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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/aura/test/aura_test_base.h"
      6 
      7 #include "ui/aura/client/window_tree_client.h"
      8 #include "ui/aura/test/aura_test_helper.h"
      9 #include "ui/aura/test/test_window_delegate.h"
     10 #include "ui/aura/window.h"
     11 #include "ui/base/ime/input_method_initializer.h"
     12 #include "ui/compositor/test/context_factories_for_test.h"
     13 #include "ui/events/event_dispatcher.h"
     14 #include "ui/events/event_processor.h"
     15 #include "ui/events/gestures/gesture_configuration.h"
     16 
     17 namespace aura {
     18 namespace test {
     19 
     20 AuraTestBase::AuraTestBase()
     21     : setup_called_(false),
     22       teardown_called_(false) {
     23 }
     24 
     25 AuraTestBase::~AuraTestBase() {
     26   CHECK(setup_called_)
     27       << "You have overridden SetUp but never called super class's SetUp";
     28   CHECK(teardown_called_)
     29       << "You have overridden TearDown but never called super class's TearDown";
     30 }
     31 
     32 void AuraTestBase::SetUp() {
     33   setup_called_ = true;
     34   testing::Test::SetUp();
     35   ui::InitializeInputMethodForTesting();
     36 
     37   // Changing the parameters for gesture recognition shouldn't cause
     38   // tests to fail, so we use a separate set of parameters for unit
     39   // testing.
     40   ui::GestureConfiguration::set_long_press_time_in_seconds(1.0);
     41   ui::GestureConfiguration::set_semi_long_press_time_in_seconds(0.4);
     42   ui::GestureConfiguration::set_show_press_delay_in_ms(5);
     43   ui::GestureConfiguration::set_max_distance_for_two_finger_tap_in_pixels(300);
     44   ui::GestureConfiguration::set_max_seconds_between_double_click(0.7);
     45   ui::GestureConfiguration::
     46       set_max_separation_for_gesture_touches_in_pixels(150);
     47   ui::GestureConfiguration::
     48       set_max_touch_down_duration_in_seconds_for_click(0.8);
     49   ui::GestureConfiguration::set_max_touch_move_in_pixels_for_click(5);
     50   ui::GestureConfiguration::set_max_distance_between_taps_for_double_tap(20);
     51   ui::GestureConfiguration::set_min_distance_for_pinch_scroll_in_pixels(20);
     52   ui::GestureConfiguration::set_min_flick_speed_squared(550.f * 550.f);
     53   ui::GestureConfiguration::set_min_pinch_update_distance_in_pixels(5);
     54   ui::GestureConfiguration::set_min_rail_break_velocity(200);
     55   ui::GestureConfiguration::set_min_scroll_delta_squared(5 * 5);
     56   ui::GestureConfiguration::
     57       set_min_touch_down_duration_in_seconds_for_click(0.0005);
     58   ui::GestureConfiguration::set_points_buffered_for_velocity(10);
     59   ui::GestureConfiguration::set_rail_break_proportion(15);
     60   ui::GestureConfiguration::set_rail_start_proportion(2);
     61   ui::GestureConfiguration::set_scroll_prediction_seconds(0);
     62   ui::GestureConfiguration::set_default_radius(0);
     63   ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
     64       0, 0.0166667f);
     65   ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
     66       1, -0.0238095f);
     67   ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
     68       2, 0.0452381f);
     69   ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
     70       3, 0.8f);
     71   ui::GestureConfiguration::set_fling_velocity_cap(15000.0f);
     72   ui::GestureConfiguration::set_min_swipe_speed(10);
     73 
     74   // The ContextFactory must exist before any Compositors are created.
     75   bool enable_pixel_output = false;
     76   ui::ContextFactory* context_factory =
     77       ui::InitializeContextFactoryForTests(enable_pixel_output);
     78 
     79   helper_.reset(new AuraTestHelper(&message_loop_));
     80   helper_->SetUp(context_factory);
     81 }
     82 
     83 void AuraTestBase::TearDown() {
     84   teardown_called_ = true;
     85 
     86   // Flush the message loop because we have pending release tasks
     87   // and these tasks if un-executed would upset Valgrind.
     88   RunAllPendingInMessageLoop();
     89 
     90   helper_->TearDown();
     91   ui::TerminateContextFactoryForTests();
     92   ui::ShutdownInputMethodForTesting();
     93   testing::Test::TearDown();
     94 }
     95 
     96 Window* AuraTestBase::CreateNormalWindow(int id, Window* parent,
     97                                          WindowDelegate* delegate) {
     98   Window* window = new Window(
     99       delegate ? delegate :
    100       test::TestWindowDelegate::CreateSelfDestroyingDelegate());
    101   window->set_id(id);
    102   window->Init(aura::WINDOW_LAYER_TEXTURED);
    103   parent->AddChild(window);
    104   window->SetBounds(gfx::Rect(0, 0, 100, 100));
    105   window->Show();
    106   return window;
    107 }
    108 
    109 void AuraTestBase::RunAllPendingInMessageLoop() {
    110   helper_->RunAllPendingInMessageLoop();
    111 }
    112 
    113 void AuraTestBase::ParentWindow(Window* window) {
    114   client::ParentWindowWithContext(window, root_window(), gfx::Rect());
    115 }
    116 
    117 bool AuraTestBase::DispatchEventUsingWindowDispatcher(ui::Event* event) {
    118   ui::EventDispatchDetails details =
    119       event_processor()->OnEventFromSource(event);
    120   CHECK(!details.dispatcher_destroyed);
    121   return event->handled();
    122 }
    123 
    124 }  // namespace test
    125 }  // namespace aura
    126