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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
      6 #define V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
      7 
      8 #include "src/ia32/assembler-ia32.h"
      9 #include "src/ia32/assembler-ia32-inl.h"
     10 #include "src/macro-assembler.h"
     11 
     12 namespace v8 {
     13 namespace internal {
     14 
     15 #ifndef V8_INTERPRETED_REGEXP
     16 class RegExpMacroAssemblerIA32: public NativeRegExpMacroAssembler {
     17  public:
     18   RegExpMacroAssemblerIA32(Mode mode, int registers_to_save, Zone* zone);
     19   virtual ~RegExpMacroAssemblerIA32();
     20   virtual int stack_limit_slack();
     21   virtual void AdvanceCurrentPosition(int by);
     22   virtual void AdvanceRegister(int reg, int by);
     23   virtual void Backtrack();
     24   virtual void Bind(Label* label);
     25   virtual void CheckAtStart(Label* on_at_start);
     26   virtual void CheckCharacter(uint32_t c, Label* on_equal);
     27   virtual void CheckCharacterAfterAnd(uint32_t c,
     28                                       uint32_t mask,
     29                                       Label* on_equal);
     30   virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
     31   virtual void CheckCharacterLT(uc16 limit, Label* on_less);
     32   // A "greedy loop" is a loop that is both greedy and with a simple
     33   // body. It has a particularly simple implementation.
     34   virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
     35   virtual void CheckNotAtStart(Label* on_not_at_start);
     36   virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
     37   virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
     38                                                Label* on_no_match);
     39   virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
     40   virtual void CheckNotCharacterAfterAnd(uint32_t c,
     41                                          uint32_t mask,
     42                                          Label* on_not_equal);
     43   virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
     44                                               uc16 minus,
     45                                               uc16 mask,
     46                                               Label* on_not_equal);
     47   virtual void CheckCharacterInRange(uc16 from,
     48                                      uc16 to,
     49                                      Label* on_in_range);
     50   virtual void CheckCharacterNotInRange(uc16 from,
     51                                         uc16 to,
     52                                         Label* on_not_in_range);
     53   virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
     54 
     55   // Checks whether the given offset from the current position is before
     56   // the end of the string.
     57   virtual void CheckPosition(int cp_offset, Label* on_outside_input);
     58   virtual bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match);
     59   virtual void Fail();
     60   virtual Handle<HeapObject> GetCode(Handle<String> source);
     61   virtual void GoTo(Label* label);
     62   virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
     63   virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
     64   virtual void IfRegisterEqPos(int reg, Label* if_eq);
     65   virtual IrregexpImplementation Implementation();
     66   virtual void LoadCurrentCharacter(int cp_offset,
     67                                     Label* on_end_of_input,
     68                                     bool check_bounds = true,
     69                                     int characters = 1);
     70   virtual void PopCurrentPosition();
     71   virtual void PopRegister(int register_index);
     72   virtual void PushBacktrack(Label* label);
     73   virtual void PushCurrentPosition();
     74   virtual void PushRegister(int register_index,
     75                             StackCheckFlag check_stack_limit);
     76   virtual void ReadCurrentPositionFromRegister(int reg);
     77   virtual void ReadStackPointerFromRegister(int reg);
     78   virtual void SetCurrentPositionFromEnd(int by);
     79   virtual void SetRegister(int register_index, int to);
     80   virtual bool Succeed();
     81   virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
     82   virtual void ClearRegisters(int reg_from, int reg_to);
     83   virtual void WriteStackPointerToRegister(int reg);
     84 
     85   // Called from RegExp if the stack-guard is triggered.
     86   // If the code object is relocated, the return address is fixed before
     87   // returning.
     88   static int CheckStackGuardState(Address* return_address,
     89                                   Code* re_code,
     90                                   Address re_frame);
     91 
     92  private:
     93   // Offsets from ebp of function parameters and stored registers.
     94   static const int kFramePointer = 0;
     95   // Above the frame pointer - function parameters and return address.
     96   static const int kReturn_eip = kFramePointer + kPointerSize;
     97   static const int kFrameAlign = kReturn_eip + kPointerSize;
     98   // Parameters.
     99   static const int kInputString = kFrameAlign;
    100   static const int kStartIndex = kInputString + kPointerSize;
    101   static const int kInputStart = kStartIndex + kPointerSize;
    102   static const int kInputEnd = kInputStart + kPointerSize;
    103   static const int kRegisterOutput = kInputEnd + kPointerSize;
    104   // For the case of global regular expression, we have room to store at least
    105   // one set of capture results.  For the case of non-global regexp, we ignore
    106   // this value.
    107   static const int kNumOutputRegisters = kRegisterOutput + kPointerSize;
    108   static const int kStackHighEnd = kNumOutputRegisters + kPointerSize;
    109   static const int kDirectCall = kStackHighEnd + kPointerSize;
    110   static const int kIsolate = kDirectCall + kPointerSize;
    111   // Below the frame pointer - local stack variables.
    112   // When adding local variables remember to push space for them in
    113   // the frame in GetCode.
    114   static const int kBackup_esi = kFramePointer - kPointerSize;
    115   static const int kBackup_edi = kBackup_esi - kPointerSize;
    116   static const int kBackup_ebx = kBackup_edi - kPointerSize;
    117   static const int kSuccessfulCaptures = kBackup_ebx - kPointerSize;
    118   static const int kInputStartMinusOne = kSuccessfulCaptures - kPointerSize;
    119   // First register address. Following registers are below it on the stack.
    120   static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
    121 
    122   // Initial size of code buffer.
    123   static const size_t kRegExpCodeSize = 1024;
    124 
    125   // Load a number of characters at the given offset from the
    126   // current position, into the current-character register.
    127   void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
    128 
    129   // Check whether preemption has been requested.
    130   void CheckPreemption();
    131 
    132   // Check whether we are exceeding the stack limit on the backtrack stack.
    133   void CheckStackLimit();
    134 
    135   // Generate a call to CheckStackGuardState.
    136   void CallCheckStackGuardState(Register scratch);
    137 
    138   // The ebp-relative location of a regexp register.
    139   Operand register_location(int register_index);
    140 
    141   // The register containing the current character after LoadCurrentCharacter.
    142   inline Register current_character() { return edx; }
    143 
    144   // The register containing the backtrack stack top. Provides a meaningful
    145   // name to the register.
    146   inline Register backtrack_stackpointer() { return ecx; }
    147 
    148   // Byte size of chars in the string to match (decided by the Mode argument)
    149   inline int char_size() { return static_cast<int>(mode_); }
    150 
    151   // Equivalent to a conditional branch to the label, unless the label
    152   // is NULL, in which case it is a conditional Backtrack.
    153   void BranchOrBacktrack(Condition condition, Label* to);
    154 
    155   // Call and return internally in the generated code in a way that
    156   // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
    157   inline void SafeCall(Label* to);
    158   inline void SafeReturn();
    159   inline void SafeCallTarget(Label* name);
    160 
    161   // Pushes the value of a register on the backtrack stack. Decrements the
    162   // stack pointer (ecx) by a word size and stores the register's value there.
    163   inline void Push(Register source);
    164 
    165   // Pushes a value on the backtrack stack. Decrements the stack pointer (ecx)
    166   // by a word size and stores the value there.
    167   inline void Push(Immediate value);
    168 
    169   // Pops a value from the backtrack stack. Reads the word at the stack pointer
    170   // (ecx) and increments it by a word size.
    171   inline void Pop(Register target);
    172 
    173   Isolate* isolate() const { return masm_->isolate(); }
    174 
    175   MacroAssembler* masm_;
    176 
    177   // Which mode to generate code for (ASCII or UC16).
    178   Mode mode_;
    179 
    180   // One greater than maximal register index actually used.
    181   int num_registers_;
    182 
    183   // Number of registers to output at the end (the saved registers
    184   // are always 0..num_saved_registers_-1)
    185   int num_saved_registers_;
    186 
    187   // Labels used internally.
    188   Label entry_label_;
    189   Label start_label_;
    190   Label success_label_;
    191   Label backtrack_label_;
    192   Label exit_label_;
    193   Label check_preempt_label_;
    194   Label stack_overflow_label_;
    195 };
    196 #endif  // V8_INTERPRETED_REGEXP
    197 
    198 }}  // namespace v8::internal
    199 
    200 #endif  // V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
    201