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      1 #include "precompiled.h"
      2 //
      3 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
      4 // Use of this source code is governed by a BSD-style license that can be
      5 // found in the LICENSE file.
      6 //
      7 
      8 // Image.h: Implements the rx::Image class, an abstract base class for the
      9 // renderer-specific classes which will define the interface to the underlying
     10 // surfaces or resources.
     11 
     12 #include "libGLESv2/renderer/Image.h"
     13 
     14 namespace rx
     15 {
     16 
     17 Image::Image()
     18 {
     19     mWidth = 0;
     20     mHeight = 0;
     21     mDepth = 0;
     22     mInternalFormat = GL_NONE;
     23     mActualFormat = GL_NONE;
     24     mTarget = GL_NONE;
     25     mRenderable = false;
     26     mDirty = false;
     27 }
     28 
     29 }
     30