Home | History | Annotate | Download | only in svg
      1 /*
      2  * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  */
     19 
     20 #ifndef RenderSVGResourceMasker_h
     21 #define RenderSVGResourceMasker_h
     22 
     23 #include "core/rendering/svg/RenderSVGResourceContainer.h"
     24 #include "core/svg/SVGMaskElement.h"
     25 #include "core/svg/SVGUnitTypes.h"
     26 #include "platform/geometry/FloatRect.h"
     27 #include "platform/geometry/IntSize.h"
     28 #include "platform/graphics/ImageBuffer.h"
     29 
     30 #include "wtf/HashMap.h"
     31 #include "wtf/OwnPtr.h"
     32 
     33 namespace WebCore {
     34 
     35 class DisplayList;
     36 class GraphicsContext;
     37 
     38 class RenderSVGResourceMasker FINAL : public RenderSVGResourceContainer {
     39 public:
     40     explicit RenderSVGResourceMasker(SVGMaskElement*);
     41     virtual ~RenderSVGResourceMasker();
     42 
     43     virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceMasker"; }
     44 
     45     virtual void removeAllClientsFromCache(bool markForInvalidation = true) OVERRIDE;
     46     virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) OVERRIDE;
     47     virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
     48     virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) OVERRIDE;
     49     FloatRect resourceBoundingBox(const RenderObject*);
     50 
     51     SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(element())->maskUnits()->currentValue()->enumValue(); }
     52     SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement(element())->maskContentUnits()->currentValue()->enumValue(); }
     53 
     54     virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resourceType; }
     55     static const RenderSVGResourceType s_resourceType;
     56 
     57 private:
     58     void calculateMaskContentRepaintRect();
     59     void drawMaskForRenderer(GraphicsContext*, const FloatRect& targetBoundingBox);
     60     PassRefPtr<DisplayList> asDisplayList(GraphicsContext*, const AffineTransform&);
     61 
     62     RefPtr<DisplayList> m_maskContentDisplayList;
     63     FloatRect m_maskContentBoundaries;
     64 };
     65 
     66 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceMasker, MaskerResourceType);
     67 
     68 }
     69 
     70 #endif
     71