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      1 
      2 /*
      3  * Copyright 2006 The Android Open Source Project
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 #ifndef SkMaskFilter_DEFINED
     11 #define SkMaskFilter_DEFINED
     12 
     13 #include "SkBlurTypes.h"
     14 #include "SkFlattenable.h"
     15 #include "SkMask.h"
     16 #include "SkPaint.h"
     17 
     18 class GrContext;
     19 class GrPaint;
     20 class SkBitmap;
     21 class SkBlitter;
     22 class SkMatrix;
     23 class SkPath;
     24 class SkRasterClip;
     25 class SkRRect;
     26 class SkStrokeRec;
     27 
     28 /** \class SkMaskFilter
     29 
     30     SkMaskFilter is the base class for object that perform transformations on
     31     an alpha-channel mask before drawing it. A subclass of SkMaskFilter may be
     32     installed into a SkPaint. Once there, each time a primitive is drawn, it
     33     is first scan converted into a SkMask::kA8_Format mask, and handed to the
     34     filter, calling its filterMask() method. If this returns true, then the
     35     new mask is used to render into the device.
     36 
     37     Blur and emboss are implemented as subclasses of SkMaskFilter.
     38 */
     39 class SK_API SkMaskFilter : public SkFlattenable {
     40 public:
     41     SK_DECLARE_INST_COUNT(SkMaskFilter)
     42 
     43     /** Returns the format of the resulting mask that this subclass will return
     44         when its filterMask() method is called.
     45     */
     46     virtual SkMask::Format getFormat() const = 0;
     47 
     48     /** Create a new mask by filter the src mask.
     49         If src.fImage == null, then do not allocate or create the dst image
     50         but do fill out the other fields in dstMask.
     51         If you do allocate a dst image, use SkMask::AllocImage()
     52         If this returns false, dst mask is ignored.
     53         @param  dst the result of the filter. If src.fImage == null, dst should not allocate its image
     54         @param src the original image to be filtered.
     55         @param matrix the CTM
     56         @param margin   if not null, return the buffer dx/dy need when calculating the effect. Used when
     57                         drawing a clipped object to know how much larger to allocate the src before
     58                         applying the filter. If returning false, ignore this parameter.
     59         @return true if the dst mask was correctly created.
     60     */
     61     virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&,
     62                             SkIPoint* margin) const;
     63 
     64 #if SK_SUPPORT_GPU
     65     /**
     66      *  Returns true if the filter can be expressed a single-pass GrEffect without requiring an
     67      *  explicit input mask. Per-pixel, the effect receives the incoming mask's coverage as
     68      *  the input color and outputs the filtered covereage value. This means that each pixel's
     69      *  filtered coverage must only depend on the unfiltered mask value for that pixel and not on
     70      *  surrounding values.
     71      *
     72      * If effect is non-NULL, a new GrEffect instance is stored in it. The caller assumes ownership
     73      * of the effect and must unref it.
     74      */
     75     virtual bool asNewEffect(GrEffectRef** effect,
     76                              GrTexture*,
     77                              const SkMatrix& ctm) const;
     78 
     79     /**
     80      *  If asNewEffect() fails the filter may be implemented on the GPU by a subclass overriding
     81      *  filterMaskGPU (declared below). That code path requires constructing a src mask as input.
     82      *  Since that is a potentially expensive operation, the subclass must also override this
     83      *  function to indicate whether filterTextureMaskGPU would succeeed if the mask were to be
     84      *  created.
     85      *
     86      *  'maskRect' returns the device space portion of the mask that the filter needs. The mask
     87      *  passed into 'filterMaskGPU' should have the same extent as 'maskRect' but be translated
     88      *  to the upper-left corner of the mask (i.e., (maskRect.fLeft, maskRect.fTop) appears at
     89      *  (0, 0) in the mask).
     90      */
     91     virtual bool canFilterMaskGPU(const SkRect& devBounds,
     92                                   const SkIRect& clipBounds,
     93                                   const SkMatrix& ctm,
     94                                   SkRect* maskRect) const;
     95 
     96     /**
     97      *  Try to directly render the mask filter into the target.  Returns
     98      *  true if drawing was successful.
     99      */
    100     virtual bool directFilterMaskGPU(GrContext* context,
    101                                      GrPaint* grp,
    102                                      const SkStrokeRec& strokeRec,
    103                                      const SkPath& path) const;
    104     /**
    105      *  Try to directly render a rounded rect mask filter into the target.  Returns
    106      *  true if drawing was successful.
    107      */
    108     virtual bool directFilterRRectMaskGPU(GrContext* context,
    109                                           GrPaint* grp,
    110                                           const SkStrokeRec& strokeRec,
    111                                           const SkRRect& rrect) const;
    112 
    113     /**
    114      * This function is used to implement filters that require an explicit src mask. It should only
    115      * be called if canFilterMaskGPU returned true and the maskRect param should be the output from
    116      * that call. canOverwriteSrc indicates whether the implementation may treat src as a scratch
    117      * texture and overwrite its contents. When true it is also legal to return src as the result.
    118      * Implementations are free to get the GrContext from the src texture in order to create
    119      * additional textures and perform multiple passes.
    120      */
    121     virtual bool filterMaskGPU(GrTexture* src,
    122                                const SkMatrix& ctm,
    123                                const SkRect& maskRect,
    124                                GrTexture** result,
    125                                bool canOverwriteSrc) const;
    126 #endif
    127 
    128     /**
    129      * The fast bounds function is used to enable the paint to be culled early
    130      * in the drawing pipeline. This function accepts the current bounds of the
    131      * paint as its src param and the filter adjust those bounds using its
    132      * current mask and returns the result using the dest param. Callers are
    133      * allowed to provide the same struct for both src and dest so each
    134      * implementation must accomodate that behavior.
    135      *
    136      *  The default impl calls filterMask with the src mask having no image,
    137      *  but subclasses may override this if they can compute the rect faster.
    138      */
    139     virtual void computeFastBounds(const SkRect& src, SkRect* dest) const;
    140 
    141     struct BlurRec {
    142         SkScalar        fSigma;
    143         SkBlurStyle     fStyle;
    144         SkBlurQuality   fQuality;
    145     };
    146     /**
    147      *  If this filter can be represented by a BlurRec, return true and (if not null) fill in the
    148      *  provided BlurRec parameter. If this effect cannot be represented as a BlurRec, return false
    149      *  and ignore the BlurRec parameter.
    150      */
    151     virtual bool asABlur(BlurRec*) const;
    152 
    153     SK_TO_STRING_PUREVIRT()
    154     SK_DEFINE_FLATTENABLE_TYPE(SkMaskFilter)
    155 
    156 protected:
    157     SkMaskFilter() {}
    158     // empty for now, but lets get our subclass to remember to init us for the future
    159     SkMaskFilter(SkReadBuffer& buffer) : INHERITED(buffer) {}
    160 
    161     enum FilterReturn {
    162         kFalse_FilterReturn,
    163         kTrue_FilterReturn,
    164         kUnimplemented_FilterReturn
    165     };
    166 
    167     struct NinePatch {
    168         SkMask      fMask;      // fBounds must have [0,0] in its top-left
    169         SkIRect     fOuterRect; // width/height must be >= fMask.fBounds'
    170         SkIPoint    fCenter;    // identifies center row/col for stretching
    171     };
    172 
    173     /**
    174      *  Override if your subclass can filter a rect, and return the answer as
    175      *  a ninepatch mask to be stretched over the returned outerRect. On success
    176      *  return kTrue_FilterReturn. On failure (e.g. out of memory) return
    177      *  kFalse_FilterReturn. If the normal filterMask() entry-point should be
    178      *  called (the default) return kUnimplemented_FilterReturn.
    179      *
    180      *  By convention, the caller will take the center rol/col from the returned
    181      *  mask as the slice it can replicate horizontally and vertically as we
    182      *  stretch the mask to fit inside outerRect. It is an error for outerRect
    183      *  to be smaller than the mask's bounds. This would imply that the width
    184      *  and height of the mask should be odd. This is not required, just that
    185      *  the caller will call mask.fBounds.centerX() and centerY() to find the
    186      *  strips that will be replicated.
    187      */
    188     virtual FilterReturn filterRectsToNine(const SkRect[], int count,
    189                                            const SkMatrix&,
    190                                            const SkIRect& clipBounds,
    191                                            NinePatch*) const;
    192     /**
    193      *  Similar to filterRectsToNine, except it performs the work on a round rect.
    194      */
    195     virtual FilterReturn filterRRectToNine(const SkRRect&, const SkMatrix&,
    196                                            const SkIRect& clipBounds,
    197                                            NinePatch*) const;
    198 
    199 private:
    200     friend class SkDraw;
    201 
    202     /** Helper method that, given a path in device space, will rasterize it into a kA8_Format mask
    203      and then call filterMask(). If this returns true, the specified blitter will be called
    204      to render that mask. Returns false if filterMask() returned false.
    205      This method is not exported to java.
    206      */
    207     bool filterPath(const SkPath& devPath, const SkMatrix& ctm, const SkRasterClip&, SkBlitter*,
    208                     SkPaint::Style) const;
    209 
    210     /** Helper method that, given a roundRect in device space, will rasterize it into a kA8_Format
    211      mask and then call filterMask(). If this returns true, the specified blitter will be called
    212      to render that mask. Returns false if filterMask() returned false.
    213      */
    214     bool filterRRect(const SkRRect& devRRect, const SkMatrix& ctm, const SkRasterClip&,
    215                      SkBlitter*, SkPaint::Style style) const;
    216 
    217     typedef SkFlattenable INHERITED;
    218 };
    219 
    220 #endif
    221