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      1 /*
      2  * Copyright (C) 2012 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "web/PageWidgetDelegate.h"
     33 
     34 #include "core/frame/FrameView.h"
     35 #include "core/frame/LocalFrame.h"
     36 #include "core/page/AutoscrollController.h"
     37 #include "core/page/EventHandler.h"
     38 #include "core/rendering/RenderView.h"
     39 #include "core/rendering/compositing/RenderLayerCompositor.h"
     40 #include "platform/graphics/GraphicsContext.h"
     41 #include "public/web/WebInputEvent.h"
     42 #include "web/PageOverlayList.h"
     43 #include "web/WebInputEventConversion.h"
     44 #include "wtf/CurrentTime.h"
     45 
     46 using namespace WebCore;
     47 
     48 namespace blink {
     49 
     50 static inline FrameView* mainFrameView(Page* page)
     51 {
     52     if (!page)
     53         return 0;
     54     // FIXME: Can we remove this check?
     55     if (!page->mainFrame())
     56         return 0;
     57     if (!page->mainFrame()->isLocalFrame())
     58         return 0;
     59     return page->deprecatedLocalMainFrame()->view();
     60 }
     61 
     62 void PageWidgetDelegate::animate(Page* page, double monotonicFrameBeginTime)
     63 {
     64     RefPtr<FrameView> view = mainFrameView(page);
     65     if (!view)
     66         return;
     67     page->autoscrollController().animate(monotonicFrameBeginTime);
     68     page->animator().serviceScriptedAnimations(monotonicFrameBeginTime);
     69 }
     70 
     71 void PageWidgetDelegate::layout(Page* page)
     72 {
     73     if (!page || !page->mainFrame())
     74         return;
     75     page->animator().updateLayoutAndStyleForPainting();
     76 }
     77 
     78 void PageWidgetDelegate::paint(Page* page, PageOverlayList* overlays, WebCanvas* canvas, const WebRect& rect, CanvasBackground background)
     79 {
     80     if (rect.isEmpty())
     81         return;
     82     GraphicsContext gc(canvas);
     83     gc.setCertainlyOpaque(background == Opaque);
     84     gc.applyDeviceScaleFactor(page->deviceScaleFactor());
     85     gc.setUseHighResMarkers(page->deviceScaleFactor() > 1.5f);
     86     IntRect dirtyRect(rect);
     87     gc.save(); // Needed to save the canvas, not the GraphicsContext.
     88     FrameView* view = mainFrameView(page);
     89     // FIXME: Can we remove the mainFrame()->document() check?
     90     if (view && page->deprecatedLocalMainFrame()->document()) {
     91         gc.clip(dirtyRect);
     92         view->paint(&gc, dirtyRect);
     93         if (overlays)
     94             overlays->paintWebFrame(gc);
     95     } else {
     96         gc.fillRect(dirtyRect, Color::white);
     97     }
     98     gc.restore();
     99 }
    100 
    101 bool PageWidgetDelegate::handleInputEvent(Page* page, PageWidgetEventHandler& handler, const WebInputEvent& event)
    102 {
    103     LocalFrame* frame = page && page->mainFrame()->isLocalFrame() ? page->deprecatedLocalMainFrame() : 0;
    104     switch (event.type) {
    105 
    106     // FIXME: WebKit seems to always return false on mouse events processing
    107     // methods. For now we'll assume it has processed them (as we are only
    108     // interested in whether keyboard events are processed).
    109     case WebInputEvent::MouseMove:
    110         if (!frame || !frame->view())
    111             return true;
    112         handler.handleMouseMove(*frame, *static_cast<const WebMouseEvent*>(&event));
    113         return true;
    114     case WebInputEvent::MouseLeave:
    115         if (!frame || !frame->view())
    116             return true;
    117         handler.handleMouseLeave(*frame, *static_cast<const WebMouseEvent*>(&event));
    118         return true;
    119     case WebInputEvent::MouseDown:
    120         if (!frame || !frame->view())
    121             return true;
    122         handler.handleMouseDown(*frame, *static_cast<const WebMouseEvent*>(&event));
    123         return true;
    124     case WebInputEvent::MouseUp:
    125         if (!frame || !frame->view())
    126             return true;
    127         handler.handleMouseUp(*frame, *static_cast<const WebMouseEvent*>(&event));
    128         return true;
    129 
    130     case WebInputEvent::MouseWheel:
    131         if (!frame || !frame->view())
    132             return false;
    133         return handler.handleMouseWheel(*frame, *static_cast<const WebMouseWheelEvent*>(&event));
    134 
    135     case WebInputEvent::RawKeyDown:
    136     case WebInputEvent::KeyDown:
    137     case WebInputEvent::KeyUp:
    138         return handler.handleKeyEvent(*static_cast<const WebKeyboardEvent*>(&event));
    139 
    140     case WebInputEvent::Char:
    141         return handler.handleCharEvent(*static_cast<const WebKeyboardEvent*>(&event));
    142     case WebInputEvent::GestureScrollBegin:
    143     case WebInputEvent::GestureScrollEnd:
    144     case WebInputEvent::GestureScrollUpdate:
    145     case WebInputEvent::GestureScrollUpdateWithoutPropagation:
    146     case WebInputEvent::GestureFlingStart:
    147     case WebInputEvent::GestureFlingCancel:
    148     case WebInputEvent::GestureTap:
    149     case WebInputEvent::GestureTapUnconfirmed:
    150     case WebInputEvent::GestureTapDown:
    151     case WebInputEvent::GestureShowPress:
    152     case WebInputEvent::GestureTapCancel:
    153     case WebInputEvent::GestureDoubleTap:
    154     case WebInputEvent::GestureTwoFingerTap:
    155     case WebInputEvent::GestureLongPress:
    156     case WebInputEvent::GestureLongTap:
    157         return handler.handleGestureEvent(*static_cast<const WebGestureEvent*>(&event));
    158 
    159     case WebInputEvent::TouchStart:
    160     case WebInputEvent::TouchMove:
    161     case WebInputEvent::TouchEnd:
    162     case WebInputEvent::TouchCancel:
    163         if (!frame || !frame->view())
    164             return false;
    165         return handler.handleTouchEvent(*frame, *static_cast<const WebTouchEvent*>(&event));
    166 
    167     case WebInputEvent::GesturePinchBegin:
    168     case WebInputEvent::GesturePinchEnd:
    169     case WebInputEvent::GesturePinchUpdate:
    170         // FIXME: Once PlatformGestureEvent is updated to support pinch, this
    171         // should call handleGestureEvent, just like it currently does for
    172         // gesture scroll.
    173         return false;
    174 
    175     default:
    176         return false;
    177     }
    178 }
    179 
    180 // ----------------------------------------------------------------
    181 // Default handlers for PageWidgetEventHandler
    182 
    183 void PageWidgetEventHandler::handleMouseMove(LocalFrame& mainFrame, const WebMouseEvent& event)
    184 {
    185     mainFrame.eventHandler().handleMouseMoveEvent(PlatformMouseEventBuilder(mainFrame.view(), event));
    186 }
    187 
    188 void PageWidgetEventHandler::handleMouseLeave(LocalFrame& mainFrame, const WebMouseEvent& event)
    189 {
    190     mainFrame.eventHandler().handleMouseLeaveEvent(PlatformMouseEventBuilder(mainFrame.view(), event));
    191 }
    192 
    193 void PageWidgetEventHandler::handleMouseDown(LocalFrame& mainFrame, const WebMouseEvent& event)
    194 {
    195     mainFrame.eventHandler().handleMousePressEvent(PlatformMouseEventBuilder(mainFrame.view(), event));
    196 }
    197 
    198 void PageWidgetEventHandler::handleMouseUp(LocalFrame& mainFrame, const WebMouseEvent& event)
    199 {
    200     mainFrame.eventHandler().handleMouseReleaseEvent(PlatformMouseEventBuilder(mainFrame.view(), event));
    201 }
    202 
    203 bool PageWidgetEventHandler::handleMouseWheel(LocalFrame& mainFrame, const WebMouseWheelEvent& event)
    204 {
    205     return mainFrame.eventHandler().handleWheelEvent(PlatformWheelEventBuilder(mainFrame.view(), event));
    206 }
    207 
    208 bool PageWidgetEventHandler::handleTouchEvent(LocalFrame& mainFrame, const WebTouchEvent& event)
    209 {
    210     return mainFrame.eventHandler().handleTouchEvent(PlatformTouchEventBuilder(mainFrame.view(), event));
    211 }
    212 
    213 }
    214