE FINAL;
    277 
    278     enum PositionedLayoutBehavior {
    279         DefaultLayout,
    280         LayoutOnlyFixedPositionedObjects,
    281         ForcedLayoutAfterContainingBlockMoved
    282     };
    283 
    284     void layoutPositionedObjects(bool relayoutChildren, PositionedLayoutBehavior = DefaultLayout);
    285     void markFixedPositionObjectForLayoutIfNeeded(RenderObject* child, SubtreeLayoutScope&);
    286 
    287     LayoutUnit marginIntrinsicLogicalWidthForChild(RenderBox* child) const;
    288 
    289     int beforeMarginInLineDirection(LineDirectionMode) const;
    290 
    291     virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
    292     virtual void paintObject(PaintInfo&, const LayoutPoint&) OVERRIDE;
    293     virtual void paintChildren(PaintInfo&, const LayoutPoint&);
    294     void paintChild(RenderBox*, PaintInfo&, const LayoutPoint&);
    295     void paintChildAsInlineBlock(RenderBox*, PaintInfo&, const LayoutPoint&);
    296 
    297     virtual void adjustInlineDirectionLineBounds(unsigned /* expansionOpportunityCount */, float& /* logicalLeft */, float& /* logicalWidth */) const { }
    298 
    299     virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const OVERRIDE;
    300     virtual void computePreferredLogicalWidths() OVERRIDE;
    301     void adjustIntrinsicLogicalWidthsForColumns(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const;
    302 
    303     virtual int firstLineBoxBaseline() const OVERRIDE;
    304     virtual int inlineBlockBaseline(LineDirectionMode) const OVERRIDE;
    305     int lastLineBoxBaseline(LineDirectionMode) const;
    306 
    307     virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) OVERRIDE;
    308 
    309     // Delay update scrollbar until finishDelayRepaint() will be
    310     // called. This function is used when a flexbox is laying out its
    311     // descendant. If multiple calls are made to startDelayRepaint(),
    312     // finishDelayRepaint() will do nothing until finishDelayRepaint()
    313     // is called the same number of times.
    314     static void startDelayUpdateScrollInfo();
    315     static void finishDelayUpdateScrollInfo();
    316 
    317     void updateScrollInfoAfterLayout();
    318 
    319     virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) OVERRIDE;
    320     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
    321 
    322     virtual bool hasLineIfEmpty() const;
    323 
    324     bool simplifiedLayout();
    325     virtual void simplifiedNormalFlowLayout();
    326 
    327     void setDesiredColumnCountAndWidth(int, LayoutUnit);
    328 
    329 public:
    330     virtual void computeOverflow(LayoutUnit oldClientAfterEdge, bool = false);
    331 protected:
    332     virtual void addOverflowFromChildren();
    333     void addOverflowFromPositionedObjects();
    334     void addOverflowFromBlockChildren();
    335     void addVisualOverflowFromTheme();
    336 
    337     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
    338 
    339     virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE;
    340 
    341     void computeRegionRangeForBlock(RenderFlowThread*);
    342 
    343     void updateBlockChildDirtyBitsBeforeLayout(bool relayoutChildren, RenderBox*);
    344 
    345     virtual bool isInlineBlockOrInlineTable() const OVERRIDE FINAL { return isInline() && isReplaced(); }
    346 
    347     virtual void invalidateTreeAfterLayout(const RenderLayerModelObject&) OVERRIDE;
    348 
    349 private:
    350     virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); }
    351     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
    352 
    353     virtual const char* renderName() const OVERRIDE;
    354 
    355     virtual bool isRenderBlock() const OVERRIDE FINAL { return true; }
    356 
    357     void makeChildrenNonInline(RenderObject* insertionPoint = 0);
    358     virtual void removeLeftoverAnonymousBlock(RenderBlock* child);
    359 
    360     static void collapseAnonymousBlockChild(RenderBlock* parent, RenderBlock* child);
    361 
    362     virtual void dirtyLinesFromChangedChild(RenderObject* child) OVERRIDE FINAL { m_lineBoxes.dirtyLinesFromChangedChild(this, child); }
    363 
    364     void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild);
    365     virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild) OVERRIDE;
    366     void addChildToAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild);
    367 
    368     void addChildIgnoringAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild = 0);
    369 
    370     virtual bool isSelfCollapsingBlock() const OVERRIDE;
    371 
    372     void insertIntoTrackedRendererMaps(RenderBox* descendant, TrackedDescendantsMap*&, TrackedContainerMap*&);
    373     static void removeFromTrackedRendererMaps(RenderBox* descendant, TrackedDescendantsMap*&, TrackedContainerMap*&);
    374 
    375     void createFirstLetterRenderer(RenderObject* firstLetterBlock, RenderObject* currentChild, unsigned length);
    376     void updateFirstLetterStyle(RenderObject* firstLetterBlock, RenderObject* firstLetterContainer);
    377 
    378     Node* nodeForHitTest() const;
    379 
    380     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
    381     virtual void paintFloats(PaintInfo&, const LayoutPoint&, bool) { }
    382     void paintContents(PaintInfo&, const LayoutPoint&);
    383     void paintColumnContents(PaintInfo&, const LayoutPoint&, bool paintFloats = false);
    384     void paintColumnRules(PaintInfo&, const LayoutPoint&);
    385     void paintSelection(PaintInfo&, const LayoutPoint&);
    386     void paintCarets(PaintInfo&, const LayoutPoint&);
    387 
    388     bool hasCaret() const;
    389 
    390     virtual bool avoidsFloats() const OVERRIDE;
    391 
    392     bool hitTestColumns(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction);
    393     bool hitTestContents(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction);
    394     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
    395     virtual bool hitTestFloats(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&) { return false; }
    396 
    397     virtual bool isPointInOverflowControl(HitTestResult&, const LayoutPoint& locationInContainer, const LayoutPoint& accumulatedOffset);
    398 
    399     void computeBlockPreferredLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const;
    400 
    401     // Obtains the nearest enclosing block (including this block) that contributes a first-line style to our inline
    402     // children.
    403     virtual RenderBlock* firstLineBlock() const OVERRIDE;
    404 
    405     virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, LayoutUnit outlineWidth) const OVERRIDE FINAL;
    406     virtual RenderStyle* outlineStyleForPaintInvalidation() const OVERRIDE FINAL;
    407 
    408     virtual RenderObject* hoverAncestor() const OVERRIDE FINAL;
    409     virtual void updateDragState(bool dragOn) OVERRIDE FINAL;
    410     virtual void childBecameNonInline(RenderObject* child) OVERRIDE FINAL;
    411 
    412     virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, bool /*clipToVisibleContent*/) OVERRIDE FINAL
    413     {
    414         return selectionGapRectsForRepaint(paintInvalidationContainer);
    415     }
    416     bool isSelectionRoot() const;
    417     GapRects selectionGaps(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
    418                            LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& lastLogicalRight, const PaintInfo* = 0);
    419     GapRects blockSelectionGaps(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
    420                                 LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& lastLogicalRight, const PaintInfo*);
    421     LayoutRect blockSelectionGap(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
    422                                  LayoutUnit lastLogicalTop, LayoutUnit lastLogicalLeft, LayoutUnit lastLogicalRight, LayoutUnit logicalBottom, const PaintInfo*);
    423     virtual LayoutUnit logicalLeftSelectionOffset(RenderBlock* rootBlock, LayoutUnit position);
    424     virtual LayoutUnit logicalRightSelectionOffset(RenderBlock* rootBlock, LayoutUnit position);
    425 
    426     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
    427     virtual void clipOutFloatingObjects(RenderBlock*, const PaintInfo*, const LayoutPoint&, const LayoutSize&) { };
    428 
    429     virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const OVERRIDE;
    430     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
    431 
    432     LayoutUnit desiredColumnWidth() const;
    433 
    434     void paintContinuationOutlines(PaintInfo&, const LayoutPoint&);
    435 
    436     virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) OVERRIDE FINAL;
    437 
    438     void adjustPointToColumnContents(LayoutPoint&) const;
    439 
    440     void fitBorderToLinesIfNeeded(); // Shrink the box in which the border paints if border-fit is set.
    441     virtual void adjustForBorderFit(LayoutUnit x, LayoutUnit& left, LayoutUnit& right) const; // Helper function for borderFitAdjust
    442 
    443     void markLinesDirtyInBlockRange(LayoutUnit logicalTop, LayoutUnit logicalBottom, RootInlineBox* highest = 0);
    444 
    445     Position positionForBox(InlineBox*, bool start = true) const;
    446     PositionWithAffinity positionForPointWithInlineChildren(const LayoutPoint&);
    447 
    448     void calcColumnWidth();
    449     void makeChildrenAnonymousColumnBlocks(RenderObject* beforeChild, RenderBlockFlow* newBlockBox, RenderObject* newChild);
    450 
    451     void splitBlocks(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
    452                      RenderObject* beforeChild, RenderBoxModelObject* oldCont);
    453     void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
    454                    RenderObject* newChild, RenderBoxModelObject* oldCont);
    455     RenderBlock* clone() const;
    456     RenderBlock* continuationBefore(RenderObject* beforeChild);
    457     RenderBlockFlow* containingColumnsBlock(bool allowAnonymousColumnBlock = true);
    458     RenderBlockFlow* columnsBlockForSpanningElement(RenderObject* newChild);
    459 
    460     // End helper functions and structs used by layoutBlockChildren.
    461 
    462 protected:
    463     // Returns the logicalOffset at the top of the next page. If the offset passed in is already at the top of the current page,
    464     // then nextPageLogicalTop with ExcludePageBoundary will still move to the top of the next page. nextPageLogicalTop with
    465     // IncludePageBoundary set will not.
    466     //
    467     // For a page height of 800px, the first rule will return 800 if the value passed in is 0. The second rule will simply return 0.
    468     enum PageBoundaryRule { ExcludePageBoundary, IncludePageBoundary };
    469     LayoutUnit nextPageLogicalTop(LayoutUnit logicalOffset, PageBoundaryRule = ExcludePageBoundary) const;
    470 
    471     bool createsBlockFormattingContext() const;
    472 
    473 public:
    474     LayoutUnit pageLogicalTopForOffset(LayoutUnit offset) const;
    475     LayoutUnit pageLogicalHeightForOffset(LayoutUnit offset) const;
    476     LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit offset, PageBoundaryRule = IncludePageBoundary) const;
    477 
    478 protected:
    479     // A page break is required at some offset due to space shortage in the current fragmentainer.
    480     void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage);
    481 
    482     // Update minimum page height required to avoid fragmentation where it shouldn't occur (inside
    483     // unbreakable content, between orphans and widows, etc.). This will be used as a hint to the
    484     // column balancer to help set a good minimum column height.
    485     void updateMinimumPageHeight(LayoutUnit offset, LayoutUnit minHeight);
    486 
    487     LayoutUnit adjustForUnsplittableChild(RenderBox* child, LayoutUnit logicalOffset, bool includeMargins = false); // If the child is unsplittable and can't fit on the current page, return the top of the next page/column.
    488     void adjustLinePositionForPagination(RootInlineBox*, LayoutUnit& deltaOffset, RenderFlowThread*); // Computes a deltaOffset value that put a line at the top of the next page if it doesn't fit on the current page.
    489 
    490     // Adjust from painting offsets to the local coords of this renderer
    491     void offsetForContents(LayoutPoint&) const;
    492 
    493     bool requiresColumns(int desiredColumnCount) const;
    494 
    495     virtual bool updateLogicalWidthAndColumnWidth();
    496 
    497     virtual bool canCollapseAnonymousBlockChild() const { return true; }
    498 
    499 public:
    500     virtual LayoutUnit offsetFromLogicalTopOfFirstPage() const OVERRIDE FINAL;
    501 
    502 public:
    503 
    504     // Allocated only when some of these fields have non-default values
    505     struct RenderBlockRareData {
    506         WTF_MAKE_NONCOPYABLE(RenderBlockRareData); WTF_MAKE_FAST_ALLOCATED;
    507     public:
    508         RenderBlockRareData()
    509             : m_paginationStrut(0)
    510             , m_pageLogicalOffset(0)
    511             , m_lineBreakToAvoidWidow(-1)
    512             , m_didBreakAtLineToAvoidWidow(false)
    513         {
    514         }
    515 
    516         LayoutUnit m_paginationStrut;
    517         LayoutUnit m_pageLogicalOffset;
    518 
    519         int m_lineBreakToAvoidWidow : 31;
    520         unsigned m_didBreakAtLineToAvoidWidow : 1;
    521      };
    522 
    523 protected:
    524     OwnPtr<RenderBlockRareData> m_rareData;
    525 
    526     RenderObjectChildList m_children;
    527     RenderLineBoxList m_lineBoxes;   // All of the root line boxes created for this block flow.  For example, <div>Hello<br>world.</div> will have two total lines for the <div>.
    528 
    529     // WARNING: Don't add any bits here until we are comfortable that removing m_lineHeight has not regressed performance. See http://crrev.com/260073005 for more information.
    530     unsigned m_hasMarginBeforeQuirk : 1; // Note these quirk values can't be put in RenderBlockRareData since they are set too frequently.
    531     unsigned m_hasMarginAfterQuirk : 1;
    532     unsigned m_beingDestroyed : 1;
    533     unsigned m_hasMarkupTruncation : 1;
    534     unsigned m_hasBorderOrPaddingLogicalWidthChanged : 1;
    535     mutable unsigned m_hasOnlySelfCollapsingChildren : 1;
    536 
    537     // RenderRubyBase objects need to be able to split and merge, moving their children around
    538     // (calling moveChildTo, moveAllChildrenTo, and makeChildrenNonInline).
    539     friend class RenderRubyBase;
    540     // FIXME-BLOCKFLOW: Remove this when the line layout stuff has all moved out of RenderBlock
    541     friend class LineBreaker;
    542 
    543     // FIXME: This is temporary as we move code that accesses block flow
    544     // member variables out of RenderBlock and into RenderBlockFlow.
    545     friend class RenderBlockFlow;
    546 };
    547 
    548 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock());
    549 
    550 } // namespace WebCore
    551 
    552 #endif // RenderBlock_h
    553