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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #include "src/v8.h"
     29 #include "src/accessors.h"
     30 #include "src/api.h"
     31 
     32 #include "test/cctest/cctest.h"
     33 
     34 
     35 using namespace v8::internal;
     36 
     37 
     38 static AllocationResult AllocateAfterFailures() {
     39   static int attempts = 0;
     40 
     41   if (++attempts < 3) return AllocationResult::Retry();
     42   TestHeap* heap = CcTest::test_heap();
     43 
     44   // New space.
     45   SimulateFullSpace(heap->new_space());
     46   heap->AllocateByteArray(100).ToObjectChecked();
     47   heap->AllocateFixedArray(100, NOT_TENURED).ToObjectChecked();
     48 
     49   // Make sure we can allocate through optimized allocation functions
     50   // for specific kinds.
     51   heap->AllocateFixedArray(100).ToObjectChecked();
     52   heap->AllocateHeapNumber(0.42).ToObjectChecked();
     53   heap->AllocateArgumentsObject(Smi::FromInt(87), 10).ToObjectChecked();
     54   Object* object = heap->AllocateJSObject(
     55       *CcTest::i_isolate()->object_function()).ToObjectChecked();
     56   heap->CopyJSObject(JSObject::cast(object)).ToObjectChecked();
     57 
     58   // Old data space.
     59   SimulateFullSpace(heap->old_data_space());
     60   heap->AllocateByteArray(100, TENURED).ToObjectChecked();
     61 
     62   // Old pointer space.
     63   SimulateFullSpace(heap->old_pointer_space());
     64   heap->AllocateFixedArray(10000, TENURED).ToObjectChecked();
     65 
     66   // Large object space.
     67   static const int kLargeObjectSpaceFillerLength = 300000;
     68   static const int kLargeObjectSpaceFillerSize = FixedArray::SizeFor(
     69       kLargeObjectSpaceFillerLength);
     70   ASSERT(kLargeObjectSpaceFillerSize > heap->old_pointer_space()->AreaSize());
     71   while (heap->OldGenerationSpaceAvailable() > kLargeObjectSpaceFillerSize) {
     72     heap->AllocateFixedArray(
     73         kLargeObjectSpaceFillerLength, TENURED).ToObjectChecked();
     74   }
     75   heap->AllocateFixedArray(
     76       kLargeObjectSpaceFillerLength, TENURED).ToObjectChecked();
     77 
     78   // Map space.
     79   SimulateFullSpace(heap->map_space());
     80   int instance_size = JSObject::kHeaderSize;
     81   heap->AllocateMap(JS_OBJECT_TYPE, instance_size).ToObjectChecked();
     82 
     83   // Test that we can allocate in old pointer space and code space.
     84   SimulateFullSpace(heap->code_space());
     85   heap->AllocateFixedArray(100, TENURED).ToObjectChecked();
     86   heap->CopyCode(CcTest::i_isolate()->builtins()->builtin(
     87       Builtins::kIllegal)).ToObjectChecked();
     88 
     89   // Return success.
     90   return Smi::FromInt(42);
     91 }
     92 
     93 
     94 static Handle<Object> Test() {
     95   CALL_HEAP_FUNCTION(CcTest::i_isolate(), AllocateAfterFailures(), Object);
     96 }
     97 
     98 
     99 TEST(StressHandles) {
    100   v8::HandleScope scope(CcTest::isolate());
    101   v8::Handle<v8::Context> env = v8::Context::New(CcTest::isolate());
    102   env->Enter();
    103   Handle<Object> o = Test();
    104   CHECK(o->IsSmi() && Smi::cast(*o)->value() == 42);
    105   env->Exit();
    106 }
    107 
    108 
    109 void TestGetter(
    110     v8::Local<v8::String> name,
    111     const v8::PropertyCallbackInfo<v8::Value>& info) {
    112   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
    113   HandleScope scope(isolate);
    114   info.GetReturnValue().Set(v8::Utils::ToLocal(Test()));
    115 }
    116 
    117 
    118 void TestSetter(
    119     v8::Local<v8::String> name,
    120     v8::Local<v8::Value> value,
    121     const v8::PropertyCallbackInfo<void>& info) {
    122   UNREACHABLE();
    123 }
    124 
    125 
    126 Handle<AccessorInfo> TestAccessorInfo(
    127       Isolate* isolate, PropertyAttributes attributes) {
    128   Handle<String> name = isolate->factory()->NewStringFromStaticAscii("get");
    129   return Accessors::MakeAccessor(isolate, name, &TestGetter, &TestSetter,
    130                                  attributes);
    131 }
    132 
    133 
    134 TEST(StressJS) {
    135   Isolate* isolate = CcTest::i_isolate();
    136   Factory* factory = isolate->factory();
    137   v8::HandleScope scope(CcTest::isolate());
    138   v8::Handle<v8::Context> env = v8::Context::New(CcTest::isolate());
    139   env->Enter();
    140   Handle<JSFunction> function = factory->NewFunction(
    141       factory->function_string());
    142   // Force the creation of an initial map and set the code to
    143   // something empty.
    144   factory->NewJSObject(function);
    145   function->ReplaceCode(CcTest::i_isolate()->builtins()->builtin(
    146       Builtins::kEmptyFunction));
    147   // Patch the map to have an accessor for "get".
    148   Handle<Map> map(function->initial_map());
    149   Handle<DescriptorArray> instance_descriptors(map->instance_descriptors());
    150   ASSERT(instance_descriptors->IsEmpty());
    151 
    152   PropertyAttributes attrs = static_cast<PropertyAttributes>(0);
    153   Handle<AccessorInfo> foreign = TestAccessorInfo(isolate, attrs);
    154   Map::EnsureDescriptorSlack(map, 1);
    155 
    156   CallbacksDescriptor d(Handle<Name>(Name::cast(foreign->name())),
    157                         foreign, attrs);
    158   map->AppendDescriptor(&d);
    159 
    160   // Add the Foo constructor the global object.
    161   env->Global()->Set(v8::String::NewFromUtf8(CcTest::isolate(), "Foo"),
    162                      v8::Utils::ToLocal(function));
    163   // Call the accessor through JavaScript.
    164   v8::Handle<v8::Value> result = v8::Script::Compile(
    165       v8::String::NewFromUtf8(CcTest::isolate(), "(new Foo).get"))->Run();
    166   CHECK_EQ(42, result->Int32Value());
    167   env->Exit();
    168 }
    169 
    170 
    171 // CodeRange test.
    172 // Tests memory management in a CodeRange by allocating and freeing blocks,
    173 // using a pseudorandom generator to choose block sizes geometrically
    174 // distributed between 2 * Page::kPageSize and 2^5 + 1 * Page::kPageSize.
    175 // Ensure that the freed chunks are collected and reused by allocating (in
    176 // total) more than the size of the CodeRange.
    177 
    178 // This pseudorandom generator does not need to be particularly good.
    179 // Use the lower half of the V8::Random() generator.
    180 unsigned int Pseudorandom() {
    181   static uint32_t lo = 2345;
    182   lo = 18273 * (lo & 0xFFFF) + (lo >> 16);  // Provably not 0.
    183   return lo & 0xFFFF;
    184 }
    185 
    186 
    187 // Plain old data class.  Represents a block of allocated memory.
    188 class Block {
    189  public:
    190   Block(Address base_arg, int size_arg)
    191       : base(base_arg), size(size_arg) {}
    192 
    193   Address base;
    194   int size;
    195 };
    196 
    197 
    198 TEST(CodeRange) {
    199   const size_t code_range_size = 32*MB;
    200   CcTest::InitializeVM();
    201   CodeRange code_range(reinterpret_cast<Isolate*>(CcTest::isolate()));
    202   code_range.SetUp(code_range_size);
    203   size_t current_allocated = 0;
    204   size_t total_allocated = 0;
    205   List<Block> blocks(1000);
    206 
    207   while (total_allocated < 5 * code_range_size) {
    208     if (current_allocated < code_range_size / 10) {
    209       // Allocate a block.
    210       // Geometrically distributed sizes, greater than
    211       // Page::kMaxRegularHeapObjectSize (which is greater than code page area).
    212       // TODO(gc): instead of using 3 use some contant based on code_range_size
    213       // kMaxHeapObjectSize.
    214       size_t requested =
    215           (Page::kMaxRegularHeapObjectSize << (Pseudorandom() % 3)) +
    216           Pseudorandom() % 5000 + 1;
    217       size_t allocated = 0;
    218       Address base = code_range.AllocateRawMemory(requested,
    219                                                   requested,
    220                                                   &allocated);
    221       CHECK(base != NULL);
    222       blocks.Add(Block(base, static_cast<int>(allocated)));
    223       current_allocated += static_cast<int>(allocated);
    224       total_allocated += static_cast<int>(allocated);
    225     } else {
    226       // Free a block.
    227       int index = Pseudorandom() % blocks.length();
    228       code_range.FreeRawMemory(blocks[index].base, blocks[index].size);
    229       current_allocated -= blocks[index].size;
    230       if (index < blocks.length() - 1) {
    231         blocks[index] = blocks.RemoveLast();
    232       } else {
    233         blocks.RemoveLast();
    234       }
    235     }
    236   }
    237 
    238   code_range.TearDown();
    239 }
    240