1 /* 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 8 * 1. Redistributions of source code must retain the above 9 * copyright notice, this list of conditions and the following 10 * disclaimer. 11 * 2. Redistributions in binary form must reproduce the above 12 * copyright notice, this list of conditions and the following 13 * disclaimer in the documentation and/or other materials 14 * provided with the distribution. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE 20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, 21 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 27 * SUCH DAMAGE. 28 */ 29 30 #include "config.h" 31 #include "core/rendering/style/BasicShapes.h" 32 33 #include "core/css/BasicShapeFunctions.h" 34 #include "platform/CalculationValue.h" 35 #include "platform/LengthFunctions.h" 36 #include "platform/geometry/FloatRect.h" 37 #include "platform/graphics/Path.h" 38 39 namespace WebCore { 40 41 void BasicShapeCenterCoordinate::updateComputedLength() 42 { 43 if (m_direction == TopLeft) { 44 m_computedLength = m_length.isUndefined() ? Length(0, Fixed) : m_length; 45 return; 46 } 47 if (m_length.isUndefined()) { 48 m_computedLength = Length(100, Percent); 49 return; 50 } 51 52 m_computedLength = m_length.subtractFromOneHundredPercent(); 53 } 54 55 bool BasicShape::canBlend(const BasicShape* other) const 56 { 57 // FIXME: Support animations between different shapes in the future. 58 if (!other || !isSameType(*other)) 59 return false; 60 61 // Just polygons with same number of vertices can be animated. 62 if (type() == BasicShape::BasicShapePolygonType 63 && (static_cast<const BasicShapePolygon*>(this)->values().size() != static_cast<const BasicShapePolygon*>(other)->values().size() 64 || static_cast<const BasicShapePolygon*>(this)->windRule() != static_cast<const BasicShapePolygon*>(other)->windRule())) 65 return false; 66 67 // Circles with keywords for radii or center coordinates cannot be animated. 68 if (type() == BasicShape::BasicShapeCircleType) { 69 const BasicShapeCircle* thisCircle = static_cast<const BasicShapeCircle*>(this); 70 const BasicShapeCircle* otherCircle = static_cast<const BasicShapeCircle*>(other); 71 if (!thisCircle->radius().canBlend(otherCircle->radius())) 72 return false; 73 } 74 75 // Ellipses with keywords for radii or center coordinates cannot be animated. 76 if (type() != BasicShape::BasicShapeEllipseType) 77 return true; 78 79 const BasicShapeEllipse* thisEllipse = static_cast<const BasicShapeEllipse*>(this); 80 const BasicShapeEllipse* otherEllipse = static_cast<const BasicShapeEllipse*>(other); 81 return (thisEllipse->radiusX().canBlend(otherEllipse->radiusX()) 82 && thisEllipse->radiusY().canBlend(otherEllipse->radiusY())); 83 } 84 85 bool BasicShapeCircle::operator==(const BasicShape& o) const 86 { 87 if (!isSameType(o)) 88 return false; 89 const BasicShapeCircle& other = toBasicShapeCircle(o); 90 return m_centerX == other.m_centerX && m_centerY == other.m_centerY && m_radius == other.m_radius; 91 } 92 93 float BasicShapeCircle::floatValueForRadiusInBox(FloatSize boxSize) const 94 { 95 if (m_radius.type() == BasicShapeRadius::Value) 96 return floatValueForLength(m_radius.value(), hypotf(boxSize.width(), boxSize.height()) / sqrtf(2)); 97 98 FloatPoint center = floatPointForCenterCoordinate(m_centerX, m_centerY, boxSize); 99 100 if (m_radius.type() == BasicShapeRadius::ClosestSide) 101 return std::min(std::min(center.x(), boxSize.width() - center.x()), std::min(center.y(), boxSize.height() - center.y())); 102 103 // If radius.type() == BasicShapeRadius::FarthestSide. 104 return std::max(std::max(center.x(), boxSize.width() - center.x()), std::max(center.y(), boxSize.height() - center.y())); 105 } 106 107 void BasicShapeCircle::path(Path& path, const FloatRect& boundingBox) 108 { 109 ASSERT(path.isEmpty()); 110 FloatPoint center = floatPointForCenterCoordinate(m_centerX, m_centerY, boundingBox.size()); 111 float radius = floatValueForRadiusInBox(boundingBox.size()); 112 path.addEllipse(FloatRect( 113 center.x() - radius + boundingBox.x(), 114 center.y() - radius + boundingBox.y(), 115 radius * 2, 116 radius * 2 117 )); 118 } 119 120 PassRefPtr<BasicShape> BasicShapeCircle::blend(const BasicShape* other, double progress) const 121 { 122 ASSERT(type() == other->type()); 123 const BasicShapeCircle* o = static_cast<const BasicShapeCircle*>(other); 124 RefPtr<BasicShapeCircle> result = BasicShapeCircle::create(); 125 126 result->setCenterX(m_centerX.blend(o->centerX(), progress)); 127 result->setCenterY(m_centerY.blend(o->centerY(), progress)); 128 result->setRadius(m_radius.blend(o->radius(), progress)); 129 return result.release(); 130 } 131 132 bool BasicShapeEllipse::operator==(const BasicShape& o) const 133 { 134 if (!isSameType(o)) 135 return false; 136 const BasicShapeEllipse& other = toBasicShapeEllipse(o); 137 return m_centerX == other.m_centerX && m_centerY == other.m_centerY && m_radiusX == other.m_radiusX && m_radiusY == other.m_radiusY; 138 } 139 140 float BasicShapeEllipse::floatValueForRadiusInBox(const BasicShapeRadius& radius, float center, float boxWidthOrHeight) const 141 { 142 if (radius.type() == BasicShapeRadius::Value) 143 return floatValueForLength(radius.value(), boxWidthOrHeight); 144 145 if (radius.type() == BasicShapeRadius::ClosestSide) 146 return std::min(center, boxWidthOrHeight - center); 147 148 ASSERT(radius.type() == BasicShapeRadius::FarthestSide); 149 return std::max(center, boxWidthOrHeight - center); 150 } 151 152 void BasicShapeEllipse::path(Path& path, const FloatRect& boundingBox) 153 { 154 ASSERT(path.isEmpty()); 155 FloatPoint center = floatPointForCenterCoordinate(m_centerX, m_centerY, boundingBox.size()); 156 float radiusX = floatValueForRadiusInBox(m_radiusX, center.x(), boundingBox.width()); 157 float radiusY = floatValueForRadiusInBox(m_radiusY, center.y(), boundingBox.height()); 158 path.addEllipse(FloatRect( 159 center.x() - radiusX + boundingBox.x(), 160 center.y() - radiusY + boundingBox.y(), 161 radiusX * 2, 162 radiusY * 2 163 )); 164 } 165 166 PassRefPtr<BasicShape> BasicShapeEllipse::blend(const BasicShape* other, double progress) const 167 { 168 ASSERT(type() == other->type()); 169 const BasicShapeEllipse* o = static_cast<const BasicShapeEllipse*>(other); 170 RefPtr<BasicShapeEllipse> result = BasicShapeEllipse::create(); 171 172 if (m_radiusX.type() != BasicShapeRadius::Value || o->radiusX().type() != BasicShapeRadius::Value 173 || m_radiusY.type() != BasicShapeRadius::Value || o->radiusY().type() != BasicShapeRadius::Value) { 174 result->setCenterX(o->centerX()); 175 result->setCenterY(o->centerY()); 176 result->setRadiusX(o->radiusX()); 177 result->setRadiusY(o->radiusY()); 178 return result; 179 } 180 181 result->setCenterX(m_centerX.blend(o->centerX(), progress)); 182 result->setCenterY(m_centerY.blend(o->centerY(), progress)); 183 result->setRadiusX(m_radiusX.blend(o->radiusX(), progress)); 184 result->setRadiusY(m_radiusY.blend(o->radiusY(), progress)); 185 return result.release(); 186 } 187 188 void BasicShapePolygon::path(Path& path, const FloatRect& boundingBox) 189 { 190 ASSERT(path.isEmpty()); 191 ASSERT(!(m_values.size() % 2)); 192 size_t length = m_values.size(); 193 194 if (!length) 195 return; 196 197 path.moveTo(FloatPoint(floatValueForLength(m_values.at(0), boundingBox.width()) + boundingBox.x(), 198 floatValueForLength(m_values.at(1), boundingBox.height()) + boundingBox.y())); 199 for (size_t i = 2; i < length; i = i + 2) { 200 path.addLineTo(FloatPoint(floatValueForLength(m_values.at(i), boundingBox.width()) + boundingBox.x(), 201 floatValueForLength(m_values.at(i + 1), boundingBox.height()) + boundingBox.y())); 202 } 203 path.closeSubpath(); 204 } 205 206 PassRefPtr<BasicShape> BasicShapePolygon::blend(const BasicShape* other, double progress) const 207 { 208 ASSERT(other && isSameType(*other)); 209 210 const BasicShapePolygon* o = static_cast<const BasicShapePolygon*>(other); 211 ASSERT(m_values.size() == o->values().size()); 212 ASSERT(!(m_values.size() % 2)); 213 214 size_t length = m_values.size(); 215 RefPtr<BasicShapePolygon> result = BasicShapePolygon::create(); 216 if (!length) 217 return result.release(); 218 219 result->setWindRule(o->windRule()); 220 221 for (size_t i = 0; i < length; i = i + 2) { 222 result->appendPoint(m_values.at(i).blend(o->values().at(i), progress, ValueRangeAll), 223 m_values.at(i + 1).blend(o->values().at(i + 1), progress, ValueRangeAll)); 224 } 225 226 return result.release(); 227 } 228 229 bool BasicShapePolygon::operator==(const BasicShape& o) const 230 { 231 if (!isSameType(o)) 232 return false; 233 const BasicShapePolygon& other = toBasicShapePolygon(o); 234 return m_windRule == other.m_windRule && m_values == other.m_values; 235 } 236 237 static FloatSize floatSizeForLengthSize(const LengthSize& lengthSize, const FloatRect& boundingBox) 238 { 239 return FloatSize(floatValueForLength(lengthSize.width(), boundingBox.width()), 240 floatValueForLength(lengthSize.height(), boundingBox.height())); 241 } 242 243 void BasicShapeInset::path(Path& path, const FloatRect& boundingBox) 244 { 245 ASSERT(path.isEmpty()); 246 float left = floatValueForLength(m_left, boundingBox.width()); 247 float top = floatValueForLength(m_top, boundingBox.height()); 248 path.addRoundedRect( 249 FloatRect( 250 left + boundingBox.x(), 251 top + boundingBox.y(), 252 std::max<float>(boundingBox.width() - left - floatValueForLength(m_right, boundingBox.width()), 0), 253 std::max<float>(boundingBox.height() - top - floatValueForLength(m_bottom, boundingBox.height()), 0) 254 ), 255 floatSizeForLengthSize(m_topLeftRadius, boundingBox), 256 floatSizeForLengthSize(m_topRightRadius, boundingBox), 257 floatSizeForLengthSize(m_bottomLeftRadius, boundingBox), 258 floatSizeForLengthSize(m_bottomRightRadius, boundingBox) 259 ); 260 } 261 262 PassRefPtr<BasicShape> BasicShapeInset::blend(const BasicShape* other, double) const 263 { 264 ASSERT(type() == other->type()); 265 // FIXME: Implement blend for BasicShapeInset. 266 return nullptr; 267 } 268 269 bool BasicShapeInset::operator==(const BasicShape& o) const 270 { 271 if (!isSameType(o)) 272 return false; 273 const BasicShapeInset& other = toBasicShapeInset(o); 274 return m_right == other.m_right 275 && m_top == other.m_top 276 && m_bottom == other.m_bottom 277 && m_left == other.m_left 278 && m_topLeftRadius == other.m_topLeftRadius 279 && m_topRightRadius == other.m_topRightRadius 280 && m_bottomRightRadius == other.m_bottomRightRadius 281 && m_bottomLeftRadius == other.m_bottomLeftRadius; 282 } 283 284 } 285