1 /* 2 * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann (at) kde.org> 3 * Copyright (C) 2004, 2005 Rob Buis <buis (at) kde.org> 4 * 5 * This library is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU Library General Public 7 * License as published by the Free Software Foundation; either 8 * version 2 of the License, or (at your option) any later version. 9 * 10 * This library is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * Library General Public License for more details. 14 * 15 * You should have received a copy of the GNU Library General Public License 16 * along with this library; see the file COPYING.LIB. If not, write to 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 18 * Boston, MA 02110-1301, USA. 19 */ 20 21 #include "config.h" 22 #include "core/svg/SVGPointList.h" 23 24 #include "core/svg/SVGAnimationElement.h" 25 #include "core/svg/SVGParserUtilities.h" 26 #include "platform/geometry/FloatPoint.h" 27 #include "wtf/text/StringBuilder.h" 28 #include "wtf/text/WTFString.h" 29 30 namespace WebCore { 31 32 inline PassRefPtr<SVGPointList> toSVGPointList(PassRefPtr<SVGPropertyBase> passBase) 33 { 34 RefPtr<SVGPropertyBase> base = passBase; 35 ASSERT(base->type() == SVGPointList::classType()); 36 return static_pointer_cast<SVGPointList>(base.release()); 37 } 38 39 SVGPointList::SVGPointList() 40 { 41 } 42 43 SVGPointList::~SVGPointList() 44 { 45 } 46 47 PassRefPtr<SVGPointList> SVGPointList::clone() 48 { 49 RefPtr<SVGPointList> svgPointList = SVGPointList::create(); 50 svgPointList->deepCopy(this); 51 return svgPointList.release(); 52 } 53 54 PassRefPtr<SVGPropertyBase> SVGPointList::cloneForAnimation(const String& value) const 55 { 56 RefPtr<SVGPointList> svgPointList = SVGPointList::create(); 57 svgPointList->setValueAsString(value, IGNORE_EXCEPTION); 58 return svgPointList.release(); 59 } 60 61 String SVGPointList::valueAsString() const 62 { 63 StringBuilder builder; 64 65 ConstIterator it = begin(); 66 ConstIterator itEnd = end(); 67 if (it != itEnd) { 68 builder.append(it->valueAsString()); 69 ++it; 70 71 for (; it != itEnd; ++it) { 72 builder.append(' '); 73 builder.append(it->valueAsString()); 74 } 75 } 76 77 return builder.toString(); 78 } 79 80 template <typename CharType> 81 bool SVGPointList::parse(const CharType*& ptr, const CharType* end) 82 { 83 clear(); 84 85 skipOptionalSVGSpaces(ptr, end); 86 if (ptr >= end) 87 return true; 88 89 for (;;) { 90 float x = 0.0f; 91 float y = 0.0f; 92 bool valid = parseNumber(ptr, end, x) && parseNumber(ptr, end, y, DisallowWhitespace); 93 if (!valid) { 94 return false; 95 } 96 append(SVGPoint::create(FloatPoint(x, y))); 97 98 skipOptionalSVGSpaces(ptr, end); 99 if (ptr < end && *ptr == ',') { 100 ++ptr; 101 skipOptionalSVGSpaces(ptr, end); 102 103 // ',' requires the list to be continued 104 continue; 105 } 106 107 // check end of list 108 if (ptr >= end) 109 return true; 110 } 111 } 112 113 void SVGPointList::setValueAsString(const String& value, ExceptionState& exceptionState) 114 { 115 if (value.isEmpty()) { 116 clear(); 117 return; 118 } 119 120 bool valid = false; 121 if (value.is8Bit()) { 122 const LChar* ptr = value.characters8(); 123 const LChar* end = ptr + value.length(); 124 valid = parse(ptr, end); 125 } else { 126 const UChar* ptr = value.characters16(); 127 const UChar* end = ptr + value.length(); 128 valid = parse(ptr, end); 129 } 130 131 if (!valid) 132 exceptionState.throwDOMException(SyntaxError, "Problem parsing points=\""+value+"\""); 133 } 134 135 void SVGPointList::add(PassRefPtrWillBeRawPtr<SVGPropertyBase> other, SVGElement* contextElement) 136 { 137 RefPtr<SVGPointList> otherList = toSVGPointList(other); 138 139 if (length() != otherList->length()) 140 return; 141 142 for (size_t i = 0; i < length(); ++i) 143 at(i)->setValue(at(i)->value() + otherList->at(i)->value()); 144 } 145 146 bool SVGPointList::adjustFromToListValues(PassRefPtr<SVGPointList> passFromList, PassRefPtr<SVGPointList> passToList, float percentage, bool isToAnimation, bool resizeAnimatedListIfNeeded) 147 { 148 RefPtr<SVGPointList> fromList = passFromList; 149 RefPtr<SVGPointList> toList = passToList; 150 151 // If no 'to' value is given, nothing to animate. 152 size_t toListSize = toList->length(); 153 if (!toListSize) 154 return false; 155 156 // If the 'from' value is given and it's length doesn't match the 'to' value list length, fallback to a discrete animation. 157 size_t fromListSize = fromList->length(); 158 if (fromListSize != toListSize && fromListSize) { 159 if (percentage < 0.5) { 160 if (!isToAnimation) 161 deepCopy(fromList); 162 } else { 163 deepCopy(toList); 164 } 165 166 return false; 167 } 168 169 ASSERT(!fromListSize || fromListSize == toListSize); 170 if (resizeAnimatedListIfNeeded && length() < toListSize) { 171 size_t paddingCount = toListSize - length(); 172 for (size_t i = 0; i < paddingCount; ++i) 173 append(SVGPoint::create()); 174 } 175 176 return true; 177 } 178 179 void SVGPointList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) 180 { 181 RefPtr<SVGPointList> fromList = toSVGPointList(fromValue); 182 RefPtr<SVGPointList> toList = toSVGPointList(toValue); 183 RefPtr<SVGPointList> toAtEndOfDurationList = toSVGPointList(toAtEndOfDurationValue); 184 185 size_t fromPointListSize = fromList->length(); 186 size_t toPointListSize = toList->length(); 187 size_t toAtEndOfDurationListSize = toAtEndOfDurationList->length(); 188 189 if (!adjustFromToListValues(fromList, toList, percentage, animationElement->animationMode() == ToAnimation, true)) 190 return; 191 192 for (size_t i = 0; i < toPointListSize; ++i) { 193 float animatedX = at(i)->x(); 194 float animatedY = at(i)->y(); 195 196 FloatPoint effectiveFrom; 197 if (fromPointListSize) 198 effectiveFrom = fromList->at(i)->value(); 199 FloatPoint effectiveTo = toList->at(i)->value(); 200 FloatPoint effectiveToAtEnd; 201 if (i < toAtEndOfDurationListSize) 202 effectiveToAtEnd = toAtEndOfDurationList->at(i)->value(); 203 204 animationElement->animateAdditiveNumber(percentage, repeatCount, effectiveFrom.x(), effectiveTo.x(), effectiveToAtEnd.x(), animatedX); 205 animationElement->animateAdditiveNumber(percentage, repeatCount, effectiveFrom.y(), effectiveTo.y(), effectiveToAtEnd.y(), animatedY); 206 at(i)->setValue(FloatPoint(animatedX, animatedY)); 207 } 208 } 209 210 float SVGPointList::calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement*) 211 { 212 // FIXME: Distance calculation is not possible for SVGPointList right now. We need the distance for every single value. 213 return -1; 214 } 215 216 } 217