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      1 #if 0
      2 //
      3 // Generated by Microsoft (R) HLSL Shader Compiler 9.30.9200.16384
      4 //
      5 ///
      6 // Parameters:
      7 //
      8 //   float4 halfPixelSize;
      9 //
     10 //
     11 // Registers:
     12 //
     13 //   Name          Reg   Size
     14 //   ------------- ----- ----
     15 //   halfPixelSize c0       1
     16 //
     17 
     18     vs_2_0
     19     def c1, 0.5, 1, 0, 0
     20     dcl_position v0
     21     add oPos, v0, c0
     22     mad oT0, v0, c1.xxyy, c1.xxzz
     23 
     24 // approximately 2 instruction slots used
     25 #endif
     26 
     27 const BYTE g_vs20_flipyvs[] =
     28 {
     29       0,   2, 254, 255, 254, 255,
     30      36,   0,  67,  84,  65,  66,
     31      28,   0,   0,   0,  87,   0,
     32       0,   0,   0,   2, 254, 255,
     33       1,   0,   0,   0,  28,   0,
     34       0,   0,   0,   1,   0,   0,
     35      80,   0,   0,   0,  48,   0,
     36       0,   0,   2,   0,   0,   0,
     37       1,   0,   0,   0,  64,   0,
     38       0,   0,   0,   0,   0,   0,
     39     104,  97, 108, 102,  80, 105,
     40     120, 101, 108,  83, 105, 122,
     41     101,   0, 171, 171,   1,   0,
     42       3,   0,   1,   0,   4,   0,
     43       1,   0,   0,   0,   0,   0,
     44       0,   0, 118, 115,  95,  50,
     45      95,  48,   0,  77, 105,  99,
     46     114, 111, 115, 111, 102, 116,
     47      32,  40,  82,  41,  32,  72,
     48      76,  83,  76,  32,  83, 104,
     49      97, 100, 101, 114,  32,  67,
     50     111, 109, 112, 105, 108, 101,
     51     114,  32,  57,  46,  51,  48,
     52      46,  57,  50,  48,  48,  46,
     53      49,  54,  51,  56,  52,   0,
     54     171, 171,  81,   0,   0,   5,
     55       1,   0,  15, 160,   0,   0,
     56       0,  63,   0,   0, 128,  63,
     57       0,   0,   0,   0,   0,   0,
     58       0,   0,  31,   0,   0,   2,
     59       0,   0,   0, 128,   0,   0,
     60      15, 144,   2,   0,   0,   3,
     61       0,   0,  15, 192,   0,   0,
     62     228, 144,   0,   0, 228, 160,
     63       4,   0,   0,   4,   0,   0,
     64      15, 224,   0,   0, 228, 144,
     65       1,   0,  80, 160,   1,   0,
     66     160, 160, 255, 255,   0,   0
     67 };
     68