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      1 /*
      2  * Copyright (C) 2010 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *
      8  * 1.  Redistributions of source code must retain the above copyright
      9  *     notice, this list of conditions and the following disclaimer.
     10  * 2.  Redistributions in binary form must reproduce the above copyright
     11  *     notice, this list of conditions and the following disclaimer in the
     12  *     documentation and/or other materials provided with the distribution.
     13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
     14  *     its contributors may be used to endorse or promote products derived
     15  *     from this software without specific prior written permission.
     16  *
     17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
     18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
     24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27  */
     28 
     29 #ifndef ChannelMergerNode_h
     30 #define ChannelMergerNode_h
     31 
     32 #include "modules/webaudio/AudioNode.h"
     33 #include "wtf/PassRefPtr.h"
     34 
     35 namespace WebCore {
     36 
     37 class AudioContext;
     38 
     39 class ChannelMergerNode FINAL : public AudioNode {
     40 public:
     41     static PassRefPtrWillBeRawPtr<ChannelMergerNode> create(AudioContext*, float sampleRate, unsigned numberOfInputs);
     42 
     43     // AudioNode
     44     virtual void process(size_t framesToProcess) OVERRIDE;
     45 
     46     // Called in the audio thread (pre-rendering task) when the number of channels for an input may have changed.
     47     virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE;
     48 
     49 private:
     50     unsigned m_desiredNumberOfOutputChannels;
     51 
     52     virtual double tailTime() const OVERRIDE { return 0; }
     53     virtual double latencyTime() const OVERRIDE { return 0; }
     54 
     55     ChannelMergerNode(AudioContext*, float sampleRate, unsigned numberOfInputs);
     56 };
     57 
     58 } // namespace WebCore
     59 
     60 #endif // ChannelMergerNode_h
     61