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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkTextureCompressor.h"
      9 
     10 #include "SkBitmap.h"
     11 #include "SkData.h"
     12 #include "SkEndian.h"
     13 
     14 ////////////////////////////////////////////////////////////////////////////////
     15 //
     16 // Utility Functions
     17 //
     18 ////////////////////////////////////////////////////////////////////////////////
     19 
     20 // Absolute difference between two values. More correct than SkTAbs(a - b)
     21 // because it works on unsigned values.
     22 template <typename T> inline T abs_diff(const T &a, const T &b) {
     23     return (a > b) ? (a - b) : (b - a);
     24 }
     25 
     26 ////////////////////////////////////////////////////////////////////////////////
     27 //
     28 // LATC compressor
     29 //
     30 ////////////////////////////////////////////////////////////////////////////////
     31 
     32 // Return the squared minimum error cost of approximating 'pixel' using the
     33 // provided palette. Return this in the middle 16 bits of the integer. Return
     34 // the best index in the palette for this pixel in the bottom 8 bits.
     35 static uint32_t compute_error(uint8_t pixel, uint8_t palette[8]) {
     36     int minIndex = 0;
     37     uint8_t error = abs_diff(palette[0], pixel);
     38     for (int i = 1; i < 8; ++i) {
     39         uint8_t diff = abs_diff(palette[i], pixel);
     40         if (diff < error) {
     41             minIndex = i;
     42             error = diff;
     43         }
     44     }
     45     uint16_t errSq = static_cast<uint16_t>(error) * static_cast<uint16_t>(error);
     46     SkASSERT(minIndex >= 0 && minIndex < 8);
     47     return (static_cast<uint32_t>(errSq) << 8) | static_cast<uint32_t>(minIndex);
     48 }
     49 
     50 // Compress LATC block. Each 4x4 block of pixels is decompressed by LATC from two
     51 // values LUM0 and LUM1, and an index into the generated palette. LATC constructs
     52 // a palette of eight colors from LUM0 and LUM1 using the algorithm:
     53 //
     54 // LUM0,              if lum0 > lum1 and code(x,y) == 0
     55 // LUM1,              if lum0 > lum1 and code(x,y) == 1
     56 // (6*LUM0+  LUM1)/7, if lum0 > lum1 and code(x,y) == 2
     57 // (5*LUM0+2*LUM1)/7, if lum0 > lum1 and code(x,y) == 3
     58 // (4*LUM0+3*LUM1)/7, if lum0 > lum1 and code(x,y) == 4
     59 // (3*LUM0+4*LUM1)/7, if lum0 > lum1 and code(x,y) == 5
     60 // (2*LUM0+5*LUM1)/7, if lum0 > lum1 and code(x,y) == 6
     61 // (  LUM0+6*LUM1)/7, if lum0 > lum1 and code(x,y) == 7
     62 //
     63 // LUM0,              if lum0 <= lum1 and code(x,y) == 0
     64 // LUM1,              if lum0 <= lum1 and code(x,y) == 1
     65 // (4*LUM0+  LUM1)/5, if lum0 <= lum1 and code(x,y) == 2
     66 // (3*LUM0+2*LUM1)/5, if lum0 <= lum1 and code(x,y) == 3
     67 // (2*LUM0+3*LUM1)/5, if lum0 <= lum1 and code(x,y) == 4
     68 // (  LUM0+4*LUM1)/5, if lum0 <= lum1 and code(x,y) == 5
     69 // 0,                 if lum0 <= lum1 and code(x,y) == 6
     70 // 255,               if lum0 <= lum1 and code(x,y) == 7
     71 //
     72 // We compute the LATC palette using the following simple algorithm:
     73 // 1. Choose the minimum and maximum values in the block as LUM0 and LUM1
     74 // 2. Figure out which of the two possible palettes is better.
     75 
     76 static uint64_t compress_latc_block(uint8_t block[16]) {
     77     // Just do a simple min/max but choose which of the
     78     // two palettes is better
     79     uint8_t maxVal = 0;
     80     uint8_t minVal = 255;
     81     for (int i = 0; i < 16; ++i) {
     82         maxVal = SkMax32(maxVal, block[i]);
     83         minVal = SkMin32(minVal, block[i]);
     84     }
     85 
     86     // Generate palettes
     87     uint8_t palettes[2][8];
     88 
     89     // Straight linear ramp
     90     palettes[0][0] = maxVal;
     91     palettes[0][1] = minVal;
     92     for (int i = 1; i < 7; ++i) {
     93         palettes[0][i+1] = ((7-i)*maxVal + i*minVal) / 7;
     94     }
     95 
     96     // Smaller linear ramp with min and max byte values at the end.
     97     palettes[1][0] = minVal;
     98     palettes[1][1] = maxVal;
     99     for (int i = 1; i < 5; ++i) {
    100         palettes[1][i+1] = ((5-i)*maxVal + i*minVal) / 5;
    101     }
    102     palettes[1][6] = 0;
    103     palettes[1][7] = 255;
    104 
    105     // Figure out which of the two is better:
    106     //  -  accumError holds the accumulated error for each pixel from
    107     //     the associated palette
    108     //  -  indices holds the best indices for each palette in the
    109     //     bottom 48 (16*3) bits.
    110     uint32_t accumError[2] = { 0, 0 };
    111     uint64_t indices[2] = { 0, 0 };
    112     for (int i = 15; i >= 0; --i) {
    113         // For each palette:
    114         // 1. Retreive the result of this pixel
    115         // 2. Store the error in accumError
    116         // 3. Store the minimum palette index in indices.
    117         for (int p = 0; p < 2; ++p) {
    118             uint32_t result = compute_error(block[i], palettes[p]);
    119             accumError[p] += (result >> 8);
    120             indices[p] <<= 3;
    121             indices[p] |= result & 7;
    122         }
    123     }
    124 
    125     SkASSERT(indices[0] < (static_cast<uint64_t>(1) << 48));
    126     SkASSERT(indices[1] < (static_cast<uint64_t>(1) << 48));
    127 
    128     uint8_t paletteIdx = (accumError[0] > accumError[1]) ? 0 : 1;
    129 
    130     // Assemble the compressed block.
    131     uint64_t result = 0;
    132 
    133     // Jam the first two palette entries into the bottom 16 bits of
    134     // a 64 bit integer. Based on the palette that we chose, one will
    135     // be larger than the other and it will select the proper palette.
    136     result |= static_cast<uint64_t>(palettes[paletteIdx][0]);
    137     result |= static_cast<uint64_t>(palettes[paletteIdx][1]) << 8;
    138 
    139     // Jam the indices into the top 48 bits.
    140     result |= indices[paletteIdx] << 16;
    141 
    142     // We assume everything is little endian, if it's not then make it so.
    143     return SkEndian_SwapLE64(result);
    144 }
    145 
    146 static SkData *compress_a8_to_latc(const SkBitmap &bm) {
    147     // LATC compressed texels down into square 4x4 blocks
    148     static const int kLATCBlockSize = 4;
    149 
    150     // Make sure that our data is well-formed enough to be
    151     // considered for LATC compression
    152     if (bm.width() == 0 || bm.height() == 0 ||
    153         (bm.width() % kLATCBlockSize) != 0 ||
    154         (bm.height() % kLATCBlockSize) != 0 ||
    155         (bm.colorType() != kAlpha_8_SkColorType)) {
    156         return NULL;
    157     }
    158 
    159     // The LATC format is 64 bits per 4x4 block.
    160     static const int kLATCEncodedBlockSize = 8;
    161 
    162     int blocksX = bm.width() / kLATCBlockSize;
    163     int blocksY = bm.height() / kLATCBlockSize;
    164 
    165     int compressedDataSize = blocksX * blocksY * kLATCEncodedBlockSize;
    166     uint64_t* dst = reinterpret_cast<uint64_t*>(sk_malloc_throw(compressedDataSize));
    167 
    168     uint8_t block[16];
    169     const uint8_t* row = reinterpret_cast<const uint8_t*>(bm.getPixels());
    170     uint64_t* encPtr = dst;
    171     for (int y = 0; y < blocksY; ++y) {
    172         for (int x = 0; x < blocksX; ++x) {
    173             memcpy(block, row + (kLATCBlockSize * x), 4);
    174             memcpy(block + 4, row + bm.rowBytes() + (kLATCBlockSize * x), 4);
    175             memcpy(block + 8, row + 2*bm.rowBytes() + (kLATCBlockSize * x), 4);
    176             memcpy(block + 12, row + 3*bm.rowBytes() + (kLATCBlockSize * x), 4);
    177 
    178             *encPtr = compress_latc_block(block);
    179             ++encPtr;
    180         }
    181         row += kLATCBlockSize * bm.rowBytes();
    182     }
    183 
    184     return SkData::NewFromMalloc(dst, compressedDataSize);
    185 }
    186 
    187 ////////////////////////////////////////////////////////////////////////////////
    188 
    189 namespace SkTextureCompressor {
    190 
    191 typedef SkData *(*CompressBitmapProc)(const SkBitmap &bitmap);
    192 
    193 SkData *CompressBitmapToFormat(const SkBitmap &bitmap, Format format) {
    194     SkAutoLockPixels alp(bitmap);
    195 
    196     CompressBitmapProc kProcMap[kLastEnum_SkColorType + 1][kFormatCnt];
    197     memset(kProcMap, 0, sizeof(kProcMap));
    198 
    199     // Map available bitmap configs to compression functions
    200     kProcMap[kAlpha_8_SkColorType][kLATC_Format] = compress_a8_to_latc;
    201 
    202     CompressBitmapProc proc = kProcMap[bitmap.colorType()][format];
    203     if (NULL != proc) {
    204         return proc(bitmap);
    205     }
    206 
    207     return NULL;
    208 }
    209 
    210 }  // namespace SkTextureCompressor
    211