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      1 // To regenerate this list of includes run the following command from skia/include:
      2 //
      3 //     find core effects pathops  -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g" | sed "s/\(.*\)/#include \"\1\"/" | sort
      4 //
      5 #include "Sk1DPathEffect.h"
      6 #include "Sk2DPathEffect.h"
      7 #include "SkAdvancedTypefaceMetrics.h"
      8 #include "SkAlphaThresholdFilter.h"
      9 #include "SkAnnotation.h"
     10 #include "SkArithmeticMode.h"
     11 #include "SkAvoidXfermode.h"
     12 #include "SkBBHFactory.h"
     13 #include "SkBicubicImageFilter.h"
     14 #include "SkBitmapDevice.h"
     15 #include "SkBitmap.h"
     16 #include "SkBitmapSource.h"
     17 #include "SkBlitRow.h"
     18 #include "SkBlurDrawLooper.h"
     19 #include "SkBlurImageFilter.h"
     20 #include "SkBlurMaskFilter.h"
     21 #include "SkBlurTypes.h"
     22 #include "SkCanvas.h"
     23 #include "SkChecksum.h"
     24 #include "SkChunkAlloc.h"
     25 #include "SkClipStack.h"
     26 #include "SkColorFilter.h"
     27 #include "SkColorFilterImageFilter.h"
     28 #include "SkColor.h"
     29 #include "SkColorMatrixFilter.h"
     30 #include "SkColorMatrix.h"
     31 #include "SkColorPriv.h"
     32 #include "SkColorShader.h"
     33 #include "SkColorTable.h"
     34 #include "SkComposeImageFilter.h"
     35 #include "SkComposeShader.h"
     36 #include "SkCornerPathEffect.h"
     37 #include "SkDashPathEffect.h"
     38 #include "SkData.h"
     39 #include "SkDataTable.h"
     40 #include "SkDeque.h"
     41 #include "SkDevice.h"
     42 #include "SkDeviceProperties.h"
     43 #include "SkDiscretePathEffect.h"
     44 #include "SkDisplacementMapEffect.h"
     45 #include "SkDither.h"
     46 #include "SkDocument.h"
     47 #include "SkDrawExtraPathEffect.h"
     48 #include "SkDrawFilter.h"
     49 #include "SkDraw.h"
     50 #include "SkDrawLooper.h"
     51 #include "SkDropShadowImageFilter.h"
     52 #include "SkDynamicAnnotations.h"
     53 #include "SkEmbossMaskFilter.h"
     54 #include "SkEmptyShader.h"
     55 #include "SkEndian.h"
     56 #include "SkError.h"
     57 #include "SkFixed.h"
     58 #include "SkFlate.h"
     59 #include "SkFlattenableBuffers.h"
     60 #include "SkFlattenable.h"
     61 #include "SkFlattenableSerialization.h"
     62 #include "SkFloatBits.h"
     63 #include "SkFloatingPoint.h"
     64 #include "SkFont.h"
     65 #include "SkFontHost.h"
     66 #include "SkFontLCDConfig.h"
     67 #include "SkGeometry.h"
     68 #include "SkGradientShader.h"
     69 #include "SkGraphics.h"
     70 #include "SkImageDecoder.h"
     71 #include "SkImageEncoder.h"
     72 #include "SkImageFilter.h"
     73 #include "SkImageGenerator.h"
     74 #include "SkImage.h"
     75 #include "SkImageInfo.h"
     76 #include "SkInstCnt.h"
     77 #include "SkLayerDrawLooper.h"
     78 #include "SkLayerRasterizer.h"
     79 #include "SkLerpXfermode.h"
     80 #include "SkLightingImageFilter.h"
     81 #include "SkLineClipper.h"
     82 #include "SkLumaColorFilter.h"
     83 #include "SkMagnifierImageFilter.h"
     84 #include "SkMallocPixelRef.h"
     85 #include "SkMaskFilter.h"
     86 #include "SkMask.h"
     87 #include "SkMath.h"
     88 #include "SkMatrixConvolutionImageFilter.h"
     89 #include "SkMatrix.h"
     90 #include "SkMatrixImageFilter.h"
     91 #include "SkMergeImageFilter.h"
     92 #include "SkMetaData.h"
     93 #include "SkMorphologyImageFilter.h"
     94 #include "SkOffsetImageFilter.h"
     95 #include "SkOnce.h"
     96 #include "SkOSFile.h"
     97 #include "SkPackBits.h"
     98 #include "SkPaintFlagsDrawFilter.h"
     99 #include "SkPaint.h"
    100 #include "SkPaintOptionsAndroid.h"
    101 #include "SkPathEffect.h"
    102 #include "SkPath.h"
    103 #include "SkPathMeasure.h"
    104 #include "SkPathOps.h"
    105 #include "SkPathRef.h"
    106 #include "SkPerlinNoiseShader.h"
    107 #include "SkPicture.h"
    108 #include "SkPictureImageFilter.h"
    109 #include "SkPictureRecorder.h"
    110 #include "SkPixelRef.h"
    111 #include "SkPixelXorXfermode.h"
    112 #include "SkPoint.h"
    113 #include "SkPorterDuff.h"
    114 #include "SkPostConfig.h"
    115 #include "SkPreConfig.h"
    116 #include "SkRasterizer.h"
    117 #include "SkReadBuffer.h"
    118 #include "SkReader32.h"
    119 #include "SkRect.h"
    120 #include "SkRectShaderImageFilter.h"
    121 #include "SkRefCnt.h"
    122 #include "SkRegion.h"
    123 #include "SkRRect.h"
    124 #include "SkScalar.h"
    125 #include "SkShader.h"
    126 #include "SkSize.h"
    127 #include "SkStippleMaskFilter.h"
    128 #include "SkStream.h"
    129 #include "SkString.h"
    130 #include "SkStringUtils.h"
    131 #include "SkStrokeRec.h"
    132 #include "SkSurface.h"
    133 #include "SkTableColorFilter.h"
    134 #include "SkTableMaskFilter.h"
    135 #include "SkTArray.h"
    136 #include "SkTDArray.h"
    137 #include "SkTDict.h"
    138 #include "SkTDStack.h"
    139 #include "SkTemplates.h"
    140 #include "SkTestImageFilters.h"
    141 #include "SkThread.h"
    142 #include "SkTileImageFilter.h"
    143 #include "SkTime.h"
    144 #include "SkTInternalLList.h"
    145 #include "SkTLazy.h"
    146 #include "SkTransparentShader.h"
    147 #include "SkTRegistry.h"
    148 #include "SkTSearch.h"
    149 #include "SkTypeface.h"
    150 #include "SkTypes.h"
    151 #include "SkUnPreMultiply.h"
    152 #include "SkUtils.h"
    153 #include "SkVertState.h"
    154 #include "SkWeakRefCnt.h"
    155 #include "SkWriteBuffer.h"
    156 #include "SkWriter32.h"
    157 #include "SkXfermode.h"
    158 #include "SkXfermodeImageFilter.h"
    159 
    160 SkBitmap source;
    161 
    162 {{.Code}}
    163