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      1 // libjingle
      2 // Copyright 2010 Google Inc.
      3 //
      4 // Redistribution and use in source and binary forms, with or without
      5 // modification, are permitted provided that the following conditions are met:
      6 //
      7 //  1. Redistributions of source code must retain the above copyright notice,
      8 //     this list of conditions and the following disclaimer.
      9 //  2. Redistributions in binary form must reproduce the above copyright notice,
     10 //     this list of conditions and the following disclaimer in the documentation
     11 //     and/or other materials provided with the distribution.
     12 //  3. The name of the author may not be used to endorse or promote products
     13 //     derived from this software without specific prior written permission.
     14 //
     15 // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
     16 // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     17 // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
     18 // EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     19 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     21 // OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     22 // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     23 // OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     24 // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25 
     26 #ifndef TALK_MEDIA_BASE_VIDEOADAPTER_H_  // NOLINT
     27 #define TALK_MEDIA_BASE_VIDEOADAPTER_H_
     28 
     29 #include "talk/base/common.h"  // For ASSERT
     30 #include "talk/base/criticalsection.h"
     31 #include "talk/base/scoped_ptr.h"
     32 #include "talk/base/sigslot.h"
     33 #include "talk/media/base/videocommon.h"
     34 
     35 namespace cricket {
     36 
     37 class VideoFrame;
     38 
     39 // VideoAdapter adapts an input video frame to an output frame based on the
     40 // specified input and output formats. The adaptation includes dropping frames
     41 // to reduce frame rate and scaling frames. VideoAdapter is thread safe.
     42 class VideoAdapter {
     43  public:
     44   VideoAdapter();
     45   virtual ~VideoAdapter();
     46 
     47   virtual void SetInputFormat(const VideoFormat& format);
     48   void SetOutputFormat(const VideoFormat& format);
     49   // Constrain output resolution to this many pixels overall
     50   void SetOutputNumPixels(int num_pixels);
     51   int GetOutputNumPixels() const;
     52 
     53   const VideoFormat& input_format();
     54   // Returns true if the adapter is dropping frames in calls to AdaptFrame.
     55   bool drops_all_frames() const;
     56   const VideoFormat& output_format();
     57   // If the parameter black is true, the adapted frames will be black.
     58   void SetBlackOutput(bool black);
     59 
     60   // Adapt the input frame from the input format to the output format. Return
     61   // true and set the output frame to NULL if the input frame is dropped. Return
     62   // true and set the out frame to output_frame_ if the input frame is adapted
     63   // successfully. Return false otherwise.
     64   // Note that, if no adaptation is required, |out_frame| will refer directly
     65   // in_frame. If a copy is always required, the caller must do an explicit
     66   // copy.
     67   // If a copy has taken place, |output_frame_| is owned by the VideoAdapter
     68   // and will remain usable until the adapter is destroyed or AdaptFrame is
     69   // called again.
     70   bool AdaptFrame(VideoFrame* in_frame, VideoFrame** out_frame);
     71 
     72   void set_scale_third(bool enable);
     73   bool scale_third() const { return scale_third_; }
     74 
     75  protected:
     76   float FindClosestScale(int width, int height, int target_num_pixels);
     77   float FindClosestViewScale(int width, int height, int target_num_pixels);
     78   float FindLowerScale(int width, int height, int target_num_pixels);
     79 
     80  private:
     81   const float* GetViewScaleFactors() const;
     82   float FindScale(const float* scale_factors,
     83                   const float upbias, int width, int height,
     84                   int target_num_pixels);
     85   bool StretchToOutputFrame(const VideoFrame* in_frame);
     86 
     87   VideoFormat input_format_;
     88   VideoFormat output_format_;
     89   int output_num_pixels_;
     90   bool scale_third_;  // True if adapter allows scaling to 1/3 and 2/3.
     91   int frames_in_;  // Number of input frames.
     92   int frames_out_;  // Number of output frames.
     93   int frames_scaled_;  // Number of frames scaled.
     94   int adaption_changes_;  // Number of changes in scale factor.
     95   size_t previous_width_;  // Previous adapter output width.
     96   size_t previous_height_;  // Previous adapter output height.
     97   bool black_output_;  // Flag to tell if we need to black output_frame_.
     98   bool is_black_;  // Flag to tell if output_frame_ is currently black.
     99   int64 interval_next_frame_;
    100   talk_base::scoped_ptr<VideoFrame> output_frame_;
    101   // The critical section to protect the above variables.
    102   talk_base::CriticalSection critical_section_;
    103 
    104   DISALLOW_COPY_AND_ASSIGN(VideoAdapter);
    105 };
    106 
    107 // CoordinatedVideoAdapter adapts the video input to the encoder by coordinating
    108 // the format request from the server, the resolution request from the encoder,
    109 // and the CPU load.
    110 class CoordinatedVideoAdapter
    111     : public VideoAdapter, public sigslot::has_slots<>  {
    112  public:
    113   enum AdaptRequest { UPGRADE, KEEP, DOWNGRADE };
    114   enum AdaptReasonEnum {
    115     ADAPTREASON_NONE = 0,
    116     ADAPTREASON_CPU = 1,
    117     ADAPTREASON_BANDWIDTH = 2,
    118     ADAPTREASON_VIEW = 4
    119   };
    120   typedef int AdaptReason;
    121 
    122   CoordinatedVideoAdapter();
    123   virtual ~CoordinatedVideoAdapter() {}
    124 
    125   virtual void SetInputFormat(const VideoFormat& format);
    126 
    127   // Enable or disable video adaptation due to the change of the CPU load.
    128   void set_cpu_adaptation(bool enable) { cpu_adaptation_ = enable; }
    129   bool cpu_adaptation() const { return cpu_adaptation_; }
    130   // Enable or disable smoothing when doing CPU adaptation. When smoothing is
    131   // enabled, system CPU load is tracked using an exponential weighted
    132   // average.
    133   void set_cpu_smoothing(bool enable);
    134   bool cpu_smoothing() const { return cpu_smoothing_; }
    135   // Enable or disable video adaptation due to the change of the GD
    136   void set_gd_adaptation(bool enable) { gd_adaptation_ = enable; }
    137   bool gd_adaptation() const { return gd_adaptation_; }
    138   // Enable or disable video adaptation due to the change of the View
    139   void set_view_adaptation(bool enable) { view_adaptation_ = enable; }
    140   bool view_adaptation() const { return view_adaptation_; }
    141   // Enable or disable video adaptation to fast switch View
    142   void set_view_switch(bool enable) { view_switch_ = enable; }
    143   bool view_switch() const { return view_switch_; }
    144 
    145   CoordinatedVideoAdapter::AdaptReason adapt_reason() const {
    146     return adapt_reason_;
    147   }
    148 
    149   // When the video is decreased, set the waiting time for CPU adaptation to
    150   // decrease video again.
    151   void set_cpu_load_min_samples(int cpu_load_min_samples);
    152   int cpu_load_min_samples() const { return cpu_load_min_samples_; }
    153   // CPU system load high threshold for reducing resolution.  e.g. 0.85f
    154   void set_high_system_threshold(float high_system_threshold);
    155   float high_system_threshold() const { return high_system_threshold_; }
    156   // CPU system load low threshold for increasing resolution.  e.g. 0.70f
    157   void set_low_system_threshold(float low_system_threshold);
    158   float low_system_threshold() const { return low_system_threshold_; }
    159   // CPU process load threshold for reducing resolution.  e.g. 0.10f
    160   void set_process_threshold(float process_threshold);
    161   float process_threshold() const { return process_threshold_; }
    162 
    163   // Handle the format request from the server via Jingle update message.
    164   void OnOutputFormatRequest(const VideoFormat& format);
    165   // Handle the resolution request from the encoder due to bandwidth changes.
    166   void OnEncoderResolutionRequest(int width, int height, AdaptRequest request);
    167   // Handle the resolution request for CPU overuse.
    168   void OnCpuResolutionRequest(AdaptRequest request);
    169   // Handle the CPU load provided by a CPU monitor.
    170   void OnCpuLoadUpdated(int current_cpus, int max_cpus,
    171                         float process_load, float system_load);
    172 
    173   sigslot::signal0<> SignalCpuAdaptationUnable;
    174 
    175  private:
    176   // Adapt to the minimum of the formats the server requests, the CPU wants, and
    177   // the encoder wants. Returns true if resolution changed.
    178   bool AdaptToMinimumFormat(int* new_width, int* new_height);
    179   bool IsMinimumFormat(int pixels);
    180   void StepPixelCount(CoordinatedVideoAdapter::AdaptRequest request,
    181                       int* num_pixels);
    182   CoordinatedVideoAdapter::AdaptRequest FindCpuRequest(
    183     int current_cpus, int max_cpus,
    184     float process_load, float system_load);
    185 
    186   bool cpu_adaptation_;  // True if cpu adaptation is enabled.
    187   bool cpu_smoothing_;  // True if cpu smoothing is enabled (with adaptation).
    188   bool gd_adaptation_;  // True if gd adaptation is enabled.
    189   bool view_adaptation_;  // True if view adaptation is enabled.
    190   bool view_switch_;  // True if view switch is enabled.
    191   int cpu_downgrade_count_;
    192   int cpu_load_min_samples_;
    193   int cpu_load_num_samples_;
    194   // cpu system load thresholds relative to max cpus.
    195   float high_system_threshold_;
    196   float low_system_threshold_;
    197   // cpu process load thresholds relative to current cpus.
    198   float process_threshold_;
    199   // Video formats that the server view requests, the CPU wants, and the encoder
    200   // wants respectively. The adapted output format is the minimum of these.
    201   int view_desired_num_pixels_;
    202   int64 view_desired_interval_;
    203   int encoder_desired_num_pixels_;
    204   int cpu_desired_num_pixels_;
    205   CoordinatedVideoAdapter::AdaptReason adapt_reason_;
    206   // The critical section to protect handling requests.
    207   talk_base::CriticalSection request_critical_section_;
    208 
    209   // The weighted average of cpu load over time. It's always updated (if cpu
    210   // adaptation is on), but only used if cpu_smoothing_ is set.
    211   float system_load_average_;
    212 
    213   DISALLOW_COPY_AND_ASSIGN(CoordinatedVideoAdapter);
    214 };
    215 
    216 }  // namespace cricket
    217 
    218 #endif  // TALK_MEDIA_BASE_VIDEOADAPTER_H_  // NOLINT
    219