1 #include "precompiled.h" 2 // 3 // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. 4 // Use of this source code is governed by a BSD-style license that can be 5 // found in the LICENSE file. 6 // 7 8 // Image.h: Implements the rx::Image class, an abstract base class for the 9 // renderer-specific classes which will define the interface to the underlying 10 // surfaces or resources. 11 12 #include "libGLESv2/renderer/Image.h" 13 14 namespace rx 15 { 16 17 Image::Image() 18 { 19 mWidth = 0; 20 mHeight = 0; 21 mDepth = 0; 22 mInternalFormat = GL_NONE; 23 mActualFormat = GL_NONE; 24 mTarget = GL_NONE; 25 mRenderable = false; 26 mDirty = false; 27 } 28 29 } 30