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      1 // Copyright 2011 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #include <stdlib.h>
     29 #include <string.h>
     30 #include "src/v8.h"
     31 #include "test/cctest/cctest.h"
     32 
     33 using namespace v8::internal;
     34 
     35 // Use a testing allocator that clears memory before deletion.
     36 class ZeroingAllocationPolicy {
     37  public:
     38   void* New(size_t size) {
     39     // Stash the size in the first word to use for Delete.
     40     size_t true_size = size + sizeof(size_t);
     41     size_t* result = reinterpret_cast<size_t*>(malloc(true_size));
     42     if (result == NULL) return result;
     43     *result = true_size;
     44     return result + 1;
     45   }
     46 
     47   static void Delete(void* ptr) {
     48     size_t* true_ptr = reinterpret_cast<size_t*>(ptr) - 1;
     49     memset(true_ptr, 0, *true_ptr);
     50     free(true_ptr);
     51   }
     52 };
     53 
     54 
     55 // Check that we can add (a reference to) an element of the list
     56 // itself.
     57 TEST(ListAdd) {
     58   // Add elements to the list to grow it to its capacity.
     59   List<int, ZeroingAllocationPolicy> list(4);
     60   list.Add(1);
     61   list.Add(2);
     62   list.Add(3);
     63   list.Add(4);
     64 
     65   // Add an existing element, the backing store should have to grow.
     66   list.Add(list[0]);
     67   CHECK_EQ(1, list[4]);
     68 }
     69 
     70 
     71 // Test that we can add all elements from a list to another list.
     72 TEST(ListAddAll) {
     73   List<int, ZeroingAllocationPolicy> list(4);
     74   list.Add(0);
     75   list.Add(1);
     76   list.Add(2);
     77 
     78   CHECK_EQ(3, list.length());
     79   for (int i = 0; i < 3; i++) {
     80     CHECK_EQ(i, list[i]);
     81   }
     82 
     83   List<int, ZeroingAllocationPolicy> other_list(4);
     84 
     85   // Add no elements to list since other_list is empty.
     86   list.AddAll(other_list);
     87   CHECK_EQ(3, list.length());
     88   for (int i = 0; i < 3; i++) {
     89     CHECK_EQ(i, list[i]);
     90   }
     91 
     92   // Add three elements to other_list.
     93   other_list.Add(0);
     94   other_list.Add(1);
     95   other_list.Add(2);
     96 
     97   // Copy the three elements from other_list to list.
     98   list.AddAll(other_list);
     99   CHECK_EQ(6, list.length());
    100   for (int i = 0; i < 6; i++) {
    101     CHECK_EQ(i % 3, list[i]);
    102   }
    103 }
    104 
    105 
    106 TEST(RemoveLast) {
    107   List<int> list(4);
    108   CHECK_EQ(0, list.length());
    109   list.Add(1);
    110   CHECK_EQ(1, list.length());
    111   CHECK_EQ(1, list.last());
    112   list.RemoveLast();
    113   CHECK_EQ(0, list.length());
    114   list.Add(2);
    115   list.Add(3);
    116   CHECK_EQ(2, list.length());
    117   CHECK_EQ(3, list.last());
    118   list.RemoveLast();
    119   CHECK_EQ(1, list.length());
    120   CHECK_EQ(2, list.last());
    121   list.RemoveLast();
    122   CHECK_EQ(0, list.length());
    123 
    124   const int kElements = 100;
    125   for (int i = 0; i < kElements; i++) list.Add(i);
    126   for (int j = kElements - 1; j >= 0; j--) {
    127     CHECK_EQ(j + 1, list.length());
    128     CHECK_EQ(j, list.last());
    129     list.RemoveLast();
    130     CHECK_EQ(j, list.length());
    131   }
    132 }
    133 
    134 
    135 TEST(Allocate) {
    136   List<int> list(4);
    137   list.Add(1);
    138   CHECK_EQ(1, list.length());
    139   list.Allocate(100);
    140   CHECK_EQ(100, list.length());
    141   CHECK_LE(100, list.capacity());
    142   list[99] = 123;
    143   CHECK_EQ(123, list[99]);
    144 }
    145 
    146 
    147 TEST(Clear) {
    148   List<int> list(4);
    149   CHECK_EQ(0, list.length());
    150   for (int i = 0; i < 4; ++i) list.Add(i);
    151   CHECK_EQ(4, list.length());
    152   list.Clear();
    153   CHECK_EQ(0, list.length());
    154 }
    155 
    156 
    157 TEST(DeleteEmpty) {
    158   {
    159     List<int>* list = new List<int>(0);
    160     delete list;
    161   }
    162   {
    163     List<int> list(0);
    164   }
    165 }
    166